seeing more Sonic things in smash would be really cool to be honest. given that decades old rivalry between Sonic and Mario it would be fun to give mario a chance to face more Sonic characters. (also the roster could never be too big /s)
The problem is that Sonic's speed alone makes a solid character. Making his moveset, including giving him the boost could make him extremely overpowered. You would have to take away his speed to make him more complex, which Sega won't allow. The reason Fox, Falcon, and Sheik don't have this problem is because they're not as canonically power as Sonic. In other words characters that canonically have too much to work with needs to be overly simplified for balance reasons. As for other Sonic reps, well Nintendo has to as ask Sega's permission first. So maybe Sega won't allow more?? However we did get other Sega reps with Joker and Bayonetta.
I have some advice regarding the Mega Man games. Mega Man Legacy Collection is way better than the Wii U VC versions, but the Wii U versions are "good enough". Just a thought.
@@MajinSprite It has clearer, brighter visuals, it has three visual settings, being pixels, TV scanlines and (my personal favorite) monitor scanlines. It also has accurate music, unlike the Wii U version (there are videos showcasing this) And it lets you rewind, which, trust me, you will need to in Mega Man 1. xD
seeing more Sonic things in smash would be really cool to be honest. given that decades old rivalry between Sonic and Mario it would be fun to give mario a chance to face more Sonic characters. (also the roster could never be too big /s)
The problem is that Sonic's speed alone makes a solid character. Making his moveset, including giving him the boost could make him extremely overpowered. You would have to take away his speed to make him more complex, which Sega won't allow. The reason Fox, Falcon, and Sheik don't have this problem is because they're not as canonically power as Sonic. In other words characters that canonically have too much to work with needs to be overly simplified for balance reasons.
As for other Sonic reps, well Nintendo has to as ask Sega's permission first. So maybe Sega won't allow more?? However we did get other Sega reps with Joker and Bayonetta.
i also think Casino Nights would be a better 2nd stage
I think emerald coast or pumpkin hill would be a great third map
Funny in sonic battle tails had a mega buster basically so I can see that.
Mhm mhm🤔…I agree
I'd put Westopolis from shadow the hedgehog to represent shadow along with Waluigi and Lyn shadow being an assist trophy to playable is long overdue.
Final Rush/Chase or Radical Highway from SA2 would be good stages for Shadow as well
Im watching this and I realized I never looked at the channel cause this is well made, you should have way more subs 😭😭
@imkraezy "This means something to me man" 😭🙏🏽
I have some advice regarding the Mega Man games. Mega Man Legacy Collection is way better than the Wii U VC versions, but the Wii U versions are "good enough". Just a thought.
@@Aaron-od9ul Why is the collection better?
@@MajinSprite It has clearer, brighter visuals, it has three visual settings, being pixels, TV scanlines and (my personal favorite) monitor scanlines. It also has accurate music, unlike the Wii U version (there are videos showcasing this) And it lets you rewind, which, trust me, you will need to in Mega Man 1. xD
i think Amy would be a great choice for Smash
Because it's funni