Is Unity Good For Architectural Visualization

Поделиться
HTML-код
  • Опубликовано: 14 июл 2024
  • Have you ever considered unity for architectural visualization? check it out in this video.
    ------------------------------------------------------------------------------------
    Visit our Website:
    inspirationtuts.com/
    Inspirationtuts 3D Channel:
    / inspirationtuts
    InspirationTuts 2D Channel:
    / inspirationtuts2d
    Help me Create More Content:
    / inspirationtuts1
    Facebook page:
    / inspirationtutscad

Комментарии • 11

  • @inidfvideo3517
    @inidfvideo3517 Год назад +1

    Cool man

  • @cgimadesimple
    @cgimadesimple Год назад

    great comparison, thanks

    • @inspirationTutsCAD
      @inspirationTutsCAD  Год назад

      Glad it was helpful!

    • @keelfly
      @keelfly 3 месяца назад

      It actually is a mediocre comparison, because it parrots a lot of erroneous cliches and inaccurate assessments.

  • @dragonscalesvr
    @dragonscalesvr Год назад +1

    To answer the thumbnail, yes.

    • @buildar8434
      @buildar8434 Год назад

      how are you hosting large unity projects on the web URP

  • @yassinrh2462
    @yassinrh2462 Год назад

    how to import Archicad file to Unity ?

    • @keelfly
      @keelfly 3 месяца назад

      You need to export it in a format game engines understand. (i.e. FBX) And to do that properly you need to use a 3D software like 3dsmax or Blender. There are special tools (Unity Reflect) that can support certain BIM workflows directly from the architectural software, but it requires a subscription.

  • @dragonscalesvr
    @dragonscalesvr Год назад +1

    Unreal is so good... until it comes time to build for multi-platform and the URP shatters the backboard dunking on everyone. 😅

  • @keelfly
    @keelfly 3 месяца назад

    Do bears shit in the woods? Why do you say "may not be as accurate"? What accuracy issues are there? :D Nonsense. A lot of nonsense. Unity is great for ArchViz and it is as good as Unreal. The only thing it lacks is realism out of the box, which is something you can solve quickly by creating certain templates for your projects. It's not that Unity is not capable, but unlike Unreal, it takes a bit of fiddling to attain. After you create a template, it will require zero time like in Unreal.