Decent c# programmer for unity and a veteran weapon modder and i really feel especially after starfield i want to really get deep into the scripting aspect of bethesda games. Theres alot id like to add.
Whats the significant difference between Jcontainers array functionality and this one. Theres like 3 diffrent mods ive seen that have dynamic array functionality but i dont know which i should rely on fot my mod. Ive seen Jcontainers. This. And papyrusutils
Glad you're back!
yesss i was worried you had stopped posting
Decent c# programmer for unity and a veteran weapon modder and i really feel especially after starfield i want to really get deep into the scripting aspect of bethesda games. Theres alot id like to add.
Best of luck!
Whats the significant difference between Jcontainers array functionality and this one. Theres like 3 diffrent mods ive seen that have dynamic array functionality but i dont know which i should rely on fot my mod.
Ive seen Jcontainers.
This.
And papyrusutils
Is clearing the actor array from the parent quest needed, or do things get "cleaned up" when the game closes?
pքɾօʍօʂʍ 🌸