Karna Steelheart
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- Опубликовано: 21 сен 2024
- Race: Half-Orc
Class: Fighter
Martial archetype: Samurai
Strength: 20 (+5)
Intelligence: 11
Wisdom: 16 (+3)
Dexterity: 15 (+2)
Constitution: 15 (+2)
Charisma: 10
Alignment: neutral good
Background: Outlander
Origin: Exile
Features: Second Wind, Darkvision, Wanderer, Savage Attacks, Relentless Endurance
Languages: Common, Orc
Size: Medium
Speed: 30
Level: 1
Hit Dice: 1d10
Hit Points: 12
Fighting Style: Great Weapon Fighting
Proficiencies
Armor: All armor, Shields
Weapons: Simple weapons, Martial weapons
Tools: Drum
Saving Throws: Strength, Constitution
Skills: Athletics, Survival, Intimidation, Animal Handling, Perception
Equipment
Armor: Chain mail, Shield
Weapons: Handaxe (2), Longsword
Gear: staff, hunting trap, animal trophy, traveler's clothes, dungeoneer's pack
Gold: 10
Concept suggested by @brokenbridge6316 - Thanks!
Your welcome. I really enjoy this one. I made a suggestion for a new character on this video. I hope it's worth your time.
Hearing this video was a shear delight to behold. So glad I suggested this character. I bet she goes on a bunch of adventures before coming to the end of her quest. Or that's what I like to think.
Samurais are so cool
Yeah they are
Orc mother and Goliath father, now that’s what I call a Strength based build!
IKR
I have an idea for a female character that's Half-Tiefling and Half-Aasimir and is so damn good at magic she becomes the object of envy. Right on top of being discriminated against for being different. And this results in tragedy that causes her to leave her home and go on a Journey. I don't know if it's for Acceptance, Vengeance, or to get something really important back or maybe it's to stop some even greater tragedy from happening. I'll let you decide Arpy. That is if this character is good enough to try.
I'll certainly give it a try!
@@HeroesOfArpygia---Thank you