Karna Steelheart

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  • Опубликовано: 21 сен 2024
  • Race: Half-Orc
    Class: Fighter
    Martial archetype: Samurai
    Strength: 20 (+5)
    Intelligence: 11
    Wisdom: 16 (+3)
    Dexterity: 15 (+2)
    Constitution: 15 (+2)
    Charisma: 10
    Alignment: neutral good
    Background: Outlander
    Origin: Exile
    Features: Second Wind, Darkvision, Wanderer, Savage Attacks, Relentless Endurance
    Languages: Common, Orc
    Size: Medium
    Speed: 30
    Level: 1
    Hit Dice: 1d10
    Hit Points: 12
    Fighting Style: Great Weapon Fighting
    Proficiencies
    Armor: All armor, Shields
    Weapons: Simple weapons, Martial weapons
    Tools: Drum
    Saving Throws: Strength, Constitution
    Skills: Athletics, Survival, Intimidation, Animal Handling, Perception
    Equipment
    Armor: Chain mail, Shield
    Weapons: Handaxe (2), Longsword
    Gear: staff, hunting trap, animal trophy, traveler's clothes, dungeoneer's pack
    Gold: 10

Комментарии • 10

  • @HeroesOfArpygia
    @HeroesOfArpygia  16 дней назад +1

    Concept suggested by @brokenbridge6316 - Thanks!

    • @brokenbridge6316
      @brokenbridge6316 16 дней назад

      Your welcome. I really enjoy this one. I made a suggestion for a new character on this video. I hope it's worth your time.

  • @brokenbridge6316
    @brokenbridge6316 16 дней назад

    Hearing this video was a shear delight to behold. So glad I suggested this character. I bet she goes on a bunch of adventures before coming to the end of her quest. Or that's what I like to think.

  • @douglaspope-gz1eq
    @douglaspope-gz1eq 16 дней назад +1

    Samurais are so cool

  • @marcusblacknell-andrews1783
    @marcusblacknell-andrews1783 16 дней назад +1

    Orc mother and Goliath father, now that’s what I call a Strength based build!

  • @brokenbridge6316
    @brokenbridge6316 16 дней назад

    I have an idea for a female character that's Half-Tiefling and Half-Aasimir and is so damn good at magic she becomes the object of envy. Right on top of being discriminated against for being different. And this results in tragedy that causes her to leave her home and go on a Journey. I don't know if it's for Acceptance, Vengeance, or to get something really important back or maybe it's to stop some even greater tragedy from happening. I'll let you decide Arpy. That is if this character is good enough to try.