LORN'S LURE - Freeclimb Through a Massive Ancient Megastructure in this Vertigo Inducing Adventure!

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  • Опубликовано: 9 фев 2025
  • LORN'S LURE - Freeclimb Through a Massive Ancient Megastructure in this Vertigo Inducing Adventure!
    Read More & Play The Beta Demo, Free: www.alphabetag...
    #LornsLure #Gaming #IndieGames

Комментарии • 412

  • @AlphaBetaGamer
    @AlphaBetaGamer  2 года назад +596

    Note: I covered an early build of this last year, but a new build has just been released and it's pretty impressive. I've not encountered any other first person platformer that manages to deliver so much precision, peril and freedom.
    Also, it may not be obvious in the video but you can't just climb forever - you have a stamina bar in the centre of the screen (you can see it at 5:05) that recharges when you land on something. I like to disable the HUD as much as possible though as it's more immersive. :)

    • @WhyEvenBother-t4w
      @WhyEvenBother-t4w 2 года назад +19

      As a viewer, I appreciate you disabling the HUD so as to improve my view.=D These are great (and informative) videos. A good reminder for me to broaden my gaming horizon. But pace yourself! We don't want you burning out!!

    • @pcgarbage
      @pcgarbage 2 года назад +1

      we need the full game if you would.

    • @DmitryBalabanov
      @DmitryBalabanov 2 года назад +7

      @@pcgarbage "Would you kindly?"

    • @Mindtroverted
      @Mindtroverted 2 года назад +13

      Long-time viewer, first-time commenter. Liked the gameplay a lot: the simplicity of the mechanics, the feeling of loneliness, the unobtrusive background music, bits of lore and story. What I would wish to see improve are the mechanics - adding some finesse to it, like in Mirror's Edge, would improve the game immensely. Also, as a big VR enthusiast, I feel like I would absolutely gobble up a VR version of this.

    • @Ironwolf-pm7zs
      @Ironwolf-pm7zs 2 года назад +1

      Wow, I just read that and was surprised to see how obscure it was.

  • @sgregory0753
    @sgregory0753 2 года назад +1130

    We need more games where it’s just the player put in an alien architecture, lonely, but free at the same time.

    • @The-Man-On-The-Mountain
      @The-Man-On-The-Mountain 2 года назад +30

      I agree. I love surrealism too. Try Vane, an outstanding little gem in my opinion.

    • @RMJ1984
      @RMJ1984 2 года назад +8

      Agree. This is just up my alley!

    • @TheDrLeviathan
      @TheDrLeviathan 2 года назад +23

      There's something about "lonely" games. I have a pretty broad criteria for it, it's why I'd stick Demon's Souls and STALKER in there. This game totally looks like it is near the top of that pile. Which is a good thing.

    • @JanneSala
      @JanneSala 2 года назад +29

      I hope you have played Rain World, because if not, that game is one of the greatest examples of this.

    • @danielawesome36
      @danielawesome36 2 года назад +4

      Halo?

  • @ijpg-fd7qn
    @ijpg-fd7qn 2 года назад +249

    I really hope you read this, one MASSIVE improvement you could make to the atmosphere is making the moving sounds more echoy. hearing is very important for understanding the size of shapes and just making the sounds echoy will do insane things for the atmosphere.

    • @Smilemonster1912
      @Smilemonster1912 2 года назад +7

      up vote this more plz

    • @eksutube
      @eksutube 2 года назад +28

      you do know that this isn't the devs channel right

  • @evapo7
    @evapo7 2 года назад +398

    Only 30 seconds in and my god I’m loving the atmosphere already

    • @oakfor3st
      @oakfor3st 2 года назад

      Upvote!

    • @NotPork
      @NotPork 2 года назад +1

      Read BLAME!

    • @OnyxIdol
      @OnyxIdol 2 года назад

      Agreed!

    • @xNealus
      @xNealus 2 года назад

      Feels like Cryo Chamber

  • @MoogMonster554
    @MoogMonster554 2 года назад +168

    I love how ABG keeps looking down while climbing and jumping. There's no gameplay benefit to doing it, he's just trying to freak us out with the vertigo!

  • @indecisiveponderer643
    @indecisiveponderer643 2 года назад +288

    This game is the closest thing we're ever getting to a speedruner's wet dream.
    I've yet to even finish it's demo but I gotta say it's one of the most execution heavy games I've played in a minute. Very optimizable too

    • @AlphaBetaGamer
      @AlphaBetaGamer  2 года назад +70

      Yeah, I love it. I've never played a first person platformer that allows such precision jumping and the environment is incredible!

  • @cthulhluftagn3812
    @cthulhluftagn3812 2 года назад +58

    I'd like to see some MASSIVE creatures wandering these empty places, titan sized monsters that are totally harmless, maybe even offering assistance occasionally as a human will lift a snail out of dangers way.

    • @jaenjaen9214
      @jaenjaen9214 2 года назад

      That'd be so cool

    • @nikolakovac7643
      @nikolakovac7643 2 года назад +16

      i see what you mean but i think the game is better without huge creatures because of how lonely you feel, it adds to the atmosphere

    • @Dex-RBLX-cool-lol
      @Dex-RBLX-cool-lol 26 дней назад

      @cthulhluftagn3812 your answer is white knuckle. Although there aren't giants the game is getting a full version this year.

  • @henrlima87
    @henrlima87 2 года назад +276

    I love it when games have this mistery infused atmosphere, like a remnant of an ancient civilization that left or disappeared.

    • @isgodreal1337
      @isgodreal1337 2 года назад +7

      One of the reasons my most beloved memories of Skyrim was exploring Dwemer ruins

    • @LivreOrange
      @LivreOrange 2 года назад +3

      You would love NaissanceE (he became free on steam some years ago)

    • @microman502
      @microman502 2 года назад +3

      @@LivreOrange oh god, you (unintentionally) calling that game "he", really creeped me out.

  • @Fr0stbite1801
    @Fr0stbite1801 2 года назад +78

    I truly love areas like this in games. Areas that are so massive and cavernous it makes you feel incredibly small. It's an indescribable feeling. I don't even know why I love it so much, it feels so otherworldly.

    • @TheReapersSon
      @TheReapersSon 2 года назад +5

      That's how I feel playing Elden Ring. When you get to the Ancestral City and beyond, you find yourself dwarfed by the immense scale of the environment, and what's crazier is the thought of just who was responsible for its creation. I stand in awe every time I return to continue my adventure.

    • @synth.prince
      @synth.prince 2 года назад +2

      Portal 2 levels where you are in the old lab at the end of the Aperture are my favorite exactly because of the scale and this empty feeling. Love it

  • @tabithaprovan957
    @tabithaprovan957 2 года назад +38

    I remember you doing the other games like this.
    There is something so special about the atmosphere, the sounds of what you hear and don't hear, the vertigo, the liminal world you're trapped in alone...capturing those sorts of feelings breeds a nostalgia for the fear-adjacent sensation of childhood moments where the world you experienced out of your comfort zone was alien, barren, and inscrutable.

    • @kill5170
      @kill5170 2 года назад

      For real. Feels like a dream from my childhood. The massive surroundings intense vertigo and overall dreamlike body sensations. Bizarre unrealistic settings too. I love it.

    • @tabithaprovan957
      @tabithaprovan957 2 года назад

      @@kill5170 first time experiencing immense open space will leave a mark on you as a kid, even if you don't remember exactly where it happened. I've always liked experiencing it again in films and screens, but it's hard to express a need for it when you don't know exactly what you're asking for, and a lot of filmmakers are caught up in what they can capture close-up+slapping on a cgi background that's a substitute for visual depth.

  • @Hyde-dg7ef
    @Hyde-dg7ef 2 года назад +66

    Reminds me of that one Sci fi dystopia story where humanity's machines turned against humanity bc a virus destroyed a special gene, but without human instructions the machines continued their construction which created enormous complexes and mazes.

    • @jalapenobomb3953
      @jalapenobomb3953 2 года назад +35

      If your looking for it it's called "BLAME!" And yeah, everyone is talking about how they like the alien structure setting and how there should be more of it

    • @ioannes.DCCXXII
      @ioannes.DCCXXII 2 года назад +1

      Blame!

    • @warpspeedscp
      @warpspeedscp 2 года назад +1

      @@jalapenobomb3953 it may also be the other one, biomega.

  • @homelessEh
    @homelessEh 2 года назад +1

    3:03 having deja vu from that old play safe advertisment "I AM ASTAR A ROBOT I CAN PUT MY ARM BACK ON YOU CANT PLAY SAFE" lol

  • @OmniPieTV
    @OmniPieTV 2 года назад +88

    Wow this is just complete freedom to go full ape jump around

  • @sheepsauruszillarex1332
    @sheepsauruszillarex1332 2 года назад +32

    I'm getting tons of BLAME! vibes, definetly wishlisting this one!

  • @silentvi6788
    @silentvi6788 2 года назад +24

    It gives me "Blame!" vibes. Definitely gona watch for it.

  • @crazyabe4571
    @crazyabe4571 2 года назад +19

    Normal people: probably looking around and exploring, ABG: Running through it like he's speedrunning it.

  • @masterzoroark6664
    @masterzoroark6664 2 года назад +61

    I am glad that tere is more and more of these eerie games set in abandoned megacities of some ambiguous future

    • @StainlessHelena
      @StainlessHelena 2 года назад +4

      Have you played NaissanceE? It's also a platformer with very similar atmosphere but much slower paced.

    • @masterzoroark6664
      @masterzoroark6664 2 года назад

      @@StainlessHelena
      Not yet, but I know about it and am interested for the same merits

  • @jamvously7170
    @jamvously7170 2 года назад +12

    I love how he started showing off his moves at the end.

  • @hiimjoe6768
    @hiimjoe6768 2 года назад +3

    Games made by small amount of people are actually getting better, the future of gaming is bright

  • @biblequotesdaily6618
    @biblequotesdaily6618 2 года назад +2

    the utter fear and awe of sights long forgotten. like big ol liminal spaces.

  • @catsukisubaru3715
    @catsukisubaru3715 2 года назад +12

    Games set in abandoned, gigantic concrete megastructures are the shit I'm absolutely into

    • @Tooth_Grinder_Productions
      @Tooth_Grinder_Productions 2 года назад

      do you have any examples of other games like this? (Besides NaissanceE)

    • @catsukisubaru3715
      @catsukisubaru3715 2 года назад

      @@Tooth_Grinder_Productions seems like bleak faith forsaken is gonna be something along the lines of that

    • @jzjzjzj
      @jzjzjzj Год назад +1

      ​@@Tooth_Grinder_Productions babbdi

  • @m34nb34n
    @m34nb34n 2 года назад +22

    Dudes, this is absolute 💯genius!
    Imagine playing this in VR.

    • @KhorneBrzrkr
      @KhorneBrzrkr 2 года назад +1

      That's what I was thinking. I doubt more than a few people would have the courage to pick it up though. lol

    • @avaaaaaa76
      @avaaaaaa76 2 года назад +2

      i clicked because i thought this was a vr game lol. a little disappointed but the game still looks wild.

    • @m34nb34n
      @m34nb34n 2 года назад

      @@avaaaaaa76 there is a way to force perspective play these games like that. Or if you want just run them on the headset and use the goggles as the 'monitor'
      Your braver than I am if you you it tho LOL

  • @the_wobbly_witch
    @the_wobbly_witch 2 года назад +10

    i love how these types of small games are able to. create a better tiny story tham most triple a games

  • @iaml2348
    @iaml2348 2 года назад +20

    Giving me heavy "Portal 2's chapter 6: The Fall" vibes

  • @asukalangleysoryu6695
    @asukalangleysoryu6695 2 года назад +3

    Those areas shown in the teaser at the end are fucking mental. My jaw dropped, very surreal, very nice. Love the atmosphere.

  • @bladesofseven
    @bladesofseven 2 года назад +65

    It's refreshing to see an experience that doesn't involve some big spoopy monster coming to eat our heads and brains.
    Just you, and a pair of ice picks against this non-euclidian structure.
    Edit: Maybe non-euclidian wasn't the best way to phrase this. Something better would probably be along the lines of 'confusing fucking labyrinth'.

    • @TheArKabZol
      @TheArKabZol 2 года назад +8

      what part of it is not euclidean

    • @silentbook4468
      @silentbook4468 2 года назад

      @@TheArKabZol I think it's all euclidean of one strife or another. I don't think any part of it is non-euclidean. The closest thing to something non-euclidean in the environment is the pipes and such but even they are euclidean as the polygon count is not high enough to support a truly non-euclidean environment.

    • @amyshaw893
      @amyshaw893 2 года назад +4

      @@silentbook4468 polygon count has nothing to do with if an environment is euclidean or not. Non euclidean environments are simply spaces where either the shortest route between two points is not necessarily a straight line, or there is not exactly 1 line that is parallel to any other

    • @silentbook4468
      @silentbook4468 2 года назад

      @@amyshaw893 Well, if that is the case, then my understanding of euclidean and non-euclidean environments are fallacious. I looked it up a little before writing the comment, but I suppose this is what you would call "Jumping the gun". Thank you clarifying it for me. It seems I need to read up on it a bit more. At least in the context of video games.

    • @jaenjaen9214
      @jaenjaen9214 2 года назад +4

      @@silentbook4468 it works the same in games & geometry. Non euclidean means that the ''basic logic'' you'd usually expect from something geometric, like a 3d game environment, are not respected anymore (more specifically, certain axioms, notably postulated by Euclide, are not verified). So you can get very confusing looking things, where for example going along the sides of a square wouldn't lead you back to your starting position! (Not sure this particular example would be induced by a non euclidean space, but at least it gives an example of something ''weird looking''.) In games you can simulate such things, but I don't see why you'd need lots of polygons to do that, you'd rather have to change your rendering/physics engine, especially the maths in it

  • @norili7544
    @norili7544 2 года назад +2

    this looks so sick, really abstract but with enough atmosphere and context to stoke curiousity

  • @keenanbaker8078
    @keenanbaker8078 2 года назад +5

    Kinda reminds me of the old Tomb Raider games. The way you had to jump very precisely, the long falls down if you didn't...... This ramps that up to 10.

  • @ewrarae
    @ewrarae 2 года назад +3

    Got Vault of Glass feelings in the beginning, exploring that place always gave me chills.

  • @vladislavivanov2334
    @vladislavivanov2334 2 года назад +4

    "There is no light here"
    We will never return to Io, but at least we now have this game.

  • @slamfistlord9242
    @slamfistlord9242 2 года назад +20

    Reminiscent Tsutomu Nihei's stuff, truly gargantuan, vacant scale, both physically and psycho-socially like Nihei's work lol.

  • @georgeofhamilton
    @georgeofhamilton 2 года назад +9

    Wow, imagine being stuck in a place like that for almost three hundred years.

  • @worb_tv7770
    @worb_tv7770 2 года назад +9

    Thanks for the discovery, this game looks excellent and the atmosphere that reminds me strongly of Blame is perfect!

  • @SadFace201
    @SadFace201 2 года назад +3

    This is so interesting! It's like Mirror's Edge, but takes the creepy elements of open space and turns it into a horror atmosphere!

  • @I_am_a_human_not_a_commodity
    @I_am_a_human_not_a_commodity 2 года назад +2

    I just tried the demo because of this video. It's a neat game!
    Thanks for the content :D

  • @josephsnavely3324
    @josephsnavely3324 2 года назад +2

    This would be terrifying in VR

  • @TheRealXLegend
    @TheRealXLegend 2 года назад +21

    looks like BLAME!

  • @djfritz2001
    @djfritz2001 2 года назад +1

    Now THIS is one very unique and compelling atmosphere!

  • @BAgodmode
    @BAgodmode 2 года назад +3

    Wow this game pulls of the verticality and the aesthetic all at the same time.

  • @siNicSiew
    @siNicSiew 2 года назад +1

    As a guy with a fear of heights, this was eerily like some of my dreams. And the amount of sweat pouring through my palms while watching this was insane.

  • @felidaeviv4680
    @felidaeviv4680 2 года назад +4

    Omg, this game must have a good lore, like, the atmosphere and all

  • @marl3x
    @marl3x 2 года назад +3

    I love the atmosphere. This is the first that actually gives me nostalgic ps2 vibes, I'm not even sure why because I play a lot of games in this artstyle, but this is something different.

  • @quint3ssent1a
    @quint3ssent1a 2 года назад +1

    Dude be chillin' in megastructure for more than two centuries @ obtains climbing gear first 2 minutes into the demo.

  • @jjforcebreaker
    @jjforcebreaker 2 года назад +3

    Great, brings me back to FPS days of Dark Forces II etc, with seemingly bottomless pits and skyscrapers. Downloading!

  • @GetThePizza
    @GetThePizza 2 года назад +5

    Played the older demo about 1-2 years ago this game is amazingly fun and the sense of vertigo will make your balls retreat into your stomach

  • @dandman9373
    @dandman9373 2 года назад +1

    finally my minecraft parkour skills can be put to use

  • @submersivefenboy
    @submersivefenboy 2 года назад +1

    whoever made this i almost guarentee loves kz, also the atmosphere and vibes are superb i love it

  • @renetrograde
    @renetrograde 2 года назад +1

    i know a lot of people are comparing this to BLAME which is very valid, but honestly the atmosphere (especially when you first step out into The Wall) reminds me most of the lockdown map in halo 2 multiplayer. the mystery, the atmosphere, my brother asking me where i am on the map only to hear Jeff Steitzer saying 'SUICIDE.'

  • @lordbeanoz9644
    @lordbeanoz9644 2 года назад +3

    i dont usually like games that try to mimic old graphics but THIS ONE DOES IT SO WELL AND THE GAMEPLAY IS GREAT TOO

    • @Turrican60
      @Turrican60 13 дней назад

      You didn't need to use caps to say that.

  • @ThatOpinionIsWrong
    @ThatOpinionIsWrong 2 года назад +8

    4:19 Also known as Pink Floyd's greatest album

  • @dealloc
    @dealloc 2 года назад +1

    Reminds me very much of Kreedz maps (climbing maps in Half-Life and Counter-Strike). Very nostalgic.

  • @snowblind9290
    @snowblind9290 2 года назад +6

    Damn I wish someone would make a videogame adaptation of Blame! now

  • @EinsamPibroch278
    @EinsamPibroch278 Год назад +2

    Ancient Abandoned Mega Structure?
    Robot Protagonist Exploring to survive?
    This sounds like it's set in the Omnistructure of [Bleak Faith: Forsaken] a Souls Clone from 2023.
    What a cool coincidence.😮

  • @syst3mwolf
    @syst3mwolf 2 года назад +1

    I love my ground. It's solid and stable. I'll never take it for granted ever again.

  • @leticialeme5850
    @leticialeme5850 2 года назад +1

    This game has such good atmosphere, i dont know how to explain but kinda feel like a dream sometimes

  • @sinadaryaei8420
    @sinadaryaei8420 2 года назад

    we deffo need this game in vr , kinda like a story based gorilla tag

  • @TimSlee1
    @TimSlee1 2 года назад +2

    I love megalaphobia, where such huge structures aren't just staples on the environment but that they ARE the environment.

  • @polthomaskeeley7860
    @polthomaskeeley7860 2 года назад

    Eerily bleak, haunting, yet compelling.
    Not usually my kind of game, but something about its vastness... beautiful.

  • @XiangWeiHuang
    @XiangWeiHuang 2 года назад +2

    Is this the new build of the game where player climbs up to the top and became villain???
    Damn if that's so, this a big change

    • @cellularautomaton.
      @cellularautomaton. 2 года назад

      this is the same developer as "kill the k.o.t.h.", but different game

  • @rasianket7220
    @rasianket7220 2 года назад +1

    A movement horror game, that's new. Would love to see more games like this in the future

  • @DenerWitt
    @DenerWitt 2 года назад +9

    I love the concept of games with low resolution textures and low poly models but fun and crazy gameplay. Lets get back to when games were games and not "cinematic experiences"!

  • @theeguy9022
    @theeguy9022 2 года назад +1

    Honestly I'd love a game like this that has no goal just a simple altitude tracker and an infinitely tall world for you to climb and lose yourself in

  • @Vednier
    @Vednier Год назад

    Awesome! Just imagine that you encounter such megastructure, alien or ancient, you dont know what is it and what it for...sheer size of it make you question anything you know about world.

  • @skazkatzroy3444
    @skazkatzroy3444 2 года назад +6

    I find it weird that there's no birds in the structure. I mean obviously it's not set on Earth, but like there's air there and mold, so I kept thinking there would be this huge chamber filled with like sparrows or crows flying around.

    • @hackr6751
      @hackr6751 2 года назад +17

      There were Birds, once.
      Our records tell of them.
      We know that they were flying biological lifeforms.
      Presumably they still exists outside of the structure.
      However, information of occurrences from outside the Structure ceased approximately [[2.7 million]] years ago.
      As for within the structure, there is too little biomass to sustain any kind of organic population.
      The structure does not seem to he made for organic habitation.
      It is no longer clear what the purpose of the Strucutre is, if it still has one or if it never did.
      Why are we here?
      What is our purpose?
      Who built us?
      Who built this?
      Hello?
      Is anyone there?
      If anyone from beyond the Structure can hear us...
      Help.
      []

  • @razorka1293
    @razorka1293 2 года назад

    If i spent a minute in that place i would just immidetly roblox my self if escape wouldnt be a option that didint require +10 hours of horror parkour. Cool video

  • @asuris2646
    @asuris2646 2 года назад +1

    this game would absolutely fuck with my autophobia

  • @CentauriSatoko
    @CentauriSatoko Год назад +1

    I wish we had an eagle friend that could toggle switches

  • @NKWittmann
    @NKWittmann 2 года назад +1

    This gives me the same first impression I had when I started reading Blame!

  • @gavinator.3587
    @gavinator.3587 2 года назад +1

    This game is clearly inspired by the manga Blame! Which isn't just cool, it also makes me think how different the story whould have been if the main character Killi had Climbing gear.

  • @williamwebb580
    @williamwebb580 2 года назад

    The sound design in this game is incredible

  • @dark_mage2
    @dark_mage2 2 года назад

    Ahhh that brings me back to the Kreedz Climbing days, very excellent, I look forward to it.

  • @nopepsi2day
    @nopepsi2day 2 года назад

    Ever since i tried Portal in 2009, games like this seem appealing to me because of the atmosphere. A loner in a vast void with large technogenic structures, deep underground...

  • @brianfinster6827
    @brianfinster6827 2 года назад

    This is how I imagined the maze from the maze runner, except overgrown and eldritch creatures oozing and skittering around

  • @xyzero1682
    @xyzero1682 2 года назад

    Reminds me of the BLAME! Walking Simulator Project. Love the look, and the movement/impact energy is SOLID. Best of luck with your project!

  • @Big_Sloppa
    @Big_Sloppa 2 года назад +2

    Ah, beautiful Giga-Khrushchyovka, they almost finished it...
    1.43128⋅10^15 hypercubic kilometers of almost living space for all (working) people, made in the form of a monument to brutalism, humanism and all other isms.

    • @MrVlad12340
      @MrVlad12340 2 года назад

      Ооо, за Гигахрущ шарит человек. Две пачки концентрата и жена ему… хотя нет, жена не надо.

  • @palladios4459
    @palladios4459 2 года назад +5

    I was thinking about this game a day or two ago. This makes the second game I couldn't remember the name of, but now I do! Thanks!

  • @Araneus21
    @Araneus21 2 года назад

    imagine if there was antagonistic architecture in this game, one that would try to actively hamper your progress and maliciously conspire on and off-camera to make your ascent more difficult, like a malevolent genius loci

  • @tabithaprovan957
    @tabithaprovan957 2 года назад

    This game goes pretty well with Sadistik's "The earth was empty"

  • @thehosttheoneandonely1910
    @thehosttheoneandonely1910 2 года назад +5

    The tempo of the climbing tools made the Mario theme at 8:17

    • @Etholux
      @Etholux 2 года назад +3

      haha! good ear

  • @hughmcfall
    @hughmcfall 2 года назад +1

    Can't wait to see what speedrunners will be able to do with this game.

  • @invisiblehunt7216
    @invisiblehunt7216 2 года назад

    This in VR would look amazing.

  • @Zeep_goblin
    @Zeep_goblin 2 года назад

    Ahh yes a 2003 feel game, let me cry for a moment, we can rejoice in it's work fashioned from emotion as it should be.

  • @leebumble
    @leebumble 2 года назад +1

    Awww man, this game has atmosphere in spades. This demo is tantalisingly short.

  • @Duck-tb6zw
    @Duck-tb6zw 2 года назад +1

    I love your content Alpha Beta Gamer you sending good games im enjoying to watch your videos

  • @elgringofeo9348
    @elgringofeo9348 2 года назад +1

    Reminds me of bleak faith forsaken, be cool if there was a functional city inside the structures but no one can get in it

  • @adeptussilicium2821
    @adeptussilicium2821 2 года назад +2

    Ничего не понятно. Но очень интересно.
    Good work!

  • @yukolonin2370
    @yukolonin2370 2 года назад +2

    the fucking mario tune at 8:16

  • @matthewmayorga917
    @matthewmayorga917 2 года назад

    > Has been lost looking for a ghost for 253 years
    > Finds it in 12 minutes

  • @ironted
    @ironted Год назад

    Man, seen your video and lost the game almost for year, so glad to found it again

  • @JohnDoe-jc5kt
    @JohnDoe-jc5kt 28 дней назад

    First white knuckle and now this? Damn we're eatin' good boys!

  • @mene3337
    @mene3337 2 года назад +1

    Gives me that Shadowman atmosphere

  • @glacagnina
    @glacagnina 4 месяца назад

    This is the love child of Blame! and Naissancee. Cool.

  • @peterhofer8998
    @peterhofer8998 2 года назад +1

    What a unique and effectful design. Impressive!

  • @cddls
    @cddls 2 года назад

    This kind of world is what most video games should push for in the future. Preferable with no "fog" as well.

  • @arthurjeremypearson
    @arthurjeremypearson 2 года назад

    I remember when games fenced your character in with a short wall, because you couldn't jump or climb.

  • @zisaletter4602
    @zisaletter4602 2 года назад +5

    oh THIS.... THIS is COOL. Reminds me of NaissanceE a little. Willing to bet that's the inspiration

  • @BottleWaterson
    @BottleWaterson 2 года назад +4

    finally, the Blame videogame of my dreams

    • @jameskristian3617
      @jameskristian3617 2 года назад +1

      Well, there is another free game inspired by BLAME!
      The game is called “NaissanceE”

  • @grahametzel3447
    @grahametzel3447 2 года назад +5

    This reminds me os "NaisanceE" with more mobility and no breathing mechanics. Needs polish but nice!

  • @StainlessHelena
    @StainlessHelena 2 года назад +1

    Really cool! It looks like NaissanceE and Ghost Runner had a baby.

  • @amyshaw893
    @amyshaw893 2 года назад

    As a fan of the musician LORN, that title does seem accurate