Clouds are so often overlooked in games, it’s no longer acceptable to have a 2D skybox. Think back to RDR2 when you went on that hot air balloon ride and how amazing it was to witness the volumetric cloud system on full display.
and to think it's a low tier 0 stuff , it's just dynamic cloud , not dynamic weather and all plus they will improuve cloud logic formation and shape and all my god , this is absolute
What i don't think people fully appreciate with this is how long you had to sit in front of your PC while simultaneously not moving and making sure you didn't get disconnected for inactivity. Very cool video.
It is remarkable how they made it so the clouds look as if they are simulating the natural process of forming from condensing from rising moisture, then disperse over time, like real life! I am often hard on CIG, but when they impress me, they impress me!😊 This is beautiful!
note, the cloud layer is *placeholder*. The real enchilada with sauce is the reveal they had in the recent CitCon of a full dynamic weather sim. If it blows peoples minds *now*...
@@kazzsaru They blew my mind with moons, then when they added atmospheres and light scattering effects my mind was blown agin, then when they added static clouds with little droplets of water when you fly trough them? yup, mind blown agin. This video blows my mind yet aginnnnnn. And the GENESIS presentation? i think i might actually die if i see that in game my mind cant be blown that many times
Star Citizen is a technical marvel. I really can't believe what i am seeing sometimes. Like standing on a space station outside a planet, i can actually see a big city on the planet itself and ships taking off. Even on planetside you can see ships incoming. There is no "skybox" like in most games, they have created everything from the ground up.
It’s one thing to read it in the patch notes. Another to see it with your own eyes. Thank you for giving us backers who don’t get to play it often a chance to catch up in game instead of just reading about it ❤.
Just LOOK at the persistent cloud cover on those mountain ridges at the top of the planet! This is a real phenomenon called "orographic cloud". I am really impressed by that!
Seeing a big cloud cast a shadow visible from orbit, that looks like it covers enough space to cover a medium sized country on a world map (even if the scales arent literally that big) is so awe inspiring. Like that whole area now looks like night time yet you can see sunlight in 3 of 4 directions if you loook far enough, for kilometerson end, thats so fkin cool
This was beautiful. To think this is only there first iterations of the dynamic weather. Can't wait tell its doing more, like forming huge storms with tornadoes or hurricanes, dust storms as well.
I promise you Chris Roberts had nothing to do with these developments. The credit goes to the devs that did! The people working at CIG are creating systems that have never before been seen in the gaming industry, and while Chris Roberts is the brain child of Star Citizen, the devs themselves deserve just as much credit for bringing that vision to life!
@@nickmosley6589 Of course, without the exceptional work of developer Chris Roberts there would have been no way he could have brought Star Citizen to life, but I'm talking about him who had a crazy ambition to push the boundaries of what was possible.
Insane video. you captured this where it looks like CIG made it for some citizen con event or something. Also crazy to think we started with pong and have this type of shit now.
this is absolutly amazing. I just wait so many years this is one of the best things ever in SC I love your Vid and the Music. I try to see it if the new build is up Pyrooo Lets Gooooo
Can't wait the next update on dynamic cloud that follow mountains, oceans, temperatures, hemisphere ! It's going to look even insane and realistic, btw you are going to see fights, lights, cities, spaceships from space also (this is just thje begining)
crazy to think that it's only going to get better, this is the first itteration, they would be geologically driven at some point, factoring altitude, biomes, water, and wind
Just one word and only meant in a very respectful positive way: sick! It blows my mind seeing this while knowing how huge the verse already is and that they dont show you any fkng loading screen!
The line-shaped regions towards the pole that - I'm assuming due to a mountain range uplifting air - produce static arcs of clouds are really cool. I love how much of the geography of Pyro 4 seems to have been created by that single impact event.
Wow, this is incredible. It's everything I had hoped for after watching CitCon. All I feel it's missing now are some wide and wispy stratus clouds - right now it seems to be all cumulus.
One word: *BEAUTY!* _The only thing that worries me is that the atmospheric band seems very thin, it seems like the clouds are just a stone's throw from the ground._
It's stunning. I wonder if they'll ever strive to create vastly different windspeeds, knowing how insane some planets are in reality it'd be really cool to see stuff like that in a space sim like this one. I'm not holding my breath, but if it's one feature creep more that I'd forgive, it's that one.
I keep trying get in SC but something always happens to put me off. Think I bought 3 ships over the years never used one. Really need put in more effort rather than just funding it 😅. Gratz on the video as a space nerd I can honestly say this is majestic ❤
This is so well done and must’ve taken you ages. It captures the cloud formation and layers which I didn’t think was coming for a while! Amazing. Subbed for more. Can’t wait for some orbital mechanics to come in too. I saw the planets moving around the system there but I don’t think that is what they meant by the orbital work to come? Something about shards currently is stopping them from full implementation I believe?
@ videos like yours help create that sense of wonder and marvel for the game so keep it up if you can. Quality beats quantity in my opinion and this was quality 🙌
This makes me wonder, maybe someday they can add a planet that has crazy storms and winds, were the clouds move as fast as this sped up footage by default, it seems like something they could do with tweaking just one setting and would be awsome SCFI goodness
Amazing.. I forget how unique this game is sometimes. Out of curiosity does anyone know why the reflection of the rings is a bit off around 02:35 .. the orange reflects but looks slightly offset to the left and the white rings don't reflect at all. The moon has no reflection either but I assume it is just not included in the reflection calc. I just wonder is it an issue with the renderer or an active choice to reduce the GPU load or something.
So what I get from this is that it's not a simulation (not surprising) but a mask. Still great for the game, I don't think the effect translates to timelapses though, you can see the mask dragging along rather than being able to have a feeling of high and low pressure zones.
yes this is not including any of the genesis tech that will cause weather front formation. it's likely just in to measure performance with dynamic clouds
wait, they have them in already? We getting this part of Genesis!? I mean they just showed that in Citcon... i never thought we would see that in game so soon!
@@Martin-sx4bx and dynamic clouds... Well first, Genesis is also a lot more than just wather. It's the name for the whole tool series they introduce with planettech V5, like starcetect, new shadering, new landscape creation and destrebution etc. and second For dynamic wather you need dynamic clouds, wich we don't have in the curent system. And as far as we know only Genesis is able to simulate the clouds like this. That's why i sayied a part of Genesis.
I never realized how much of an impact that would have on how I saw the planet, but that's so impressive.
Yeah it change the way it looks completely
@@lucienlachence and how good it actually looks already...
Like this is mental! this is getting real close to Microsoft FlightSim!
Clouds are so often overlooked in games, it’s no longer acceptable to have a 2D skybox. Think back to RDR2 when you went on that hot air balloon ride and how amazing it was to witness the volumetric cloud system on full display.
The fact that these are giving off dynamic shadows, on a planetary scale, viewed from space is insane.
It’s what the haters don’t tell you
@@TheDestroyer702Facts what other game and really pull this kinda of stuff off 💯
@@rashonkelly3598 In fact, other games can't do it! This is a living planet, go from outer space to landmarks!😂
and to think it's a low tier 0 stuff , it's just dynamic cloud , not dynamic weather and all plus they will improuve cloud logic formation and shape and all my god , this is absolute
The fact that I didn't see one cloud wig out, start flopping around and fall through the planet, is insane!
What i don't think people fully appreciate with this is how long you had to sit in front of your PC while simultaneously not moving and making sure you didn't get disconnected for inactivity. Very cool video.
This guy gets it! :D
It took quite a few attempts at learning this and then perfecting it, so it's nice to see someone understand how long it takes xD
@@N4me1ess we all get it, it aint easy
How can you stand still while making sure you don't get disconnected for inactivity?
@@RPAudioeVisual You press some hotkey that does not have a visual effect I guess. Could also be done with makros, but hey manual labor has value! 😂
I was thinking the same thing, I keep going back to watch this it's awesome.
It is remarkable how they made it so the clouds look as if they are simulating the natural process of forming from condensing from rising moisture, then disperse over time, like real life! I am often hard on CIG, but when they impress me, they impress me!😊
This is beautiful!
note, the cloud layer is *placeholder*. The real enchilada with sauce is the reveal they had in the recent CitCon of a full dynamic weather sim.
If it blows peoples minds *now*...
@@kazzsaru They blew my mind with moons, then when they added atmospheres and light scattering effects my mind was blown agin, then when they added static clouds with little droplets of water when you fly trough them? yup, mind blown agin.
This video blows my mind yet aginnnnnn. And the GENESIS presentation? i think i might actually die if i see that in game my mind cant be blown that many times
Star Citizen is a technical marvel. I really can't believe what i am seeing sometimes. Like standing on a space station outside a planet, i can actually see a big city on the planet itself and ships taking off. Even on planetside you can see ships incoming. There is no "skybox" like in most games, they have created everything from the ground up.
It’s one thing to read it in the patch notes. Another to see it with your own eyes. Thank you for giving us backers who don’t get to play it often a chance to catch up in game instead of just reading about it ❤.
Just LOOK at the persistent cloud cover on those mountain ridges at the top of the planet! This is a real phenomenon called "orographic cloud". I am really impressed by that!
The music and the visuals are so beautiful. Im in tears
Seeing a big cloud cast a shadow visible from orbit, that looks like it covers enough space to cover a medium sized country on a world map (even if the scales arent literally that big) is so awe inspiring. Like that whole area now looks like night time yet you can see sunlight in 3 of 4 directions if you loook far enough, for kilometerson end, thats so fkin cool
Incredible
This is just a start, it will become 10x better.
This was beautiful. To think this is only there first iterations of the dynamic weather. Can't wait tell its doing more, like forming huge storms with tornadoes or hurricanes, dust storms as well.
This makes me excited for the further phases of genies even more 🎉
This game engine can literally do anything, Chris Robert pushes the boundaries of video games once again !
I promise you Chris Roberts had nothing to do with these developments. The credit goes to the devs that did! The people working at CIG are creating systems that have never before been seen in the gaming industry, and while Chris Roberts is the brain child of Star Citizen, the devs themselves deserve just as much credit for bringing that vision to life!
@@nickmosley6589 Of course, without the exceptional work of developer Chris Roberts there would have been no way he could have brought Star Citizen to life, but I'm talking about him who had a crazy ambition to push the boundaries of what was possible.
Insane video. you captured this where it looks like CIG made it for some citizen con event or something. Also crazy to think we started with pong and have this type of shit now.
awesome video!
It changes all the way it looks is incredible 🎉
Pyro 4 is a beautiful planet. Another planet(or moon, don't remember), Bloom, looks fantastic as well.
Damn - Well done N4me1ess for the great video and choice of music. Well done to CIG on getting this in game also! Onwards (very slowly) and upwards!
this is absolutly amazing. I just wait so many years this is one of the best things ever in SC I love your Vid and the Music. I try to see it if the new build is up Pyrooo Lets Gooooo
This is awesome, thank you for making this, absolutely beautiful and didn't manage to get over there myself.
I love that new jump point and QT music. It's certainly got "Interstellar" vibes. Out of all the work of CIG, the music never disappoints!
Absolutely phenomenal.
This is absolutely insane. I had no idea this was even in yet!
Well done.
I appreciate the work you put into this.
wow this is really amazing! Great work CIG and wicked time lapse N4me1ess!
2:15 GRIFFFITH!!!
Can't wait the next update on dynamic cloud that follow mountains, oceans, temperatures, hemisphere ! It's going to look even insane and realistic, btw you are going to see fights, lights, cities, spaceships from space also (this is just thje begining)
crazy to think that it's only going to get better, this is the first itteration, they would be geologically driven at some point, factoring altitude, biomes, water, and wind
Have you seen Genesis?
@@macmanuelodumeru3708 yeeees? why do you think I'm saying what I'm saying rn😅🤣
you sir the dedication of time is timeless
Really nice shots! 🙂
Just one word and only meant in a very respectful positive way: sick!
It blows my mind seeing this while knowing how huge the verse already is and that they dont show you any fkng loading screen!
Thank you for the time expend to do this! Great capture!
The line-shaped regions towards the pole that - I'm assuming due to a mountain range uplifting air - produce static arcs of clouds are really cool. I love how much of the geography of Pyro 4 seems to have been created by that single impact event.
Wow! This is amazing!
... didn't thought dynamic clouds would come such quick into the game.
This was beautiful.
Amazing!! This should have been at the CitCon presentation!
This is a masterpiece in itself mate, nice one!
Wow, this is incredible. It's everything I had hoped for after watching CitCon. All I feel it's missing now are some wide and wispy stratus clouds - right now it seems to be all cumulus.
I would watch this on loop for hours
You rock for taking the time to do this!
that is beautiful, thank you for this content. looking forward to 4.0 update
Been wondering what the theme was for awhile now. Awesome video thanks.
its the jump theme
This is a very high quality video
Well done
Sweet capture. Keep it up! I may not play this game, I might just live in it.
One word: *BEAUTY!*
_The only thing that worries me is that the atmospheric band seems very thin, it seems like the clouds are just a stone's throw from the ground._
C'mon. How ludicrously good are these. Technological magic.
The planetary ring at sunset is beautiful...reminds me of Foundation series
Absolutely majestic
Beautiful! That planet needs a proper name!
This is why i'm willing to give this game at least 5 more years. Its the game i'm gonna play as go into my retirement years.
It's stunning. I wonder if they'll ever strive to create vastly different windspeeds, knowing how insane some planets are in reality it'd be really cool to see stuff like that in a space sim like this one. I'm not holding my breath, but if it's one feature creep more that I'd forgive, it's that one.
it would be interesting if they set up jetstreams on planets to help drive dynamic weather fronts as those contribute significantly to our own.
Beautiful. Ty. 👍
I keep trying get in SC but something always happens to put me off. Think I bought 3 ships over the years never used one. Really need put in more effort rather than just funding it 😅. Gratz on the video as a space nerd I can honestly say this is majestic ❤
This is beautiful!
Wow, this one doing numbers
Stunning
I really want every planet has such clouds
Microtech has it with the 4.0
I don't know for the other planets
*_This is art!_*
insanely epic
Fantastic!
I stopped playing amd following star citizen years ago. But this caught my eye, i gotta give it to CIG. the tec is impressive
Now thats some really good stuff! 🎉
The music is so amazing
This is Epic and needs more thumbs up so I shared it everywhere.
This is so well done and must’ve taken you ages. It captures the cloud formation and layers which I didn’t think was coming for a while! Amazing. Subbed for more.
Can’t wait for some orbital mechanics to come in too. I saw the planets moving around the system there but I don’t think that is what they meant by the orbital work to come? Something about shards currently is stopping them from full implementation I believe?
Thanks so much man!
Yeah it was the planet turning, I was in it's gravity well so that's why the rest of it turned too xD
@ videos like yours help create that sense of wonder and marvel for the game so keep it up if you can. Quality beats quantity in my opinion and this was quality 🙌
This makes me wonder, maybe someday they can add a planet that has crazy storms and winds, were the clouds move as fast as this sped up footage by default, it seems like something they could do with tweaking just one setting and would be awsome SCFI goodness
*chefs kiss*
I've watched this like 5 times now
WHOUA DUDE!
holy shit this is beautiful.
this soundtrack sounds very familiar, there was a similar one. especially at 1:21 but I cannot recall it. does anybody know?
fire
Yoooo new Space Engine update looks cool.
oof, this looks great
Beautifully done. Too bad RUclipss compression sux balls, lol
Amazing.. I forget how unique this game is sometimes. Out of curiosity does anyone know why the reflection of the rings is a bit off around 02:35 .. the orange reflects but looks slightly offset to the left and the white rings don't reflect at all. The moon has no reflection either but I assume it is just not included in the reflection calc. I just wonder is it an issue with the renderer or an active choice to reduce the GPU load or something.
@RobertMcNamara3DMc
I think it will change with the introduction of global illumination
Nerdgasm!
Promising!
Holy crap.
See you at a million views.
Fucking beautifully done
"JUST A TECH DEMO BRO" meanwhile
2:18 Holy shit is that cinimatic 😮
Do all of em!
Oh my god
I love Star Citizen.... It is an ass of a game, but a marvelous painting to stare at at the same time.
Interesting how at the "north pole" there seem to be two sets of clouds standing still right in front of two lakes. I wonder why that is.
Это выглядит очень захватывающе!
looks nice but missing the RING turning as well.... the Ring has to turn to keep his ORBIT !!
aw hell yeah
Holy!
🤩
So what I get from this is that it's not a simulation (not surprising) but a mask. Still great for the game, I don't think the effect translates to timelapses though, you can see the mask dragging along rather than being able to have a feeling of high and low pressure zones.
yes this is not including any of the genesis tech that will cause weather front formation. it's likely just in to measure performance with dynamic clouds
@mmmaxxx__
This is not Genesis (dynamic weather)
Sure all pretty, but the true greatness is if this is also optimized very well. Not a hot pile of low fps and CPU/GPU seizures.
2:15 Wallpaper worthy.
wait, they have them in already?
We getting this part of Genesis!?
I mean they just showed that in Citcon... i never thought we would see that in game so soon!
yep! surprised me too
It doesn't seem to be exactly what was shown at CitCon but it is a step forward and looks great already!
@matzemania4416
It's dynamic clouds
Genesis was about dynamic weather
@@Martin-sx4bx and dynamic clouds...
Well first, Genesis is also a lot more than just wather.
It's the name for the whole tool series they introduce with planettech V5, like starcetect, new shadering, new landscape creation and destrebution etc.
and second
For dynamic wather you need dynamic clouds, wich we don't have in the curent system.
And as far as we know only Genesis is able to simulate the clouds like this.
That's why i sayied a part of Genesis.
I need this in Wallpaper Engine IMMEDIATELY!
Fun fact : the surface in microtech can reach 40 degree celcius in some area
1:00 aqui no Goiás é desse jeitinho.