@@ezekielrauch3703 And yet in real life rain storms can still happen during the day. Plus the absolutely gigantic structures that are the iterators would catch rain clouds, much like mountains, especially since they are large enough to house entire cities on, so rain would become more frequent.
@@arcticdino1650 Fivr Pebbles is responsible for most the condensation that happens in the local world. Whether or not he releases it at once or consistently there is going to be a set time the rains tend to happen/stop
I actually think the nightcrawler's demon mouth adds to its cuteness in the last drawing of it. I love the idea of this mod. Like someone else mentioned, the AI and character design/animations would be the tricky part of implementing it. Many of the behaviors you mentioned don't sound like they could build off of other creatures' routines very well, and may have to be created from scratch. I hope someone in the modding community tries their hand at making it though!
some are easy, lizard grub and shrooms mostly others are possible if built of other creatures AI like devil flies and spotlight vulture the strider and needle bird seem impossible due to AI constraints and currant rainworld modding possibilities, i know very little about modding so dont take this as gospel but i certainly hope a mod like this is made :)
I really like the idea but I raise you a little something extra Instead of just a chance to wake up during the night, what if you play as a new type of slug cat, one that wakes up only at night, a nocturnal slug cat Edit: just got an amazing idea for it as well, what if the slug cat glows? That was really make sense for the fact that he is nocturnal therefore has trouble seeing so what if he just, illuminates?
Maybe it could have an ability, letting it throw something that lights up the area? Edit: concept 1: The Guide/ The Enlightened This slugcat does not glow, but has 6 frills on its tail, similar to the Nightcrawler Lizard’s whiskers, which can be torn off to act as a light source, or thrown as a distraction. 6 frills can be torn off for free, but any more costs 1 food each.
i could see that being a cool duo mod catslug, one that has a better night vision (maybe a huntermode version) but has a lot more things playing on your vision ((ie. dropwigs with bioluminescence that help them blend in e v e n more than before just for an example)) and lightningcat, one that glows brighter per food pip (and a certain number of pips can protect you from things like the coalescapede, but maybe makes you a target for new baddies) ((maybe can expend food to do the bulb fruit flash to stun w/e may be close to/already grabbed em))
Some pretty cool ideas, just wonder where the hell would striders hide in the day and if they'd even work during the day at all. Maybe you could just find them deactivated and non interactable somewhere? Idk
@@Daszombes Have you thought about the possibility of them hiding under the wet ground, using their ling legs?? Like some species of spiders, hiding under the sand by digging a hole and covering themselves with material.
my guess would be sorta snoozing on the communications relays, out of the storms for the most part and you can use the "theyre using solar energy" explanation ((maybe tapping into one of the still working parts of the "grid"?))
@@Daszombes Idea: Long leg strider- An older strider model that was taken over by the rot and now wanders aimlessly in a jerky frantic manor with several rot tendrils squirming and lashing out at smaller creatures. It’s far more hostile than normal striders. The idea is it’s a rare enemy that usually appears just outside five pebbles tower.
I feel like it would be cool if in the downpour DLC, at Metropolis in Artificer's campaign you could find a singular room with a resting Strider. So that when the night comes, it wakes up and begins wandering around the region!
Here's some ideas: Sunstare shrooms described by Moon "It seems to be a bioluminescent fungus that irritates something in an organism's eyes and causes them to water and be forced to a squint, I'd recommend you avoid eating this in a dangerous situation little creature." 2 pearls in a new region, an area resembling an observatory, launch site, and another item, but as for the pearls, one details how the Rain World planet has increased in precipitation, another is about the striders creation as they roam the area at night, but sit deactivated at day. The thing about this area is that it contains a new item, strider prototype heads, they are stronger versions of lanterns, and can also trick the striders themselves, they however, do run out as their power source is in the striders body, being similar to whatever has kept the iterators up and running even after the ancients all vanished. You may also find a fireflies in the area as well as wolf spiders and coalescepedes. Another area not too related to night that I made is based on that one moment in a Kirby and the forgotten land trailer, being an abandoned snowcapped neighborhood, although this suburbs area in the rain world is not so snowy, nor do you have any friends or go around saving monkey-things in cages. The suburbs flood as the rain starts not unlike the subterranean regions. More striders and rubbish can be seen almost everywhere you go (making night dangerous), however, you can find a new ally here too, a juvenile breed of an unknown lizard that is too young to see you as prey, not to mention it is a herbivore, it can see in the dark and can hear when things approach, hissing and clambering onto you when it does, it is sort of like a dog as it's hissing comes out as whimpering sometimes, they can also use their long tong to follow you in places other lizards can't. One downside is that blue fruit overwhelms their eyes and kills them.
there is a mod like that I always use which has a system of different times of day you have morning afternoon night etc, its called mood mod but yeah your concept is amazing, loving all the new creatures
Woah, I'm in love with this concept! it's clear you think so clearly about the creatures, they all seem to fit so well into the ecosystem with each other
If I were to pick one creature It'd probably be the lanternhead I just love the idea of a massive mechanical machine running around, not hostile but still incredibly, incidentally dangerous Though I feel like it'd be more of a stage/gimmick hazzard i.e. like Miros Birds, than something you'd find wandering around especially if it'd be very large
From the amazing mind that created "My balls are welded to my xbox" comes "Rain world night mod" Edit: This sounds like a very good mod idea and I'd love for it to become a reality
I’ve had an idea for a mod like this for a while, except with night starting instead of rain falling when the timer goes out, and it being practically impossible to see and death being almost certain. that idea was partially inspired by pikmin though
This should be a hunter exclusive, think about it, it could be some lore bit about how during the hunters time the environment was still getting used to the massive changes caused by the 5 pebbles drawing up the much more massive amounts of water. Leading to the rains being less consistant
This is an epic mod idea, I liked all the creatures, especially that special vulture at the end, the scanning thing would be really interesting, and it kinda reminded me of the E.M.M.I. from metroid dread, which is a nice thing because im obsessed with them
I love it.but my idea for the lantern head thingy would be that it’s a way for ancients to see during the night if they are not in a city or smth(now that the ancients are gone they just wander around aimlessly(I hope that all made sense))
theres something so terrifying about the spotlight vultures and devilflies, and i absolutely love the striders. weird mechanical bug things with big lights? hell yeah, almost reminds me of bacteriophages. and the fact that scavs stay so close together at night is really cute; i also think that if you had the chieftan achievement they would protect you and follow you until the night ends
Due to downpour this mod idea actually seems almost possible. I'm thinking the night cycle could have similar code to a shelter failure, and day and night cycles in general have been proven possible by outer expanse and metropolis. Just making the creatures would be the hard part lol
I wanna a mod where you can explore abandoned city on top of the Iterator, idk if there lives anything, but I'd like to see those dusty buildings, rooms, streets and desert or wasteland. I think that it can transition like a tunnel somewhere in the middle of location where you see the city itself
all of these creatures are great! I love drawing diffrent types of slugcats some mods most of them my original design, but i'm thinking of drawing some new miros bird types tonight!
Yep, I really like this concept Rainworld definitely needs a night-time cycle, provides more world building to the game and it's story, also just my nitpick but I think a better name for the Strider would be Lantern Walker/Strider and also for the Devil-flies I would name it Gargoyle-flies because of how the art of it looks more stone-like and the eyes being the only thing you see as light from it reminded me of the gargoyle from The Hunchback of Notre Dame specifically the one that Frollo fell with xD
SO COOL!!! i love your idea its amazing!! this would rock so much just imagine, the game would be absolute craziness much more amazing than it already is!!
I created a prompt for my own Rain World Mod concept called “The Mist”, if you’d like to see it. On the Lost Northern Continent of Rain World, Mist shrouds the land. You will explore this new world as The Traveller Slugcat, a relative of the Saint, and just as fluffy, although more carnivorous in diet and lacking in pacifism. Here, the cycles do not end with the landscape being pummeled with rains, but rather by being so completely shrouded in mist and darkness that the player cannot see themselves at all at the end of a cycle, making it extremely dangerous to be out at the end of said cycle. You start out in a cool, lush bamboo jungle, dodging hungry predators and finding food, and must journey up through a frigid, misty Redwood forest, where hidden in the mist, nothing is as it seems. Eventually, you reach the mountains, a place pummeled by blizzards, and eventually help out a decaying iterator known as No Moon in Sight, and helping her start up and repair her computer. The Traveller also has a unique ability, to Ride lizards that it has tamed. Brave this world alone, or on the back of a companion, and stay safe in the mist. Danger could be lurking around every turn.
These ideas are very good, but I think they’d be too much for one area. But I’m also assuming the types of creatures that come out at night would be specific towards different regions
Thee visual effect of night time is possible, I know that for certain since there's a mod that changes the tone/color of the ambience throughout regions to give off the illusion of night time, though that's all it does(also, the darkest tone is really annoying to deal with because it makes everything in the game almost pitch black and virtually impossible to navigate.)
It would be cool if those roaming night scavengers are outcasts to a bigger tribe, forced to roam out at night to avoid being hunted by their old tribe. It would make them hostile to slugcat since they don't particularly care about what their original tribe thinks, they just want to be safe with some food in their stomachs. Maybe they could be pacified and adopted to create your own tribe they're accepted in, at the cost of reputation with all other scavengers. They could also be particularly unpredictable, as they would be outcasted for a reason. They could steal your items more often, or some may even try to overthrow your rule, especially if you keep to yourself. But they would make great protection as they would follow you to the ends of the earth
I mean it makes sense you do hibernate which implies you stay in the shelter for a long time and the reason lizards bring their kills in the chamber with them is because they cant hibernate they just eat the corpses when they get hungry which would make sense that they could survive this long while the world is flooded by rainfall yet again because we dont actually know how long you stay inside but if the plants can grow back in this period of time it must be long
As for when the night takes place, i think it would be cool of there was both a rain and a daynight cycle. The night is about ⅓ of a day (for those bad at math that means the night is a quarter of the full cycle) The daynightcycle takes place during the rain cycle, and a full rain cycle is about ⅓ of a daycycle and including rain it is about half of a full cycle. These are rough numbers and would require some testing but i think it is a good starting point
You missed the oppurtunity to name Spotlight Vulture "Seraph", name of a massive (aerial) angel to contrast the "Leviathan", name of a massive (aquatic) demon.
I think, with Downpour and the announcement the devs want to be more active making future content for Rain World, something like this could really add diversity to this game and allow the re-use of the existing map.
Hey I thought of a concept for a lizard that walks on two legs like a dino and they can smell so you have to hide you're cent with mud what do you think
this actually kinda happens in game now with the downpour dlc (MAJOR spoilers for artificer campaign) At the end of the artificer campaign, you go to the top of five pebble's can to a city called the metropolis. Instead of the rain, when a cycle ends here, it turns nighttime and will spawn stronger enemies. (ex. vultures ---> king/miros vultures, scavengers ---> elite scavengers.)
It makes sense that the rain doesn't follow a day / night cycle so this is a great mod concept!
@@ezekielrauch3703 And yet in real life rain storms can still happen during the day. Plus the absolutely gigantic structures that are the iterators would catch rain clouds, much like mountains, especially since they are large enough to house entire cities on, so rain would become more frequent.
@@ezekielrauch3703 This is true in real life but not in Rain World.
I’d imagine that the rain happens right before sunset and sunrise
@@arcticdino1650 Fivr Pebbles is responsible for most the condensation that happens in the local world.
Whether or not he releases it at once or consistently there is going to be a set time the rains tend to happen/stop
The thing is, typically, as seen in The Wall, rain DOES occur at night.
I think the AI and the actual new creatures would be the hardest thing to implement in the mod
Well that's basically the entire mod.
yeah. to my knowledge making custom creatures is pretty tricky.
Nah, it's like a hlf dozen classes
agreed
I actually think the nightcrawler's demon mouth adds to its cuteness in the last drawing of it.
I love the idea of this mod. Like someone else mentioned, the AI and character design/animations would be the tricky part of implementing it. Many of the behaviors you mentioned don't sound like they could build off of other creatures' routines very well, and may have to be created from scratch. I hope someone in the modding community tries their hand at making it though!
some are easy, lizard grub and shrooms mostly
others are possible if built of other creatures AI like devil flies and spotlight vulture
the strider and needle bird seem impossible due to AI constraints and currant rainworld modding possibilities,
i know very little about modding so dont take this as gospel but i certainly hope a mod like this is made :)
This should be what precycles/shelter failures should’ve been
I really like the idea but I raise you a little something extra
Instead of just a chance to wake up during the night, what if you play as a new type of slug cat, one that wakes up only at night, a nocturnal slug cat
Edit: just got an amazing idea for it as well, what if the slug cat glows? That was really make sense for the fact that he is nocturnal therefore has trouble seeing so what if he just, illuminates?
Maybe it could have an ability, letting it throw something that lights up the area?
Edit: concept 1: The Guide/ The Enlightened
This slugcat does not glow, but has 6 frills on its tail, similar to the Nightcrawler Lizard’s whiskers, which can be torn off to act as a light source, or thrown as a distraction. 6 frills can be torn off for free, but any more costs 1 food each.
i could see that being a cool duo mod
catslug, one that has a better night vision (maybe a huntermode version) but has a lot more things playing on your vision ((ie. dropwigs with bioluminescence that help them blend in e v e n more than before just for an example))
and lightningcat, one that glows brighter per food pip (and a certain number of pips can protect you from things like the coalescapede, but maybe makes you a target for new baddies) ((maybe can expend food to do the bulb fruit flash to stun w/e may be close to/already grabbed em))
@@mango4723 Ohh, that's genius! ^^ Great idea!
@@jellycore1316 thanks!
@@mango4723 Aww, you're welcome!
Some pretty cool ideas, just wonder where the hell would striders hide in the day and if they'd even work during the day at all. Maybe you could just find them deactivated and non interactable somewhere? Idk
I like the idea that they just retract their legs and act as non-mobile lighting fixtures, or maybe they just become background elements
@@Daszombes Have you thought about the possibility of them hiding under the wet ground, using their ling legs?? Like some species of spiders, hiding under the sand by digging a hole and covering themselves with material.
@@Daszombes So that's what the weird head statues are!
my guess would be sorta snoozing on the communications relays, out of the storms for the most part and you can use the "theyre using solar energy" explanation ((maybe tapping into one of the still working parts of the "grid"?))
@@Daszombes Idea:
Long leg strider-
An older strider model that was taken over by the rot and now wanders aimlessly in a jerky frantic manor with several rot tendrils squirming and lashing out at smaller creatures. It’s far more hostile than normal striders.
The idea is it’s a rare enemy that usually appears just outside five pebbles tower.
I feel like it would be cool if in the downpour DLC, at Metropolis in Artificer's campaign you could find a singular room with a resting Strider.
So that when the night comes, it wakes up and begins wandering around the region!
Here's some ideas:
Sunstare shrooms described by Moon
"It seems to be a bioluminescent fungus that irritates something in an organism's eyes and causes them to water and be forced to a squint, I'd recommend you avoid eating this in a dangerous situation little creature."
2 pearls in a new region, an area resembling an observatory, launch site, and another item, but as for the pearls, one details how the Rain World planet has increased in precipitation, another is about the striders creation as they roam the area at night, but sit deactivated at day. The thing about this area is that it contains a new item, strider prototype heads, they are stronger versions of lanterns, and can also trick the striders themselves, they however, do run out as their power source is in the striders body, being similar to whatever has kept the iterators up and running even after the ancients all vanished. You may also find a fireflies in the area as well as wolf spiders and coalescepedes. Another area not too related to night that I made is based on that one moment in a Kirby and the forgotten land trailer, being an abandoned snowcapped neighborhood, although this suburbs area in the rain world is not so snowy, nor do you have any friends or go around saving monkey-things in cages. The suburbs flood as the rain starts not unlike the subterranean regions. More striders and rubbish can be seen almost everywhere you go (making night dangerous), however, you can find a new ally here too, a juvenile breed of an unknown lizard that is too young to see you as prey, not to mention it is a herbivore, it can see in the dark and can hear when things approach, hissing and clambering onto you when it does, it is sort of like a dog as it's hissing comes out as whimpering sometimes, they can also use their long tong to follow you in places other lizards can't. One downside is that blue fruit overwhelms their eyes and kills them.
there is a mod like that I always use which has a system of different times of day
you have morning afternoon night etc, its called mood mod
but yeah your concept is amazing, loving all the new creatures
I used it to capture the darkened gameplay footage, which I then darkened further
Woah, I'm in love with this concept! it's clear you think so clearly about the creatures, they all seem to fit so well into the ecosystem with each other
If I were to pick one creature
It'd probably be the lanternhead
I just love the idea of a massive mechanical machine running around, not hostile but still incredibly, incidentally dangerous
Though I feel like it'd be more of a stage/gimmick hazzard i.e. like Miros Birds, than something you'd find wandering around especially if it'd be very large
I feel like around the scav fort on the surface you could find a "tamed" one being ridden by scavs.
I can already sort of imagine a pearl talking about them.
From the amazing mind that created "My balls are welded to my xbox" comes "Rain world night mod"
Edit: This sounds like a very good mod idea and I'd love for it to become a reality
I’ve had an idea for a mod like this for a while, except with night starting instead of rain falling when the timer goes out, and it being practically impossible to see and death being almost certain. that idea was partially inspired by pikmin though
I really love this idea!! The spotlight vulture and the strider are terrifying, i also love the nightcrawler lizard design
I love how the game still lives... Rain World is my favorite game after all. Greetings from Chile! Nice concept!
This should be a hunter exclusive, think about it, it could be some lore bit about how during the hunters time the environment was still getting used to the massive changes caused by the 5 pebbles drawing up the much more massive amounts of water. Leading to the rains being less consistant
i like this idea
this community never fails to impress me
Cool concept, a scary dark ambient suits rain world very well
ayy whats good thinbug?
@@mantis7939 i've entered a 100% secret and real cheese cult
7:00 scared slugcat is scared
Fun fact: in Metropolis the rain is a night changing difficulty and spawns of hostile cratures
This is an epic mod idea, I liked all the creatures, especially that special vulture at the end, the scanning thing would be really interesting, and it kinda reminded me of the E.M.M.I. from metroid dread, which is a nice thing because im obsessed with them
Oooooo nice! I suggest joining the RW discord if you wanna chat with modders about making this a thing. It’s quite active there.
I love it.but my idea for the lantern head thingy would be that it’s a way for ancients to see during the night if they are not in a city or smth(now that the ancients are gone they just wander around aimlessly(I hope that all made sense))
This is a really cool idea! Well done, its a fantastic concept!
Merry Christmas das :) good concepts 👍
theres something so terrifying about the spotlight vultures and devilflies, and i absolutely love the striders. weird mechanical bug things with big lights? hell yeah, almost reminds me of bacteriophages. and the fact that scavs stay so close together at night is really cute; i also think that if you had the chieftan achievement they would protect you and follow you until the night ends
I thought the corpse of King Minos was about to punch the slugcat in the thumbnail
the strider would make me shit my pants ngl. i need to see someone play this
The spotlight vulture would make me crap my pants thirteen times in 6 milliseconds
the night vultures name could also be something to do with owl (barn owl, owl vulture, idk)
The irony that the BATfly sleeps on the nught lol
Nevermind i didnt watch until the devil batfly
I really love this concept.
It's like good food but for the creative functions of the brain
Due to downpour this mod idea actually seems almost possible.
I'm thinking the night cycle could have similar code to a shelter failure, and day and night cycles in general have been proven possible by outer expanse and metropolis. Just making the creatures would be the hard part lol
Oh crap I forgot to send you the finished needle bird. It was supposed to be with the scurry gif
congrats on 3k
boys get your gfuel and cup of tears were making this mod.
Great concept, I hope it does come out
I wanna a mod where you can explore abandoned city on top of the Iterator, idk if there lives anything, but I'd like to see those dusty buildings, rooms, streets and desert or wasteland. I think that it can transition like a tunnel somewhere in the middle of location where you see the city itself
This is super unique! I love it.
great video!
I like the direction of this video
6:10 goddamnit, the ticks followed us here from TF|2
Hoping 2 death someone picks this up. I'd shit my pants if i saw that spider irl.
all of these creatures are great! I love drawing diffrent types of slugcats some mods most of them my original design, but i'm thinking of drawing some new miros bird types tonight!
The closest you can get to this concept now is the mood mod; but I like your idea much better, I wish that someone would make it
This is just a bedtime story. Do more mod concepts
This is terrifying and amazing
this is such a cool concept!!
Yep, I really like this concept Rainworld definitely needs a night-time cycle, provides more world building to the game and it's story, also just my nitpick but I think a better name for the Strider would be Lantern Walker/Strider and also for the Devil-flies I would name it Gargoyle-flies because of how the art of it looks more stone-like and the eyes being the only thing you see as light from it reminded me of the gargoyle from The Hunchback of Notre Dame specifically the one that Frollo fell with xD
I originally had a small concept like this for my mod. Too busy with college and other things to work on it though. :(
Love the spotlight vulture concept
That... Was sick you just got a new subscriber
Midnight Cheese World
1:11. You are actually pretty decent at it.
I am here now
Hi
Hello Plas
hehehoohoo
Metropolis has entered the chat:
I know this was a year ago before the dlc
I already know that if I play rain world and I see a strider, I'm hundred percent gonna call it a lantern head
this is actually a good idea
That does sound interesting! And then somebody could add to the mod allowing you to alter the nighttime probability!
And then somebody could convince our dear friend Das to play it with 100% nightmode and all the other painful mods.
Oh this is so fucking sick, now I wanna design rainworld beasts
0:23 *Pitch black mod enter the chat*
Epic
this could be night cats time to shine!
I find interesting how he managed to place
THICC and MOON on the same sentence
Huh
Interesting
SO COOL!!! i love your idea its amazing!! this would rock so much just imagine, the game would be absolute craziness much more amazing than it already is!!
Well gosh diddly darn…
this guy is going places
I created a prompt for my own Rain World Mod concept called “The Mist”, if you’d like to see it.
On the Lost Northern Continent of Rain World, Mist shrouds the land. You will explore this new world as The Traveller Slugcat, a relative of the Saint, and just as fluffy, although more carnivorous in diet and lacking in pacifism. Here, the cycles do not end with the landscape being pummeled with rains, but rather by being so completely shrouded in mist and darkness that the player cannot see themselves at all at the end of a cycle, making it extremely dangerous to be out at the end of said cycle. You start out in a cool, lush bamboo jungle, dodging hungry predators and finding food, and must journey up through a frigid, misty Redwood forest, where hidden in the mist, nothing is as it seems. Eventually, you reach the mountains, a place pummeled by blizzards, and eventually help out a decaying iterator known as No Moon in Sight, and helping her start up and repair her computer. The Traveller also has a unique ability, to Ride lizards that it has tamed. Brave this world alone, or on the back of a companion, and stay safe in the mist. Danger could be lurking around every turn.
Pretty neat
These ideas are very good, but I think they’d be too much for one area.
But I’m also assuming the types of creatures that come out at night would be specific towards different regions
Thee visual effect of night time is possible, I know that for certain since there's a mod that changes the tone/color of the ambience throughout regions to give off the illusion of night time, though that's all it does(also, the darkest tone is really annoying to deal with because it makes everything in the game almost pitch black and virtually impossible to navigate.)
Videocult: Too ambitious, they said...
Spotlight vultures are really cool daddy zombes
It would be cool if those roaming night scavengers are outcasts to a bigger tribe, forced to roam out at night to avoid being hunted by their old tribe. It would make them hostile to slugcat since they don't particularly care about what their original tribe thinks, they just want to be safe with some food in their stomachs. Maybe they could be pacified and adopted to create your own tribe they're accepted in, at the cost of reputation with all other scavengers. They could also be particularly unpredictable, as they would be outcasted for a reason. They could steal your items more often, or some may even try to overthrow your rule, especially if you keep to yourself. But they would make great protection as they would follow you to the ends of the earth
Back here after downpour, brings back memories.
Oh hi there Moodmod darkness what are you doing here
Downpour 2 let's go
Oh, new creatures with some friendly narration? Time to put way too much effort into fanart!
Im sad that you aren't good at coding because this would be a truly amazing mod
this is pretty cool, you should put a bounty on it or something
I mean it makes sense you do hibernate which implies you stay in the shelter for a long time and the reason lizards bring their kills in the chamber with them is because they cant hibernate they just eat the corpses when they get hungry which would make sense that they could survive this long while the world is flooded by rainfall yet again because we dont actually know how long you stay inside but if the plants can grow back in this period of time it must be long
The final creature one look like Kirl from sky children of the light
anyway very cool concept
this just made me realize. slugcat can never see the moon until the wall
looks to the moon can't look to the moon anymore either!!
Oops! All Shaded Citadel
That "Cheese mage" guy looks familiar...
I wonder who that is...
Nice anomalacaris
soon tm
As for when the night takes place, i think it would be cool of there was both a rain and a daynight cycle. The night is about ⅓ of a day (for those bad at math that means the night is a quarter of the full cycle) The daynightcycle takes place during the rain cycle, and a full rain cycle is about ⅓ of a daycycle and including rain it is about half of a full cycle. These are rough numbers and would require some testing but i think it is a good starting point
Well there are probably already, I mean like in shoreline or something. As a creature that can live in water can surrvive the floods.
*Artificer spoiler warning*
Isn't this in metropolis now? Where the Elites come out. Besides the creatures of course, but the idea is similar.
You missed the oppurtunity to name Spotlight Vulture "Seraph", name of a massive (aerial) angel to contrast the "Leviathan", name of a massive (aquatic) demon.
How many mods can one person think of in a day because one day i thought of 1 rain world consept 2 hollow knight consepts and a game idea
In some regions like metropolis or the wall ( only in downpour) it will actually become night
I think, with Downpour and the announcement the devs want to be more active making future content for Rain World, something like this could really add diversity to this game and allow the re-use of the existing map.
That's cool.
Cool concept
Now if I could make mods
I would so make a mod of this, I love the concept and would love to see it be a real mod
Hey I thought of a concept for a lizard that walks on two legs like a dino and they can smell so you have to hide you're cent with mud what do you think
i really WOULD like to see that! (we wont)
this actually kinda happens in game now with the downpour dlc
(MAJOR spoilers for artificer campaign)
At the end of the artificer campaign, you go to the top of five pebble's can to a city called the metropolis. Instead of the rain, when a cycle ends here, it turns nighttime and will spawn stronger enemies. (ex. vultures ---> king/miros vultures, scavengers ---> elite scavengers.)