You're Doing Cargo Wrong! The BEST Cargo Set Up You NEED to Know In Transport Fever 2

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  • Опубликовано: 5 сен 2024
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    Transport Fever 2:
    Provide the world with the transport infrastructure it needs and make a fortune with custom-made transport services. Watch your trains run on rails, your buses and trucks thunder along roads, your ships power through the water, and your planes soar through the skies. Carry people on their way to work or play, and be the reason cities grow and thrive. Deliver raw materials and goods to drive the economy. Experience the greatest logistical challenges from 1850 to the present day, and build a transport empire unrivalled anywhere else on the globe!
    Free play offers a huge range of creative possibilities, while campaign mode re-writes transport history across three continents. Transport Fever 2 offers a choice of over 200 vehicles from Europe, America and Asia, modelled in extreme detail; and with the in-game map editor, you can re-create landscapes from three different climate zones. Finally, the realistic transport and economy simulator, along with comprehensive modding support, round off the gameplay experience.
    A huge game world is waiting for your railroads, road vehicles, aircraft and ships. Intuitive interactive rail construction tools and a modular construction system for stations make it easy to build and expand your transport empire; and thanks to a wide range of configuration options, every free play game provides a new challenge, where completely different strategies can lead to success.
    It is vital to adapt your company to the needs of the economy and cities: bridges, tunnels, switches, rail signals, one-way streets, light signals, and bus lanes are just some of the possibilities you can use to optimize the transport infrastructure. Even train stations and airports can be expanded with modules in order to meet different requirements; and various data layers help you visualize traffic volumes and emissions, and provide information for further improvements.
    Thanks to the detailed game world, you can develop your very own virtual railroad landscape: the map editor provides the possibility to create countless different worlds; the terrain in the game can be adjusted and painted; and thanks to the extensive modding support, new creations are being developed constantly, which are available for free via the Steam Workshop and which can be easily integrated into the game.
    Game Features
    Free play with countless configuration possibilities
    Three campaigns across three continents with over 20 hours of playing time
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    A total of over 200 vehicles: trains, buses, streetcars, trucks, aircraft and ships
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    Realistic transport simulation including one-way streets and light signals
    Editable and paintable terrain with realistic effects
    Intuitive construction tools for building railroads and more
    Display important data such as traffic and emissions, on separate layers
    Dynamic economy and city simulation
    More than ten economic chains with associated factories and goods
    Cities with countless residential, commercial and industrial buildings
    Detailed game world with physics-based lighting
    Individually simulated land animals, birds and fish
    Over 50 challenging achievements in free play mode
    Extensive modding support via the Steam Workshop
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Комментарии • 217

  • @BloodweiserDK
    @BloodweiserDK 5 месяцев назад +31

    Have to say, after playing almost 1000 hours of TF2, this has really changed the way I play it now. Setting up all the cargo routes is much more efficient and it's a lot easier to manage everything. Thanks for opening my eyes to this strategy.

    • @Hushey
      @Hushey  5 месяцев назад +6

      Thats magic. I love this.

  • @LastDragonLeroy
    @LastDragonLeroy 8 месяцев назад +29

    I tried to watch this video when I started the game a week ago and it made my head hurt. So I played a bit and got comfortable and came back and it blew my mind. This changes everything . Thank you

    • @Hushey
      @Hushey  8 месяцев назад +5

      Glad it was useful!! Thanks a lot feel free to subscribe for more!

  • @Mike-James
    @Mike-James 3 месяца назад +4

    Having been a British Rail Freight Guard in the eighties, nineties, I can say you hit the nail on the head with the distribution system.

    • @Hushey
      @Hushey  3 месяца назад +1

      Nice one, brilliant

  • @TheMangazixy
    @TheMangazixy 9 месяцев назад +29

    With around 20 trains coming from one side, it turns out to have a big bottleneck at the entry. I transformed my station to a RoRo later, and there is no more a bottleneck (but way more tracks)

  • @szymex22
    @szymex22 11 месяцев назад +21

    Pretty good layout, I started using a similar thing recently and it works pretty well, though I use express trains that go non stop from hub to hub, and then medium trains take them to cities (or take some industry cargo on the way too).
    There’s actually a cargo tram on the steam workshop it’s excellent for last mile city delivery

    • @Hushey
      @Hushey  11 месяцев назад +4

      lovely! Thanks for sharing szy!

  • @grazzitdvram
    @grazzitdvram 10 месяцев назад +9

    When I experimented with this a year or 2 ago, what I got was production points flaking out so places where I had invested infrastructure, it just turned them off in favor of some other point usually involving a boat and it did the same thing for my refining sources. To clarify the end result was that my infrastructure just got tied up shuffling goods all over the place. To top this off when adding new points, the game would rethink what production points it wanted to use sooooo my adaption to the mass system would occasionally need to be redone.
    While I like the look, even if it was problem free, doing this for anything other than aesthetics is a bad idea as it just makes all the lines you run less profitable by adding in a distro hub stop.

  • @SilencerGDA
    @SilencerGDA 11 месяцев назад +32

    Now lets see this in brutal campaign

  • @Jabberdau
    @Jabberdau 8 месяцев назад +37

    While this will make your profits soar, 80% of your cargo will be lost as your mainlines will absolutely drown. I would suggest you only do this for finished goods.

    • @Hushey
      @Hushey  8 месяцев назад +6

      no they wont! Not if everything is on one train. Start doing trains with only one type of cargo carrier eg only gondolas is where everything goes wrong

    • @stevenwest0
      @stevenwest0 7 месяцев назад +8

      Nah he's right. He does happen. It starts well then goes tits up when you put a few trains on. Gets clogged

    • @Hushey
      @Hushey  7 месяцев назад +4

      @@stevenwest0 just upgrade the capacity until it dosent on the mainline. Try adding 4 tracks near the junctions so intercity had priority

    • @PaulRoneClarke
      @PaulRoneClarke 5 месяцев назад +2

      Good call. You can’t overdeliver on finished goods and the way the game handles this is to make raw materials disappear if it works out they can’t be used that year. You can store finished goods though. They don’t disappear.

    • @thoughtfox2409
      @thoughtfox2409 2 месяца назад +2

      @@Hushey Nah, this type of system is cute for transporting some goods, but if you really want to move freight, the single wagon type is the only way to go. I have several Cities which need over 500 of each of their four resources, if you want to supply them efficiently a distribution hub only makes sense to gather the output of several factories togehter to be able to supply a city. But even then you want trains that can only do one type of cargo as you can fine tune them more easily. Also it doesn't really matter if you have 4 mixed 320m trains, or 4 seperated 320m trains for 4 types of cargo, number of trains will always be the same to be able to supply the resources more efficiently. The only case where a mixed train is better is if you would run one mixed long train or several short trains. But in the early game you don't usually have the locomotive power to do that, and in the mid to late game demand rises above what a single 320 train can provide.

  • @fishman501
    @fishman501 11 месяцев назад +11

    Thanks for this guide, it's very helpful and informative.
    The way I used to do cargo was to connect all the industries to their nearest cities and run services between the various cities

    • @Hushey
      @Hushey  11 месяцев назад

      glad you liked it fishman, thanks for commenting!

  • @riptide19011
    @riptide19011 Месяц назад +1

    Holy crap did this change how I play the game. THANK YOU!
    I rarely focused on cargo before. I mean I'd do some, but it was small scale and usually point to point (and I usually had to place my own for it to make sense). I could never scale it up and was always a huge effort for me. Then I figured I'd try this - why not, what did I have to lose? Well I went from supplying a few supplies to a few towns... to providing supplies to MANY towns. On my current map I essentially have 2 lines that form an X that hit 90% of my towns. Using this system, I was able to provide supplies to towns on 3 legs of that X merely by adding 3 new lines from my northern supply yard and buying 3 trains and then sorting out the end delivery. Trains on lines I already had that were going between my central and northern supply point just added finished goods to go north (these always had extra capacity). 3 trains, 3 lines, and everything else that I'd already put in place handed the rest. Cargo went from being a major pain and nightmare... to... easy-ish. Now most of your effort is in track planning not routes.
    It can be a pain to setup. And it's expensive. But once you set it up, it scales like crazy. And because the game is smart enough to know where goods are needed, it will shuttle them around automatically. Now you just need to get them to one of the 3 yards and have distribution from there and the game will do the rest. That said... my central point got so busy I had to do 12 terminals split with 6 for my northern yard and 6 for my southern yard on completely separate sets of tracks - and I'm sure there's even more efficient ways to do it, but that's working for me for now.
    Now to go from a large map with only a handful of towns (12) to a lot more and to see what happens.

    • @Hushey
      @Hushey  Месяц назад

      Brilliant! So glad it helped you. Thanks for watching and leaving a comment.

  • @RamblinRick_
    @RamblinRick_ 9 месяцев назад +9

    Wow. I have nearly 300 hours in TF2 (and about the same in TF1). I've always used the supplier-to-consumer point-to-point method. You've opened my eyes. Can't wait to implement this on my next playthrough iommediately after finishing watching this video. Subscribed!

    • @Hushey
      @Hushey  9 месяцев назад +1

      Glad you liked it ramblin!

  • @marcdc6809
    @marcdc6809 8 месяцев назад +2

    I made it a challenge once to get every industry evenly deliver to every other possible target... trick is to connect every secondary industry with every other... you have 6 steel mills, first link them each to 2 coal mines and 2 iron mines (primary lines), then link steel mill 1 to steel mill 2, 2 to 3, 3 to 4... secondary lines... on a secondary line after a while the potential traffic is about 800 iron and 800 coal ... also 400 steel... and then link up each steel mill to one machine or goods factory, the secondary lines will make that every linked up steel mill passes steel to every connected machine or goods factory... coal that's first shipped to steel mill 1 but was bought by steel mill 6 will make 6 trips in total, potentially the produced steel will then make another 6 trips to make it to the machine factory linked to steel mill 1...

  • @True_NOON
    @True_NOON 11 месяцев назад +2

    On the last scenario place a 1 plattform station
    Add a cargo plattform onto the trackside , and mirror the plattforms and track, and make an |X| with the tracks each end, signal up and for bejing □|■|□|■|□ , and just have auto distribution with passenger trains up and down all stops, all alternate plattforms , and same for cargo , they will auto transfer and barely run empty

  • @jimmypetrock
    @jimmypetrock 11 месяцев назад +5

    Always loving your tips, and at 7 thousand subscribers its like you have over 100 thousand subscribers. Keep up to good work! :)

    • @Hushey
      @Hushey  11 месяцев назад +2

      Thanks jimmy! Always appreciate your support

  • @MeAg4in
    @MeAg4in 9 месяцев назад +3

    you're such a brilliant youtuber for such a niche game, wish you the best

    • @Hushey
      @Hushey  9 месяцев назад +1

      Thank you meag4in for your kind words

  • @renzoniebres7343
    @renzoniebres7343 11 месяцев назад +5

    Basicly feeder station Backbone hubs for openttd players

  • @Sckadoo
    @Sckadoo 11 месяцев назад +5

    I've always needed a tutorial like this

    • @Hushey
      @Hushey  11 месяцев назад +1

      Glad you found it then! Thanks for sharing

  • @Saknika
    @Saknika 4 месяца назад +1

    I'm just getting into TF2, and these are the kinds of videos I've been searching high and low for. 💜

    • @Hushey
      @Hushey  4 месяца назад +1

      Love it! Glad you find them useful

  • @epicsnake21
    @epicsnake21 6 месяцев назад +1

    I would love to see a full stream of this build, I'm getting stuck at connecting all the industries efficiently and how to set up the lines with what unloads what and where. I've connected many industries from my sorting hub, good are flowing but I'm loosing a lot of money. I think I'm doing something wrong. (I started with the southern sorting hub because I ran out of money).

  • @MCCiabattaGrande
    @MCCiabattaGrande 9 месяцев назад +5

    Bro is having a PhD in transport logistics 😂😂😂

  • @Robbedem
    @Robbedem 10 месяцев назад +1

    Good setup and well explained, but I would use a little 'cheat' and have the road depot just outside the train loop. That way the trucks don't have to wait at the rail crossing. (in busy stations that will be a lot!)

    • @Hushey
      @Hushey  10 месяцев назад

      True! But by using lane maths a small delay at a train crossing wont make traffic! :)

  • @marcbeebee6969
    @marcbeebee6969 9 месяцев назад +1

    Great video but 2:26. You can cross both traks. Then you can click the first intersection and activate a second switch.
    A bit more compact

    • @Hushey
      @Hushey  9 месяцев назад

      Sure thing! Good point. Just be aware this will make the speed limit really low tho!

    • @marcbeebee6969
      @marcbeebee6969 9 месяцев назад +1

      @@Hushey yes you are right. But with your tight corners and the line director. Speed is not your priority, it seems. But you are right both ways is good

    • @Hushey
      @Hushey  9 месяцев назад

      @@marcbeebee6969 yes thats right speed in this instance isnt a priority, but in other cases of use elsewhere it may be a factor👍

    • @marcbeebee6969
      @marcbeebee6969 9 месяцев назад +1

      @@Hushey used your cargo setup today on the Frankfurt map from the workshop.
      The population is happy and is requesting your services as transport minister 🤣

    • @Hushey
      @Hushey  9 месяцев назад

      @marcbeebee6969 hahaha

  • @Anrhok
    @Anrhok 7 месяцев назад +3

    This is so many Input and actually pretty Confusing. I did understand how to create the Sorting Hub and with the existing Line... But what I did not understand was your Distribution Hub. Was ist just a small Station close to your Capitol and you had a Big Truck station that brings the Stuff inside your City? And the Stuff with the Low, Med and High Tier Train did confuse me a bit too. But somewhat I did understand the BAsic.

    • @Hushey
      @Hushey  7 месяцев назад +1

      Basically, yes. Feel free to ask for some help with your save in the discord

    • @Anrhok
      @Anrhok 7 месяцев назад +1

      @@Hushey I experimented a bit and I think I found out how. But thanks =D
      The Sorting Center is a really nice Idea and works pretty good! And Logistics work well too! And got me some Archievements!

  • @Hushey
    @Hushey  11 месяцев назад +4

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  • @basvh666
    @basvh666 9 месяцев назад +4

    i came back to the game after cities skylines 2 flopped

  • @Alteregohms
    @Alteregohms 3 месяца назад +1

    It would be really helpful to see the whole chain for a commodity, from log to plank to tool and then to the city. How does that work?

    • @Hushey
      @Hushey  3 месяца назад

      Yes it would, which i plan to release a video explaining very soon

  • @arrow1island
    @arrow1island 8 месяцев назад +1

    Not sure if I get this, so the only vehicles making any money are those that take the goods to their final destination. Eg: all the trucks are making money, the trains feeding the cities are making money, but everything else being used to get cargo to those hubs are running at a loss.

    • @Hushey
      @Hushey  8 месяцев назад

      Pretty much, or runs at a small profit or breaks even. The extreme profit from your mainline cargo beats point to point by miles, and it makes way less traffic on the mainline.

  • @Pwnz0rServer2009
    @Pwnz0rServer2009 11 месяцев назад +3

    i really want to try this on openttd

  • @NickCharles
    @NickCharles 3 месяца назад +1

    I'm not sure I understand this? I built out this sorting yard exactly the way you showed it, but by the time I get to just a few supply shunters arriving at once it becomes a massive bottleneck getting on and off the main line. How do you manage to get enough traffic flow to make use of the 6 platforms? I haven't even added more than the beginning central hub, created all of two lines and the entire thing is seemingly saturated by a single set of steel supply trains with trucks delivering the coal and iron nearby. And I haven't even started using the main line for anything else!

    • @Hushey
      @Hushey  2 месяца назад

      Hi Nick, just add more inpoints! does your comment i replied to on the new video explain this more for you?

    • @NickCharles
      @NickCharles 2 месяца назад +1

      @@Hushey it does yes, thank you!

  • @waynegarrett1614
    @waynegarrett1614 4 месяца назад +1

    I have copied the lay out for the SY exactly the same as you but I have huge traffic build of of trains trying to get in and out.

    • @Hushey
      @Hushey  4 месяца назад

      add more inputs/combine trains and make trains longer/seperate outbound and inbound goods to dedicated tracks(last resort). It works flawlessly on my map, and every map is different so have a play 😀

    • @waynegarrett1614
      @waynegarrett1614 4 месяца назад +1

      @@Hushey Thank you for your reply, Can I strongly recommend you make a video showing how to set up a cargo line and explain the load & Unload %, and how you make a route where one train delivers cargo to multiple cities. There does not seem to be any videos on RUclips explain this correctly and my main source of knowledge comes from watching your videos over & over.

    • @Hushey
      @Hushey  4 месяца назад +1

      Ill make videos whenever i can. Real life work is winding down and i can finally get back on it soon 😀

  • @Dentwido
    @Dentwido 10 месяцев назад

    thanks for this tutorial. the only problem i have is that if u let the trains use multiple platforms, train will sometimes do a loop, while it shouldnt, and can create congerstion

    • @Hushey
      @Hushey  10 месяцев назад

      This shouldnt happen. Share this to the discord to get it resolved.

  • @ThePeteW
    @ThePeteW 4 месяца назад +1

    Some interesting ideas about station design for the sorting hubs. WIll look great when in operation. But I'm very confused! Way too quick for me to follow. There are 3 types of goods as I see it - Raw (R) e.g. Logs Intermediate (I) e.g. Timber and finished (F) e.g. fuel. So R goes to Sort. I goes to sort. Does same train/truck carry back the R materials to make the I? F goes to sort. Where do F products get distibuted from? Trains transport all (R/I/F) products to distibution? Or just R and I? What happens on the 2 tracks at the distribution centre which aren't the 6 drop-off/load platfforms for goods? Where does this mega big train fit in? Hope my questions are clear. Looked in discord. But dodn't see nay chat on this.

    • @Hushey
      @Hushey  4 месяца назад

      This is a common issue. I clearly missed a few specifics. If you watch my "do this in 2024 video" (ill link it) it may help?

    • @Hushey
      @Hushey  4 месяца назад

      ruclips.net/video/nwVhJXgtfKg/видео.html

    • @ThePeteW
      @ThePeteW 4 месяца назад +1

      @@Hushey Thanks for response. Watched the 2024 video. It mentions all raw items to Dist Hub. But doesn't mention any more about freight. So same questions I had earlier still not clear to me. Where do intermediate goods get their raw goods from and where do they deliver the output? Same for the finished products. Sorry if I'm missing something and being thick!
      Edit: Do you have an uploaded map? Then can see the freight routes suggested?

    • @Hushey
      @Hushey  4 месяца назад

      Hey feel free to hop on the discord and ill hop on call and explain it cus theres a lot to cover. Definitely need a redo of this vid.

  • @stephenrobbins2038
    @stephenrobbins2038 10 месяцев назад +1

    Another brilliant guide, thank you, although I’m a little bit confused but then again I am almost 70. I’m unsure how the distribution centre works, do all the materials and the end products eg Goods, Tools, Machines etc go there or do the end products go to the sorting yards only or directly to the cities? If everything goes to the distribution yard will six platforms be adequate? Love your work, keep it up.

    • @Hushey
      @Hushey  10 месяцев назад +1

      Thanks a lot stephen glad you liked it. You want to connect all local industry to the sorting yard, then ship to the distribution hub. Then, do the same for every major area of the map. Goods will automatically be sorted, dropped off at distribution, picked up by a train on its return journey after its dropoff going a different way, and then dropped off at the sorting yard. Its quite a complex thing to convey so you are welcome to join the discord in the description and i can explain over voice call or images. As for platforms it completely depends on the map. I play 1:5 mega and 2-4 is about right.

    • @TheMangazixy
      @TheMangazixy 9 месяцев назад

      @@Hushey Can we have just 2 cargo hub, being interconnected (both distribution and sorting yard at the same time, or like just two sorting yard interconnected without a distribution hub) ?

    • @Hushey
      @Hushey  9 месяцев назад

      @@TheMangazixy technically yes but itll mean your centre of the map will be lower on resources. You can always run transport trains sorting to sorting and skip the distribution but rly you need all 3

  • @samolina4826
    @samolina4826 4 месяца назад +1

    Dos preguntas. La primera, dijiste que para llevar las materias primas al centro de distribución usabas un tren con distintos vagones de carga, pero en otros vídeos hay trenes que recorren esa ruta llevando materias primas al centro de distribución con un único tipo de vagón, por qué? Y la segunda, el tren ese largo del que hablas al final, ¿se podría dividir en dos?, uno suministrando uno la zona norte y el otro la sur

    • @Hushey
      @Hushey  3 месяца назад

      distribution trains carry EVERY type of cargo car. supply trains are typically one type of car e.g. oil. the long train can be split down yes, but it will be harmful to your passenger service as more traffic. NY goes to centre and back, then any cargo needing to go south from there picked up and goes to SY train. that train then goes back to centre
      Los trenes de distribución transportan TODO tipo de vagones de carga. Los trenes de suministro suelen ser un tipo de vagón, p. aceite. El tren largo se puede dividir, sí, pero será perjudicial para el servicio de pasajeros ya que habrá más tráfico. NY va al centro y regresa, luego cualquier carga que necesite ir hacia el sur desde allí se recoge y se dirige al tren SY. ese tren luego regresa al centro

  • @alanramiresbr
    @alanramiresbr 6 месяцев назад +1

    I'm dying to see you using cargo planes with this idea of sorting hubs with distributor centers in future videos. Good job. I can't wait to try this idea you just show might be useful. I have a big map with a huge lake in the center and a small island with 2 towns in the center - will it be the distributor center?, should the sorting yard be in each corner? what do you recommend?

    • @Hushey
      @Hushey  6 месяцев назад

      Planes arent ideal, but if used for this you can add one extra route that goes north yard to south yard because of the speed difference. A big map probably isnt big enough for any (at least jet) planes. Centre is distribution, try and get it near the capital city, and either extremety of the map a sorting yard

    • @alanramiresbr
      @alanramiresbr 5 месяцев назад

      @Hushey I revisited your video a few times and made an insane strategy. On my map that looks like a horseshoe with water underneath and an island in the middle, where the capital would be a little lower than the center, I planned for 4 SY to be in the corners and for everything in a half-moon range to be pulled towards the SY. Even the factories that were 2 or 3 towns away from the SY. Even the ship that would come sailing under the horseshoe brought goods to the bottom left corner of the first SY. It happened as you predicted, the SYs became crowded, and the ships brought goods to the corner and went to the SYs, but I think I made a mistake with the loop because it formed a queue to turn around and created congestion of many small trains. I had to increase it to 8 tracks and it became congested with 100m trains. The cross-country lines (a train line that stops in several cities along the way) I used along with the freight trains, but I missed the commute trains (which only connect city A to city B, and back again... right?). But for the first time I saw that I knew what to do, that even if I pull everything into the SY, then a train leaves for the capital in the center carrying all kinds of wagons and when it arrives there in the deposits, I created mini-distribution hubs at an equal distance from the capital and the other cities (the map I'm playing has 31 cities and it's a megalomaniac. and from there it goes by truck to serve the cities near the capital, including the capital itself. But I had to create 2 capitals for this, one on the continent to the left of the horseshoe and one on the continent to the right. The map is Rio de Janeiro - Brazil, I'm quite sure you gonna love it on Steam workshop :) -- in case you wanna check my plan prnt.sc/gMarNA7HwkAE I keep restarting the map till make it happen lol

  • @Skiesaremine
    @Skiesaremine 5 месяцев назад +2

    14:00 Why transfer so many times instead of taking the oil straight to the north distributing hub?

    • @Hushey
      @Hushey  5 месяцев назад

      Hi skie, its because we are sending oil to lots of places not just one place so needs intermediate spots for transfer a % of cargo to where else needs it

    • @Skiesaremine
      @Skiesaremine 5 месяцев назад

      @@Hushey How about if the plants, processing factories, and the cities consuming the resources form a triangle? Would you still make a hub in the middle?

    • @Hushey
      @Hushey  5 месяцев назад

      @Skiesaremine yeah, use north, south and central yards or north,south,east,west and central yards

  • @SanjaIvanovicc
    @SanjaIvanovicc 12 дней назад

    Good video but why do u keep the electrical line on tracks with diesel/steam trains?

    • @Hushey
      @Hushey  12 дней назад

      Because some of the track isnt electrified but electric trains need to use it too

  • @ostpanzer
    @ostpanzer 11 месяцев назад +2

    nice vid but ....doing it last 2 days and always have congesion with the trains outside from it ,never move inside or trains inside never start moving ..
    i dont know what i am doing wrong here

    • @Hushey
      @Hushey  11 месяцев назад

      Have a play around with it! As long as you have train hierarchy it shouldnt matter so much how you input things into the system! Best of luck ost!

    • @ostpanzer
      @ostpanzer 11 месяцев назад +1

      @@Hushey ty for you respond !! is there a guied somewere that i can read or watch about how you put train hierachy ?

    • @Hushey
      @Hushey  11 месяцев назад

      @ostpanzer yes! Here: ruclips.net/video/5alcV3IqsHo/видео.html

  • @bosszhevsky3066
    @bosszhevsky3066 7 месяцев назад +1

    Hushey! I’ve been watching your videos lately. I’d like to ask how do you increase cargo types from 2 to 6 mid-game?

    • @Hushey
      @Hushey  7 месяцев назад

      Advanced settings, town cargo demands

  • @jaridunet
    @jaridunet 8 месяцев назад

    Works better if you have cluster of raw materials on one side of the map and factories on the other side of the map, in general, I mean. If I understood correctly there would be a big train carrying only final products and passing to all and every city on the map, correct? Anyways, it is a fresh idea that I would consider experiment with soon. Thank you.

    • @Hushey
      @Hushey  8 месяцев назад

      Not really, as all industries share anyway with this method so this would just be a visual thing if it were like that. I appreciate its not an easy thing to understand as there is a lot of moving components and im not the best explainer 😅Thanks for watching and leaving a comment 😀

  • @Tu0nii
    @Tu0nii 11 месяцев назад +1

    Could you do a video on the best way to set up buses?

    • @Hushey
      @Hushey  11 месяцев назад +1

      maybe in future yes!

  • @stephenrobbins2038
    @stephenrobbins2038 9 месяцев назад +1

    Thanks for your reply Hushey, I have set up as per your video and it’s working fine, I was getting some trains blocking each other but it’s fine now. One more question if you don’t mind. You said in the video to set vehicles to all on set up but can it be done in a save game? If so how do I do it. I’m on hard mode and have 10 billion in the bank so don’t want to start over. Thanks mate.

    • @Hushey
      @Hushey  9 месяцев назад +1

      Yes no worries press advanced settings aka the mod page then go to settings top of screen and its under vehicles.

  • @JohBak010
    @JohBak010 6 месяцев назад +1

    Wondering: why do you place signals on the exits of the station as every platform already has built in signals?

    • @Hushey
      @Hushey  6 месяцев назад +1

      Visuals mostly for me 😀There may be a reason not yet found but i think it looks cool

    • @JohBak010
      @JohBak010 6 месяцев назад +1

      @@Hushey Clear! Thanks for your reply. Visuals are important too 😀

  • @P4eeoo
    @P4eeoo 11 месяцев назад +2

    Helpful as always!

    • @Hushey
      @Hushey  11 месяцев назад

      thank you P4eeoo glad you enjoyed

  • @albahd8513
    @albahd8513 6 дней назад +1

    Hi so i got 1 question, i made the Main hub and i made it that Trains & trucks send stuff to the Hub, my problem is now tho that even tho i got a line that should take the grain from the Main hub to a food factory there is nothing to transport, the trucks & trains dont provide anything to the Main hub. Does anybody know why?

    • @Hushey
      @Hushey  5 дней назад

      make sure the farm is plugged into the shared network

    • @albahd8513
      @albahd8513 5 дней назад +1

      Ye I found out the mistake already, the rail wasn't connected with the food production factory

    • @Hushey
      @Hushey  5 дней назад

      @albahd8513 Brill

  • @stevenwest0
    @stevenwest0 7 месяцев назад +1

    It only works when you have a few trains. As soon as you get going it's a disaster

    • @Hushey
      @Hushey  7 месяцев назад

      Whats the issue? Share with everyone on discord and we can resolve it

  • @heapun9549
    @heapun9549 11 месяцев назад +1

    Love it! Looks really nice on the eye

    • @Hushey
      @Hushey  11 месяцев назад

      glad you love it heapun! Thanks for leaving a comment

  • @bouncegenesisukbounce
    @bouncegenesisukbounce 3 месяца назад +1

    why does my tracks not want to curve like yours so tight? they just go really really really wide like map wide curve

  • @lucianminea
    @lucianminea 8 месяцев назад

    Every industry upgrade with the demand. With this type of ..... setup, you have no demand !

    • @Hushey
      @Hushey  8 месяцев назад

      Yes you do, the demand dosent change unless you delete the cities or loads of buildings in the cities

  • @pawys5792
    @pawys5792 11 месяцев назад +1

    Thanks for the guide.
    Where did you learn all this stuff.
    Do you recommend any websites/youtube channel for tf2?

    • @Hushey
      @Hushey  11 месяцев назад +1

      i learnt through experimenting! Thanks for commenting pawys. I recommend honestly, just play the game and have a mess around with it! Enjoy

  • @vlasihinn
    @vlasihinn 8 месяцев назад +1

    I don't understand whats the difference between the sorting hubs and the distribution one?! You just don't feed any cities from the sorting hubs? Everything goes from DH?

    • @Hushey
      @Hushey  8 месяцев назад

      Join the discord i will explain to you

  • @JBMorris9
    @JBMorris9 10 месяцев назад

    I want to start playing this game again, but I discovered this bug where source/raw industry products disappeared after they are delivered for processing.
    Has anyone else seen the same bug? Delivered 100 grains, but the food processing industry only produced about 40 food because 10 grains just disappeared.

    • @malcolmsleight9334
      @malcolmsleight9334 9 месяцев назад

      I don't think it's a bug. I believe that's waste or spoilage.

  • @utkarshmahna370
    @utkarshmahna370 8 месяцев назад

    Hey I've a doubt, you're taking raw goods to sorting yards and then from there they ( raw ) goes to distribution center, when and where does these raw goods reach industries? Does machines tools goods etc get in the sorting yard beforehand? I've another doubt, if the factory is far off the sorting yard and close to the industry, should we still implement this? Thanks appreciate your video ❤

    • @Hushey
      @Hushey  8 месяцев назад

      Thanks for your comment utkarshmahna. The raw goods, if they do cross the map, go to another sorting yard where a shunting train (or smaller type) transports them away. The cooked good then comes back with them, and then back down mainline to the distribution yard in the capitol city

    • @colincochrane6015
      @colincochrane6015 3 месяца назад

      Hi Hushey, tried to build this but couldn't get the raw goods to start producing. For example, I linked crude to the hub with one train, crude to refined oil with the second, bringing back the refined to the hub, then a third train taking refined to the fuel factory, then trucks to take the fuel to the city. Do I need truck stops at every resource? Thanks in advance

    • @Hushey
      @Hushey  3 месяца назад +1

      @colincochrane6015 as long as the raw is plugged in, the end product delivery is plugged in, and everything in between, it will work

  • @waynegarrett1614
    @waynegarrett1614 10 месяцев назад +1

    @Hushey Hi, I am unsure when setting routes on the correct way to tell trains what platform to use. Should I select one platform to be used for each type of cargo?
    For example food drop off and pick up to use platform 1 only, fuel on platform 2 and so on?
    OR
    Should i select say come in on platform 1 to drop or pick up food BUT come in on any other platform if platform 1 is in use?
    I have set up a main cargo hub in the middle of the map which all types of cargo come in to and then trains picking up that type of cargo and taking it off to north and south cargo hub to be dropped off where then other trains come in pick up what ever is evadible and take it off to the near by cities.
    As I have lots of trains all coming in to the center cargo hub they are backing up and blocking the lines.
    Please please help me.

    • @Hushey
      @Hushey  10 месяцев назад

      Hi wayne, every line is an alternate platform on all platforms. If you want to speed it up add 2 long platforms that are alternate for the medium cargo aka yard-distribution trains

  • @S-396-Shark
    @S-396-Shark 7 месяцев назад +1

    does this setup means that the sorting yards also works for the towns that are nearby it? or that only are design for carrying cargo to the distribution hub?

    • @Hushey
      @Hushey  7 месяцев назад +1

      everything goes to distribution and is then shipped from there (or your capital wont grow)

    • @S-396-Shark
      @S-396-Shark 7 месяцев назад

      @@Hushey i see. i guess you then spread the cargo to the other cities with from the distribution center with either mid or low tier trains depending on how far they are. then with trucks for the last few km.

    • @Hushey
      @Hushey  7 месяцев назад +1

      @@S-396-Shark exactly thats right

    • @S-396-Shark
      @S-396-Shark 7 месяцев назад

      @@Hushey thank you for the clearing that up! imma try this setup with a current saved im playing. 2 billion dollars should be enough to endure a entire system change lol.

  • @Weamz
    @Weamz 7 месяцев назад +1

    Love the video but I'm failing to visualize what is happening at the 13:40 mark. You gave an example but it was too quick for me to understand how trains are going to be full both ways from the sorting hub to distribution hub and back. Would love to see a video of the trains running the full length of the route to understand what is happening. Can do you this with trucks? Would a sorting and distribution network work with a large fleet of trucks? Thanks!

    • @Hushey
      @Hushey  7 месяцев назад

      Thank you for sharing, planning on explaining better in a coming video. Just working right now so if you give me a reminder or join the discord in the description and we can get you sorted out

  • @that1swede164
    @that1swede164 9 месяцев назад +1

    So how much would this cost at let’s say 1940 or 1950

    • @Hushey
      @Hushey  9 месяцев назад

      Depends on difficulty, but a lot. Big investment huge rewards.

  • @speedodog
    @speedodog 2 месяца назад +1

    How do you get such a big map

    • @Hushey
      @Hushey  2 месяца назад

      Watch my "how to get huge maps in transport fever 2" video (you can find this by searching this term on youtube

  • @paulesty715
    @paulesty715 10 месяцев назад +1

    Just started the tutorial and most of this went over my head. Since you have about $4b I'm guessing this is very mid-late game stuff lol

    • @Hushey
      @Hushey  10 месяцев назад +1

      yes this is an advanced tutorial. Check out the complete begineers guide ruclips.net/video/rRztNl2dRzA/видео.html

  • @s1nb4d59
    @s1nb4d59 Месяц назад

    Seems like a tidy setup but looks messy,everyone seems to be getting on the HUB train,there are better alternatives.

    • @Hushey
      @Hushey  Месяц назад

      Thats a good thing. One train with everything is better than lots of trains with one thing each

    • @s1nb4d59
      @s1nb4d59 Месяц назад +1

      @@Hushey Yeah ive just recently got back into TF2 and have grabbed some of the newer mods,some great ones out there and after watching your video i dont think i picked my mouth up off the floor for a few minutes,im having issues with dropping off freight and picking up at the same terminal with a different train atm,this game requires alot of patience to say the least.

  • @RainbowMANted
    @RainbowMANted 9 месяцев назад +1

    Hi is there a link or any mod you used in this short? thanks

    • @Hushey
      @Hushey  9 месяцев назад

      I dont believe so, no.

  • @hwfgceltic5962
    @hwfgceltic5962 10 месяцев назад +1

    Is there mods on console version of this game, cause it looks boring without them

    • @Hushey
      @Hushey  10 месяцев назад

      this video is vanilla. You dont need mods to do this.

  • @gamehelper3406
    @gamehelper3406 11 месяцев назад +1

    great new idea

    • @Hushey
      @Hushey  11 месяцев назад +1

      Thank you gamehelper!

  • @that1swede164
    @that1swede164 9 месяцев назад +1

    I’d rather just have different lines all converging onto a mainline and freight going onto it and to the towns

    • @Hushey
      @Hushey  9 месяцев назад

      why? Needless traffic, just make it one train. Youre just making late game harder for yourself not managing your traffic

    • @that1swede164
      @that1swede164 9 месяцев назад

      @@Hushey yeah I get what you’re saying but it’ll be super annoying to tear down all my work and then redo it, I might test it out to see how well it works but even then just doing this for aesthetics isn’t that good

    • @Hushey
      @Hushey  9 месяцев назад

      @that1swede164 yeah but annoying for a minute saves a load of hastle late game

  • @Schicksal0
    @Schicksal0 8 месяцев назад +1

    So you never showed the heavy train :(

    • @Hushey
      @Hushey  8 месяцев назад +1

      Yes i did didnt i? The one with all the diff cargo types? If not sorry, its in my new vid

    • @Schicksal0
      @Schicksal0 8 месяцев назад +1

      @@Hushey it would be cool if you can show how you set up those long trains and how they distribute the goods and how they perform :)

  • @USBCord
    @USBCord 11 месяцев назад +3

    Wow! :D

    • @Hushey
      @Hushey  11 месяцев назад

      glad you liked it USB!

  • @HerrGru
    @HerrGru 11 месяцев назад +1

    Amazing 👍

    • @Hushey
      @Hushey  11 месяцев назад

      Thanks Herr?

  • @janodeblauwer8692
    @janodeblauwer8692 7 месяцев назад +1

    Seed??

    • @Hushey
      @Hushey  7 месяцев назад

      no clue sorry. The map is available through my patreon

  • @Trootsbloxplayzthemetalfan
    @Trootsbloxplayzthemetalfan 10 месяцев назад +1

    Do you have the link to the RA2?

    • @Hushey
      @Hushey  10 месяцев назад

      Like bus wise? Yes local stations in cities have a bus connection

    • @Trootsbloxplayzthemetalfan
      @Trootsbloxplayzthemetalfan 10 месяцев назад

      @@Hushey the train

    • @Trootsbloxplayzthemetalfan
      @Trootsbloxplayzthemetalfan 10 месяцев назад

      also i am on pc

    • @Hushey
      @Hushey  10 месяцев назад

      @@Trootsbloxplayzthemetalfan the RA2 is a vanilla vehicle, you dont need to download anything.

    • @Trootsbloxplayzthemetalfan
      @Trootsbloxplayzthemetalfan 10 месяцев назад

      @@Hushey what is it under in the train menu

  • @seppl5811
    @seppl5811 3 месяца назад

    how can that bei profitabel. all the trains are deadheading...

    • @Hushey
      @Hushey  3 месяца назад

      quite the opposite, very few trains are. Thats the entire point of this design

  • @grayhill6728
    @grayhill6728 6 месяцев назад +1

    I have a 1000 hours in TF2, so I get the basic mechanics. Your tutorial is great, but it would be much better if you stuck to one thing. I have watched this twice, but I still don't entirely understand how you are setting up the system and why taking something from the outer edges of the map to the sorting yard, then to the center, and then by truck back to wherever is more efficient. Part of the problem is all the rapid fire skip-cuts back and forth between stuff you don't need in this tutorial, like how to lay tracks and signals, with the stuff that stitches together your main ideas about how the system works at the macro level. In other words, you seem to speed past the most important explanations and interrupt that explanation with recipes for train stations. My suggestion would be start with thoroughly explaining the big picture ideas, then if necessary, work down to the details. But I'd have rather seen -- on the big map, not close ups of train stations -- the path of a raw commodity through processing, the various stations, and to the final destination. Hope that helps.

    • @Hushey
      @Hushey  6 месяцев назад +1

      Thanks, it does. I mostly posted this format to get hyper retention with people repeating sections as unfortunately the algorithm is into this right now but i understand the value of a more explanitory video, which im aiming to put out soon

    • @baileyjones159
      @baileyjones159 5 месяцев назад +1

      @@Hushey I'd agree with the grayhill above. I've watched the video a few times and honestly am having trouble understanding how this is working in the big picture. What if I have towns on the very southern end of the map? How would I connect them to the center for distribution? (Rail or truck)?

    • @Hushey
      @Hushey  5 месяцев назад

      @baileyjones159 try this video this may help ruclips.net/video/nwVhJXgtfKg/видео.htmlsi=ePhi8ZMxzuDrw8A3

  • @darling69002
    @darling69002 7 месяцев назад +1

    how can i play on the same map?

    • @Hushey
      @Hushey  7 месяцев назад

      Its available on my patreon!

    • @darling69002
      @darling69002 7 месяцев назад +1

      ​@@Husheyokey. I'm Patreon you now

    • @Hushey
      @Hushey  7 месяцев назад

      @darling69002 Legend

    • @darling69002
      @darling69002 7 месяцев назад +1

      ​@@HusheyYea. I really like your content and find your tutorial really helpfull. Im playig tf2 from it's relase date but im still not good at it. Your tips are so good that but need to check it on my own to understood it better and if I need to pay w content in this excellent quality I'll do it because it's worth it your contend is to good bro

    • @Hushey
      @Hushey  7 месяцев назад

      @darling69002 thank you bro! I still regulary update the map also, im overhauling the commuter trains service because they keep getting in the way of other trains so seing if there is a better way to do it. So if theres a few errors when you load up the map thatll be why, but everything runs regardless theyll just skip some stops probably

  • @trainformerd4134
    @trainformerd4134 11 месяцев назад +1

    W vid📈📈

    • @Hushey
      @Hushey  11 месяцев назад +1

      Thanks trainform you always support me really appreciate you. Glad you like it.

    • @trainformerd4134
      @trainformerd4134 11 месяцев назад +2

      Cus ur vids is wat I’m into like trains, games and Geography so I really like supporting u so keep up the hard work mate 👍 :)

  • @TrojasRache
    @TrojasRache 4 месяца назад

    das gibt doch innerhalb kürzester zeit stau auf den gleisen ohne ende...

    • @Hushey
      @Hushey  4 месяца назад

      Nein, das werden sie nicht, wenn Sie den Überblick behalten und die Anzahl der Einstiegspunkte entsprechend der Nachfrage verwalten

  • @meixo9083
    @meixo9083 4 месяца назад

    i dont get it😟

    • @Hushey
      @Hushey  4 месяца назад +1

      What dont you get specifically? Either join the discord or watch more cargo related videos on the channel and that will probably help explain it more to you

  • @that1swede164
    @that1swede164 8 месяцев назад +1

    Yeah nah I tried it, not doing it, not worth it in my mind. Sorry, plus I don’t get traffic since I don’t have a mainline

    • @Hushey
      @Hushey  8 месяцев назад

      if you dont have a mainline then did you really try it? The whole point is to cut down on costs by only using what you need and running it up to its max capcity before adding something else. You dont get traffic because your lines sit vacant and wasting money while no trains use them

    • @that1swede164
      @that1swede164 8 месяцев назад

      @@Hushey nonono I use point to point, direct services, etc. which I find to work better for me, no disrespect to you or anything it’s a great idea but it just works better, plus on console it’s much more difficult to actually follow through.

    • @Hushey
      @Hushey  8 месяцев назад

      @that1swede164 yeah give it a try, point to point is not efficient

  • @restushlogic5794
    @restushlogic5794 6 месяцев назад

    From $5.5B to $3B and still losing money.

    • @Hushey
      @Hushey  6 месяцев назад

      You? Think something must have gone wrong

    • @restushlogic5794
      @restushlogic5794 6 месяцев назад

      @@Hushey no, your video started 5.5B and the last minute become 3B

    • @Hushey
      @Hushey  6 месяцев назад

      @@restushlogic5794 no it didnt. earnings on 48 at end

  • @Arelium
    @Arelium 11 месяцев назад

    My steam account got stolen and they sent you a scam link and you unfriended me!!..

    • @Hushey
      @Hushey  11 месяцев назад +2

      Well yeah, i dont want scam links in my inbox so i stopped the point of contact

  • @taufik_ar11
    @taufik_ar11 8 месяцев назад +1

    ✨✨✨✨ gokil bang

    • @Hushey
      @Hushey  8 месяцев назад

      👍👍

  • @bambibooty489
    @bambibooty489 5 месяцев назад +1

    Hopefully you're still playing, question. I've set up the Cargo hub and Distribution Hub. I have oil going from the cargo hub, trucks take it to be processed, however I need some raw oil to stay on the platform to be taken to a different location, is this possible? thank you for the helpful video

    • @Hushey
      @Hushey  5 месяцев назад

      Of course, still making videos for this game, its my main thing on my channel. Select the line and press on the custom settings for the line. Then set the load to 80% or something and itll take less from the pool. Alternatively, add more shunter trains to the raw from the pump jacks to the yards

    • @bambibooty489
      @bambibooty489 5 месяцев назад +1

      thanks so much for the reply, really appreciate it

    • @Hushey
      @Hushey  5 месяцев назад

      @@bambibooty489love, bro