I have an issue where when using Pickable/OneHand as the Interaction type and using the Hold Transform with the correct index number, the IK acts as if it's a one time animation like flicking a switch rather than being on the Interactor Object. I'm on the 0.98a version. Any ideas as to what could be going on?
I have a problem. The cup is slightly lower on y axis than the hand can reach. When I try to pick up the cup with my hand, my hand can't reach. I have Orbital Reach enabled but it still can't reach and the object teleports to my hand, why is this happening?
i dunno why, but i found the breaking of the bottle pretty funny
I have an issue where when using Pickable/OneHand as the Interaction type and using the Hold Transform with the correct index number, the IK acts as if it's a one time animation like flicking a switch rather than being on the Interactor Object. I'm on the 0.98a version.
Any ideas as to what could be going on?
Pause on Interaction settings on InteractorObject
I have a problem. The cup is slightly lower on y axis than the hand can reach. When I try to pick up the cup with my hand, my hand can't reach. I have Orbital Reach enabled but it still can't reach and the object teleports to my hand, why is this happening?
You can try calibrating Orbital Reach but I can't say much without seeing it. You can send an email.
@@razzraziel I've sent you an email, but you're not answering