I disagree with Thiago Sousa (and by the way, what are you even trying to say in your comment? It's so unfocused.) After watching 4 videos from Take20, I could not find information on how to actually put together a rollable table or generator, they were too fast and too incomplete for those of us who are not coders or computer programmers. They only highlighted fancy colored affects and other clever tricks without actually showing how. Thank you, Game Master's Dungeon, for a focused and very easy-to-follow tutorial! After watching 20+ videos on RUclips, I finally found one that actually shows you how to set these rollable tables and generators up, from start to finish.
My pleasure! Please do more videos, your pace and detail is just perfect. If you can explain Nesting Macros or some ways to combine rollable tables for treasure containers, that would be excellent. So far I have a ton of rollable tables I've made but would like to have them tidily arranged under appropriate macro Containers. For instance, clicking on "barrel" would the appropriate coins, gems, luxuries insides (all three of those already being different rollable tables I've made.) I know this is a feat to ask, but whatever kind of videos you make will be quite helpful. Again, you have a great pace and attention to detail that is often missed by the me-me-me-Millenials who post!
Great series. This guys knows his stuff. Only Request: Could you please copy/paste your macros in to the description?! ZOMG would save a ton of time.. Thanks!
here's my chopped up twinstrike for my ranger. has enough variables to make it easy to change around to fit any attack. not dynamic (won't change with character sheet) but it should be a good start for anyone trying to get started &{template:default} {{name=Split the Tree}}{{Attack 1=[[1d20+8]]}} {{Attack 2=[[1d20+8]]}} {{Dmg=[[2d8+5]]}} {{Quarry=[[1d6]]}}
and just for kicks here starter for anyone trying to build a table like he was showing. swap out my variables/names/macros for yours. &{template:default} {{name=Lockspur Attacks}} {{Macros=[Twin-strike](! ,#Twin-Strike) [Tustle-Bop](! ,#Tustle-Bop)}}
I disagree with Thiago Sousa (and by the way, what are you even trying to say in your comment? It's so unfocused.) After watching 4 videos from Take20, I could not find information on how to actually put together a rollable table or generator, they were too fast and too incomplete for those of us who are not coders or computer programmers. They only highlighted fancy colored affects and other clever tricks without actually showing how. Thank you, Game Master's Dungeon, for a focused and very easy-to-follow tutorial! After watching 20+ videos on RUclips, I finally found one that actually shows you how to set these rollable tables and generators up, from start to finish.
Thanks for the great feedback!
My pleasure! Please do more videos, your pace and detail is just perfect. If you can explain Nesting Macros or some ways to combine rollable tables for treasure containers, that would be excellent. So far I have a ton of rollable tables I've made but would like to have them tidily arranged under appropriate macro Containers. For instance, clicking on "barrel" would the appropriate coins, gems, luxuries insides (all three of those already being different rollable tables I've made.) I know this is a feat to ask, but whatever kind of videos you make will be quite helpful. Again, you have a great pace and attention to detail that is often missed by the me-me-me-Millenials who post!
Thanks, Brian. This was really useful!
Great series. This guys knows his stuff.
Only Request: Could you please copy/paste your macros in to the description?! ZOMG would save a ton of time..
Thanks!
here's my chopped up twinstrike for my ranger. has enough variables to make it easy to change around to fit any attack. not dynamic (won't change with character sheet) but it should be a good start for anyone trying to get started
&{template:default} {{name=Split the Tree}}{{Attack 1=[[1d20+8]]}} {{Attack 2=[[1d20+8]]}} {{Dmg=[[2d8+5]]}} {{Quarry=[[1d6]]}}
and just for kicks here starter for anyone trying to build a table like he was showing.
swap out my variables/names/macros for yours.
&{template:default} {{name=Lockspur Attacks}} {{Macros=[Twin-strike](!
,#Twin-Strike)
[Tustle-Bop](!
,#Tustle-Bop)}}
the video was very unfocused has to pass the commands there please