Dwellings of Eldervale Tutorial Playthrough - JonGetsGames

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  • Опубликовано: 24 июн 2019
  • Here is my Dwellings of Eldervale tutorial playthrough! Paid sponsorship by Breaking Games.
    Click here to watch the rest of the playthrough - • Dwellings of Eldervale...
    Kickstarter campaign link: www.kickstarter.com/projects/...
    Teaching Timestamps:
    Tutorial start - 1:31
    Turn structure explanation - 3:37
    Explanation of realms and unit placement - 4:23
    Placing into enemy realms - 8:07
    The Portal realm & summoning new units - 8:47
    Differences between each unit type - 9:51
    The Mill realm & dwelling construction - 13:01
    Fortress realm explanation - 14:03
    Mage Tower realm explanation - 14:17
    Dungeon realm explanation - 15:49
    End-game elemental scoring - 18:56
    End-game trigger explanations - 21:14
    Lair realms & monsters - 21:43
    Regroup action explanation - 25:25
    Magic cards explanation - 28:52
    Glory track explanation - 31:54
    Orb resource explanation - 32:26
    Player vs player battle explanation - 36:39
    Battles with monsters explanation - 40:05
    Support me through PayPal: www.paypal.me/jongetsgames
    Follow me on Twitter: / jongetsgames
    Subscribe to my GeekList: bit.ly/JGG-Geeklist
    Like my Facebook page: / jongetsgames
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Комментарии • 68

  • @ameliajock5334
    @ameliajock5334 4 года назад +11

    awesome. i like your calm and peaceful voice.

  • @gorkygorky
    @gorkygorky 5 месяцев назад

    Perfectly explained as always.
    You are a good teacher.
    Thank you sir!

  • @indianajcryptobuff9238
    @indianajcryptobuff9238 3 года назад +5

    Just received my game. The artwork is fantastic and this video is very helpful. Looking forward to trying out the Ghosts of Eldervale solo play today / tomorrow.

  • @ScytheNoire
    @ScytheNoire 3 года назад +2

    Great video. Backed this and look forward to playing it. Been watching the production videos by the publisher and the quality is great, tons of content.

  • @ParlorPunch
    @ParlorPunch Год назад +2

    Wow Jon once again just brilliant! This is really how you teach a game. Often players says when they sit down to a new game "That's enough of the rules, let's play around and see how it goes", and that's kind of what you do. Fun! I've watched a couple of other 'how to play' dwellings of everydale videos but stop midway through, scratching my head because I get confused as the host of the video draws way too much attention to themselves by injecting personality and flavor into the instruction; which can be entertaining but can also be very distracting as I'm trying to tuck all these rules in my head and get a sense of whether or not this is a game for me. Anyway, thank you so much for doing what you do !

    • @JonGetsGames
      @JonGetsGames  Год назад

      Awesome to hear my style worked so well for you, thanks for the kind words!

  • @egyptfreaka
    @egyptfreaka 5 лет назад +1

    Thanks for the gameplay video. The game look really interesting and unique and I think I'll be backing it.

  • @matteberhardt1750
    @matteberhardt1750 3 года назад

    Thanks for the video. My friends and I will be playing it on the next couple days

  • @SBNinjaPirate
    @SBNinjaPirate 4 года назад +1

    Superb video, so good at teaching the game.

  • @kryzak123
    @kryzak123 3 года назад

    Great video to get me started on this game!

  • @toddstandring5241
    @toddstandring5241 2 года назад

    Incredible video. Thank you!

  • @bondaluh
    @bondaluh 3 года назад

    Excellent explanation, thanks a lot!

  • @JonGetsGames
    @JonGetsGames  3 года назад +9

    ATTENTION: There has been a rule change between this prototype and the final version of the game. Each dwelling now lets a player score up to 3 cards of any elemental type once the game is over. This means if you have 1 dwelling and 4 cards then you'll only score 3 of those cards.

    • @Renzuo77
      @Renzuo77 3 года назад

      Thanks for the update Jon, has there been any other rules changes that you noticed since then? Love your tutorial and turn by turn explainations!

    • @JonGetsGames
      @JonGetsGames  3 года назад +1

      @@Renzuo77 No other changes have been pointed out to me.

    • @Renzuo77
      @Renzuo77 3 года назад

      @@JonGetsGames noted with thanks!

  • @ShelfClutter
    @ShelfClutter 3 года назад +1

    Amazing explaination! Helped me out a lot (I still lost 😂)
    Thanks for the quality work! 👌

  • @FeliPeltier
    @FeliPeltier 4 года назад +2

    This game looks fantastic

  • @damienleigh9943
    @damienleigh9943 3 года назад

    I'm so excited to try this. Got the copy today. I'm hoping for a game of it tonight or tomorrow. Or both.

  • @skutsch6
    @skutsch6 3 года назад

    Thank you, very helpful.

  • @loicovis426
    @loicovis426 3 года назад

    Great video thank you!

  • @azariusflashfang5716
    @azariusflashfang5716 4 года назад

    I must say I'm always a sucker for an epic fantasy type of setting in a game. In addition I also enjoy it when worker placement games actually give you different types of workers with unique abilities, makes it feel like you're running an actual faction where different members have different specialties. Speaking of specialties, asymmetry is something I always find a nice touch in games and wish more of them would do. It gives players more to think about in how to maximize their abilities while minimizing their opponent's advantages.

    • @JonGetsGames
      @JonGetsGames  4 года назад

      I agree about being a sucker for this type of game with asymmetries and unique abilities. Honestly I quite enjoyed playing this too, I just generally try to keep my opinion out of the actual video since this was sponsored content :)

  • @johnrochester1419
    @johnrochester1419 5 лет назад

    Doing an excellent job Jon.

  • @skankinupastorm
    @skankinupastorm Год назад

    I love that you can tell how old the video is by how short Jon's hair is 😁

  • @DanClapp
    @DanClapp 8 месяцев назад

    Finally got my game in the mail today! Now if only I had anyone to play with :(

    • @San77720
      @San77720 2 месяца назад

      How donu even play this bro. How can u even understand lol

  • @michaelbrewer2411
    @michaelbrewer2411 4 года назад +2

    Feels like a combo of Lord's of Waterdeep and Heroes of Land, air and sea.

  • @Sem5626
    @Sem5626 Год назад +1

    good video, yeah had my first ghosts run yesterday and i am pretty sure i got the rules right... but the way the game ended was a little weird / unexpected
    like i didn't use any magic cards at all, i think i really only revealed one realm and got an adventure card, just seemed a little weird that you can play it completely through but barely use any of the mechanics in the game
    i did lose though but only by 15 points against the ghost, my run through was just a bit of a sprint between us to smash out the dwellings and the game was over pretty quickly

  • @UncleAntitheist
    @UncleAntitheist 3 года назад

    Good Stuff!

  • @erwinherwindo4492
    @erwinherwindo4492 3 года назад

    Thanks I will come ask for request for video games that I would understand because you give verry clear words.

    • @JonGetsGames
      @JonGetsGames  3 года назад

      I've never actually covered video games on this channel, these days I don't really play them anymore.

  • @collinteal1671
    @collinteal1671 4 года назад

    This looks awesome! Involved and probably more geared towards serious board game enthusiasts, but I'm totally down.
    Also at 12:02 you spittle a little on the bottom of the board when you say "certainly".
    Subscribing to your channel because of this video, you really do get games! Keep it up.

    • @kosterix123
      @kosterix123 4 года назад

      until you roll 1s and fail turn upon turn. Tell me all about it later.

  • @shatnershairpiece
    @shatnershairpiece 10 месяцев назад

    Is this retail edition? I’m trying to find a video of what it looks like but no one has posted a retail unboxing.

    • @JonGetsGames
      @JonGetsGames  10 месяцев назад

      No, I mentioned at the start of the video that this uses a prototype version of the game.

  • @JeremyBerven
    @JeremyBerven 3 года назад

    @33:15 why would the player put the treasure tile on the recall spot instead of just discarding it to get the 2 tools and then activating the recall spot to also get a gem? This only seems useful if the player currently has too many treasure tiles and too many tools and cannot discard it for the resources immediately.

    • @JeremyBerven
      @JeremyBerven 3 года назад

      I think I found it. It looks like when you slot a tile it stays in the slot until you decide to replace it.

  • @vanyaserra1
    @vanyaserra1 3 года назад

    Just a note I swear the rules say the actions on the cards happens first then battles your explanation at 21:00 makes it sound like the battle would happen first. The only reason I remember this is because it is so unusual.

    • @JonGetsGames
      @JonGetsGames  3 года назад +1

      I didn't mean to intone that, you do the action first for sure.

  • @verpaule
    @verpaule Год назад

    seemed nice. But still no games to be sold in my area. Guess gonna wait another years or so !

  • @Vascariz
    @Vascariz 3 года назад

    Will this be updated now the game is released?

    • @JonGetsGames
      @JonGetsGames  3 года назад

      At this point I haven't heard anything from the publisher. Have there been rules changes that you know of?

    • @imchenchenful
      @imchenchenful 3 года назад

      @@JonGetsGames they aren't much rule changes. Just some additional rules due to the additional modules added in.

  • @Josepllop87
    @Josepllop87 2 года назад +1

    i like you! but please can you try to slow down a little bit. For foraigners like myself would be mush apreciated.

    • @JonGetsGames
      @JonGetsGames  2 года назад +1

      I do try, believe it or not this is me talking much slower than I do in real life. Sorry it's been an issue, it's something I'm continuing to work on.

  • @S.Kapriniotis
    @S.Kapriniotis 5 лет назад +3

    Thanks for the great video as usual Jon, it really helped to not back this game. In fact I have no idea where is all the hype coming from, probably the miniatures as is often the case. Cheers!

    • @DragonX5X
      @DragonX5X 5 лет назад

      Sofoklis Kapriniotis what are ur specific reasons not to back If I may ask ?

    • @TylerDeLisle
      @TylerDeLisle 5 лет назад +5

      The game may not be for you, but I'm not sure where your negativity is coming from. The mini's are honestly the least interesting, and least impactful part of the game. Many have played it and loved it, just like the designer's previous game, Energy Empire.
      For me, this game has everything I love in it. An interesting take on Worker Placement where engine building is built into their roles and the tableau you develop. Competition for score tracks, potential to interact on locations. Having to plan ahead to reach locations. Acquiring resources on the map, hand management. To me it feels like this game has it all.

    • @S.Kapriniotis
      @S.Kapriniotis 5 лет назад +6

      Exactly, this game has it all. A little of everything, nothing to actually make me want to play it.
      Imho it tries too much to be everything and fails in almost every aspect. It has generic workers, and asymmetric powers, it has Dragons, because, well, it is Dragons, even for the rat people. It has gimmicky meeples that stay on top of the workers, it has gametrayz for very few items per player, it has a spell board, now where have I seen that before? and the list goes on.
      I am sure it will do great in the campaign, it is beautiful and the designer is obviously well liked from what I understand. And this is probably why my comments seem like an attack to a wonderful game, but honestly it's just me.

    • @TylerDeLisle
      @TylerDeLisle 5 лет назад

      @@S.Kapriniotis Fair enough, I get some of your points. Personally I love and appreciate Game Trayz, even if they're not as necessary. There's a fair amount of setup here, The trays will help with that. The roofs on top of meeples do seem a bit silly looking, but I can see why they chose to do it, it takes up a worker so I'm sure it was a functional choice. Not sure what the issue with the spell board is, moving up tracks is in many games.
      For me, none of those things are what sold the game for me, in some cases they're a bit of icing on a cake. I do admit it seems overproduced. I would have been fine with meeple monsters, and less stuff in a smaller box for less money. To me, the game looks absolutely fun. It's a lot of Euro elements but framed around a more Dudes on a Map style area control mechanic where you're battling to attain locations. I think it's a really clever blend. I like that you can specialize in different strategies for both points and just dominating the board. Didn't see it quite as much in this video series, but in the Man vs Meeple one off, and from what I could watch of the Dice Tower, some people make use of their asymmetric workers, some find fun combos with cards allowing them to manipulate monsters to dominate the board, some use their faction abilities more to find ways to churn points.
      There's lots of point combos to be found, varied board setups, 16 unique races to play as, you really have to consider the other players with every action you take, I dig all of that. I'm pretty sure the game will be a hit for me. It is lighter than I first thought, and there's dice rolling combat, so I can see why it would turn off a lot of people. I'm excited though.

    • @williecallison8706
      @williecallison8706 4 года назад

      Same for me. Not really into dice combat anymore. Will probably look again at retail release, but have other things to spend this year’s money on.

  • @mussoliniheadkick
    @mussoliniheadkick 5 лет назад +5

    Solid video. Game looks well produced, just doesn't look like anything special. I can see why people are excited for it, but it seems a bit light for my tastes.

    • @TylerDeLisle
      @TylerDeLisle 5 лет назад +1

      It does seem lighter than I first thought. More fine for me as I prefer medium weight Euros. The player interaction is what really sells it for me and makes it special. Competition for spaces for abilities, combat to get up the war track, race to get up the magic tracks, even competition in how spell cards are discarded. It seems like fun to me, but yeah, not for everyone.

  • @6543dann
    @6543dann 3 года назад

    Seems like vindicated

  • @mat-ventures
    @mat-ventures 3 года назад

    Although your tutorials are interesting, I always find myself slowing your videos down to 0.75x speed. You really should slow down your speech speed.

    • @JonGetsGames
      @JonGetsGames  3 года назад +1

      You aren't the first to mention this, and I have been actively trying to do this over the years. My natural speech speed is quicker than you see here so it's a constant battle for me, unfortunately. Sorry this has been an issue for you.

    • @mat-ventures
      @mat-ventures 3 года назад

      @@JonGetsGames Don't be sorry, it's my problem if my brain doesn't go as fast as your speech :) Maybe with practice, it will be easier to understand fast speeches

    • @imchenchenful
      @imchenchenful 3 года назад

      one trick is to watch the video at 1.25 or 1.5 speed in the 1 /2 minutes, then slow it down to normal speed, then you can trick your mind and find his speed much slower. XD

    • @justindavis5728
      @justindavis5728 2 года назад

      Actually I watch your videos because of your speech speed! Others are way too slow. I have the same problem so I guess I relate lol

  • @KristoVaher
    @KristoVaher 4 года назад +2

    I feel sorry for you that you had to learn all this mess, it's so incredibly bloated and needs a developer to make this more lean and enable actual strategic depth. Looks beautiful, but ugh :D

    • @davekelly939
      @davekelly939 4 года назад

      My gaming group felt the same way about "Rise of Tribes", one of Breaking Games previous releases. The ideas are solid, but we all wanted it to be more where it wasn't and less where it was (if that makes any sense lol). Developers are crucial now. You need someone who says, "This isn't good enough, try again," over and over.

    • @EclecticCamel
      @EclecticCamel 4 года назад +1

      Yeah, seems like a bloated mess of mechanisms.

    • @mauriceoksman8594
      @mauriceoksman8594 4 года назад

      I think It’s great for me-The only thing that’s a bit unnecessary is the sound effect thingies.
      I dislike games that are too “streamlined”-excessive bloat to me means additional content, often stretch goals, that add lots of miniatures and such that ultimately don’t add much to gameplay. This to me looks like a game that has all the expansions built right in. Instead of starting with a more basic worker placement and coming out with endless expansions to fix the original design.
      I respect your opinion and I’m totally glad their is a diversity of tastes out there, but sometimes “Tighter” games end up having the same openings or, especially in coops, feel more like a puzzle than a game.
      I’m not saying I dislike some streamlined games, I own plenty, but I can totally see how the marketing of this game made it seem more streamlined by saying a player has ‘only 2 choices: put out a worker or pull them all back’. well, there’s a lot more ‘unofficial turn actions’.
      Out of curiosity, if you were in the mood for a worker placement of this nature (not necessarily the same theme), what would you suggest our hypothetical group play instead? There’s no wrong answers, just preferences.
      Also great job explaining the game-I like your cadence and calm delivery as you explain this rather detail game thoroughly. Although I know everyone wants a faster video, I appreciate you didn’t skip much, but instead offered watchers timestamped buttons to skip ahead to the relevant part of the game they may be trying to get more detail on.
      Cheers to all!

  • @EclecticCamel
    @EclecticCamel 4 года назад +3

    Seems way too busy. Cancelled my pledge after watching this.

  • @kosterix123
    @kosterix123 4 года назад +1

    You gotta be shittin me. US$99+snh for this game?? Ridiculous.
    ok. It is just another eurogame, but of course everything depends on the cards and combos therein. And there should be an AI. It will be successful, pretty sure of that.
    Actually I would prefer thse disks of dragons, to the smelly PVC miniatures in the ks.
    Combat on 36:36 is very old fashioned, roll to hit.

  • @Lynaliaplop
    @Lynaliaplop 3 года назад

    Me : Wow pretty nice art, seems really cool, unique >> Oh there is dice ? Again ? omg may be dice has no really impact. >>>> In combat roll dice the highest value wins. Incredible how creative they are to build a so big game, tiles, rules but they always struggle to find anything else than dice to manage combat. EXHAUSTING >>> Another dice combat game i pass sadly