Create a Resident Evil Style Puzzle in Unreal Engine 5 | Rotating Painting Puzzle
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- Опубликовано: 4 окт 2024
- In this Unreal Engine 5 tutorial, learn how to create a Resident Evil-style puzzle where the player rotates a painting to open a door. This type of interactive puzzle adds an engaging gameplay element to your game, blending mechanics with atmosphere.
Get the sounds here: / halbotstudios
Checkout my assets here:
Horror Safe Room - www.unrealengi...
Locks and Keys - www.unrealengi...
What you'll learn:
Setting up a puzzle system in Unreal Engine 5
Creating interactive objects (rotating painting)
Linking a puzzle to trigger events (open a door)
Implementing logic for puzzle completion
By the end of this tutorial, you’ll have a fully functional puzzle system that can be adapted for various puzzle-based interactions in your horror or adventure games.
Topics covered:
Puzzle mechanics in Unreal Engine 5
Resident Evil style puzzles in UE5
Creating interactive puzzles in games
Rotating object puzzles in Unreal Engine
This tutorial is ideal for game developers looking to create engaging puzzle mechanics in their games, inspired by classic survival horror games like Resident Evil.
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Excellent!!! Another idea for tutorials is how to bind events according to time of day..seems simple but i struggle a lot.Anyway nice tut man!!
Make more puzzles ❤❤❤❤❤ i will definitely gonna add this puzzle in my game for sure
Man... please keep that up! This is really good stuff.
THIS IS GOLD ! its so hard to come across good if any puzzle tutorials , I was wondering if you could do more puzzles where player has to collect certain items like a Fuse then arrange them properly in a Fuse box ? or maybe a simple puzzle where you have to type in the correct password please in a console !
Hey, thanks for the comment! I plan on doing more puzzle tutorials. We need to get an inventory system though before we can get to more advanced puzzles, but we'll get there!
felicitaciones te ganaste un suscriptor empezaste con esta serie de videos que son espectaculares saludos desde argentina
It would be really cool if you could show us how most horror games use and implement subtitles, maybe with customizations like changing size, on & off, and different colors depending on which character is talking :D
I'm actually working on that right now!
@@HALbotStudios Wait that's sick man!! :D I have seen 0 videos that do that, they only use the built in UE5 subtitle system where you can't dynamically change font & colors etc. The system is good it's just difficult to build upon it
I love your video man keep up ❤ please can you make part 2 of Interaction Systemhttps
New Subscriber here! Nice Vids!