Fun with the ADAM (and Richard Scarry?)

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  • Опубликовано: 19 окт 2024
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    In this video, we demo a selection of games for the Coleco ADAM, including Richard Scarry's Best Electronic Word Book Ever! Please like, subscribe, and stay tuned for fresh content and all the latest information about the Vintage Geek museum.
    Hosted and produced by Aaron Ishmael.
    Technical work by Joseph William Lewis.

Комментарии • 14

  • @danyoutube7491
    @danyoutube7491 Год назад +4

    I agree with you, Aaron, on the Richard Scarry program; it was of impressively high quality. Even the sound is quite good, "Old Macdonald" is recognisable and fun to listen to even as an adult!

  • @WC0125
    @WC0125 Год назад +2

    Oh Aaron, the Coleco Adam, what a great vintage system. Crazy and nearly lost machine. Another fun system to wake up to on a Saturday morning.

  • @SudzBud
    @SudzBud Год назад +1

    Maybe the colors were a little off on Richard Scarry's, I am pretty sure the worm jumping around at the 'pumpkin mobile' is meant to be an apple.
    Another great video! I never had an opportunity to have hand on an Adam in my days.

  • @Bikeguychicago1
    @Bikeguychicago1 Год назад

    @12:52 Am I the only one singing, "Two more days to Halloween... Silver Shamrock" during the Richard Scary gameplay?

  • @ObiWanBillKenobi
    @ObiWanBillKenobi Год назад +1

    0:59 Some computer programmer--a profession that requires zero misspellings--misspelled the word "its." 😣

  • @brianhintze6440
    @brianhintze6440 Год назад

    The Adam was a real stinker. One computer to follow this would be the Mattel Aquarius.

  • @isbestlizard
    @isbestlizard Год назад

    Is it rust-proofed? :D

  • @robmclaughjr
    @robmclaughjr Год назад

    I wonder why a computer with a Zilog Z80A @ 3.58 MHz, so much faster than my beloved C64, would struggle with simple graphics.

    • @robmclaughjr
      @robmclaughjr Год назад

      OMG, Troll-Toll! That's so funny

    • @rfc-793
      @rfc-793 Год назад

      Likely due to the VIC-II’s hardware sprite support. The C64 could raster sprites without taxing CPU. The ADAM likely required the CPU to set each pixel in Video RAM.

    • @jamesnotini5169
      @jamesnotini5169 Год назад +2

      The SmartBasic program Walloons is a very rudimentary program and uses Shape Tables instead of sprites. For better examples of gameplay and graphics capabilities, there are a lot of RUclips videos of both ColecoVision and ADAM games. The ADAM and C64 were the first 2 computers that I owned, in that order, and existed side by side on my computer desk for years. Loved them both but have only kept the CV and ADAM systems. Fun fact... some ColecoVision (WarGames) and ADAM (Family Feud, Drragon's Lair) games were ported to the C64.

    • @leecremeans5446
      @leecremeans5446 Год назад

      ​@@rfc-793The ADAM used a TMS9918, which had hardware sprite support, but IIRC you couldn't really use it from SmartBASIC.

  • @destination2013
    @destination2013 Год назад

    Adam’s BASIC randomizers were fake. Instead of pseudorandom numbers, there was just a static list