People sleep on Hei’s heat moves. D+3,2 is great after the wall ender. I would also add uf+4,1. Obviously being a homing move it tracks and it’ll also avoid toe kicks. And if they spring kick you’ll get a knockdown where you can hit them with d+3,2 or d/b 1+2 or d+4.
what are your thoughts about uf+4,1? I use it often. When they mash i get a wall splat that usually kills after a big combo, and when they block I'm plus. I'm still mighty ruller though
I didn't consider this button because it doesn't beat as many wake up options as the one I mentioned. I find it really important to go for attacks that cover as many situations as possible. If they tech roll and you know they won't challenge, it can be good, sure. Especially because of the huge chip damage.
As mentioned about, b+3,2 1+2 is good in Warrior Instict. Aside from that, the frame situation is worse and it's hard to apply an okizeme that is stronger than the one in the video.
Very risky. It doesn't track either tech roll either way and puts you right in front of the wall. Unless you are really, really sure they will stay grounded and you don't have heat, I wouldn't recommend it.
@ as one of your oki options you had said to side step if they try to tech roll but you side stepped to the left and it put you both with the wall to your left side I was just curious if there was a reason. I do know b4 can wall splat if the wall is on the left so that would be a cool set up
Great video, showing it in practice at the end really helped cement it in my mind, thanks!
Thanks for the feedback, I was wondering how people felt about the examples
@justApplay definetly helped, espesically you literally explaining it as it happens, shows me what I should be thinking when I'm in the same situation
I was just looking for this info, very much appreciated ! concise, to the point, clearly explained.
Great video, great research, great examples! Subscribed! You earned it!
This is so useful, thank you very much!
People sleep on Hei’s heat moves. D+3,2 is great after the wall ender. I would also add uf+4,1. Obviously being a homing move it tracks and it’ll also avoid toe kicks. And if they spring kick you’ll get a knockdown where you can hit them with d+3,2 or d/b 1+2 or d+4.
You right I never see ppl you heiachis heat moves except that smash that wallsplats
@ right. Even his normal heat smash is good. Great oki and usually leads to qcf+2 on wake up
what are your thoughts about uf+4,1? I use it often. When they mash i get a wall splat that usually kills after a big combo, and when they block I'm plus. I'm still mighty ruller though
It's good as well, it may whiff against toe kick but in general it's a solid option
After a two hit tornado I like to pop heat and use uf 4, 2 to force then to quickstand, I either use d3, 2 or full charged b2 as oki
Heihachi Wall Okizeme Guide thanks
Ih ala sou eu tomando uma surra, joga mt maninho
What about using cd3? Big plus on block, crushes low kicks and wallsplat on hit
I didn't consider this button because it doesn't beat as many wake up options as the one I mentioned. I find it really important to go for attacks that cover as many situations as possible.
If they tech roll and you know they won't challenge, it can be good, sure. Especially because of the huge chip damage.
I think it doesn't track well to the left, and may be beaten by Mid Get-up kick
Very 👍🏻
is this always better or do you still do b32 into1+2 in in oldman install
In warrior instinct old wall combo deals more damage
As mentioned about, b+3,2 1+2 is good in Warrior Instict.
Aside from that, the frame situation is worse and it's hard to apply an okizeme that is stronger than the one in the video.
How about Omen as a steel pedal for oki?
Very risky. It doesn't track either tech roll either way and puts you right in front of the wall. Unless you are really, really sure they will stay grounded and you don't have heat, I wouldn't recommend it.
Why wouldn’t you side step to stay in front of them ? Instead of side stepping and putting yourself next to the wall
You mean instead of dashing? Yeah, sidestep can be a better way to realign, I just find dash easier to time your okizeme afterwards.
@ as one of your oki options you had said to side step if they try to tech roll but you side stepped to the left and it put you both with the wall to your left side I was just curious if there was a reason.
I do know b4 can wall splat if the wall is on the left so that would be a cool set up
Single hell sweep frame traps b4
Single hellsweep into heat smash also seems to catch a lot of people. Really good for pressure on people that tech roll
@ yeah I love single hell sweep. I’ve been trying to get consistent at picking up single hell sweep with electric but the timing is weird
Hello 👋
Hey!
That is not Heihachi
If no one is Heihachi, then everyone is Heihachi
@ hiehatchi is hiehatchi. But this isn’t hiehatchi.
Clown
@@PaperTigerLive this character?? I agree
Why? They made him less braindead. In t7 he was boring