After playing sweaty fighting games for over ten years, I'm finally trying Tekken! Bryan fits my playstyle perfectly, and your guides have been a massive help with expediting my learning process. Thank you!
@@NekMinuteG so we some Bryan players in here huh lol. Any of you know some good execution training. As a pad player I struggle getting Jet upper out when punishing. I get b2. And my QC motions are struggle
Actually a super useful video, I was legitimately thinking about this exact topic yesterday playing some matches against my friends and noticed how much I was struggling with not getting hit during it. I'm pretty new to Tekken, 8 is my first serious attempt at getting into it and I've been playing since launch, but don't really use sidesteps often unless I'm going for Bryan's sidestep heat engager. So thanks for this video, and keep up the great work!
Ive never touched a tekken game before this one but i watched a few evo matches and kinda got hooked bought the game picked bryan because he looked sick and used kickboxing and your channel has been a huge part of helping understand not only bryan but tekken in general with how well you explain also you have your input display!(Idk why more people don’t when making guides it makes following along way easier) one of my main struggles was movement so this was a good timed video thank you 🙏
Your guides have been instrumental for my improvement as someone playing their first tekken game as Bryan. Keep up the good work and good luck in any tournaments!
Great video! I’m getting better with my ss. With Bryan you have to ss with the games offensive system and rush down characters. Right on knowing flow charts and the matchup helps greatly.
I've been been doing a lot of tapping once to side side step and tap again but holding a bit to cancel to side walk. Even at relatively lower ranks, without knowing anything about the match ups I play, its been working great. With the extra distance you gain by side walking a bit you can make things whiff that are harder to side step, like for example electrics and the timing doesn't need to be so precise.
You're good at breaking down broad concepts into something managable even for my experience level as a first time fighting game player in Tekken 8. An advanced sidestepping vid would be very welcome. Hoping to use your tips against Dragunov effectively because, if the drag has more than room temp tekken iq, I feel like a toddler flailing against a gorilla.
As someone abusing both offensive and sidestep sidesteps for years since Tekken 7 (playing Miguel, who had a great sidestep), I was trying to wrap my head around stepping strings and I always seem to get caught in this game on Bryan. it took me a long while to realize that for strings you really need to commit to a side-walk instead of a sidestep block. Sidewalking is also a lot more important when you're incredibly minus, for example after Bryan's df2 on block. This is in general made offence a lot better because I always viewed the options after df2 on block as either just committing to a duck, db3, testing a fast button, or trying to df2, delay 3.
I recently have added that to my gameplay surely I suck and fail many time I pay the price but when it succeeds I activate heat or start a combo it feels great specially for someone new to the fighting genre
I've been playing Bryan for 9 years now and I can only reach Tekken King... Your videos are great, you explain things gery clearly and have unique insights that other Tekken creators don't mention. Any link to support you?
Same here. With Bryan not having any panic moves and he’s a slow start up character makes it hard to high rank with all the other brain dead rush down characters. 😩😩
i prolly built a bad habit but like 7/10 i like to step on block and depending on the move on hit. Also ss charts are useless when fighting someone who can adapt or you’re fighting a character that isn’t too linear or has good options that track both ways, but they’re a good starting off point in the match up.
Imo this is one of the hardest skills to learn, implement and master. Currently I kinda guess. Like round start SS then punish if they whiff something. I start to do it if I see a lot of thrown attacks. Yet I still get clipped by none tracking moves or strings since they kinda auto correct. But when I do it correctly it gives me a huge edge in the match. Nothing like starting a round with an unbreakable throw. It puts fear into the opponent.
Where I'm at on stepping is learning where to step during strings currently. What's still unclear for me sometimes is how big a punish I can do. I try to launch most of the time but somtimes even if I've stuffed, an opponents whiff recovery has them safe before I connect my launch...
I've been finding more success doing side walking more than stepping. The hit boxes in this game are too wonky. Even walking all the way around to their back can get you clipped.
The issue you may be facing is when you hit a button, your hit box will expand, so if you haven’t completely stepped the move and let it pass before you press something, you can still be hit.
A good amount of “linear” moves have to be sidestepped a certain direction, but can be sidewalked both directions. The trade off being that it is harder to take advantage of the whiff. You can try to read a linear move and sidewalk and then punish immediately, but this leaves you even more vulnerable as cancelling a sidestep/walk into an attack expands your hurtbox massively. Implementing sidestep blocking can help alleviate this. you’ll find that it doesn’t take much distance to step jabs, especially if it is stepped in the right direction(rule of thumb: the arm the attack uses is the side it is weakest, i.e. a 1 jab is their left arm and so is stepped left. this is not always the case and it is much better practice to lab the direction but it can be easily trial and error’ed mid match). sidestep blocking can also help crush frame traps. the usual moves that follow plus frames are usually linear. and if the opponent decides to push their advantage with a slower move(they’re reading that you would respect their frames and just hold back to block) they’ll be blocked. unless you play jack or bears then 🤷🏿♂️
I was hoping you can make an updated video on changing your timings for gettting CHs. Its the thing i really struggle with and I see you ripping people with counter hit knees
Hey, gr8 job. But i think there is crucial thing in steping that you have to consider its frames. like you dont usually try to stepsomeone at -9(atleast when i try i get hit). So you have to have enough frames in the first place to even try.
Ty! Thanks for the video. I am struggling hard against Bryan lately. A couple friends all main him. I main Yoshi but for some reason have found Bryan to legit be my worst matchup even though i had thought I had the matchup down pretty well. I know I have a lot to learn but it is like all the moves I use regularly with Yoshi are so linear and Bryan is constantly in that -3 to +3 frame range meaning he has conplete freedom to step almost anything I am doing. Yoshi mains or Bryans that play against a lot of Yoshi, how do i hold them still??? My friends say I play too passive but that is because everytime I press anything it whiffs so damn hard to even microsteps. Bryans, what moves of Yoshi scare you? I know Yoshi is also a super strong character and it has to be user error, maybe there is an element of truth to Bryan being a tough matchup for Yoshi (fits the lore at least haha) but I am sure there is something I can do better other than throwing out -14 d,df2s and high f3s.
I find sidestep blocking difficult, i usually end up just blocking the sidesteppable move. Would it be a good training drill to set a bot to do 2 things after a blocked jab, a sidesteppable move and a tracking move and then try to sidestep block, if i block the sidesteppable move that would mean i blocked too early and if i get hit by the tracking move i blocked too late?
i have come to peace with my raijin mind set is that if i'm not in tekken god rank i can't understand and apply side step because i have seen tekken king that just spam side step and always get hit by my 1+2,1 shitty mighty ruler bryan
Tekken 8 tracking is wacky. I've seen people get hit by Devil Jin's unblockable and Dragunovs heat smash even though they were behind Devil Jin and Dragunov.
Sidestepping is inconsistent. It works sometimes and sometimes it doesn't. So yh Sidestepping is pretty much absolutely useless unless my opponent does it because for them it seems to work all the time. I just plug if someone side step spams.
How are players like Arslan ash able to demand respect from their opponents? Im a TGS, and most of my games are still string spam, and complete and utter garbage. Im not able to ever play small tekken without my opponents being complete nuts, and I never see this junk at the highest level of play.
That's exactly why lol, if high level players did the strings you see in your ranked games against Arslan they'd be getting punished and destroyed for it. The ranked system in this game isn't great, so even at the highest ranks you will find people who just throw out stuff all the time.
Sidestepping is actually worthless if you compare it to backdashing and blocking, you do it too early or late or wrong direction or against homing attacks you get clipped, meanwhile block will always block unless it's a low
After playing sweaty fighting games for over ten years, I'm finally trying Tekken! Bryan fits my playstyle perfectly, and your guides have been a massive help with expediting my learning process. Thank you!
Bryan is my character though, find a new character scrub!
Jokes welcome to Tekken brother, Bryan commands respect but doesn’t get given it freely
@@NekMinuteG so we some Bryan players in here huh lol. Any of you know some good execution training. As a pad player I struggle getting Jet upper out when punishing. I get b2. And my QC motions are struggle
Actually a super useful video, I was legitimately thinking about this exact topic yesterday playing some matches against my friends and noticed how much I was struggling with not getting hit during it. I'm pretty new to Tekken, 8 is my first serious attempt at getting into it and I've been playing since launch, but don't really use sidesteps often unless I'm going for Bryan's sidestep heat engager. So thanks for this video, and keep up the great work!
Ive never touched a tekken game before this one but i watched a few evo matches and kinda got hooked bought the game picked bryan because he looked sick and used kickboxing and your channel has been a huge part of helping understand not only bryan but tekken in general with how well you explain also you have your input display!(Idk why more people don’t when making guides it makes following along way easier) one of my main struggles was movement so this was a good timed video thank you 🙏
2D is all I need!
Your guides have been instrumental for my improvement as someone playing their first tekken game as Bryan. Keep up the good work and good luck in any tournaments!
Your guides are always really good Ty! I still have your timing video saved and often recommend it to people.
When we needed the most, he returned ! Great vid
Great video! I’m getting better with my ss. With Bryan you have to ss with the games offensive system and rush down characters. Right on knowing flow charts and the matchup helps greatly.
yoo ty glad youre back, saw your evo games, sick tju
great guide for beginners man
would love to see your intermediate guide on side stepping as well
Thanks for this type of content man. Hopefully I can finally get out of the red ranks with this one
I've been been doing a lot of tapping once to side side step and tap again but holding a bit to cancel to side walk. Even at relatively lower ranks, without knowing anything about the match ups I play, its been working great. With the extra distance you gain by side walking a bit you can make things whiff that are harder to side step, like for example electrics and the timing doesn't need to be so precise.
You're good at breaking down broad concepts into something managable even for my experience level as a first time fighting game player in Tekken 8. An advanced sidestepping vid would be very welcome.
Hoping to use your tips against Dragunov effectively because, if the drag has more than room temp tekken iq, I feel like a toddler flailing against a gorilla.
crazy I was just watching some older vids because you havent uploaded in a while and lo and behold
Same situation here bro the fundamentals always need polishing
Thanks Ty
Been seeing you in tournaments
First time hearing your voice
Finally my boy uploading some new vids!
Great video. I’ve learned that you can easily sidestep after a move between -4 and +4 frames on hit or on block.
It's -4
@@Jiraiya_D_Sensei you’re right, I’ve changed my comment
I needed this. My sidestep game is trash.
As someone abusing both offensive and sidestep sidesteps for years since Tekken 7 (playing Miguel, who had a great sidestep), I was trying to wrap my head around stepping strings and I always seem to get caught in this game on Bryan. it took me a long while to realize that for strings you really need to commit to a side-walk instead of a sidestep block. Sidewalking is also a lot more important when you're incredibly minus, for example after Bryan's df2 on block. This is in general made offence a lot better because I always viewed the options after df2 on block as either just committing to a duck, db3, testing a fast button, or trying to df2, delay 3.
awesome vid as always
I recently have added that to my gameplay surely I suck and fail many time I pay the price but when it succeeds I activate heat or start a combo it feels great specially for someone new to the fighting genre
big ups maono
This is very helpful. It would be great if you could also do a video on offensive sidestepping. For example like, d2 and ss and qcb3 for bryan.
I've been playing Bryan for 9 years now and I can only reach Tekken King... Your videos are great, you explain things gery clearly and have unique insights that other Tekken creators don't mention.
Any link to support you?
Same here. With Bryan not having any panic moves and he’s a slow start up character makes it hard to high rank with all the other brain dead rush down characters. 😩😩
Almost there with Alisa 💩
TK with Bryan is impressive.
Bless you for this amazing content.
i prolly built a bad habit but like 7/10 i like to step on block and depending on the move on hit. Also ss charts are useless when fighting someone who can adapt or you’re fighting a character that isn’t too linear or has good options that track both ways, but they’re a good starting off point in the match up.
thanks, professor ty
Thank you for this vid.
Thanks for the vid ty!
Would be nice for you to upload some of your online rank matches as well.
Imo this is one of the hardest skills to learn, implement and master.
Currently I kinda guess. Like round start SS then punish if they whiff something. I start to do it if I see a lot of thrown attacks. Yet I still get clipped by none tracking moves or strings since they kinda auto correct. But when I do it correctly it gives me a huge edge in the match. Nothing like starting a round with an unbreakable throw. It puts fear into the opponent.
Where I'm at on stepping is learning where to step during strings currently. What's still unclear for me sometimes is how big a punish I can do. I try to launch most of the time but somtimes even if I've stuffed, an opponents whiff recovery has them safe before I connect my launch...
I've been finding more success doing side walking more than stepping. The hit boxes in this game are too wonky. Even walking all the way around to their back can get you clipped.
The issue you may be facing is when you hit a button, your hit box will expand, so if you haven’t completely stepped the move and let it pass before you press something, you can still be hit.
@@na2cho right but I'm like facing their shoulder and throw out a df22 to launch but instead they hit me. It's just weird.
A good amount of “linear” moves have to be sidestepped a certain direction, but can be sidewalked both directions.
The trade off being that it is harder to take advantage of the whiff.
You can try to read a linear move and sidewalk and then punish immediately, but this leaves you even more vulnerable as cancelling a sidestep/walk into an attack expands your hurtbox massively.
Implementing sidestep blocking can help alleviate this. you’ll find that it doesn’t take much distance to step jabs, especially if it is stepped in the right direction(rule of thumb: the arm the attack uses is the side it is weakest, i.e. a 1 jab is their left arm and so is stepped left. this is not always the case and it is much better practice to lab the direction but it can be easily trial and error’ed mid match).
sidestep blocking can also help crush frame traps. the usual moves that follow plus frames are usually linear. and if the opponent decides to push their advantage with a slower move(they’re reading that you would respect their frames and just hold back to block) they’ll be blocked.
unless you play jack or bears then 🤷🏿♂️
Skill issue.
Moves can autocorrect so you're SWIng with the knowledge that they'll snap back around at some point.
wouldnt mind a higher level sidestep/sidewalk guide. going into blue ranks, I realize a lot of winning is knowing the sidestep/sidewalk matchup
thanks ty good vid
I was hoping you can make an updated video on changing your timings for gettting CHs. Its the thing i really struggle with and I see you ripping people with counter hit knees
Ty Ty!
Hey, gr8 job. But i think there is crucial thing in steping that you have to consider its frames. like you dont usually try to stepsomeone at -9(atleast when i try i get hit). So you have to have enough frames in the first place to even try.
-5 is the magic number for sidestepping. Can still sidestep at -5 without getting hit.
Ty! Thanks for the video.
I am struggling hard against Bryan lately. A couple friends all main him. I main Yoshi but for some reason have found Bryan to legit be my worst matchup even though i had thought I had the matchup down pretty well.
I know I have a lot to learn but it is like all the moves I use regularly with Yoshi are so linear and Bryan is constantly in that -3 to +3 frame range meaning he has conplete freedom to step almost anything I am doing. Yoshi mains or Bryans that play against a lot of Yoshi, how do i hold them still??? My friends say I play too passive but that is because everytime I press anything it whiffs so damn hard to even microsteps.
Bryans, what moves of Yoshi scare you? I know Yoshi is also a super strong character and it has to be user error, maybe there is an element of truth to Bryan being a tough matchup for Yoshi (fits the lore at least haha) but I am sure there is something I can do better other than throwing out -14 d,df2s and high f3s.
I find sidestep blocking difficult, i usually end up just blocking the sidesteppable move. Would it be a good training drill to set a bot to do 2 things after a blocked jab, a sidesteppable move and a tracking move and then try to sidestep block, if i block the sidesteppable move that would mean i blocked too early and if i get hit by the tracking move i blocked too late?
A more in depth sidestep guide would be great
Tips for sidestepping using Jack?
useful
If I want to buy an arcade stick or hitbox for PS5, do I need an additional adapter or connect it directly to the console
Hi one question what is you controller ?
👍
i have come to peace with my raijin mind set is that if i'm not in tekken god rank i can't understand and apply side step because i have seen tekken king that just spam side step and always get hit by my 1+2,1 shitty mighty ruler bryan
how to sidestep? know you're match up. know what move can be sidestep. just because you can sidestep does't mean you need to sidestep.
where the fuck you've been i was worried 😂😂😂😂😂 , really i was searching google for you i thought something happened
😂😂
When I play drag I use ff 3 not 2. Everyone tries to step the ff2 and gets shit oh by the ff3. Yw.
A week ago on the stream I asked you when there will be new videos, you said never, well it was a big joke =)
Since side stepping is specific to the move wouldn’t this really be a how to side step drag video
Tekken 8 tracking is wacky. I've seen people get hit by Devil Jin's unblockable and Dragunovs heat smash even though they were behind Devil Jin and Dragunov.
Did you watch lilypichu vs harada? In one of the matches harada got hit by a cross-up heat smash. I wasnt even playing and I got tilted 😂
didnt tekken 8 buff movement because of how offense oriented the game is? so much so that players like knee were giving up KBD entirely
idk where you heard that but no
@@tytk from the patch notes lmfao
Sidestepping is inconsistent. It works sometimes and sometimes it doesn't. So yh Sidestepping is pretty much absolutely useless unless my opponent does it because for them it seems to work all the time. I just plug if someone side step spams.
Get good lol
have you tried hitting them
might as well quit the game lmao
"sidestep spam" bro you just suck
How are players like Arslan ash able to demand respect from their opponents? Im a TGS, and most of my games are still string spam, and complete and utter garbage. Im not able to ever play small tekken without my opponents being complete nuts, and I never see this junk at the highest level of play.
That's exactly why lol, if high level players did the strings you see in your ranked games against Arslan they'd be getting punished and destroyed for it. The ranked system in this game isn't great, so even at the highest ranks you will find people who just throw out stuff all the time.
Sidestepping is actually worthless if you compare it to backdashing and blocking, you do it too early or late or wrong direction or against homing attacks you get clipped, meanwhile block will always block unless it's a low
Lol get good
nah you just stink fr