Classroom Gamification Tips for Even the Non-Gamer
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- Опубликовано: 3 авг 2024
- Learn how seventh grade English teacher Megan Ellis, a Google Certified Teacher, is using game dynamics in your classroom to increase student engagement, motivation, and achievement--in a talk meant for everyone from gaming pros to those who have never played a video game before in their life.
Recorded Sat. October 25 2014 at American Canyon High during the Fall 2014 CUE conference.
I would love to see the documents and forms that you use for your class! The calculation of XP is the aspect that worries me (time wise). Wish I knew how to use sheets better.
so the idea is you're not necessarily playing games, or being digitised, but basing the daily structure on gaming model.
but isn't it a pain keeping track of it all?
brilliant!
Thanks a bunch! I wish you recited the questions before answering them though.
I love the idea. I like to know are there any paper or case study somewhere to read. Any writen review about subjekt will be foundly welcomed.
so many clips about gamification and studies. just google it
anywhere to get copies of the pages?
the powerpoint/level up page?
What type of student does this not work for? What can I do to help those students?
those that don't like tech
I understand motivating students, but using a scratch off and random rewards model seems a bit manipulative. Its like educational lootboxes. Not sure how I feel about gamification used in this way, though it does push good skills using systems we know work. But there is something about normalizing the "phone game" systems as regular and reasonable that might send more people towards those systems or see them as more agreeable in their own lives.
She is hella cute. Great content too.