How I'd improve Fire Emblem Fates

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  • Опубликовано: 30 сен 2024
  • The software I normally use to record/edit underwent some changes, hence some problems here and there.

Комментарии • 3

  • @ebinku
    @ebinku 6 дней назад

    Funny that most of these are more story and consistency in story related points, for you to see that fates (conquest especifically) gameplay is peak!
    I would axe revelation too, but at first I thought, maybe the last maps should be Valla related? Like fe6 true ending? But then I thought, maybe Valla shouldn't be explorable and keep more as a mystery thing. Having a good foundation for these games and discoverying just some bits of it are more interesting lorewise to me. Also, having both of the games having the same end game section would sound boring to me.

  • @thefinalskarm1754
    @thefinalskarm1754 5 дней назад

    1:50 the problem is with doing so is shigure's chapter and any other chapter with valla stuff and the influence of valla throughout moreso the conquest route which isn't cleared up unless you play rev.
    s rank weapons certainly are mostly crap, definitely need heavy buffs for how hard they're to get to use, how limited they are to get to.
    Regarding the I word (youtube might not like me commenting it) I thought it wasn't any directly brother/sister related ones and it's just 1st cousins for Azura and Corrin.
    13:40 this is just a problem with needing characters as cutscene bots or appearing in later entries (Marcus, FE7)
    14:50 peace optional, death to the enemy.

    • @EnigmaticMrL
      @EnigmaticMrL  5 дней назад

      My revision would remove hints of Valla throughout Conquest in Birthright, taking away the need for a third route.