Insurgency Series | All Reload Animations
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- Опубликовано: 26 ноя 2021
- (Timestamp in the Description)
This video edit is inspired by Hectorlo.
i dont personally like these reload animations but they are really exceptional in an objective view
00:00 Intro
00:05 Makarov
00:19 PPK
00:24 Tariq
00:31 M9
00:44 P-38
00:47 M1911
01:00 MEU SOC 1911 / M45
01:14 Hi-Power / Browning HP
01:24 P-08
01:28 L106A1
01:35 PF940
01:43 Desert Eagle
01:51 Welrod
02:06 C96
02:17 C96 M1932
02:26 Model 10
02:40 Model 1917
02:57 MR 73
03:24 Webley
03:36 Owen Mk.I
03:41 Sten Mk.II
03:46 Sten Mk.V
03:51 Sterling
04:07 MP40
04:16 Thompson M1A1
04:21 Thompson M1928
04:22 M3 Grease Gun
04:49 Uzi
05:03 MP7
05:19 Vector
05:28 P90
05:37 MP5K
05:42 MP5A2
05:52 MP5A5
06:02 UMP-45
06:06 G3A3
06:24 STG 44
06:32 AK-47
06:28 AKM
07:05 RPK-74
07:12 RPK
07:18 AK Alpha
07:28 AK-74
07:42 AKS-74U
08:01 Galil
08:37 Galil SAR
08:51 AS Val
09:01 SKS
09:34 Al-Kadesiah
09:41 SVD
10:01 M1 Carbine
10:11 M1A1 Paratrooper
10:16 AC-556
10:22 M14 DMR
10:26 M14 / Mk 14 EBR
10:42 M16A2
11:32 M16A4
12:01 M4A1
12:27 MK18 / Mk 18 CQBR
12:49 Honey Badger
13:06 M110 SASS
13:21 Mk 17 Mod 0
13:37 QBZ-03
13:58 QTS-11
14:08 G36K
14:18 ACE 52
14:28 L1A1
14:37 FAL
14:51 BAR
14:57 FG42
15:03 L85A2
15:26 QBZ-97
15:48 VHS-2
16:11 FAMAS F1
16:21 AUG A3
16:33 Tavor 7
16:43 Bren Mk.II
16:51 Lewis Gun
16:58 M1 Garand
17:35 L42A1
17:49 Lee-Enfield No.4
18:08 Springfield 1903
18:20 Karabiner 98k
18:33 Mosin Nagant
19:00 M40A1
19:06 M24
19:21 M82A1 CQ
19:38 M99
19:55 Ithaca
20:04 TOZ-194
20:23 M590
20:32 M870
20:43 Masterkey
20:51 TOZ-87
20:58 M1014
21:06 M26 MASS
21:14 MG34
21:25 MG42
21:42 MG3
22:05 PKM
22:28 M249
23:15 M240B
23:38 Browning M1919
23:54 Vickers
24:02 Flare Gun
24:07 M1 Garand + Rifle Grenade
24:54 Springfield 1903 + Rifle Grenade
25:01 Karabiner 98k + Rifle Grenade
25:09 Lee-Enfield No.4 + Rifle Grenade
25:16 QTS-11 + Grenade Launcher
25:20 GP-25
25:27 M203
25:39 Grenade Launcher
25:57 PIAT
26:01 AT4
26:05 RPG-7
26:46 Outro
Inspired by Hectorlo's "All Reload Animations in (n) Minutes" series.
*If my video gets claimed by Hectorlo, I will gladly private it.
*Tactical Reloads are not shown if they are just exact same with empty reload without chambering animation.
*I only count mistakes of the animation for my closed captions in these kind of videos. I dont count the flaws of the models, the date of production, etc. Игры
If you are impatient with these slow reloads, just 1.5x speed the video.
Series included in this video:
Insurgency: Modern Infantry Combat
Insurgency
Day of Infamy
Insurgency: Sandstorm
Other weapons or game mods aren't included, as they are not standalone nor official.
day of defeat lol
@@heberb ww2 game cliche: day of (insert word that is edgy)
@@M4skedBoi Well it was a mod for CS 1.6, got by Valve and got a Source overhaul. Day of Infamy is a spiritual sequel to Day of Defeat.
@@Hopy Day of Defeat 2 was actually in the works at Valve and would be to DoD: Source what CS:GO was to CS: Source, sadly it was cancelled because Valve is Valve.
@@M4skedBoi stfu dod is tradh
i love how we finally have someone to continue frot's legacy after we lost him for so long
I miss him tbh
Who?
@@anrichilingaryan4774 same
@@christianbethel youre mum
@@NanoFromNichijou *Your.
Treyarch: "What is that thing!?"
Insurgency Sandstorm slowly reloading the revolver manually, showing others what Treyarch can't do.
"A giant fuck you to treyarch" 😂😂
Fun fact: M26 MASS (21:07) has an unused, standalone variant, which can be found in game files and accessible via admin menu. It's pretty much complete with animations and sounds. What's even more crazy is that this standalone version of the M26 MASS exists even before underbarrel shotguns were added to the game, with older animations, which is more cursed than the ones from after the underbarrel shotguns update. I don't why it is still an unused weapon considering the fact it's basically ready to be used in the game. Maybe NWI didn't find any suitable Insurgents counterpart for the sake of gameplay balance, I guess.
Also the L1A1, RPK and MP5K still remain unused, despite having complete animation sets and no sounds (except the L1A1 having a firing sound).
For the insurgent counterpart, they could add any pump action mag fed shotgun and cut the barrel a bit
@@freePeca Yeah, I think that even sawed off double barreled shotgun would do the job. Don't know how to balance that though
@@Hopy These three weapon were deleted a few updates ago, not sure which one exactly.
@@Kazz7420 Well they are still in the debug menu, I have even showcased them.
This was a very good compilation of Insuegency’s animation. Props for including the OG Insurgency. I think people tend to forget about that game. A minor thing to note, I think you forgot the M240, MG3, and Galil ACE extended mag animations. Also, not sure on this one, but I think the SCAR-H has a different reload if a foregrip is equipped.
Ya he just smacks the mag release
OG insurgency was my game for so many years, loved it
i appreciate how much patience and editing this probably took, well done
I agree! Very well done. We often forget just how much time and effort goes into these videos and for that I commend him, his videos are top notch
Man the attention to detail of some weapons is so good in sandstorm you can actually see the belt being feed up when the character pull the charging handle in the machine guns
And for our Korean friend.... keep doing a good job mate... we all love ya lad....
I tried insurgency 3 days ago ( the one released in 2014). It's just bloody awesome!
@Adrian Maulana damn, it happened again.
Amen to that, I just like the maps better in that game because they're more tight/smaller and it just feels like there's less spots you can get shot from compared to Sandstorm.
@@acoolrocket exactly! The fast reloads had little use in Sandstorm on the larger maps... and the quick, reaction shooting was the most fun! Imo the best maps in Sandstorm are the ones taken from Insurgency 2014.
It really is, a shame no one plays it anymore
@@Beanibirb I still play it
2:30 i luv that he actually tried to insert another one since the revolver reloaded already
Hey I don't say this much, but you're one of my favourite YT channels, i seriously learned a lot watching your videos and i appreciate the amount of time you put into them. Keep it up King 👑
whenever m4sked uploads always makes my days or nights better knowing hes ok :3 luv ya bud
cant say much
just...Thank you for the time you've put to make this video🙏❤️
I used to be a British cadet and we used an L98A2 which is a converted L85 for cadet use. I can tell you right now you can’t slap the bolt release because it’s shape, you had to push it down with your thumb to release the bolt, slapping it would do nothing and just give you a sore hand, believe me I tried it on a field exercise and my sergeant nearly bolt slapped me 😅
Edit: I wanted to add that the karate chop method of forward assist for the L85 is accurate, not many games feature this tiny detail. We were trained to reload the L85 and give it a little chop as I can tell you from experience, the little bastards were prone to jamming, now I see why Americans laughed at us Brits for adopting a bull pup 😂
Well the new variant seems decent
after playing sandstorm for so long, the slow pace reloads has a sort of charm... which seems a little lost now that Brightside has departed, for better or for worse
He’s no longer working with them? Oh man. Nevertheless, I’m very excited to see his future work. Dude is amazing at his craft.
@@joec5680 "Sep 14
This month is the last month I spend at NWI. The journey with them has been incredible, I was able to work with so many talented and passionate people over the years.
Starting on the 30th, I will be joining the monster animation team at Infinity Ward as an Expert Animator!"
Guy's going places!
@@Gamebit257 awww that sucks
@@Gamebit257 At this point IW is just assembling the best viewmodel animation team
@@joec5680 yup
God I love these animations, yeah they're slow and the fast reloads are a bit too calm but they really feel like they're going through a mental checklist of stuff to do!
Plus the noises!
I prefer these over the MW ones, those feel exaggerated to death.
@@Krejii05 mw is fast paced so ofc the reloads are gonna be like that and insurgency is suposed to be realistic and slow paced so the reloads are gonna be slower
With the "fast reload" foregrip, which just speeds up animations a bit, these reloads look *a lot* more natural
Yeah I prefer the more realistic reloads
Always hated how calm and slow the animation is. It's like "Oh, one moment please kind sir. My bullets seem to have run out". It would be realistic and still have the same reload time is the animations were clumsy and chaotic. Things like missing the mag well or struggling to operate the controls.
Awesome video, awesome reloads, all is awesome here. Like.
thank you, this really helped me 😁👍
very nice subbed and enjoyed 🔥
Nice
nice
nice
Nice
nice
nice
Speeding up the video makes it look like it's a slightly slower version of Ready Or Not's reload animations. And personally, I like it.
Fun fact: the Galil's handguard has a bottle opener built-in. It's the pincer looking cut out on the back of it.
Honestly love when guns have quirks like that, helpful ones too
And even Makarovs too
The 1911 is a bottle opener
see the thing with loading garands at 17:08 is that some people use the edge of their palm behind the pinky finger to keep the bolt back, having it stay in a pseudo-locked position, normally used to prevent garand thumb
Which isnt happening in the animation
Loved this game when it was a mod for HL2. Played the hell out of it.
I like how they've made transparent magazines for P90
Looks nice
11:12 I think I once read (maybe even in one of your videos) that the feeding of the first round from a drum magazine in AR-15 rifles is really unreliable, so it's better to use the charging handle than the bolt release in order to give the round a better chance of actually being fed
Also I think the Garand bolt not automatically closing kind of gets a pass due to the age of the gun and the fact that it was probably pretty poorly maintained
Then they could have added the normal Garand reload just like how BFV did
Tbh i probably wouldn’t maintain my M1, im not a huge WW2 American gun guy.
My M1 is from December 1940 and that thing has never automatically closed on a clip insert. It happens!
Excellent video, as always
The animations are smooth as butter. I'll fight people (with words) who say they're too slow. The game is trying to have a specific feel, not be a realistic simulation. The reloads are in service to that idea.
22:36
"Yknow what? Ill just keep that box in there instead."
Cod: 1 second "realistic" reload
Insurgency: Actual reload speed
Cod : a bunch of trained soldiers with adrenaline
Insurgency - a bunch of guys at firing range
@@CoolyCools superhuman soldiers*
cod is classified as a archade shooter not realistic
Sandstorm is smooth
*Much is said how realistic these are considering these are most likely militia fighters and not trained soilders. However, there is a distinct lack of urgency in these animations. In the middle of combat, adrenaline rushing and the guy sure takes his time to reload.*
I really like that in the garand thumb animation the player obviously seems like he hurt his finger
Awesome.
@24:40 From my understanding, gas plug is automatically pushed to vent out gas when the M7 rifle grenade launcher is put on which turn M1 Garand into single shot rifle. The incorrectness I see is that you cannot shoot semi-auto with the M7 launcher on. I would change the equip/unequip animation to put on/off both launcher and grenade at the same time but I think it would take to much time since the original animation is already painfully slow.
PS: Sad to hear MrBrightside had left NWI.
I thought you were gonna quit hmm, good to know you're staying around
M4sked when he sees someone flicking the revolver cylinder: STOP DOING THAT YOUR HURTING THE THING
I've said it before, I'll say it again.
There is zero urgency to these reloads, which makes no sense because they even added panicked reload callouts to sandstorm, which are a nice touch. Hearing those panicked call outs while my player is reloading at such a slow pace with full motor control, the illusion of the game is shattered.
They're very nice, but they'd fit more in a shooting range simulator than a tactical fps.
It feels like everyone who comments something like this ignores Sandstorm's speed reloads.
My counter argument: An operator shouldn't necessarily reload in the middle of a battle nor close to enemy contact, even if they are confronted they still aren't completely defenseless. You still have a weapon stock to use, a secondary pistol and/or a knife. Also you should take good care to your firearms, as treating it very harsh may cause damage to your firearms and/or cause accidents such as sticking your thumb on an M1 Garand. When you are trying to be speedy with your reloads, you mostly think of trying to get the firearm loaded up as soon as you can rather than correctly inserting the magazine/clip without damaging the firearm or causing accidents.
Conclusion: Don't reload in the middle of a battle, may be said over a hundred of times but it's not without a reason.
@@ListenToTheSergeant but see its the Internet and we want muh fast reloads
Insurgency sandstorm has some of the best reloads in any video game ever.
인사잔시는 꼴깝떨지 않는 이 묵직한 장전이 참 맘에 들어..
bruh, imagine you in multiplayer and your hp is one but he still can reload like nothing happened like this
Finally updated to the recent update
I rather enjoyed watching this video beacuse it's pleasant to both my eyes and my ears.
"a giant fuck you to treyarch"
Also, at 17:21 gives me pain
23:49
You sure about that? The .30-06 M1919 used the disintegrating M1 link. With the adoption of the 7.62 NATO round for the M60, the US Army also adopted the M13 disintegrating belt link.
You are right. Fixed it
16:11
Funny thing is they got the reload wrong for this gun, since it reloads like a reverse AK, where you rock and lock, except you tilt the front of the mag upwards.
Also they're meant to take steel-cased ammo not brass.
Imagine being in a difficult situation in battle an seeing a mate that looks at the sky and reloads a WWI pistol carbine and then he swithes to the Galil with drum mag
My fav game
One thing that im a bit confused is there a bolt release on the left side of the L85A2? Because i never see it.
Insurgency 2014 and Insurgency Sandstorm weapon reload sounds will satisfy my life
The reloads in the insurgency series are SLOOOOOW. Except for the fast reloads.
Because tactical Milsim logic. Nobody wants 1 second reloads in games like these.
@@orangejews150 yeah right, the animations need to be a bit faster, this is a battlefield, doubt anyone would reload so casually and slow as if they are in a firing range.
@@hhyperxuserxd2680 I perform just fine with them, so
@@hhyperxuserxd2680 I get that but the reloads are slow for a reason
3:00 got me real bad
4:27 You should say "Fuck you Vanguard"
Thanks for the 1.5x speed recommendation, M4sked. Honestly, the games look more fluid this way, so I'm surprised they keep it that slow.
Will you do the reload animations for weapons from the ISMC mod for Insurgency Sandstorm?
no
Say the line, Bart!
M4sked: 3:06
Now That’s More Like It.
At 1:53 he did press the mag release he pushed his thumb agiasnt it which is underneath his dominant handspalm
Not all of those are made by Mr.Brightside though (for example, all MIC weapons)
3:03 'a giant fuck you to Treyarch'
Bruh I thought the same, holy shit. This game looks good too.
Though have some little error on characters weapon handling at the latest one, they're still nice...
Recommended buy at discount price at Steam
Though some China weapons shown on Insurgency: Sandstorms are wierd though (Execpt export weapon, and also QBZ-03 export version is T03 as it use 5.56 NATO and NATO STANAG), especially QTS-11 (Normally it rarely or Never saw on such Insurgent Country, unless it was limited equipped from PRC Ambassador Security Forces)
One year later and i have photos of IS insurgents having foreign weapons , from M762 to VH2 heck they have almost almost all the stuff a western army uses , one even have SIG . So the QBZ here isn't quite a exception
*insert critique of animations here because animation showcase video
Nice. 27 minutes of pressing R on the keyboard and you got the OG insurgency in there too.
Oh new music
Watching the player just dispose of empty Dragunov Magazines hurts a lot more than normal mags because of how rare and expensive they are...
I mean they are in a war, and the military has money to manufacture and buy those for the soldiers
I have never heard of insurgency modern infantry combat
The shooter doesn't like he's under fire, in desperate need of more lead to throw. There is no urgency.
The garland CAN ping with rounds in it, just 3 or less.
I was hoping some of the AK fast reload animations featured the iraqi reload.
14:17 Still the same mistake, the G36K in this version does not have a bolt release, only a bolt catch in the trigger guard.
bolt catches and releases are the same thing
@@cay7809 Not on this G36, no.
@@archerbascha8757 k
Griping the magazines on the ww2 guns was normal back then as guns would jam often so they would force the mag into the gun to feed it properly
It seems like Day of Infamy is more focused on WW2 than the other games
NO SH*T
@@M4skedBoi I havent played any of this, and have no intention to
One question before I buy insurgency console ver...is it worth it?
so thats where all the stalker weapons mods were from
is there actually a bolt release inside the l85, or can you just smack it hard enough that it unlocks the bolt
L85 has bolt release
@@M4skedBoi never knew, thanks mate, love your stuff
I actually planned on doing this myself (without Day of Infamy). Still probably going to do it, I don't know.
@UCmdyx-GHdKkE7ScEZqB2fPQ Well it isn't hard to do.
6:38 Mate,you put the same magazine ,that shit has no bull- oh,it has
17:09 Two words: Holbrook device.
11:13 the bolt catch doesn't work with most drums on M16/M4/AR platform rifles
you can literally see the bolt release button engaged
@@M4skedBoi fairly sure that's an error on the animator's part, if it's one of the drums that do work with the bolt catch then i guess it is just a stylistic choice or smthn
@@quinnrondeau you are wrong. the in-game drum magazine is based off the real 50 round drum. Which has a bolt catch mechanism.
@@M4skedBoi i see now, yeah. probably was a stylistic choice by the animator then
Most of insurgency sandstorms reloads are quite similar
What are your thoughts on Escape from Tarkov?
do all the mag flicks
The animation quality is excellent, but these all come off as tech demos rather than contextual animations.
7:05 “Just checking if there is ammo”
Anyone know how to get the Insurgency:Modern infantry combat?
4:25 what what does the bolt lock do
If you would have included screaming steel it would’ve been the best.
not an official standalone game
TIL: insurgency sandstorm has fucking Garand rifle grenades????
Hell yeah.
Also, I straight up do not remember there being a Sterling or mp40 in Insurgency, I gotta go back to that game one of these days.
there is but its not that good, cant blow up caches with 2 hits
did you realise that the fast reloading pistol is still slower than a normal reloading pistol in Cod mw2 ??
what font are you using in your video?
Bauhaus
Is squad part of the insurgency series?
Nope
Insurgency 2014 had some bad reload animations, actually a lot of the guns had hella floaty animations. Then Day of Infamy came along and fixed all of those problems. The animations were sexy, and had weight to them. Then Sandstorm came a long and fixed ALL of the problems with 2014's animations. Only the p90 and Vector have stiff and unsatisfying animations.
7:05 this was clearly half-assed
Counter Strike in a nutshell
Day of infamy is game ww2
was a mode of Insurgency
Never knew.
6:39 That's not the AKM, it's the AKMS
i know that. it's the in-game designation
Omg did I actually just see a game showing the fuse on an RPG? That's a rare thing
Yuy more ASMR.
인서전시 다 좋은데 플레이트 캐리어?에서 꺼내는 소리하고 속도가 느린게 조금 맘에 안듬
My Favorite game it Uses Weapon mods But it Makes Little Good (Animation Rating from Me 6/10) You know That Uses Weapon Mods
I think the reason the player uses the charging handle instead of the bolt catch on the M16 Drums is because it's hard to slap without smacking your wrist and poking it with your index finger looks stupid
i mean you can just press it tho
drum would get in the way of the arm if you held it by the magwell
@@incompetencelogistics8924 yes but
you can press it it's not like a beta c mag or sth it's not that much of a deal
I prefer charging handles over bolt releases, it feels more guaranteed
Wtf why are half of these guns not in the game is it pc only or soemthing?