The Perfect Mario Kart Speedrun Explained

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  • Опубликовано: 7 июл 2023
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Комментарии • 251

  • @Abyssoft
    @Abyssoft  Год назад +57

    The best way to support the channel is by becoming a Patron!
    www.patreon.com/abyssoft

  • @DavidWonn
    @DavidWonn Год назад +422

    My original intention was to reach the remote section of the track when finding the 9.3 second (and eventually 9.2x") lap version. Skipping a lap was a pleasant surprise, though not entirely unexpected, as the original Super Mario Kart already had known skips of a similar nature.
    There are indeed multiple other spots in the track which advance you forward in seemingly unexpected ways, even when you intend to play it non-shortcut on rather "standard" paths often played in Vs. / GP mode. Be on the lookout when you are shelled off the track or accidentally fall off while playing against others. The track is quite broken...

  • @SonicisBlueberry
    @SonicisBlueberry Год назад +151

    I appreciate you lining up 9:08 in game with 9:08 on the video.

  • @VinsCool
    @VinsCool Год назад +100

    To think this whole thing could have been avoided from using double floats for all things related to time calculations, lol
    Simply amazing.
    Reminds me of Super Mario 64 converting floats to integers and vice versa for calculating Mario's coordinates on the map, the same sort of weird behaviour occurs over long distances and/or very small numbers rounded up or down.

    • @alecrutz6979
      @alecrutz6979 3 месяца назад

      to be fair, under normal circumstances you wouldn't run across the wacky long distance bugs in SM64

    • @VinsCool
      @VinsCool 3 месяца назад +1

      @@alecrutz6979 true to that, it takes a lot of work just to break Mario to this level of insanity haha!

    • @psymar
      @psymar 15 дней назад +2

      I suspect it also could have been avoided somewhat if the constant added each frame were single-precision, and I'm guessing it was *meant* to be. It was probably stored only in a #define macro in the original C, where the difference is simply that e.g
      3.14 is by default double precision and to get single precision you need to put 3.14f -- and when adding two variables of mismatched types it automatically converts the smaller typed variable to the larger type.
      Of course, this will still generate a warning or even error on any decent compiler when this new double precision value is assigned to a single-precision variable, unless you explicitly convert it back to single precision first. Which someone probably did to shut the compiler up without thinking for one second about the fact that it shouldn't be necessary and this meant something was wrong.

  • @fayescarlet
    @fayescarlet 3 месяца назад +3

    The world of Speedrunning is as fascinating as ever. I don't understand a single word of the technical explanations behind it all, but I still have mad respect for all the work and devotion that goes into all this. Thanks for the amazing video!

  • @alexbandli
    @alexbandli Год назад +173

    Just want to say I love your videos. Been a fan for a while now. The even BIGGER thing I want to say is how satisfied I am that this video is exactly 30 minutes long. The OCD itch is satiated.

    • @becausesakamoto5938
      @becausesakamoto5938 Год назад +5

      It took me 3.71 seconds to read this comment

    • @iilwy
      @iilwy 11 месяцев назад

      The transition at 10:59 was a little jarring but it wasn't too bad

    • @turbo8628
      @turbo8628 11 месяцев назад

      Is this NTSC or PAL though?

    • @AUTOCARR0T
      @AUTOCARR0T 3 месяца назад

      ​@@becausesakamoto5938 How do you know? HUH? WANNA FIGHT OR SOMETHING?💔⛓️😞😭

  • @danieljimenez1989
    @danieljimenez1989 Год назад +118

    A correction regarding the versions. There were three regional versions, Japan, USA and Europe. NTSC was for both NA and Japan (also for most of south America), PAL was for Europe and Australia.

    • @VinsCool
      @VinsCool Год назад +11

      I am pretty sure the version referred to in this case was specifically which ones were running at 60hz and 50hz, so in this case it is indeed technically 2 different timing to accommodate between regions, since both Japan and North American run on NTSC standard anyway.

    • @noodlelynoodle.
      @noodlelynoodle. Год назад +11

      @@VinsCool it's still funny to me that half of Japan is 50 hz and half is 60 hz

    • @BASEDSAKRI
      @BASEDSAKRI Год назад +5

      there's also a chinese version for the ique player.

    • @cmyk8964
      @cmyk8964 11 месяцев назад +2

      @@BASEDSAKRI Yep, the footage shown on 0:16 is in Chinese

  • @thebeber2546
    @thebeber2546 Год назад +24

    I really liked the technical explanations, with the deeper dive the code and how it gets executed.
    Also it‘s insane, that a perfect lap is possible. If I were the kid described in the intro, I‘d assume literal wizardry.

  • @KM____________
    @KM____________ Год назад +20

    you actually explained the spheres moving resulting in a .01 time very very well. so well done there and cool vid

  • @bob171
    @bob171 Год назад +14

    I thought the joke was gonna be you beat the game as soon as you start it up, since pretty much everything is unlocked at the start

  • @Robeebert
    @Robeebert Год назад +53

    New ChallengE:
    You make a video about the #1 speedrun slot of any given game, but your video has to be as long as the speedrun or faster.

    • @Robeebert
      @Robeebert Год назад +14

      @@Mathster321 New impossible challenge for you: don't be annoying

    • @jkid1134
      @jkid1134 Год назад +3

      Yeah you just pick a game that isn't shattered to the point of minutes and then make a normal video, or like worst case scenario you do a commentary over the footage

    • @TornaitSuperBird
      @TornaitSuperBird Год назад +4

      This challenge, but make the video shorter than the speedrun.
      Now that's a true challenge.

    • @deanchur
      @deanchur Год назад +2

      @@TornaitSuperBird Well Clue's record is around half a second so if Abyssoft can get a whole video in 11 frames then he's either crazy or a genius

    • @HcKingPin
      @HcKingPin 11 месяцев назад +3

      ​@@Robeebertsomething achievable please

  • @spencerruston406
    @spencerruston406 Год назад +13

    Its interesting how the goal is a perfect run, though we've almost never seen it for real with how far off it seems for 99% of games. Something we kind of put off as what happens when we get the perfect run? What happens when you finished a meal to the point the plate has not a crumb left? Both so utterly destroyed theres nothing left to do.

    • @psymar
      @psymar 15 дней назад

      Usually what happens I suspect is the runner who got it moves on to other categories and other people attempt to tie it.
      Of course sometimes you also have to do some detailed analysis to prove that it's perfect to disprove multiple claims of better times, as happened with Atari 2600 Drag Race.
      But yeah I expect if Niftske perfects Super Mario Bros 1, he'll either focus on warpless or try to optimize the PAL version which can theoretically be faster than a perfect NTSC run but is quite difficult to get even close (the current PAL WR is 5:05 though Niftske could probably break 5:00 pretty quick)

  • @SuspiciousLiquid
    @SuspiciousLiquid Год назад +13

    Man I’m not a speed runner but you make it so interesting.
    I can’t stop watching

  • @J3tAlone
    @J3tAlone Год назад +10

    Wow man, been watching for a while and it's incredible how your content has evolved. Your MK stuff is great and this vid in particular is one of the most detailed yet well explained "old game buggy lmao" vids I've ever seen. Looking forward to the next one!

  • @conween
    @conween Год назад +7

    Their insane attention to detail of the game, how it works, and the application to cause glitches which slowly improves the overall comprehension of each map is amazing. Let alone your ability to understand, interpret, and to then explain the information with comprehensive visual animations and data is a great skill man, keep it up!

  • @dey2x313
    @dey2x313 Год назад +5

    Crazy how this originated from a guy who thought he could make a gap jump

  • @logannorman7665
    @logannorman7665 11 месяцев назад +3

    Awesome video! I love learning about speedrun strats and you put it in a really clear way. First video of yours that ive seen and youve definently got my sub

  • @justlookaroundpeople
    @justlookaroundpeople Год назад +13

    Exceptional video! Very detailed I really enjoyed it :)

  • @joebeezy9471
    @joebeezy9471 Год назад +5

    Best explanation I’ve seen so far!

  • @marcusmustard8285
    @marcusmustard8285 Год назад +13

    Great job with your content. Im glad im subscribed. Its fun to see some of the videos. Shout out to Brody and twitch for helping me find it.

    • @Abyssoft
      @Abyssoft  Год назад +3

      Thanks, Brodys been a fan since day one pretty much, he's even helped with a couple videos

  • @EverythingElseWasTakenAlready
    @EverythingElseWasTakenAlready Год назад +6

    What an awesome ride though speed run history.

  • @SaltpeterTaffy
    @SaltpeterTaffy Год назад +35

    This is Bismuth-grade content right here. All it's missing is Mario Kart 64 piano covers performed personally by you.

    • @frosticle6409
      @frosticle6409 Год назад

      Summoning salt just made a video on this lol. The quest to beat Abney317

    • @SaltpeterTaffy
      @SaltpeterTaffy Год назад +9

      @@frosticle6409 That was about 100% skips. This is about Yoshi's Valley flap.

    • @frosticle6409
      @frosticle6409 Год назад +1

      @@SaltpeterTaffy I admit, I commented a bit early on this video. I'm also casual when it comes to speedrunning. I apologize for my mistakes on the subject.

    • @SaltpeterTaffy
      @SaltpeterTaffy Год назад +3

      @@frosticle6409 Well, you watch at least two fine speedrun documentary channels, so you're less casual than most already. :D

    • @frosticle6409
      @frosticle6409 Год назад +7

      @@SaltpeterTaffy lol. Bismuth, Abyssoft, Summoning Salt, Karl Jobst. They explain it in a way I understand. And they can just hook me in somehow with speedrunning. Going fast just awakens something in the old brain I guess lol.

  • @JaretGrinds
    @JaretGrinds Год назад +3

    Love seeing an Abyssoft video in my feed

  • @jewels3846
    @jewels3846 11 месяцев назад

    Now i just have "Be kind, Rewind" stuck in my head 🤦‍♀️
    Amazing video and great breakdown of how it all works! Im excited to see what comes next

  • @omegahaxors3306
    @omegahaxors3306 Год назад +4

    Fun 'fact' PAL stands for Programable Analog Logic; a chip which is common in Europe and rare in America.
    NTFC stands for NoT Findable Chip and likewise is common in America and rare in Europe.

    • @veechimo
      @veechimo Год назад +2

      why is it called Not Findable Chip? i tried looking it up on google, and its not findable

  • @deleted-something
    @deleted-something Год назад +9

    I wonder if as humans we would become so consistent that only luck would stop us to reach anything

    • @pierrotA
      @pierrotA Год назад

      Well... If you are only speaking about records in video-games, maybe.
      But our world is unfortunaly very screwed up.
      It's not our bad luck that destroy the climat, for exemple 😁

  • @TetraGalaxyTelecast
    @TetraGalaxyTelecast Год назад +1

    I always wondered about this scenario, and actually seeing it is really bittersweet. On the one hand, the record can never be improved again, the course in terms of speedrunning has nothing left to offer us, but on the other hand, it means we got to witness the entire history of the course before our very eyes (at least in this category) and we got to witness the perfect run.

  • @LavaCreeperPeople
    @LavaCreeperPeople Год назад +162

    The Perfect Mario Kart Lap Explained

  • @Aeverey
    @Aeverey Год назад +3

    Dropping a comment to help the video. Great explanation as always!

  • @ManillaHeep
    @ManillaHeep Год назад +1

    Forest is the hero of this story. I'm really hoping for more of these perfect lap content videos in the future!

  • @benkrenek
    @benkrenek Год назад

    This was such a well made video. The graphics really made it easy to understand the crazier shit

  • @ThunderKak
    @ThunderKak 11 месяцев назад +4

    You do a really good fucking job my friend. You've definitely done your research. I appreciate your content so very much.

  • @spoobini
    @spoobini 2 месяца назад +1

    Bro holy crap. I never even realized its probably been at least 10+ years since anyone has acquired a game with save data. That used to be a staple for me, I always made my account on Save file 2 because I always bought off the return shelf at gamestop

  • @mountainhorse9419
    @mountainhorse9419 3 месяца назад

    Abyssoft does such a good job of making speed run milestones so inspiring.

  • @jolly1559
    @jolly1559 Год назад +4

    i believe that this channel will one day be on par with karljobst

  • @sparky1570784
    @sparky1570784 Год назад

    Perfect dark had some good speed running stories. Would love to see a video on it

  • @QenaitheCustodianGuard
    @QenaitheCustodianGuard 5 месяцев назад

    This is the most ridiculous but cool thing every, speedrunning is so deep it's unreal.

  • @WahRizz
    @WahRizz Год назад +1

    Great explaining! I love mario kart

  • @DarkFrozenDepths
    @DarkFrozenDepths 4 месяца назад

    All the more reason I love looking at speedrun stuff.
    The extent at which games are broken is absurd

  • @party4lifedude
    @party4lifedude 2 месяца назад

    The amount of practice and fine tuning and work that people put into just to shave a few seconds off of their best time, it's a lot like actual racing.

  • @nngnnadas
    @nngnnadas 11 месяцев назад +5

    "And when Alexander saw the breath of his domain, he wept, for there were no more worlds to conquer." Hans Gruber, 1988

  • @nz7166
    @nz7166 11 месяцев назад +1

    such a great video!

  • @christobin7295
    @christobin7295 Год назад +3

    Great video 🔥

  • @4nevar
    @4nevar 11 месяцев назад +2

    You're like the second summoning salt, same style of editing, same calming voice, same amazing stories.

  • @tarantinoish
    @tarantinoish Год назад +2

    Yeah, I always thought it was funny N64 carts would have “Be Kind, Rewind” stickers on them. How am I supposed to rewind an N64 cart? Dang it, I’m gonna get fined.

  • @On_Beat
    @On_Beat 7 месяцев назад

    Probably the best thumbnail I've ever seen on a youtube video.

  • @chadwolf3840
    @chadwolf3840 Год назад

    Great stuff!

  • @drakelardoh
    @drakelardoh Год назад

    Awesome seeing this premiere , amazing work as always

  • @xandeath75
    @xandeath75 11 месяцев назад

    I got the funniest ad timing
    7:05 "Penev revealed a strat that saved a second and a half"
    **ad**
    "Type one diabetes is a condition in which"

  • @jonbartosch1903
    @jonbartosch1903 11 месяцев назад +1

    The "Deep dive" joke on a channel with Abyss in the title wasn't lost on me. Nice one.

  • @purekaidell
    @purekaidell Год назад +2

    VHS tape rewound and video liked

  • @Vaiave
    @Vaiave 11 месяцев назад +1

    I don't think I've ever seen an unintended shortcut be improved on in the 1990's!

  • @ferociousfeind8538
    @ferociousfeind8538 4 месяца назад

    11:30 wtf, just store it as an int, of frames since start! then for display, convert to a double-precision float, multiply by the conversion factor (rather than adding the conversion factor every frame, we add 1), do the transformations to get it in minutes:seconds format, and put it on the screen! The converted number undoubtedly has some small amount of possible rounding error, which is why we discard it at the end of the frame, and why we hold onto the int instead since it has no imprecision

  • @2000blackstang
    @2000blackstang 3 месяца назад

    Oh man my cousins lived behind the rental place and every weekend we would ride our bikes up there and rent this! If it was there. And we rented all the Bevis and butthead episodes lol

  • @sethlast9024
    @sethlast9024 Год назад +1

    The first youtube video to have the same progress bar time as the thumbnail time

  • @aitortorralba2160
    @aitortorralba2160 11 месяцев назад

    They allow picture proof on ciberscore and videogamesrecords, so you don't need a video to upload your PBs on other websites beyond src

  • @Crosier5961
    @Crosier5961 Год назад +1

    My brain hurted when he started going over the timer math

  • @DeaDGoD_XIV
    @DeaDGoD_XIV Месяц назад

    4:08
    I honestly miss the days of detailed text explaining glitches, tricks or even general strats. It's almost like a lost art these days.

  • @Salgood01
    @Salgood01 4 месяца назад

    And then, sometime in 2023, Forest returned his copy of Mario Kart 64 to blockbuster after achieving the perfect lap.

  • @BananaReidy
    @BananaReidy 11 месяцев назад

    Some people don't dream fence jumping sheep to sleep, they dream of go karts flying over fences to sleep.

  • @ProudIFB
    @ProudIFB 2 месяца назад

    6:30 Summonig Salt transition.

  • @TrialzGTAS
    @TrialzGTAS Год назад +4

    Love me some Mario Kart content!

    • @Abyssoft
      @Abyssoft  Год назад +3

      Love me some Mario Kart comments!

  • @JohnnyBfromOKC
    @JohnnyBfromOKC 11 месяцев назад

    a "shroom induced Large Bounce" has a completely different meaning where i come from

  • @SJrad
    @SJrad Год назад +1

    Ngl i feel like the ntsc vs pal timer discrepancy could be avoided if real time was used instead of in game time.

    • @Amelzo
      @Amelzo Год назад +2

      I feel like that wouldn’t work for this type of speed run especially because one would still be faster just because of the version

    • @renakunisaki
      @renakunisaki 11 месяцев назад +1

      It could also be avoided if they'd programmed the timer properly in the first place.

  • @PedroPlanas777
    @PedroPlanas777 11 месяцев назад

    mariokartology at its finest

  • @bimbokoopa7285
    @bimbokoopa7285 3 месяца назад

    Yoshi...."it still hurts"!!!

  • @Nikola_M
    @Nikola_M Год назад +3

    Þere also is a 0.01 second lap time in MK7 in þe Wuhu Island course where you don't enter þe volcano (I forgot þe name). It's a 1 lap course where you can skip þe finish line between þe second and þird segment and boþ finish immediately after one anoþer at þe final finish line

    • @ChaiKirbs
      @ChaiKirbs Год назад +5

      my guy, the thorn has been dead since the invention of the printing press. no need to bring it back.

    • @Nikola_M
      @Nikola_M Год назад +4

      @@ChaiKirbs :þ

    • @ExperimentIV
      @ExperimentIV 11 месяцев назад

      you’re using a lot of thorns where you should be using an eth

    • @Nikola_M
      @Nikola_M 11 месяцев назад

      @@ExperimentIV English doesn't make a voiced-voiceless distinction so I only use þe Þorn.

    • @ExperimentIV
      @ExperimentIV 11 месяцев назад

      @@Nikola_M feels wrong. i thought english had used the eth before as well. and we definitely use the voiceless and voiced dental fricative in modern english

  • @Squirlness
    @Squirlness Год назад +1

    This dude is the Burger King Foot Lettuce of speedrunning.

  • @wiirambo7437
    @wiirambo7437 Год назад +3

    Great video!
    Why is 0.00 seconds impossible?

    • @Amelzo
      @Amelzo Год назад +1

      I assume it’s because the lap last one frame and you can’t go below one frame

    • @wiirambo7437
      @wiirambo7437 Год назад

      @@Amelzo Yes, but there are bugs which allow you to have a (shown) lap time of 0.00 seconds... So may these are only the display errors and the time is not 0.00 seconds.

  • @Seattletyy93
    @Seattletyy93 11 месяцев назад +1

    How is this channel under 100k subs?
    This is legit my favorite channel for speed run content. Keep up the awesome work @Abyssoft

  • @s4ad0wpi
    @s4ad0wpi Год назад +1

    Man, if someone got the perfect lap when the RENTED the game? I'd ask them why they didn't just buy it!

  • @mageius
    @mageius 11 месяцев назад

    I love how Forest was considered an unknown despite having skill in the game because they didn't want to accept the Wii virtual console. By accept I mean even as an alternative to the original version as a separate category.

  • @novelezra
    @novelezra Год назад +3

    I remember I dated a girl who had Mario Kart Double Dash and her ex's time trial scores were on there, so I decided to beat them; because I'm a petty asshole.

    • @OmarSaldana-rn2uj
      @OmarSaldana-rn2uj 11 месяцев назад +1

      I would've done the same my man😂😂

  • @brendanstack5423
    @brendanstack5423 4 месяца назад

    Now that I know the perfect lap is possible. I wonder if the perfect time trial is possible with 100th of a second on each lap for .03?

  • @ricogoins
    @ricogoins Год назад +1

    Urcontent is so fire

  • @cullenlatham2366
    @cullenlatham2366 Год назад +2

    well, i mean, is it really perfect if it isnt a 3 frame race? XD
    Jokes aside, 1 frame laps are quite an interesting feat.

  • @hmuhmunkunkuapua
    @hmuhmunkunkuapua 11 месяцев назад

    Next, speedrunners will find a way to go back in time.

  • @ally20
    @ally20 3 месяца назад

    I'm surprised that the programmers took lap timing on a child's kart racing game so seriously. Kudos to them else we wouldn't have these rabbit holes.

  • @WhiskeyTango0420
    @WhiskeyTango0420 11 месяцев назад

    The game you wanted was never on the fuckin shelf at Blockbuster. Didn't matter the day of week.

  • @ac31048
    @ac31048 Год назад

    24:04 I have that same clock.

  • @magidolce_
    @magidolce_ Год назад

    Video is obsolete from the thumbnail as you can 00:00:000 on Maiokart 7's Wuhu Loop

  • @apu_apustaja
    @apu_apustaja Год назад

    FYI: The past form of grind is ground.

  • @Negi2468
    @Negi2468 Год назад

    The japanese version is also ntsc

  • @wrexocane
    @wrexocane Месяц назад

    When cutting to a black screen after an important moment, I suggest to keep the music on for a bit longer with a longer dissolve.
    The 2 cuts like that in this video are a bit harsh
    Great video btw, this is just something super minor

  • @Charlie-hv3dh
    @Charlie-hv3dh 11 месяцев назад

    goat video

  • @yookalaylee2289
    @yookalaylee2289 Год назад

    LETS GO

  • @MiTBender
    @MiTBender 4 месяца назад

    In 1997 I was 21, my dad wasn't taking me anywhere

  • @Upgraydez
    @Upgraydez 11 месяцев назад +5

    I wonder how many ppl here understand "rewind ur VHS tapes"?

    • @shibasurfing
      @shibasurfing 3 месяца назад

      there are dozens of us! dozens i tell you…

  • @keyshalvern7350
    @keyshalvern7350 Год назад +3

    Did the cartridge hold save data during N64? 🤔

    • @ThatOneSuperCircuitGuy
      @ThatOneSuperCircuitGuy Год назад

      Probably

    • @voncully
      @voncully Год назад +1

      I think it depended on the game, I remember renting paper mario once and someone had a file like halfway through.

    • @rtyuik7
      @rtyuik7 Год назад +4

      most of them did, but sometimes "extra data" needed to be saved to the controller-mounted MemoryPak instead...for example, MarioKart64 saves the TIMES to the cartridge, but the GHOSTS need a MemoryPak (because its one thing to just store a Number in memory; its another thing entirely, to record a player's movements Exactly, to be "raced against" later)

    • @keyshalvern7350
      @keyshalvern7350 Год назад

      @@rtyuik7 I would like to see the save data on rented cartridges. (Superman 64)

    • @WohaoG
      @WohaoG Год назад

      yes for most games(only game I've played that used the cards was Rayman 2)

  • @aberonharmon3710
    @aberonharmon3710 Год назад +1

    Bruhhhh the ending almost made me cryy i wanna know about the othe onessss

    • @Abyssoft
      @Abyssoft  Год назад +2

      All good things to those who wait.

  • @franzpattison
    @franzpattison Год назад

    Please do videos on the other two tracks please

  • @buivars
    @buivars Год назад +1

    how did my rented copy keep the save from.. someone elses controller???

    • @Abyssoft
      @Abyssoft  Год назад +4

      Times are saved to the cart, ghosts are saved to the memory pack.

  • @afckingvillainn
    @afckingvillainn 11 месяцев назад

    Fuck that, i'll just race normally.😂

  • @dustinmorrison6315
    @dustinmorrison6315 11 месяцев назад +1

    Watch there be some other obscure reason a 00.00.00 is possible.

  • @NaviafromtheSDR
    @NaviafromtheSDR 11 месяцев назад

    And then, someone in 2030 will come up with a video of a 00' 00" 00 lap.

  • @twipplo
    @twipplo Год назад

    The Perfect Mario Kart Speedrun Explained

  • @Thetreehousepodcast1
    @Thetreehousepodcast1 3 месяца назад

    Lackee too

  • @renakunisaki
    @renakunisaki 11 месяцев назад

    "stored in the FF section of memory" what? You've confused a few concepts there.
    The memory location isn't involved. Each polygon (or really, group of polygons) is assigned a type, eg road, grass, ice, wall, or out-of-bounds. The latter is type ID hex FF. (Though, not all out-of-bounds polygons use this type; there's another mechanism that can also flag things as out-of-bounds. I don't fully know how that works.)
    I don't know why this satisfies the "section >20" requirement. It might be that the section gets set to -1 and misinterpreted as a large number, or these polygons just happen to belong to the right section.

  • @IVI4V3R1CK
    @IVI4V3R1CK Год назад +1

    Be kind; rewind!

  • @luisito6314
    @luisito6314 3 месяца назад

    64 was his first game