This one is finally in my possession, I now have a Puyo Puyo Tsuu for every console and handheld it was released on (other than Tsuu Remix on SFC) that I own. No, no PC Engine, or Game Gear versions as I don't own them (or Wonderswan nor Neo Geo Pocket). 6 versions of the same game in all, MD, GB, SFC original version, PS1, Saturn, PS2. Remix is starting to get pricey, may have to move on it sooner than I expected, but then again I should've bought it many years ago, but something always came up. I did buy it one time off Ebay, but the guy had it listed and he didn't have it, he did have the original SFC version, so I got that instead.
It is based off the PS1 release, with higher res sprites for everything. Looks and plays well, and includes remixed and arcade music, just like the PS1 release.
but it is those kind of games like Contra, which you had to play hard stages to see the true ending. It is mandatory and cruel to casual players Anyways these era of puzzle games usually did this, like Puzzle Fighter by Capcom is divided into three diversities of difficulties and the hardest mode had the most stages. But one rare example is the lineup of Hebereke Poppoon, the story mode is just battling against every opponent and select them later in the game (at least for Japanese arcade version)
The puyos and carbuncle are surprisingly well animated
I just ordered two copies of this to play linked up against my GF. Hope I can get around those JP menus.
The beginning of the start up sounds very good but if they have the same thing on other system but the same game it will be awesome
This one is finally in my possession, I now have a Puyo Puyo Tsuu for every console and handheld it was released on (other than Tsuu Remix on SFC) that I own. No, no PC Engine, or Game Gear versions as I don't own them (or Wonderswan nor Neo Geo Pocket). 6 versions of the same game in all, MD, GB, SFC original version, PS1, Saturn, PS2. Remix is starting to get pricey, may have to move on it sooner than I expected, but then again I should've bought it many years ago, but something always came up. I did buy it one time off Ebay, but the guy had it listed and he didn't have it, he did have the original SFC version, so I got that instead.
There's PP2 for PS2? Or is it the Keitteban edition?
btw, this game also has Windows and Macintosh releases, did you get those too? :P
It is based off the PS1 release, with higher res sprites for everything. Looks and plays well, and includes remixed and arcade music, just like the PS1 release.
Sticking mainly to console releases, but I do have the PP2 Windows file to play.
Play all of them and show the differences
Whenever there is an easy option, I set it to that immediately. Haha I'm a newbie!
but it is those kind of games like Contra, which you had to play hard stages to see the true ending. It is mandatory and cruel to casual players
Anyways these era of puzzle games usually did this, like Puzzle Fighter by Capcom is divided into three diversities of difficulties and the hardest mode had the most stages. But one rare example is the lineup of Hebereke Poppoon, the story mode is just battling against every opponent and select them later in the game (at least for Japanese arcade version)
the one thing this has over the game gear port is that carbuncle dances in this one
ぎゃーーーー懐かしい😭😭😭まじで周り3DSの時代にこれやってた😂😂😂😂
STAIRS MAD
Not a bad port at all, barring you can't get passed having to guess which colored (or no color in this case) blocks fit to make chain combos.
Not too tough though due to patterns on the blobs, but on a small screen it can be a strain on the eyes. This one's best enjoyed with a Super Gameboy.
GOOD!
懐かしい🤣💕💕
Satan-- er, Masked Satan kicked Arle out of the tower to save her from getting shot into the moon. What a... noble sacrifice I guess.
At least the puyos are more visible
個人的にこれが歴代で1番連鎖組みやすかった
🥹💕