Embeddium is a fork of Sodium so if you are using Sodium don't use Embeddium. The only reason to use Embeddium is if you are on NeoForge(Soon not necessary, Sodium is going to get official NeoForge support) or Forge.
A few more notes. Indium is not a performance mod it is a mod needed to make sodium work with mods that use the Fabric rendering API, Continuity is one of those mods that uses the Fabric Rendering API. Also, Lithium is a performance mod made to be used together with sodium so it is highly recommended. And for world generation, I recommend Tectonic as it looks really good together with DH.
@@JusTryNc well, its all dependant on opinion, personally i think combining terralith and tectonic is the best terrain generation you can get, but I often just use tectonic because I dont like that I cant use superflat/large biomes
You missed the key feature of Complementary Shaders 5.2.1 that's only active in Very High Preset. "Advanced Colored Lighting. Using the power of Iris, we can finally have a colored lighting implementation in Minecraft shaders without getting the critical flaws seen in most others." Basically creates colored lights like redstone torches, regular torches, and soul torches to emit different colored light. But a great video afterall..
In most shaders it will be called Floodfill. I don't know about Complementary but in Bliss shaders it's under ambient lighting, and in Photon (My favourite shaders) It's just in the lighting section. @@baloxh563
Hey, I’ve been looking for mods like these for a while now! Thank you so much! You made my day, it is midnight though, so ima prolly go to sleep. But anyways, Keep up the good quality Content!
Not sure why you're listing Embeddium on this mod list, because of the following. 1) There is no Fabric release of Embeddium for Minecraft 1.21 2) It's incompatible with two of the other mods you list, Sodium and Indium
~~~ ALTERNATIVE SETTINGS for Water and Atmosphere ~~~ For anyone who wants their water CLEARER instead of foggier, with a blue surface color and green underwater color, I recommend the following water settings: Water Opacity: 50 Water Surface Color (Cyan/Sapphire) - Red: 75 - Green: 150 - Blue: *130* (Cyan coloration) or *200* (Sapphire coloration) Underwater Color (Green Tinge) - Red: 150 - Green: 150 - Blue: 100 NOTE: The color settings are based on a lukewarm ocean biome! Not all of the water biomes will look cyan/sapphire or have a green tinge when submerged! Also, if you’re looking for a sky that’s slightly more of a true blue color, I’d recommend adjusting the atmosphere color multiplier to this: Noon Time (True Blue) - Red: 0.75 - Green: 0.75 - Blue: 1.50
@@fornitplay If you’re following the step-by-step instructions provided in the video for how to access the shader pack settings, and you still can’t find them, then the only thing I can think of is that you don’t have the shader pack installed correctly. I’m not really sure what else to tell you; sorry. :(
@@fornitplay I don’t know how to help you. I’m not a modding expert or anything. The settings I recommended above are literally just from moving the sliders around in the shader pack settings. Maybe try to find a video tutorial online that addresses the problem you’re having? That’s the only thing I can recommend with what knowledge I have. I’m sorry I can’t help you more. 😔
This tutorial is WONDERFUL!! Everything ran smoothly on my approx. 7 year old acer laptop. I’m such a noob when it comes to techie stuff like this but I really love this effect for Minecraft so your video is a blessing!! Thank you very much :)
If anyone needs it, here ya go 🥂 Visual Style = Unbound Materials > Rain Puddles = On Materials > IntegratedPBR+ Materials > Generated Normals = On Materials > Waving Textures > Waving Rain Multiplier = 175 Materials > Water > Water Opacity= 175 Materials > Water > Water Foam Intensity = 150 (Max) Camera > Underwater Distortion= Off Camera > Color Balance > General Brightness = 1.90 Camera > Color Balance > Saturation = 1.10 Atmosphere > Night Nebulae = On Atmosphere > Night Star Amount = High Atmosphere > Aurora = Every Night Atmosphere > Atmosphere Color Multipliers = On Atmosphere > Atmosphere Color Multipliers > Noon Time > Atmosphere Red Multiplier = 0.6 Atmosphere > Atmosphere Color Multipliers > Noon Time > Atmosphere Green Multiplier = 0.9 Atmosphere > The Nether Dimension > Nether View Limit = Limitless Atmosphere > The Nether Dimension > Nether Storm = Off Atmosphere > Fog > Atmospheric Fog = Intense Atmosphere > Clouds > Cloud Shadows = On Other > World Outline > World Outline = On Other > Selection Outline > Selection Outline = Versatile
for anyone freaking out because iris is not compatible with distance horizon, you need to wait until they either update iris, or run an earlier game version of fabric and download the mods that are compatible with that version
@SebastianJohnson-kh9sw doesn't help microsoft keeps mimecraft bedrock under lock and key and only started letting people make mods recently (kinda shit that they're paid mods tho)
You really should try *Euphoria Patches* addon for Complementary Shaders which adds so many great features and extra settings such as water progressive texture, lava edge and way more cool visual upgrades It can just look awesome and make Complementary even better than it already is
Amazing video, but im having a problem with the clouds, there is an extra set of normal clouds above the shader clouds Edit: Found the problem, distant horizon also renders clouds, look around in the distant horizons settings and youll find a setting to turn it off
BSL might not look as fancy as Complementary, but BSL still has my preference as it comes with one thing Complementary doesn't have; extreme shadow distance. Not sure about the latest version of Complementary. My Render Distance is at 12 (don't need much anyway with DH), but shadows render have an RD of 64. Not sure about your specs, but my pc might be considered medium (6700XT and Ryzen 7 3700x) and already struggles rendering shaders well if I go crazy on the settings. So I have an extensive list of optimization mods that are compatible with DH and Sodium: ImmediatelyFast, MoreCulling, entity-culling, Modernfix and Dynamic fps (doesn't improve in-game performance, but reduces minecraft performance consumption when minimized). Also, Presence Footsteps, Sounds, Sound physics remastered, ImmersiveThunder, and particular all improve sounds and the last one effects (like proper splashes and waterfall fog). Noisium also recommends using C2ME to further improve performance, but do not use it. It breaks DH water rendering.
Only thing I can't seem to find is that effect at 8:45 where you can almost see the mountains in the distance but not too much, in my case I can clearly see where the world isn't loading which ruins the immersion a lot
When talking about world generation mods, use Terralith and Tectonic at the same time. Because of the high render distance of Distant Horizon, Tectonic smoothen out the elevation changes so it would look better.
Followed every instruction expecting something to go wrong and to my surprise it worked perfectly, my son is forever grateful at how his game looks sooooo much better.
Not trying to discredit you, but honestly for me even just using shaders makes it playing so much more enjoyable, don't even need mods😅 will chech some out tho
I love this! Also, could you create a video about optimizing performance and quality for a smooth, beautiful experience? Your fan from Saudi Arabia 🇸🇦💚🙋🏻♂️
hi guys, i have a problem with the game. I can't find a way to turn off the default clouds. basically i have both modded and normal clouds. i tried to disable the default clouds from the settings and even if i turn it off, they are still there. If i try to delete the modded clouds, i'm able to turn them off easily. pls help, thanks
I love these vids and the shaders but i never could run it smoothly and i really love the white outline the shader gives to the blocks and its the ibky one that has it. Besides that rant W vid, love it
Thanks for the video and didnt know this video would become a tutorial of Complementary Shader 😂 Which mod change the UI into this transparanet style? it feels very good for adjusting shaders.
i was just looking at the building movie and come to see the and the what the fuck are these names what next ballsackium and i died in laughter good content man
I just wanted to ask you this because you covered this setting in your last video about shaders and just wanted to ask if you forgot about the lighting settings
guys, please help me, I beg you! 🙏🙏🙏 How to make particles glow on these shaders for the Enderman and the portal to the nether??? I've looked all over and can't find it. The eyes glow but there are no particles, although 4 days ago before the settings everything was ok. Please tell me, I beg you (my shader version is 5.1.1)
Honestly just get a mod loader app like the curse forge app or modrinth app as trying to do all this stuff manually is hell. Source : I had to do it this way for over a year
Why would anyone still use the %appdata% method in 2024 when modded launchers like Curseforge, Modrinth and Prism exist to make the process infinitely easier and more convenient?
One thing I've been wondering about these terrain mods is whether or not they affect or interfere with the newer environments, like say thee deep dark caves, ancient cities, or other new structures and biomes?
Terralith, Nullscape and amplified nether are the best terrain generation mods ive seen on forge. (including all factors; eg fantasy and compatability etc.) and are all made by the same creator. To answer your question. They do affect them but make them bigger/better rather than removing them or interfering with them so you can still have the full experience of minecraft and more.
For some reason in options and then video settings shaders doesn't show and I don't know why, I tried to press O too and still didn't work. I'm on java and I have all of the mods downloaded in the file. Would love help if anyone knows how to fix this.
so i think there's something wrong with my render distance, i have all the mods you have in the description as well as changed the same settings you changed in the video. my render distance is maxed out at 32 chunks but it looks like it's only showing 6 or something. Edit: I think i see the issue, Terralith message pops up when i load a single player world but once i load into a multiplayer server, it doesn't. Maybe Terralith doesn't work on the server? The render distance works on the singleplayer world but not my server is why i point it out. But I'm just guessing, i don't know if Terralith has anything to actually do with the issue.
i downloaded the sodium and the rest but they aren't working the file is wrong is there anything else id need to download for them to be working, as for me the logo on them doesn't appear
embeddium has a known reputation from stealing code from multiple mods, mainly copy pasting mods such as Sodium, Reese’s Video Options and so more. this process goes beyond the legal licensing of each included mod, which therefore makes embeddium illegal. the worst part about embeddium is that it was meant to be a *forge port of sodium* which was targeted for complete code similarity with Sodium, with the reason why the developer deciding to add a fabric version of a already existing mod(that, to be fair, is so much better) and still stealing code from other mods is still unknown to this day. so all in all, like mentioned in the pinned comment, please switch to sodium. it’s just better, more stable and definitely just feels more right to use.
ao im a little confused by an error message that i get after clicking play on the installation. its saying that "Mod 'Distant Horizons' (distanthorizons) 2.2.0-a is incompatible with version 1.7.4 or earlier of mod 'Iris' (iris), buta matching version is present: 1.7.3+mc1.21!" but there is no such thing as an iris version 1.7.4. it only goes up to 1.7.3. so if anyone can help i would appreciate it. and yes, when i go on modrinth for the mod i do select 1.21 and not 1.21.1.
If you're not playing a massive modpack, 4gb of allocated ram is more than enough, you can increase it, once you notice that you get stutters etc but your world has to be quite big for that to happen. Setting ram to anything above 8gb will actually cost you performance, because java garbage collection is just shit
Embeddium is a fork of Sodium so if you are using Sodium don't use Embeddium. The only reason to use Embeddium is if you are on NeoForge(Soon not necessary, Sodium is going to get official NeoForge support) or Forge.
embeddium does have a better ui than base sodium though and also on fabric as well
A few more notes. Indium is not a performance mod it is a mod needed to make sodium work with mods that use the Fabric rendering API, Continuity is one of those mods that uses the Fabric Rendering API. Also, Lithium is a performance mod made to be used together with sodium so it is highly recommended. And for world generation, I recommend Tectonic as it looks really good together with DH.
Y u guys soo smart🎉
@@Kd_Gaming117Terralith is way better than that garbage
@@JusTryNc well, its all dependant on opinion, personally i think combining terralith and tectonic is the best terrain generation you can get, but I often just use tectonic because I dont like that I cant use superflat/large biomes
Ballsackium should honestly be a mod ngl
I keep seein' you everywhere, lol - Didn't know you played mc
@@mrdraco3758 I play alot of games i guess that's why, and yeah i play minecraft as always
I feel like if they make that mod a lot of services with quickly deny that mod since of its name like modrinth and curseforge and stuff
@@ItzThaiAnimations Wait are you real?
@@ItzThaiAnimationsI didn't imagine to see you here ❤
You missed the key feature of Complementary Shaders 5.2.1 that's only active in Very High Preset. "Advanced Colored Lighting. Using the power of Iris, we can finally have a colored lighting implementation in Minecraft shaders without getting the critical flaws seen in most others." Basically creates colored lights like redstone torches, regular torches, and soul torches to emit different colored light.
But a great video afterall..
Where's this setting
In most shaders it will be called Floodfill. I don't know about Complementary but in Bliss shaders it's under ambient lighting, and in Photon (My favourite shaders) It's just in the lighting section. @@baloxh563
@baloxh563 Performance settings. You might need to re-download Complimentary though!
@@A1eczander reimagined or unbound
@@baloxh563 unbound
If you want a more mild biome mod that's closer to vanilla, check this one out: modrinth.com/datapack/geophilic/gallery
Hey, I’ve been looking for mods like these for a while now! Thank you so much! You made my day, it is midnight though, so ima prolly go to sleep. But anyways, Keep up the good quality Content!
Bro some pf us are using mobile dp a tot
Pls
I love the ballsackium performance mode :D
Do you know why the shaded option doesn’t pop up even though it’s in my modpack
finally someone who goes through their shader settings. im always messing around with mine but cant ever get it looking the way youtube videos do
@@insertname1857 haha lol same😂🤣
Not sure why you're listing Embeddium on this mod list, because of the following.
1) There is no Fabric release of Embeddium for Minecraft 1.21
2) It's incompatible with two of the other mods you list, Sodium and Indium
I know right, I just skipped it
My bad, just removed it from the list in the description. Cheers for letting everyone know!
Embeddium is a Sodium fork, so it’s not compatible by default since it’s like having sodium installed twice. Embeddium is used in NeoForge.
@@ShadowFundsX Also for the normal forge
@@intetintet33 That too, yeah
“Wtf are these names? What’s next ballsackium?” had me rolling
same XDD
what a burning performance
~~~ ALTERNATIVE SETTINGS for Water and Atmosphere ~~~
For anyone who wants their water CLEARER instead of foggier, with a blue surface color and green underwater color, I recommend the following water settings:
Water Opacity: 50
Water Surface Color (Cyan/Sapphire)
- Red: 75
- Green: 150
- Blue: *130* (Cyan coloration) or *200* (Sapphire coloration)
Underwater Color (Green Tinge)
- Red: 150
- Green: 150
- Blue: 100
NOTE: The color settings are based on a lukewarm ocean biome! Not all of the water biomes will look cyan/sapphire or have a green tinge when submerged!
Also, if you’re looking for a sky that’s slightly more of a true blue color, I’d recommend adjusting the atmosphere color multiplier to this:
Noon Time (True Blue)
- Red: 0.75
- Green: 0.75
- Blue: 1.50
Why does the shaders doesn't appear when I'm in the apart of graphics 😭 ( I'm Dominican sorry for my English 😂 )
@@fornitplay If you’re following the step-by-step instructions provided in the video for how to access the shader pack settings, and you still can’t find them, then the only thing I can think of is that you don’t have the shader pack installed correctly. I’m not really sure what else to tell you; sorry. :(
@@cursed_ink it says windows media player cannot play the file when I download the shaders
@@fornitplay I don’t know how to help you. I’m not a modding expert or anything. The settings I recommended above are literally just from moving the sliders around in the shader pack settings. Maybe try to find a video tutorial online that addresses the problem you’re having? That’s the only thing I can recommend with what knowledge I have. I’m sorry I can’t help you more. 😔
@@cursed_ink nahh thank you so much, I'll try it out 😄 thanksss
This tutorial is WONDERFUL!! Everything ran smoothly on my approx. 7 year old acer laptop. I’m such a noob when it comes to techie stuff like this but I really love this effect for Minecraft so your video is a blessing!! Thank you very much :)
If anyone needs it, here ya go 🥂
Visual Style = Unbound
Materials > Rain Puddles = On
Materials > IntegratedPBR+ Materials > Generated Normals = On
Materials > Waving Textures > Waving Rain Multiplier = 175
Materials > Water > Water Opacity= 175
Materials > Water > Water Foam Intensity = 150 (Max)
Camera > Underwater Distortion= Off
Camera > Color Balance > General Brightness = 1.90
Camera > Color Balance > Saturation = 1.10
Atmosphere > Night Nebulae = On
Atmosphere > Night Star Amount = High
Atmosphere > Aurora = Every Night
Atmosphere > Atmosphere Color Multipliers = On
Atmosphere > Atmosphere Color Multipliers > Noon Time > Atmosphere Red Multiplier = 0.6
Atmosphere > Atmosphere Color Multipliers > Noon Time > Atmosphere Green Multiplier = 0.9
Atmosphere > The Nether Dimension > Nether View Limit = Limitless
Atmosphere > The Nether Dimension > Nether Storm = Off
Atmosphere > Fog > Atmospheric Fog = Intense
Atmosphere > Clouds > Cloud Shadows = On
Other > World Outline > World Outline = On
Other > Selection Outline > Selection Outline = Versatile
100 Days in a Cave would be so cool❤🎉
100 days of being a complete Caveman 🪨🧔♂
for anyone freaking out because iris is not compatible with distance horizon, you need to wait until they either update iris, or run an earlier game version of fabric and download the mods that are compatible with that version
crying in bedrock edition
There's only like 6000 mods java has one million edit ya'll heard of curseforge or mcpedl
@SebastianJohnson-kh9sw doesn't help microsoft keeps mimecraft bedrock under lock and key and only started letting people make mods recently (kinda shit that they're paid mods tho)
Me too bro
Same
Same
You really should try *Euphoria Patches* addon for Complementary Shaders which adds so many great features and extra settings such as water progressive texture, lava edge and way more cool visual upgrades
It can just look awesome and make Complementary even better than it already is
Amazing video, but im having a problem with the clouds, there is an extra set of normal clouds above the shader clouds
Edit: Found the problem, distant horizon also renders clouds, look around in the distant horizons settings and youll find a setting to turn it off
Me too, I think it started after adding mods so maybe one of them is the culprit
@@gregb122 read my comment again, i updated it with the answer to my problem
Thank you very much mate. Only place I could find an answer was your comment.
Bro you dont know how much this helped me i searched the entire internet for a solution. THANKS!
i can confirm this works thank you bro, i spent hours looking till i found your comment
i've got an important question, how strong does my PC need to be for these mods?
BSL might not look as fancy as Complementary, but BSL still has my preference as it comes with one thing Complementary doesn't have; extreme shadow distance. Not sure about the latest version of Complementary. My Render Distance is at 12 (don't need much anyway with DH), but shadows render have an RD of 64.
Not sure about your specs, but my pc might be considered medium (6700XT and Ryzen 7 3700x) and already struggles rendering shaders well if I go crazy on the settings. So I have an extensive list of optimization mods that are compatible with DH and Sodium: ImmediatelyFast, MoreCulling, entity-culling, Modernfix and Dynamic fps (doesn't improve in-game performance, but reduces minecraft performance consumption when minimized). Also, Presence Footsteps, Sounds, Sound physics remastered, ImmersiveThunder, and particular all improve sounds and the last one effects (like proper splashes and waterfall fog).
Noisium also recommends using C2ME to further improve performance, but do not use it. It breaks DH water rendering.
Only thing I can't seem to find is that effect at 8:45 where you can almost see the mountains in the distance but not too much, in my case I can clearly see where the world isn't loading which ruins the immersion a lot
You might wanna play with your shader's pr distant horizons' fog settings a bit
Or you might just not have loaded enough chunks yet
try turning on border fog
Great video like always!
When talking about world generation mods, use Terralith and Tectonic at the same time. Because of the high render distance of Distant Horizon, Tectonic smoothen out the elevation changes so it would look better.
2:01 instructions unclear my pc went to the moon
Instructions nuclear my laptop exploded
Followed every instruction expecting something to go wrong and to my surprise it worked perfectly, my son is forever grateful at how his game looks sooooo much better.
Do you know why i get like max 40 fps while i use it
thank you so much! minecraft looks so much better now
Not trying to discredit you, but honestly for me even just using shaders makes it playing so much more enjoyable, don't even need mods😅 will chech some out tho
Nevermind this video is just shaders🫡
I love this! Also, could you create a video about optimizing performance and quality for a smooth, beautiful experience?
Your fan from Saudi Arabia 🇸🇦💚🙋🏻♂️
i like the runescape music in the backgrounds. kind of brings me back
U should have told us ur pc specs
I don’t have the camera option in shader pack settings….?
I only have the first couple of options. Anything passed camera I don’t have
hi guys, i have a problem with the game. I can't find a way to turn off the default clouds. basically i have both modded and normal clouds. i tried to disable the default clouds from the settings and even if i turn it off, they are still there. If i try to delete the modded clouds, i'm able to turn them off easily. pls help, thanks
can you make a survival series with these mods?
I can’t find shaderpacks helpp
I love these vids and the shaders but i never could run it smoothly and i really love the white outline the shader gives to the blocks and its the ibky one that has it.
Besides that rant W vid, love it
how the hell u get distant horizons for 1.21? i cant find it anywhere (sorry just read the desc pay me no mind)
I looked up distant horizons 1.21 and found the updated one in 9Minecraft site.
it is on the links-n-downloads page
It would be nice to know your computer specs to run minecraft like this
Thanks for the video and didnt know this video would become a tutorial of Complementary Shader 😂
Which mod change the UI into this transparanet style? it feels very good for adjusting shaders.
Bro! You're goated. Thank you!!!
I love your videos, your tutorials are great too❤👍
This may be a dumb question but does distant horizons work in Minecraft realms?
it should work the same like it does on servers
Just curious, what GPU are you running this with?
Rtx 2080ti, he uses it
We need some kind of settings for performance because if I’m being honest most mid-low end pcs STRUGGLE running these shader and barely get 30 fps
you have the unique ability to engage all types of audiences!
my computer dies running these mods
Your profile picture is your pc before you watch this video
did the same exact process and seems to not work. Says the sodium isnt compatible with one of the other ones.
I think it should work if you remove the embeddium mod
@@ntsshine266i don’t have embeddium and it still won’t work
Are you able to do this with CurseForge?
yes
Thanks man , this is very helpfull
Well, guess I need this on my game now.
If I do these settings my ryzen 3 integrated graphics laptop will become a Time Bomb can you do with some lower shaders for us low end users
I recommend looking for some shaders on modrinth, you can filter performance impact on it.
if you want lower end shaders,i reccomend BSL,theyre far less laggy for me
my pc almost broke during this
Great modpack thanks. However the nights are too bright. Any idea how to make it darker at night and keep the same daytime brightness?
i was just looking at the building movie and come to see the and the what the fuck are these names what next ballsackium and i died in laughter good content man
Saturation can be addictive.
I just wanted to ask you this because you covered this setting in your last video about shaders and just wanted to ask if you forgot about the lighting settings
Thank you that was really helpful ❤
OTHER MODS RECOMMENDATIONS:
- Better Clouds
- Nature's Spirit
- Naturalist
its supposed to keep it vanilla
I keep getting an error that says iris is incompatible with distant horizons
Now what would your Forge options be? I know a lot of creators use Fabric because of replay mod but if you had Forge, what would you use?
I two different cloud types. One is the vanilla and one is the unbound. How do I turn off the vanilla clouds?
Is there a zoom mod I can install? Zoomify doesn't seem to work for me unless I'm doing it wrong
My fabric needs a valid Java installation???
literally just install modrinth/curseforge and install the mods there, way easier. You can also change the dedicated wam (ram) there in the settings
is there a zoom mod that is compatible with these mods
whan i am in mincraft and clicking on options and video setting shader packs arent showing up pls help me
Make sure you have iris and sodium for fabric or emmbedium and oculas for forge
guys, please help me, I beg you! 🙏🙏🙏 How to make particles glow on these shaders for the Enderman and the portal to the nether??? I've looked all over and can't find it. The eyes glow but there are no particles, although 4 days ago before the settings everything was ok. Please tell me, I beg you (my shader version is 5.1.1)
i’ve never been able to use any shaders that don’t completely tank my fps and make it unplayable, nevermind unbound complimentary 😭
all of things i just downloaded just show up as text instead of files i need help
Honestly just get a mod loader app like the curse forge app or modrinth app as trying to do all this stuff manually is hell. Source : I had to do it this way for over a year
can you do more create mod videos? those were the BEST!
how do i download 1.21 distant horizons its not on modrinth if its on your discord which where bro
it is on the links-n-downloads page
@@jessedavidoneil2843 the link goess to modrinth it only have upto 1.20.6 tho
omg same
Why would anyone still use the %appdata% method in 2024 when modded launchers like Curseforge, Modrinth and Prism exist to make the process infinitely easier and more convenient?
how do you get your video settings to look like that with all the black boxes
Can i use all of this on a friends vanilla server?
One thing I've been wondering about these terrain mods is whether or not they affect or interfere with the newer environments, like say thee deep dark caves, ancient cities, or other new structures and biomes?
Terralith, Nullscape and amplified nether are the best terrain generation mods ive seen on forge. (including all factors; eg fantasy and compatability etc.) and are all made by the same creator. To answer your question. They do affect them but make them bigger/better rather than removing them or interfering with them so you can still have the full experience of minecraft and more.
For some reason in options and then video settings shaders doesn't show and I don't know why, I tried to press O too and still didn't work. I'm on java and I have all of the mods downloaded in the file. Would love help if anyone knows how to fix this.
What's your specs, my laptop doesn't run this and I'm looking into a PC, I have about 1.8k saved up
cheers
I hava a problem with the installation of the mods, it says that iris is not compatible with distant horizons.
If someone can please help me :D
Ooo! I have same problem!
Anyone will help? 🥺
bro what happened to the hardcore series?? I am waiting for the next episode. Pls give it to me
We burning pc with this one!
Introducing: Frames per Hour
Can you make the video on sodium setting which is best and other mods but without shaders
so i think there's something wrong with my render distance, i have all the mods you have in the description as well as changed the same settings you changed in the video. my render distance is maxed out at 32 chunks but it looks like it's only showing 6 or something.
Edit: I think i see the issue, Terralith message pops up when i load a single player world but once i load into a multiplayer server, it doesn't. Maybe Terralith doesn't work on the server? The render distance works on the singleplayer world but not my server is why i point it out. But I'm just guessing, i don't know if Terralith has anything to actually do with the issue.
i downloaded the sodium and the rest but they aren't working the file is wrong is there anything else id need to download for them to be working, as for me the logo on them doesn't appear
Why shaders folder don't appear any fox for this
Whether i get fps in 8gb ram intel i5?
Came for the mods Stayed for the Runescape music
embeddium has a known reputation from stealing code from multiple mods, mainly copy pasting mods such as Sodium, Reese’s Video Options and so more. this process goes beyond the legal licensing of each included mod, which therefore makes embeddium illegal. the worst part about embeddium is that it was meant to be a *forge port of sodium* which was targeted for complete code similarity with Sodium, with the reason why the developer deciding to add a fabric version of a already existing mod(that, to be fair, is so much better) and still stealing code from other mods is still unknown to this day. so all in all, like mentioned in the pinned comment, please switch to sodium. it’s just better, more stable and definitely just feels more right to use.
it doesnt work for me
i just get an error code. can i have som help pls
Same
is it posibble to get distant horizons to work on Mac? I can't seem to work it out
Hey man im not getting the Shaders option in the game do you have any idea why?
there is no 1.21 horizon mod what do i do? yess they made 1.21
ao im a little confused by an error message that i get after clicking play on the installation. its saying that "Mod 'Distant Horizons' (distanthorizons) 2.2.0-a is incompatible with version 1.7.4 or earlier of mod 'Iris' (iris), buta matching version is present: 1.7.3+mc1.21!" but there is no such thing as an iris version 1.7.4. it only goes up to 1.7.3. so if anyone can help i would appreciate it. and yes, when i go on modrinth for the mod i do select 1.21 and not 1.21.1.
I still see normal square clouds, how can I turn it off?
hey, i put all the mods ni the mods folder, but they dont pop up in the shader setting, could u explain please?
Cries in bedrock
What GUI/UI mod are you using?
What’s the connecting glass texture pack called I’ve seen you use it and it looks really cool!
pretty sure thats the mod called continuity
If you're not playing a massive modpack, 4gb of allocated ram is more than enough, you can increase it, once you notice that you get stutters etc but your world has to be quite big for that to happen.
Setting ram to anything above 8gb will actually cost you performance, because java garbage collection is just shit
I get an error when trying to launch the game after installing everything. Followed video step by step.
I cannot open the shader's folder in Minecraft 😭
how do you zoom and the smaller croshair
hello when i try to download a world from ur patreon it says it doesnt support the schematic
i cant see the shaders folder setting in video setting pls help