How I create Anime-Style Textures in 3D

Поделиться
HTML-код
  • Опубликовано: 27 окт 2024

Комментарии • 209

  • @StylizedStation
    @StylizedStation  4 года назад +73

    I decided to make the first half free on RUclips so you guys could at least learn the basics, but if you want to REALLY learn how these materials work, you can grab the rest of the tutorial here at a reduced price:
    courses.stylizedstation.com/p/3dcoloringbook

    • @jeronimocollares320
      @jeronimocollares320 3 года назад +5

      Nice, but is very HIGHT (the price) in my country :( (here its like 400 $ in USA).

    • @warkarma
      @warkarma 3 года назад

      Hey @Stylized Station, thank you for great tutorial, I am having a problem. Exported textures look different than what it shows in the substance. Any idea why? Please let me know. Thank you!

    • @adriansantiago8313
      @adriansantiago8313 2 года назад

      @@warkarma Hello, this might be a little too late but did u export this as a pbr material? If its for unity you should export this way. If not you should check on what kind of textures you´ll need

    • @orakogamez
      @orakogamez 2 года назад

      name app you r using

  • @xxerbexx
    @xxerbexx Год назад +104

    to creat the "moss mask" just use another fill black mask and another generator "world space normals"
    light generator could also work if u turn ur light the right way.
    or a mix of the position generator with world normals

    • @eyesonme1796
      @eyesonme1796 Год назад +9

      the real hero right here, thanks baoss.

    • @elodied2209
      @elodied2209 Год назад +5

      merci bro, tu sauves mon pfe

    • @adhamsherif6230
      @adhamsherif6230 Год назад +1

      figured it out on my own but thanks for explaining anyway

  • @evanlane1690
    @evanlane1690 3 года назад +61

    Love this! I added a bit of height to one of the brush strokes layers and the edge detect layer and it makes it look even more like paint strokes (closer to oils than the gouache of Studio Ghibli, but I'm going for kinda of a hand painted Little Nightmares feel and the chunky paint looks GREAT!)
    Thanks for a great tutorial!

    • @StylizedStation
      @StylizedStation  3 года назад +9

      Glad you enjoyed it! The Edge Detect function is also really good for watercolor style as well.

  • @Xperto_
    @Xperto_ 3 года назад +193

    You should've mentioned this is not the full thing in the beginning, why make us waste our time?

  • @dude07201
    @dude07201 4 года назад +66

    I think you meant that its a fully procedural material, not PBR

    • @StylizedStation
      @StylizedStation  3 года назад +13

      Yep you're right lol

    • @plomie_nnie
      @plomie_nnie 3 года назад +2

      ​@@StylizedStation what's the difference, cause i can't catch it as clearly and brightly :? :)

  • @remi.scarlet.
    @remi.scarlet. 2 года назад +2

    Thx man. I just discovered Substance through your channel and I was in extreme need of a way to create textures for my 3D game models. Its such a joy to work with this tool and I thank u for putting out some of your tutorials for free. Considering to buy the 3D artist coloring book.
    Very cool...

  • @Big_Llama
    @Big_Llama 4 года назад +19

    Ah I freaking love this, it's got a real Wind Waker vibe.

  • @lawrencelawine9082
    @lawrencelawine9082 4 года назад +22

    "Base color, that is all we gonna using for this project"
    That's all I need to know, I'm in!

    • @StylizedStation
      @StylizedStation  4 года назад +12

      HES GOIN IN

    • @zigfaust
      @zigfaust 3 года назад

      @@StylizedStation JENSON, NOOOO!

    • @kamizwr2082
      @kamizwr2082 3 года назад

      @@StylizedStation girlfriend: Is it in yet?

  • @SheepLPMC
    @SheepLPMC 3 года назад +31

    Thank you for giving us this concept for free! That's what i love about the 3D Community, everyone is just so passionated to share theire knowledge with the community to ensure a generation of competend and inspired artists. You showed us the basic concept of the shader and that is totally enough to create awesome art and to figure the rest out by oneselves.

    • @zigfaust
      @zigfaust 3 года назад +4

      Yup. Don't know why people are crying about it "not being finished".
      The tutorial here gives you everything you need to know to make the end result if you pay attention.

  • @sql64
    @sql64 2 года назад

    love how peaceful this video is

  • @PerionTermia
    @PerionTermia 3 года назад +8

    I was looking for tutorials that'll teach me how to make good game art and I finally found a channel and the best thing is, it is focusing on stylized art! I would love to see how that grass was made though, would love to have a grass like that in my game :D
    Edit: checking the description does help sometimes... 😅

  • @Pendarrik
    @Pendarrik Год назад +3

    Great video. Nice workflow for quick application of that art style.
    Small note: you keep mentioning the material being PBR as to how you can go back and change things later. It’s the fact it’s procedural that allows you to do this. Given your just using the Albedo in an unlit scene this isn’t actually a PBR material as that’s to do with how it’s being rendered.

  • @MortMort
    @MortMort 4 года назад +163

    One day I will be able to afford Substance!

    • @hypersapien
      @hypersapien 4 года назад +15

      As far as digital art programs go, it's pretty reasonable. I think it's like $20 a month following a free trial? So you could just wait until you know you have a lot of time to work on it and just use it for one month then cancel.

    • @nemjef121
      @nemjef121 4 года назад +34

      Yarr me harties

    • @10yearslater_
      @10yearslater_ 4 года назад +37

      You can get the Steam version that's a full version, buying it one time and no subs!

    • @Superw0rrio
      @Superw0rrio 4 года назад +8

      You can always try Quixel Mixer for free

    • @RwanLink
      @RwanLink 4 года назад +3

      You can use quixel mixer it's the same thing but free

  • @bunbun2981
    @bunbun2981 3 года назад

    I love that feeling watching that color and animation

  • @KimSalimVFX
    @KimSalimVFX 3 года назад

    WOOWWW
    Stylized Station, thank you very much @
    Stylized Station

  • @shivendrapawar9618
    @shivendrapawar9618 Год назад

    Man, I like you tutorials so much! keep creating more stuff!!

  • @citravon
    @citravon 3 года назад

    I don't even do 3d modeling, I don't remember when I subbed, but this has been recommended to me 6 times now, so ig it's time to download blender and learn

  • @crimsonBen
    @crimsonBen 3 года назад +2

    That result looks pretty awesome!

  • @IsabelPretty
    @IsabelPretty 2 года назад

    That was an awesome tutorial to get me started thankyou so much

  • @bluethumbbuttoneek9465
    @bluethumbbuttoneek9465 4 года назад +3

    Mah man ,finally sent down the blessing

  • @KrisLucenDev
    @KrisLucenDev 3 года назад +3

    Just purchased the coloring book! Incredible value, especially considering all the free content you produce too. Thanks a lot

    • @StylizedStation
      @StylizedStation  3 года назад +3

      Dude thanks so much! I've been following Lucen's progress for a while on Twitter :) I'm researching for the next vintage-anime style tutorial i'm planning, super excited to do more of this stuff.

  • @ralusek
    @ralusek 3 года назад +4

    You seem to say "PBR" when you mean "non-destructive." Doesn't PBR just refer to the fact that the texture will use a specific set of maps to produce the material (i.e. color, normal map, roughness, metallic). PBR has to do with rendering and the maps that go into producing the material that will be rendered, but doesn't seem to imply "non-destructive" in any way.

    • @katanalevygames
      @katanalevygames 2 года назад

      I was thinking the same thing. I think they mean procedural or non-destructive rather than PBR.

    • @whisperess
      @whisperess 2 года назад +1

      Yes, PBR means "Physically Based Rendering" and has nothing to do with it being non-destructive

  • @HelderP1337
    @HelderP1337 3 года назад +23

    Amazing, thanks for doing this.
    Quick question, any plans to do a breakdown of that grass? I really love how it looks. Something tells me that it's geometric planes, it's not using an alpha, is my suspicion correct?

  • @manito37
    @manito37 3 года назад

    veeeeeeeery goooooood thank you!!!!

  • @rainleo6854
    @rainleo6854 9 месяцев назад

    really useful, Thank you for sharing!!

  • @ogarga666
    @ogarga666 3 года назад +3

    slope blur > slope blur > slope blur > slope blur > slope blur. Lol. Nice!

  • @Bl1tzkriegx
    @Bl1tzkriegx 4 года назад +1

    Thanks for getting the basic idea out there!

    • @StylizedStation
      @StylizedStation  4 года назад

      Any time! Looking forward to doing more in the near future.

  • @jusbelieve4life
    @jusbelieve4life 2 года назад

    The music 🎶 is awesome and your style is calm ⚡💙

  • @Zgadek
    @Zgadek 2 года назад

    oh god, AMAZING!

  • @bs_art3625
    @bs_art3625 3 года назад +2

    Dude such a great and well produced video!

  • @NinjaStreak
    @NinjaStreak 4 года назад

    Can’t wait to apply the material to upcoming projects.

  • @gavynthomas1
    @gavynthomas1 4 года назад

    I’m glad this will be a series :)

    • @StylizedStation
      @StylizedStation  4 года назад

      Hell yeah. I really want to tackle anime clouds and wood next.

  • @reptilas3087
    @reptilas3087 2 года назад

    I love this Master, thanks

  • @RomarioDev
    @RomarioDev 4 года назад

    awesome tutorial i am apply this into my game

  • @buddhathegod
    @buddhathegod 4 года назад +5

    Just bought the book! Thank you for all your hard work!

  • @Suggo
    @Suggo 4 года назад +3

    Thank you!

  • @default2284
    @default2284 Год назад +2

    can this still be done with the steam version of substance?

  • @Кирюша-ц9ь
    @Кирюша-ц9ь 2 года назад

    Amazing result! Huge love to Ghibli))
    But is it possible make same in blender?

  • @dominickisidore5180
    @dominickisidore5180 2 года назад

    Awesome! Thank you for being so inspiring!

  • @BrainSlugs83
    @BrainSlugs83 3 года назад +3

    You keep saying PBR... I don't think that means what you think it means. Maybe you meant procedural? -- Either way this is freaking brilliant. Any chance for a blender version?

    • @StylizedStation
      @StylizedStation  3 года назад

      Yeah you're right I mean procedural :) glad you like it! Doing a wood tutorial later this week

  • @Nj86743
    @Nj86743 3 года назад

    Hey wow ! u actually took out sometime to do a tutorial!! thanks a lot :)

  • @NerfMePlz1337
    @NerfMePlz1337 4 года назад +7

    Wow, damn this looks good! Very impressive 😁
    Is this possible even with the first version of substance painter or do I need the latest?
    Keep up the good job

    • @StylizedStation
      @StylizedStation  4 года назад

      I doubt this is possible with the first version of Substance. But don't let that stop you from trying!

  • @lordstair1359
    @lordstair1359 2 года назад

    Beautiful

  • @erz3030
    @erz3030 4 года назад

    Very cool effect, thanks for showing the preview

  • @FenerX
    @FenerX 4 года назад

    looks incredible great job man!

  • @Alex_Dul
    @Alex_Dul 4 года назад

    Rrally cool! That grass though. 👌✨

    • @StylizedStation
      @StylizedStation  4 года назад +2

      The grass is available for free :) Link in my description

  • @bluujelly
    @bluujelly 4 года назад

    Very nice, thanks man!

  • @lopantolulu
    @lopantolulu 4 года назад

    wonderful tutorial

  • @Lauli55
    @Lauli55 3 года назад

    Things I learned: Add blur slope filter (for that handpainted look)

  • @theshimario253
    @theshimario253 3 года назад +7

    why do all these 3d art programs have a monthly sub fee? Why cant they just be a one time fee. It kind of feels like they're just trying to rip people off.

    • @XUndeadMonkeyX
      @XUndeadMonkeyX 3 года назад

      You can buy substance painter and substance designer on steam with a one off payment

    • @jaye6612
      @jaye6612 3 года назад

      @@XUndeadMonkeyX will you have to pay for real new update?

    • @thegeekclub8810
      @thegeekclub8810 3 года назад

      Blender is a great free alternative 3D program. For texture painting specifically, Quixel Mixer is free to use and if you avoid using their remade Materials you can sell your work for free too.

    • @XUndeadMonkeyX
      @XUndeadMonkeyX 3 года назад

      @@jaye6612 you keep the version you bought and get a year of updates until the next version releases.

  • @adityaburadkar9002
    @adityaburadkar9002 Год назад +1

    what was the music at the beginning of this video
    PLEASE TELL ME!!

  • @Hashirama_Sinju
    @Hashirama_Sinju 4 года назад

    finally dude. thanks lot

  • @panjiasmoro7965
    @panjiasmoro7965 4 года назад +1

    thank you!!! this is really helpfull tutorial

  • @dansho3712
    @dansho3712 3 года назад

    ingenious

  • @residentevil4onps2
    @residentevil4onps2 Год назад

    i love this video! i’ve wanted the game i’m working on to have a similar art style for quite some time and this helps guide me in that making that possible.
    what are your thoughts on doing a video about making an art style similar to sifu or absolver? they’re very similar to ghibli imo but have some key differences i think worth pointing out.

  • @nerdybynature6265
    @nerdybynature6265 3 года назад +1

    Absolutely beautiful and easy to follow along. Thank you

  • @brandonjacksoon
    @brandonjacksoon 4 года назад +1

    Cool)) thank you!

  • @jitspoe
    @jitspoe 3 года назад +2

    I actually found the blur slope by accident when I was messing around with the trial version and trying to figure out why blur didn't properly cross UV seams. Didn't fix my problem, but I was able to make some painterly textures! Still not 100% sure what it has to do with slopes or blurring, but it's basically just a magic brush stroke generator. One thing I didn't figure out was how to make it behave consistently across objects of different scales, since it seems to be tied to UV coordinates, not world coordinates.

    • @artonaut.13
      @artonaut.13 2 года назад

      Hello, did you find a way to properly use the blur slope filter on large objects or different objects with different scales ?

    • @jitspoe
      @jitspoe 2 года назад

      @@artonaut.13 No, I just used the trial for a bit to play around with it and haven't touched it since. I'm messing around with Material Maker these days, since it's free and open source.

  • @OneHewMan
    @OneHewMan 3 года назад

    This is really good. Instructions were clear with good explanations and you went at a nice pace. I’m definitely buying rest. Thanks!

  • @juliette6721
    @juliette6721 3 года назад +1

    I love your background music;)))

  • @Hashirama_Sinju
    @Hashirama_Sinju 4 года назад +2

    would you like to tell us how did you achieved the grass looking texture on the surface please

    • @MangaGamified
      @MangaGamified 4 года назад +2

      Yes please, I've done placed tons of stylized assets on realistic grass cause there's yet to be a guide for stylized grass 😂

    • @StylizedStation
      @StylizedStation  3 года назад +1

      Its a free tutorial done by another youtuber. Link in description for the free download too :)

  • @ShinoAMV
    @ShinoAMV 4 года назад

    thanks for ur tuts!

  • @Dhieen
    @Dhieen 4 года назад

    Can you explain what is the ghibli style before showing how to make one? why do you do all those layers? etc
    For example you can show us some drawings in the ghibli style and try to replicate them
    It will be very interesting!

    • @PigeonSlayer
      @PigeonSlayer 4 года назад +3

      Studio Ghibli , they do a lot of movies like My Name is Totoro etc. He does not need to show that himself, since the style exists.

    • @Alic4444
      @Alic4444 3 года назад

      @@PigeonSlayer And if you don't know the style, do yourself a favor and watch Princess Mononoke, Spirited Away, Castle in the Sky, and My Neighbor Totoro... and any of the others after that!

  • @TheJohn0363
    @TheJohn0363 4 года назад +4

    Fantastic. Thank you for your creativity. I feel empowered.

    • @StylizedStation
      @StylizedStation  4 года назад

      I love hearing that. Comments like that is why I started the channel.

  • @daisuke043
    @daisuke043 3 года назад

    thank you .I love you

  • @ozgurkrtglu
    @ozgurkrtglu 3 года назад +2

    What is playing on the background? I loved it.

    • @comment2891
      @comment2891 3 года назад

      the track around 6:15 is "cỏ cây cần" by Ngáo Cần from the album bạn ơi hút cần. You might also like the early albums of Yann Tiersen.

  • @meowmeowpeowpeowgaming5078
    @meowmeowpeowpeowgaming5078 2 года назад

    Did you make the frog? If not can you send me a link to where you found it?

  • @gordanzzzz
    @gordanzzzz 3 года назад

    I like it :)

  • @Bajke20
    @Bajke20 2 года назад

    Is this the style that the LOL series "Arcane" was textured with?

  • @brendandelacruz1542
    @brendandelacruz1542 3 года назад

    i wanna know how you made that bomb ass grass

  • @Zeriel00
    @Zeriel00 3 года назад

    Does the tutorial include the grass?

  • @iris_the_terrible
    @iris_the_terrible 4 года назад

    Thank you very much!

  • @antoinefuric9526
    @antoinefuric9526 2 года назад

    for some reason, when I add the ambient occlussion and invert it it doesn't show anything

  • @ABCDEFYOU
    @ABCDEFYOU 3 года назад

    우와 이런거 만들어서 하나 갖고싶네요!

  • @__lim494
    @__lim494 4 года назад

    thank you!!!!!!!!!!!

  • @vvortex157
    @vvortex157 3 года назад

    is there a second part?

    • @StylizedStation
      @StylizedStation  3 года назад +1

      Yep! courses.stylizedstation.com/p/3dcoloringbook

  • @ehabal-jundi7443
    @ehabal-jundi7443 3 года назад

    Does anyone know why my generators dont work? like for example when i add a curvature generator the whole model turns white not only the edges. does it have anything to do with the way i uv unwrap? please help.

  • @SeraphsWitness
    @SeraphsWitness 9 месяцев назад +3

    Kinda crappy to not let us know up front that you're leaving out a chunk of the tutorial. I know you need to make money but a heads up in the intro would be nice.

  • @vgmaster9
    @vgmaster9 3 года назад

    Reminds me of Deep Canvas.

  • @eoghanley
    @eoghanley 10 месяцев назад +6

    I completely understand you want to make money, but uploading this without mentioning in the title or even in the video that it's only half the tutorial is pretty dishonest.

  • @DUBSTalExP
    @DUBSTalExP 2 года назад

    Any tips for UV unwrapping your object? I have harsh lines where the paint patterns dont line up properly even when trying to hide the seams

  • @sjohncreations4369
    @sjohncreations4369 3 года назад

    Would be nice to see the grass in the start of the video in UE4, did you make that grass also?

  • @Izom108
    @Izom108 Год назад

    Can’t find this tutorial:(

  • @tevii2104
    @tevii2104 2 года назад

    is their any way to add this blure slope to blender? would help me a lot

  • @blendjams
    @blendjams 4 года назад +1

    Amazing :)

  • @zibass-yp6nd
    @zibass-yp6nd 3 года назад

    this course is for peoples who have experience on art creation or it s also good for peoples who have absolutely no art foundation?

    • @StylizedStation
      @StylizedStation  3 года назад +1

      I'd say make sure you just understand the basics of substance painter.

  • @koalaboy1643
    @koalaboy1643 2 года назад

    can i use it in unity too?

  • @snowwarden3711
    @snowwarden3711 2 года назад

    how do you set up the UV before going into this?

  • @Exokaubed
    @Exokaubed 2 года назад

    If anybody sees this comment do you think that it would be possible to create a material like this in Unity because I don't have Substance Painter becasue from what I've seen it appears to require a subscription and as a 15yr I don't have a debit/credit card and I also don't have the money to afford a subscription so I'm wondering if it would be possible to create something similar in Unity for free because I want to create a beautiful open world for a game I wanna make but I currenty just do not possess the knowledge to act on it.

  • @MefilioDeAggelo
    @MefilioDeAggelo 3 года назад +3

    please make some grass tutorial
    Reminds me of BOTW and WE NEEEEEED THIS !!!

  • @peachybunnii2268
    @peachybunnii2268 3 года назад

    I really want to buy the Book, but i think i don't understand how the lifetime subscription works. Some clues?

    • @StylizedStation
      @StylizedStation  3 года назад +4

      The lifetime payment option gets you the full coloring book for life, and all of the updates, smart materials and new tutorials in the future!

  • @jeajang7538
    @jeajang7538 3 года назад

    HI
    :)
    Does the tutorial include things like metal textures and working like this?

  • @GrepidYT
    @GrepidYT 3 года назад

    Okay so what I understood is *Blur Slope = Yes*

  • @placebo_yue
    @placebo_yue 3 года назад

    That could literally be achieved with nodes in blender, much easily. You could also paint the texture for the mouth and details and then blend the procedural with the painted...

    • @adarnia
      @adarnia 2 года назад +1

      no one cares about blender

  • @sanjayk2444
    @sanjayk2444 3 года назад

    nice content bro

  • @lifeartstudios6207
    @lifeartstudios6207 3 года назад

    would love to know how this looks in an unlit or vertex lit scenario

  • @brandonblair6529
    @brandonblair6529 3 года назад

    Really want to learn substance soon just for this, does this workflow work for importing into c4d / octane? Im new to this! Cheers.

  • @lkasikakalus123
    @lkasikakalus123 4 года назад

    thank you very muchhhhhhhhhhh this really helpfull, can it be done in blender?

    • @StylizedStation
      @StylizedStation  4 года назад

      You definitely can! I highly recommend checking out kristof dedene on YT, as he covers this in Blender really well.

    • @lkasikakalus123
      @lkasikakalus123 4 года назад

      @@StylizedStation thanks :)

  • @hermitpal5795
    @hermitpal5795 3 года назад

    nice

  • @nexus-kv1ze
    @nexus-kv1ze 3 года назад +2

    what kind of tutorial is this, even if you are getting revenue from RUclips you are not posting the full vedio. And you are using RUclips as your course promoting platform [making money with using both RUclips and your paid courses