Combining VR redirected walking with motorized shoes

Поделиться
HTML-код
  • Опубликовано: 27 окт 2024

Комментарии • 11

  • @videogame17
    @videogame17 Год назад +7

    Love it, never thought of this idea. excited to see where it goes

  • @yoan4152
    @yoan4152 Год назад +3

    i had this idea, but never conceptualized it. Can't wait to see how it would work in real life.

  • @raeldor
    @raeldor Год назад +1

    Interesting concepts. If the 2 ideas could be combined to reduce the user being thrown off balance and reduce motion sickness, that would be great. Of course, being a shoe, the biggest challenge might be weight and comfort. Really cool to see someone researching this stuff to see how it works practially.
    Have you consider a suspended exoskeleton approach? Probably considerably more expensive, but if you could be suspended comfortably and firmly from the ground, and have a lower body exoskeleton to provide resistance on the legs and feet, you could simulate the feel of walking/running/jumping at practically any speed. Of course the software would be more complex and would need to integrate with the game engine more closely, but the end result could be spectacular.

  • @sluxi
    @sluxi Год назад +2

    You keep coming up with great stuff!

  • @osakanone
    @osakanone Год назад +2

    Doesn't it make more sense to split the rotating part up into a front and back half like the bogie mechanism of a train's cab? Done properly, you solve for the stiffness requirement, and you always ensure all wheels are kept parallel with the direction of travel without the distance from the fulcrum of the wheels creating unwanted differential breaking pressures. Downside is you need to synchronize their rotation , but you could do it with some metal gear-meshes so the entire system is still only using a single motor to drive both bogies but you'd need the gear to be shaped to eat the angular twisting (rounded teeth?) of the two halves of the foot appropriately.

  • @Archiez2
    @Archiez2 9 месяцев назад +1

    Of you could have these on shoes with spacial recognition to turn you only when needed
    Also how well do you think that concept would work with running since it's less time to turn

  • @pevlez
    @pevlez Год назад

    Hopefully this will turn into a locomotion product that doesn't cost as much as the headset

  • @CrowAlex
    @CrowAlex Год назад

    Well done!

  • @alexp9303
    @alexp9303 Год назад

    Very interesting concept. Almost seems like a differential on a car from a mechanical point of view. Or maybe more like tank steering?

  • @Tenchinu
    @Tenchinu Год назад +1

    very dumb, n00b question from someone who knows nothing about engineering
    would it still work, or help with the flexibility of the step, if you had two smaller turntables on the shoe? one at the tip, another on the hill?

  • @Deidra-q7g
    @Deidra-q7g Год назад

    Simply build every vr level in real life ez