I stumbled on this by accident, and know nothing about computers. All I can say is this is one of the best electronic songs I've ever heard. I played it like10 times already.
Linus I find it incredible that you are able to do what entire demoscene groups did and still do, entirely on your own! Most baffling though, is that you do it better than them all!
Man, watching this in fullscreen while laying on the couch in the middle of the night with headphones is trippy as fuck, it's awesome, and it kinda helps that my monitor is 27 inches and not far from my face.
Someone sold you an FPGA knowing what you can do with a little atmega?! WOOOOW! I learned and really much like assembly and anything low level, this is real skill! Keep it up!
This demo is amazing, I can picture it in a Mega Man game -- not only that, but getting pumped up when I enter the level that plays it, and 10 years later searching for it on FutureTube and playing the soundtrack.
I used to make demos on C64 and Amiga 30 years ago, but this makes me think I should have spent my time with something else, not computers... This is f***** amazing!
@@memes_gbc674 from context of this thread I summarized that, maybe, you have done it. Although you haven't. Then why ypu said that I should watch your channel? You haven't made even one traditional oscilloscope visualization of anything.
3:52 Whoa, a pre-rendered Julia, now that nice 3:56 SAI WHAT Knowing you, your player routine also doesn't behave like average Joe's Protracker - instead kickdrum with bassline was too repetitve, so it got its own thread, just to save memory :D Dude, your every production deserves to be exposed to milions!
Great music and an entertaining array of graphics. I don't have to see the other entries to know why this one won. The others didn't have a chance. Another awesome demo. I'm never unimpressed. Congrats and thanks for sharing! I wonder what you could make using all 3 chips in tandem...
12 лет назад+2
Wooooooh..... You are one of the best computer engineers i have ever seen... Hardware and software, it seems to be no problem for you. Do you do anytning serieus with your skills, like a job or something?
Your demos keep amazing me to no end! This demo, like your previous ones, will very likely be something I'll remember in a long time from now. :-) (BTW, you once helped me find alternative parts for the chiptune project board, it still runs great!) The song is very catchy too, and that says a lot since I usually feel bitter about the 'typical' FM synth sound.. Keep up the amazing work man, that's all I can say! Your works of art will continue to contribute to keeping the demoscene going! :-D
Impressive work. Really loving the FM sound :D You don't hear that sort of sound much these days. Have you based the CPU on an existing instruction set or have you made up your own?
your demo scene videos got me into seeing other videos and now i really wanna get into it P: I hope I'm not too dumb to grasp it... maybe one day I'll have my own fan, even if its just one lol
@@DonutDev I was too dumb to grasp it XD aaaahaha what a comment to come revive, I've been doing good studying horticulture and mycology though! Would love to try again one day actually as programming and demoing is still super cool and inspiring but so hard for me to understand :P
This is just great. Graphics have sort of an amiga feel to them while music is quite unique. I do sort of feel that transitions between effects and colorschemes could have been more tought out and tweaked to get a more complete feel for the demo. But it's a great demo anyway.
Is there any tracker for PC for it? Where can I buy such board? I have Sega Megadrive and PC SB16. And all my FM friends know this video. We need FM synth platform... Is there any GIT? For manufacturing? Can you make own FPGA board small like Raspberry PI? I think this is like Amiga or Atari ST. Why people dont have this board near their homecomputers? Is possible to have games on it?
You are describing the FPGAarcade. It does all those things and more. You can play your amiga games on it and so forth. It has an actual 68k variant on it though. But you can reprgram for FPGA emulation and CPU. You'd probably get about 33MHz (or 30MHz) 60830 equivalence with no dual CPU via such an FPGA if you really pushed it.
i guess im reverse engineering bit-bangers music player but while im remaking the music player here are some of the effects that maybe used in this demo. also i listed the effects by blindly watching the video and guessing what effect it is so the list might be incorrect: 1:33 a fake c64 basic prompt 2:22 maybe this is raycasting/raytracing/raymarching or some formula 2:38 maybe this is using two arrays of vec3 vectors for the spheres to goto 3:01 raymarching and a prng to make some random noise? 3:30 im sure this is raymarching 3:40 the background is probably done thorugh some trigonometry 3:55 a juila set with 10-20 iterations 4:18 raymarching with a cube sde of course! 4:44 i dont know? 5:10 this is probably done using raymarching or mathematical formulas with some particle physics! 5:40 i know this is proceduraly generated fire but i dont know how this fire generation is done 6:24 raymarching! (also why are you so obsessed into raymarching lol?)
I know very little about the demoscene so I'd love some help if anyone can answer questions. This is wildly impressive, I can tell that much, but it seems one could do much more with the given CPU and memory? Like, the Playstation 1 had a 38mhz CPU and 2mb RAM, so what's the difference here? I think I understand that the fpga is basically a handwritten CPU, but all of the documentation went right over my head.
late but i see it as more of a showcase of the shader-like blitter they designed rather than cpu strength, a lot of the visual effects you see would be pretty difficult to do in a psx purely because of lack of anything similar to shaders, and the hardware wasn't designed to be all software rendered either
Huge fan. I am an electrical engineer. Right now I am in lower division classes. I have a class coming up, which introduces circuit design and fpga is definitely part of the curriculum. Where did you gain most of your experience and proficiency? I hope to be able to tinker with hardware and do thinks like chip tuning like yourself. Is there anyway you could show me how you make the synthesizers for the chipophone? I just want to play two dual keyboards to recreate my childhood video game music.
This is insane! I wish I was as smart as you. Any chance we could get the music in your original custom tracker format along with the tracker? Considering doing a cover of this and some of the notes are a bit difficult to transcribe.
Is it possible to make it in PCI form-factor? As TV-tuner or something? With available /dev/video0 interface and software keyboard controls as in virtual machines.
"My first FPGA project".... Mine was making an LED flash... Wow. Just wow.
I stumbled on this by accident, and know nothing about computers. All I can say is this is one of the best electronic songs I've ever heard. I played it like10 times already.
10 years later. Still good.
Linus has too much talent, holy shit dude
Linus I find it incredible that you are able to do what entire demoscene groups did and still do, entirely on your own!
Most baffling though, is that you do it better than them all!
the soundtrack to parallelogram is insane
Man, watching this in fullscreen while laying on the couch in the middle of the night with headphones is trippy as fuck, it's awesome, and it kinda helps that my monitor is 27 inches and not far from my face.
I believe, Good Sir, that you just won the whole of the Internet and life itself.
Still hard to wrap my head around how all these graphics and sounds fit into so little of chips and memory... great work!
Yes, he is also the 'M' at the end of the greetings part. Well spotted! =)
one of the strength of your demos is to incorporate a great-catchy song.... :)
I love the Symbolics keyboard, that's classy hardware man! And thank you for talking us through this fascinating experiment of yours!
no song topped this for 12 years
absolute truth, what a banger !!
Someone sold you an FPGA knowing what you can do with a little atmega?!
WOOOOW! I learned and really much like assembly and anything low level, this is real skill! Keep it up!
Love the project, and especially love the Symbolics keyboard.
This demo is amazing, I can picture it in a Mega Man game -- not only that, but getting pumped up when I enter the level that plays it, and 10 years later searching for it on FutureTube and playing the soundtrack.
10 years passed, did you find your way back yet?
At 3:10 rainbows were flowing out of my mouth.
Jack Tramiel the creator of C64 died 2 days ago.
We wouldnt have this awesome video without him :)
I used to make demos on C64 and Amiga 30 years ago, but this makes me think I should have spent my time with something else, not computers... This is f***** amazing!
He did what? Shaders on what? C64 motherboard? SHADERS? O_O
C-One. But holy cow, I thought he just meant it COULD do C64, not that it is. I thought it was a purely FPGA demo, it is a Wild prod..
That music and those glowing letters. Holy crop.
That tune is so great! Linus, you are one very tallented musician and engineer!
If you don't go down in history books as one of the coolest geeks ever, there is no justice in the world. Amazing.
dude
Really cool.
Btw, I love FM music. Is this FM synth that you used in this project cusom made or does it clone some Yamaha's architecture?
Afaik, custom, and nobody haven't managed to emulate it to do oscilloscope view
@@ltva8781 watch me
@@memes_gbc674 you haven't made an oscilloscope visualization. Bonk. Clickbait maker.
@@ltva8781 yet, i didn't even imply that i did yet
@@memes_gbc674 from context of this thread I summarized that, maybe, you have done it. Although you haven't. Then why ypu said that I should watch your channel? You haven't made even one traditional oscilloscope visualization of anything.
The ending is very sexy. Great melodies/chord movements! I was much more impressed by that than the homebrew aspect of it. : P
3:52
Whoa, a pre-rendered Julia, now that nice
3:56
SAI WHAT
Knowing you, your player routine also doesn't behave like average Joe's Protracker - instead kickdrum with bassline was too repetitve, so it got its own thread, just to save memory :D
Dude, your every production deserves to be exposed to milions!
Great music and an entertaining array of graphics. I don't have to see the other entries to know why this one won. The others didn't have a chance.
Another awesome demo. I'm never unimpressed.
Congrats and thanks for sharing! I wonder what you could make using all 3 chips in tandem...
Wooooooh..... You are one of the best computer engineers i have ever seen... Hardware and software, it seems to be no problem for you. Do you do anytning serieus with your skills, like a job or something?
I'd like to hear this song on vintage synths complete with reverb and stuff, would be dope!
Hard to find words to describe this!
LFT is a hero.
Your demos keep amazing me to no end! This demo, like your previous ones, will very likely be something I'll remember in a long time from now. :-) (BTW, you once helped me find alternative parts for the chiptune project board, it still runs great!)
The song is very catchy too, and that says a lot since I usually feel bitter about the 'typical' FM synth sound..
Keep up the amazing work man, that's all I can say! Your works of art will continue to contribute to keeping the demoscene going! :-D
[ ] is my favorite anime.
This demo is wonderful, a great piece of ART!
Impressive work. Really loving the FM sound :D You don't hear that sort of sound much these days.
Have you based the CPU on an existing instruction set or have you made up your own?
This is freakin amazing!!! some real nerd shit right there... mand remind me all of my COntra III night right in the childhood
Nice music, funny gfx effects.
These LSD like visuals are too dank for me
2mb ?!?! you my friend are a ledgend. incredible code and skill i wish i could kiss your head my friend
That's really cool! Looking forward to reading the details.
Holy fuck, this is 11 years ago?
Where have i slept?
Thanks Linus and thanks Jeri Ellsworth :)
your demo scene videos got me into seeing other videos and now i really wanna get into it P: I hope I'm not too dumb to grasp it... maybe one day I'll have my own fan, even if its just one lol
hows it going
@@DonutDev I was too dumb to grasp it XD aaaahaha what a comment to come revive, I've been doing good studying horticulture and mycology though! Would love to try again one day actually as programming and demoing is still super cool and inspiring but so hard for me to understand :P
We should have this guy working on the Swedish space program.
This is just great. Graphics have sort of an amiga feel to them while music is quite unique. I do sort of feel that transitions between effects and colorschemes could have been more tought out and tweaked to get a more complete feel for the demo. But it's a great demo anyway.
Is there any tracker for PC for it? Where can I buy such board? I have Sega Megadrive and PC SB16. And all my FM friends know this video. We need FM synth platform... Is there any GIT? For manufacturing? Can you make own FPGA board small like Raspberry PI? I think this is like Amiga or Atari ST. Why people dont have this board near their homecomputers? Is possible to have games on it?
You are describing the FPGAarcade. It does all those things and more. You can play your amiga games on it and so forth. It has an actual 68k variant on it though. But you can reprgram for FPGA emulation and CPU. You'd probably get about 33MHz (or 30MHz) 60830 equivalence with no dual CPU via such an FPGA if you really pushed it.
The heatmap at the greetings is nice!
This is awesome but I spent the whole video trying to figure out whether or not you're a priest
Awesome tune, awesome demo, awesome concept.
I would love to see how your shader stuff works.. I'm trying to construct a decent 2D gpu for a homebrew machine.
You've blown my mind once again
You are a genius you know that?
i guess im reverse engineering bit-bangers music player but while im remaking the music player here are some of the effects that maybe used in this demo. also i listed the effects by blindly watching the video and guessing what effect it is so the list might be incorrect:
1:33 a fake c64 basic prompt
2:22 maybe this is raycasting/raytracing/raymarching or some formula
2:38 maybe this is using two arrays of vec3 vectors for the spheres to goto
3:01 raymarching and a prng to make some random noise?
3:30 im sure this is raymarching
3:40 the background is probably done thorugh some trigonometry
3:55 a juila set with 10-20 iterations
4:18 raymarching with a cube sde of course!
4:44 i dont know?
5:10 this is probably done using raymarching or mathematical formulas with some particle physics!
5:40 i know this is proceduraly generated fire but i dont know how this fire generation is done
6:24 raymarching! (also why are you so obsessed into raymarching lol?)
Because he had never used it up until this demo. Here he used the most powerful hardware he ever used up until now.
@@ltva8781 ik
5:55 That is very cool =)
I NEED to see what you can do with an entire Commodore One.
Wow this demo is very impressive thank you, nice music and video effects.
Awesome in every way.
I know very little about the demoscene so I'd love some help if anyone can answer questions.
This is wildly impressive, I can tell that much, but it seems one could do much more with the given CPU and memory? Like, the Playstation 1 had a 38mhz CPU and 2mb RAM, so what's the difference here? I think I understand that the fpga is basically a handwritten CPU, but all of the documentation went right over my head.
late but i see it as more of a showcase of the shader-like blitter they designed rather than cpu strength, a lot of the visual effects you see would be pretty difficult to do in a psx purely because of lack of anything similar to shaders, and the hardware wasn't designed to be all software rendered either
@@floreaaikyuu Thank you very much!
was this originaly disinged in 1990 or something?? amazing what they could do back then :O
absolutely amazing
Absolutely awesome!
What a boss! great work
this song makes me happy.
I wish my c64 has an blitter and 2megs (2048kb) ram....
double dragon soundtrack, great job (I guess), now the question is: Will it Blend??
Huge fan. I am an electrical engineer. Right now I am in lower division classes. I have a class coming up, which introduces circuit design and fpga is definitely part of the curriculum. Where did you gain most of your experience and proficiency? I hope to be able to tinker with hardware and do thinks like chip tuning like yourself. Is there anyway you could show me how you make the synthesizers for the chipophone? I just want to play two dual keyboards to recreate my childhood video game music.
This is insane! I wish I was as smart as you. Any chance we could get the music in your original custom tracker format along with the tracker? Considering doing a cover of this and some of the notes are a bit difficult to transcribe.
I enjoy you skills! They are extraordinary. Keep it up :)
Is it possible to make it in PCI form-factor? As TV-tuner or something? With available /dev/video0 interface and software keyboard controls as in virtual machines.
awesome man. How ever atleast i would like too see some making of videos!
Yep! The raw AVI is 60fps and it's a big difference.
what tracker was used to make the FM track?
awesome as always
Wonderful work. It may be 8 bit, but they are spent wisely :-) I like this.
beautiful song too, I might add.
I wish I was this cool.
This is great. How much time did it take you to make it? I also would like to make something like this, what books and websites can you recommend?
So good demo!! Genious!
Linus, do you write your own chiptune tracker software for these demo´s or do you use existing ones?
man some of this reminds me of keygens I've used, like Razor 1911's stuff.
Well fucking done, respect.
Impressive... Very nice.
Cool demo!
absolutely amazing, thank you!
This is fascinating!
Pure awesomeness
Ah yes, manifold garden ending
so cool! how did you make that nice fm tune?
What's up with you? You are god! Funky track btw.
This is so cool it can run Crysis
Holy. Shit. We need to clone this man.
freaking out in 1.....2....3..paralelogram
Very impressive!
I'm speechless!
This video is sick as f%ck!!
But congrats on FPGA-programming success!)
I designed my own CPU...
Why wasn't the NIOS enough? Or did you just want to do the whole design from scratch?
Can you make an MP3 of the song?
Surprised at the greets to viznut and goto 80
You look like my high school biology/geology teacher. Had to say it.
How have You made 16-ch FM Synth? It's for sound generating, right? Sounds like Amiga.
***** Amiga have 4-ch 8bit
I know, but there were exceptions. 8 channels in cost of quality or 16-bit stereo (2×8b) per cannel.
Wow, just wow...