A small addendum to the Foregoing Learnings point: During my time in teacher training, my teachers (yes, teachers have teachers to teach them how to teach) told me about a little trick they liked to use called 'two stars and a wish'. The idea is, when reviewing anything with a student, you try to couch any criticism you give them in the middle of two pieces of praise (I think of it as the praise sandwich). As Curtis says, three or fewer pieces of feedback fits comfortably within what most people can remember, plus balancing out problems to fix with strengths to develop helps keep you optimistic and focused on improvement. Of course it doesn't have to be two stars and a wish - you could use one problem and one strength, whatever works for you. :)
The name you have for that is way more positive sounding than how I was told about it. The name for that teaching technique I heard was "Crap sandwich" 🤣
I think it's quite interesting how a lot of coaches in other organizations (or sole proprietorships) review an entire VOD despite it not being optimal for the student. Too many times I've seen 60 minute sessions where a coach will go through an entire VOD or two and have way too many learning objectives, many of which aren't replicable ones since they might be very game-specific. I do see why though, since the student is paying for the full 60 mins and might not have multiple VODs, doing the full game is the only way, even if isn't efficient. If we're truly focusing on 5 minute reviews on the early game, perhaps these coaches can benefit the student better by having the student bring 5-10 VODs and finding overarching patterns within the first few minutes of the game.
Really happy to see content on how to review. I think this is absolutely needed, and more content will get people more excited and curious about their own reviews and review process. Thanks Coach Catnipz for this video!
Thanks coach, I had a completely different mindset and you were pointing out all of my mistakes in my review process lmao. This makes more sense, I appreciate it!
Hey Coach, have you ever done content on when/if to surrender a game? Typically, I don't ever surrender. Recently, however, I have been thinking that surrendering some games may help keep my mind in better shape. A video on evaluating when to surrender would be interesting. Apologies in advance if this already exists.
Should I VOD review right after I play that game or should I do it the next day or later that day. If I’m supposed to do it later, how would I choose what to review if I can’t remember uncomfortable moments?
If you have a review process you get used to, then you can do it pretty quick. Helps to have software like Outplayed to quickly find key points of interest
would be useful to actually see the a few different examples of you or sb you think does a "masterful" review vs sb like us who isn't yet. Because the sentence "reviewing is a skill" is a hard to grasp concept without comparisons.
Like Riokaii said. For example when you're walking to lane, when you're dead, or when you're waiting for the next wave to come etc. Lul states are times when you don't have to focus on controlling your character and play against opponents, so you are free to look at tab, the map and think about macro, win conditions, objectives etc. Strong players are able to spend some time thinking about this in very brief moments between action, like when they're csing.
We don't necessarily need to review as you gain a good knowing over what you'r doing. As u memorize the story of your game you do not need to review it ever. Im also a coach and a high elo player, and i always thought that you were too persistent with this idea of always reviewing, wheras really, i teach my people to just do a mental note of when they felt like you said : angry, lost, confused. Now, you have to get that depending on your commitment / your approach of the game, you will : Or review the game, Or review the importants parts, Or review your game, Or review the importants parts of your game, Or just continue playing. And when you teach people to make notes for themselves, you give them the choice of what is significant for them, cuz it's not, and it will never be about what's *better*, but always "what you are the most comfortable with". It's the same as telling ppl to play meta champs below master, it's an heresy. Play what u like gentlement, what's keeping you from climbing is not the capacity of your champ, it's a detail compared to EVERTYHING else. So play what you feel more like.
This is legitimately so similar to my video of "how to become your own coach" that it almost feels plagiarized. I'd highly encourage you to watch it and would love to chat with you guys sometime on the podcast to talk about moba improvement and coaching from the perspective of a HotS player who transitioned to league more recently. I climbed from silver to Emerald within my first season before I've gotten busy with school but I'm confident I can probably make it to masters within a year.
Your video seems interesting and I actually think I'll give it a watch, but do know that Curtis and Nathan have been preaching these concepts since 2020 in their podcast Broken by Concept. This reviewing method is not plagiarized from your 2022 video.
Ah, found it now, 2 years ago, title "How be your own Grandmaster Coach" I also think they probably didn't see it as it has only a few hundred views but maybe that'll change now!
Best LoL content creator out there, no bullshit just useful information
A small addendum to the Foregoing Learnings point:
During my time in teacher training, my teachers (yes, teachers have teachers to teach them how to teach) told me about a little trick they liked to use called 'two stars and a wish'. The idea is, when reviewing anything with a student, you try to couch any criticism you give them in the middle of two pieces of praise (I think of it as the praise sandwich).
As Curtis says, three or fewer pieces of feedback fits comfortably within what most people can remember, plus balancing out problems to fix with strengths to develop helps keep you optimistic and focused on improvement.
Of course it doesn't have to be two stars and a wish - you could use one problem and one strength, whatever works for you. :)
The name you have for that is way more positive sounding than how I was told about it. The name for that teaching technique I heard was "Crap sandwich" 🤣
0:17 #1 Cut the Fat
2:50 #2 Zooming In & Out
5:47 #3 Set a Timer
8:25 #4 Follow Emotions
9:52 #5 Foregoing Learnings
11:16 #6 Perspective Shift
14:23 #7 Learning Objectives
I think it's quite interesting how a lot of coaches in other organizations (or sole proprietorships) review an entire VOD despite it not being optimal for the student. Too many times I've seen 60 minute sessions where a coach will go through an entire VOD or two and have way too many learning objectives, many of which aren't replicable ones since they might be very game-specific. I do see why though, since the student is paying for the full 60 mins and might not have multiple VODs, doing the full game is the only way, even if isn't efficient.
If we're truly focusing on 5 minute reviews on the early game, perhaps these coaches can benefit the student better by having the student bring 5-10 VODs and finding overarching patterns within the first few minutes of the game.
Really happy to see content on how to review. I think this is absolutely needed, and more content will get people more excited and curious about their own reviews and review process. Thanks Coach Catnipz for this video!
Thanks coach, I had a completely different mindset and you were pointing out all of my mistakes in my review process lmao. This makes more sense, I appreciate it!
14:23 Learning Objectives
I believe it was a missed time-stamp.
AMAZING VIDEO, Sustainable review is what I've been searching for recently.
Hey Coach, have you ever done content on when/if to surrender a game? Typically, I don't ever surrender. Recently, however, I have been thinking that surrendering some games may help keep my mind in better shape. A video on evaluating when to surrender would be interesting. Apologies in advance if this already exists.
I think just surrender whenever you desire, but remember when you ff you can't comeback or learn anything else.
thanks coach
Should I VOD review right after I play that game or should I do it the next day or later that day. If I’m supposed to do it later, how would I choose what to review if I can’t remember uncomfortable moments?
thank you very much ❤
common banger
How can you fit 2-3 things to review in less than 5 minutes?
If you have a review process you get used to, then you can do it pretty quick. Helps to have software like Outplayed to quickly find key points of interest
would be useful to actually see the a few different examples of you or sb you think does a "masterful" review vs sb like us who isn't yet. Because the sentence "reviewing is a skill" is a hard to grasp concept without comparisons.
Where Panpan?
What are lol states?
lull states, downtime, breaks in the action where your mind can "breathe"
Like Riokaii said. For example when you're walking to lane, when you're dead, or when you're waiting for the next wave to come etc. Lul states are times when you don't have to focus on controlling your character and play against opponents, so you are free to look at tab, the map and think about macro, win conditions, objectives etc. Strong players are able to spend some time thinking about this in very brief moments between action, like when they're csing.
We don't necessarily need to review as you gain a good knowing over what you'r doing. As u memorize the story of your game you do not need to review it ever.
Im also a coach and a high elo player, and i always thought that you were too persistent with this idea of always reviewing, wheras really, i teach my people to just do a mental note of when they felt like you said : angry, lost, confused.
Now, you have to get that depending on your commitment / your approach of the game, you will : Or review the game, Or review the importants parts, Or review your game, Or review the importants parts of your game, Or just continue playing. And when you teach people to make notes for themselves, you give them the choice of what is significant for them, cuz it's not, and it will never be about what's *better*, but always "what you are the most comfortable with".
It's the same as telling ppl to play meta champs below master, it's an heresy. Play what u like gentlement, what's keeping you from climbing is not the capacity of your champ, it's a detail compared to EVERTYHING else. So play what you feel more like.
This is legitimately so similar to my video of "how to become your own coach" that it almost feels plagiarized. I'd highly encourage you to watch it and would love to chat with you guys sometime on the podcast to talk about moba improvement and coaching from the perspective of a HotS player who transitioned to league more recently. I climbed from silver to Emerald within my first season before I've gotten busy with school but I'm confident I can probably make it to masters within a year.
I can't find that video on your channel
Your video seems interesting and I actually think I'll give it a watch, but do know that Curtis and Nathan have been preaching these concepts since 2020 in their podcast Broken by Concept. This reviewing method is not plagiarized from your 2022 video.
Ah, found it now, 2 years ago, title "How be your own Grandmaster Coach"
I also think they probably didn't see it as it has only a few hundred views but maybe that'll change now!
2 days and 2k views. bro fell off. no one will miss him
Ive subscribed to MLS, how can i join discord?