Yes! For those of you curious, the new Gameplay Enhancer update is out with all the mentioned content in the past 2 1/2 videos. Here's a list of all the new features. [Plus some features that have not been mentioned here!] Global Changes: -Support for DLC 17 -Character Exclusive Super Souls have been introduced to the game, and are a lot stronger than normal Super Souls. Characters who contain them found in material. -The "Gameplay Enhancer" HUD was updated for DLC 17 -New Skills named "Primal Charge" and "Scarlet Charge" were added to the game. -Final Charge, Maximum Charge (SKoT) have all been upgraded to mk.II variants. Try them out ingame! -Removed all instances of Conton City Quotes and Bulma quotes from the main hub. [ENG only] -The Installer now has a new UI. -Installer has UI improvements. -The remastered Expert Missions now have a choice to be installed. -A bunch of new character stances were added! [Optional] [More will be added later] [ Goku, SSG Goku, SSB Goku, MUI, Goku Black, Vegeta, SSB Vegeta, Majin Vegeta, SSBE, SSG Vegeta, Gohan (Adult), Great Saiyaman, Gohan DBS:SH, Piccolo, PA Piccolo, Bardock, Super Gogeta, DBS Gogeta, SSGSS Gogeta, SS4 Gogeta, Vegito, SSGSS Vegito ] -A bunch of new CSS and Win, Loss, Opening Lines were added to VS mode! Check them out ingame! -New Artwork was added! [Artworks 11 & 12] -Due to feedback, the Charge Up Speed Buffs now have a choice to be installed. (Primal Charge, Scarlet Charge and the mk.II charges are un-affected regardless of choice) -Request: SSGSS Gogeta now has a new line for Punisher Shield. -All Fusion characters now have new Ultimate Attack voicelines. -Removed the Villainous variations added in 3.0. -MUI Goku now has a 4th variation of which has access to the new Awakening Skill (Ultra Instinct), it behaves differently however an gives him a new moveset upon use. -Super Saiyan 4 Goku now has a second variation which houses the new charge-up Skill. -Super Saiyan 4 Vegeta now has Scarlet Charge over Ultimate Charge. -SSBE Vegeta has had his Final Charge upgraded to a mk.II variant. -Supreme Kai of Time has had her Maximum Charge upgraded to a mk.II variant. Misc Changes --- -DBZ Gogeta is now named Super Gogeta instead of Gogeta (Super Saiyan) -Charged Ki Wave was nerfed. [Was buffed last update but was too OP.] -Fixed a bug pertaining to Expert Mission 3's Quest card where Great Ape Nappa was mistakenly referred to as Great Ape Baby. -Added Artwork from "Warrior upon the Stand" my current newest quest. -Maximum Charge was sped up by another 33%. -Ultimate Charge was sped up by another 20%. -Divinity Unleashed was missing from the last update and was buffed to be much faster. -Namek Goku with the Blue shirt on now has a more diverse moveset than his shirtless-counterpart instead of having the same one with Spirit Bomb as the only differential. -Kid Buu Goku with the Blue shirt on now has a more diverse moveset than his Festival-counterpart instead of having the same one with Super Spirit Bomb as the only differential. -Full Power Frieza's 1st Variation now has a more diverse moveset than his counterpart instead of having the same one with the Ultimates as the only differential. -Shirtless Namek Goku no longer has Full Power Energy Wave as a Super, but instead Kamehameha. -Jiren now has Darkness Rush Melee instead of Super Ki Explosion. -Bardock (Xeno) now has Android 21's Charged Ki Blast. -Namek Vegeta (Post Recoome) now has Victory Rush instead of Full Power Energy Blast Volley. -Namek Vegeta (Post Recoome) now has Blue Aura instead of Red. -Added Festival Variations to the data. -Base Gogeta now has dialogue for the God Punisher. -God Punisher [Original] has had it's cinematic camera removed. -NPC changes. Skill Changes --- -All roster characters who had skills that were upgraded to Festival variants have had those skills incorporated into their skillsets over their old moves. -Roster characters who had new Festival skills that weren't upgraded old ones have had the new skills added to their movesets. -Various other characters across the Cast have had Festival skills added to their movesets. -[Whis Symbol Goku now has Super Spirit Bomb (Festival)] -[G.O.D. Toppo now has Arm Crash (Festival) for his 2nd variation] -[Android 17 (DB Super) now has Side Bridge (Festival)] -[Cell (Perfect)'s second outfit now has Deadly Dance (Festival)] -[Super Buu, Janemba and Kid Buu all now have Innocence Bullet (Festival) in both their second variations and Janemba's first.] -[Goku that fought Great Ape Vegeta and Blue Shirt against Frieza both now have the Solar Flare (Festival) skill] Super Soul Changes --- SUPER SOUL CHANGES: Namek Goku (Ones with "Super Saiyan) now have a new Super Soul *not available for CaC: Namek Vegeta (Post-Recoome) now has a new Super Soul *not available for CaC: Full Power Frieza's Variations (Villainous Excluded) now have a new Super Soul *not available for CaC: Name - Custom Super Soul 1 You can't even destroy a little man? (Present on Namek Goku variations with Super Saiyan) Effects - Effect 1 - When hit by a Ki Blast Evasive/Super/Ultimate Attack, nullify the attack's damage. (10 times only) Effect 2 - When under 25% HP, restore 20% HP. (8 times only) ----------------------------------------------------- Custom Super Soul 2 He must die...by Saiyan...hands... (Present on Namek Vegeta (Post-Recoome)) Vegeta's Super Soul *non-CAC Effects - Effect 1 - When KO'd, massively restore all allies' HP. (10 times only) Effect 2 - When KO'd, all allies gain infinite Ki and Stamina for 20 seconds. (10 times only) Effect 3 - Gain Level 3 Limit Burst at all times. ------------------------------------------------------ Custom Super Soul 3 Wicked Grin upon His Face - (Present on all of Full Power Frieza's Variations) (Villainous Excluded) Effect 1 - When using a Charged Ki Blast, keep the opponent ensnared for 10x the length of a normal Paralyze blast. (5 times only) Effect 2 - When KO'd, auto-revive with 1.5 Health bars. (2 times only) --------------------- *These Super Souls are able to be changed once released, if necessary! Please feel free to leave feedback. **These Super Souls were designed around hard Parallel Quests, not PvP. ***These Super Souls do not work in PvP. Please feel free to leave feedback regarding these new Super Souls and other changes!
Super soul idea based on this: "Looks like Victory is Mine..." Effect 1: When using Fruit of the Tree of Might; Boosts Ki and Melee attacks (Medium) [Stacks up to 5 times] Effect 2: When using Fruit of the Tree of Might; Increases Ki + Stamina Recovery rate (Small) [Stacks up to 3 times] Effect 3: When under 10% HP, restore 60% HP and gain infinite Ki for 15 seconds.
I never knew that about XV2 That's kinda depressing how pathetic the Cast characters are in comparison. I hope by the time you get to SSJ4 Gogeta he has a Super Soul with 2 effects. Something like "Feared by Gods". Activate Condition (Maybe Reach under Half HP) Effect 1: When it activates All actions that cost Ki or Stamina are halved in Usage (19 Times) Effect 2: Any Attack that deals under a set amount of Damage (Likely Weak Damage) will be nullified (44 Times) Maybe you might still need to Charge up enough for the Ultimate but when used you'll only use Half same with Evasive skills the reasoning is just the Energy Gogeta SSJ4 Gives off and the 44 Times SSJ4 REference the 19 times the first number of when GT ended 1997. I remembered that from some Dokkan reference. Anyways I don't even know if it would be possible but I think it would be cool with how the Character is portrayed to shrug off weak attacks and be such like this mastered form.
Bardock could have a super soul like “I’m going to change the future!” Where his damage increases by 25% for each enemy that outnumbers your team (if you’re playing as just Bardock and there are 3 enemies, you’d get a 50% boost) and maybe he starts the battle at 10% health but gets built in health regen overtime and cannot die for 30 seconds (This would let him spam Riot Javelins)
Maybe a cool idea would be for Super Gogeta where it would be like "You're on bad ebergy will be your undoing!" And it could provide super armor to replicate when he tanked the punch against Janemba, i don't know what another buff it could give tho
A Goku Black Super Soul where every Health Bar He losses he gets a Buff on Basic Attacks and Strikes and Ki Attacks if you want to change anything go for it. Obviously baste on the quote This Pain will only make me Stronger.
Loving the MOD, but I have a question, is it normal to hear random English Voicelines when selecting a character even though the voices are Japanese in the game settings?
Thanks a bunch! And yes, that’s a bug with the new CSS voice lines being dub only. In a future update, I’ll make those a choice to be installed so sub users won’t encounter this bug.
Give Gogeta the "Awh man, that Hit the spot!" When hit by blast skills (Ults supers etc) For 10 seconds of his super soul being active, he will knee you in the chin as he did to omega to counteract any strike or blast attacks. Takes away half a bar of health and half of your stamina (Cannot be Canceled and actives 9 times)
I'm gonna ask this...but is it possible to make a Super Soul that's not part of the cast for your vids? I would like to see if you can make a Super Soul I had in mind. I works like "I hate what I've become..." but differently. It decreases all stats by M temporarily but after some time in battle (Equal to "I hate what I've become...") it increases all stats by M, Auto Health recover, Auto Ki recover, Auto Stamina recover, & Auto Revive Gauge recover. It's Limit Burst is up to you of course...don't really care about that. But it's called "This is the TRUE power of a Saiyan warrior!" The amount of Health, Ki, & Stamina is equal to the CaC's amount. Namakian's healing when in Red Health, Earthling's Auto Ki recover amount, & Frost Demon's Stamina recover while fighting.
Just a quick question. I'm trying to make a super soul that nullifies damage at all times, how do I set it up? I have tried, but the character just dies.
Make sure you are setting the directory correct in the installer and also move the files from the .rar file to your desktop. Lazybones installer is also sometimes picked up by Anti-Virus softwares so it could’ve been blacklisted. If it was, remove it from the backlist and just redownload it and reinstall.
Bro literally just said the cast characters are bad. Literally super broly is a grappler and is the most annoying character in the game. Blue gogeta is invincible in his slide. U.i is powerful. And hit exist. Also yes cacs are customizable but so are custom mentors. Which can straight up be the best characters in the game. Look at cooler, hit, dbs broly. ANY VERSION OF GOKU WITH THANK YOU DRAGON BALLS. And yes alot of cast characters are weak. But honestly if you want a game where everyone is the same strength just with different moves. Go play fighterz.
Honestly, i don't get XenoVerse 2's balancing here, like okay, not buffing saibemen makes sense, it's a grunt, same for enemy ai, but why nerf cast characters when you're playing as them? Does that also apply to mentors? It's extremely stupid, from every angle, as it just limits the players options for no reason.
Yes! For those of you curious, the new Gameplay Enhancer update is out with all the mentioned content in the past 2 1/2 videos. Here's a list of all the new features. [Plus some features that have not been mentioned here!]
Global Changes:
-Support for DLC 17
-Character Exclusive Super Souls have been introduced to the game, and are a lot stronger than normal Super Souls. Characters who contain them found in material.
-The "Gameplay Enhancer" HUD was updated for DLC 17
-New Skills named "Primal Charge" and "Scarlet Charge" were added to the game.
-Final Charge, Maximum Charge (SKoT) have all been upgraded to mk.II variants. Try them out ingame!
-Removed all instances of Conton City Quotes and Bulma quotes from the main hub. [ENG only]
-The Installer now has a new UI.
-Installer has UI improvements.
-The remastered Expert Missions now have a choice to be installed.
-A bunch of new character stances were added! [Optional] [More will be added later]
[
Goku, SSG Goku, SSB Goku, MUI, Goku Black, Vegeta, SSB Vegeta, Majin Vegeta, SSBE, SSG Vegeta, Gohan (Adult), Great Saiyaman, Gohan DBS:SH, Piccolo, PA Piccolo, Bardock, Super Gogeta, DBS Gogeta, SSGSS Gogeta, SS4 Gogeta, Vegito, SSGSS Vegito
]
-A bunch of new CSS and Win, Loss, Opening Lines were added to VS mode! Check them out ingame!
-New Artwork was added! [Artworks 11 & 12]
-Due to feedback, the Charge Up Speed Buffs now have a choice to be installed. (Primal Charge, Scarlet Charge and the mk.II charges are un-affected regardless of choice)
-Request: SSGSS Gogeta now has a new line for Punisher Shield.
-All Fusion characters now have new Ultimate Attack voicelines.
-Removed the Villainous variations added in 3.0.
-MUI Goku now has a 4th variation of which has access to the new Awakening Skill (Ultra Instinct), it behaves differently however an gives him a new moveset upon use.
-Super Saiyan 4 Goku now has a second variation which houses the new charge-up Skill.
-Super Saiyan 4 Vegeta now has Scarlet Charge over Ultimate Charge.
-SSBE Vegeta has had his Final Charge upgraded to a mk.II variant.
-Supreme Kai of Time has had her Maximum Charge upgraded to a mk.II variant.
Misc Changes ---
-DBZ Gogeta is now named Super Gogeta instead of Gogeta (Super Saiyan)
-Charged Ki Wave was nerfed. [Was buffed last update but was too OP.]
-Fixed a bug pertaining to Expert Mission 3's Quest card where Great Ape Nappa was mistakenly referred to as Great Ape Baby.
-Added Artwork from "Warrior upon the Stand" my current newest quest.
-Maximum Charge was sped up by another 33%.
-Ultimate Charge was sped up by another 20%.
-Divinity Unleashed was missing from the last update and was buffed to be much faster.
-Namek Goku with the Blue shirt on now has a more diverse moveset than his shirtless-counterpart instead of having the same one with Spirit Bomb as the only differential.
-Kid Buu Goku with the Blue shirt on now has a more diverse moveset than his Festival-counterpart instead of having the same one with Super Spirit Bomb as the only differential.
-Full Power Frieza's 1st Variation now has a more diverse moveset than his counterpart instead of having the same one with the Ultimates as the only differential.
-Shirtless Namek Goku no longer has Full Power Energy Wave as a Super, but instead Kamehameha.
-Jiren now has Darkness Rush Melee instead of Super Ki Explosion.
-Bardock (Xeno) now has Android 21's Charged Ki Blast.
-Namek Vegeta (Post Recoome) now has Victory Rush instead of Full Power Energy Blast Volley.
-Namek Vegeta (Post Recoome) now has Blue Aura instead of Red.
-Added Festival Variations to the data.
-Base Gogeta now has dialogue for the God Punisher.
-God Punisher [Original] has had it's cinematic camera removed.
-NPC changes.
Skill Changes ---
-All roster characters who had skills that were upgraded to Festival variants have had those skills incorporated into their skillsets over their old moves.
-Roster characters who had new Festival skills that weren't upgraded old ones have had the new skills added to their movesets.
-Various other characters across the Cast have had Festival skills added to their movesets.
-[Whis Symbol Goku now has Super Spirit Bomb (Festival)]
-[G.O.D. Toppo now has Arm Crash (Festival) for his 2nd variation]
-[Android 17 (DB Super) now has Side Bridge (Festival)]
-[Cell (Perfect)'s second outfit now has Deadly Dance (Festival)]
-[Super Buu, Janemba and Kid Buu all now have Innocence Bullet (Festival) in both their second variations and Janemba's first.]
-[Goku that fought Great Ape Vegeta and Blue Shirt against Frieza both now have the Solar Flare (Festival) skill]
Super Soul Changes ---
SUPER SOUL CHANGES:
Namek Goku (Ones with "Super Saiyan) now have a new Super Soul *not available for CaC:
Namek Vegeta (Post-Recoome) now has a new Super Soul *not available for CaC:
Full Power Frieza's Variations (Villainous Excluded) now have a new Super Soul *not available for CaC:
Name -
Custom Super Soul 1
You can't even destroy a little man? (Present on Namek Goku variations with Super Saiyan)
Effects -
Effect 1 - When hit by a Ki Blast Evasive/Super/Ultimate Attack, nullify the attack's damage. (10 times only)
Effect 2 - When under 25% HP, restore 20% HP. (8 times only)
-----------------------------------------------------
Custom Super Soul 2
He must die...by Saiyan...hands... (Present on Namek Vegeta (Post-Recoome))
Vegeta's Super Soul *non-CAC Effects -
Effect 1 - When KO'd, massively restore all allies' HP. (10 times only)
Effect 2 - When KO'd, all allies gain infinite Ki and Stamina for 20 seconds. (10 times only)
Effect 3 - Gain Level 3 Limit Burst at all times.
------------------------------------------------------
Custom Super Soul 3
Wicked Grin upon His Face - (Present on all of Full Power Frieza's Variations) (Villainous Excluded)
Effect 1 - When using a Charged Ki Blast, keep the opponent ensnared for 10x the length of a normal Paralyze blast. (5 times only)
Effect 2 - When KO'd, auto-revive with 1.5 Health bars. (2 times only)
---------------------
*These Super Souls are able to be changed once released, if necessary! Please feel free to leave feedback.
**These Super Souls were designed around hard Parallel Quests, not PvP.
***These Super Souls do not work in PvP.
Please feel free to leave feedback regarding these new Super Souls and other changes!
You Know Would be Great on the Ai Cpu? Getting them In to This Type of Ai. ruclips.net/video/3NmMTXEhHOM/видео.html&t=
Question, does this work with revamp
Yes, it is compatible with Revamp.
Can custom partner Goku get this Super Soul?
Not at the moment, only the versions of Namek Goku have it!
Suggestion, give Turles a super soul that applies a permanent stacking buff when he uses the fruit skill
May need a cap eventually
That’s a very neat idea, actually.
@@Rough_Estimatesreminds me of the old 5 stack he had in the old budokai game.
Super soul idea based on this: "Looks like Victory is Mine..."
Effect 1: When using Fruit of the Tree of Might; Boosts Ki and Melee attacks (Medium) [Stacks up to 5 times]
Effect 2: When using Fruit of the Tree of Might; Increases Ki + Stamina Recovery rate (Small) [Stacks up to 3 times]
Effect 3: When under 10% HP, restore 60% HP and gain infinite Ki for 15 seconds.
@@I.S.N.O.B.I'd say just make him invulnerable to damage for the 3rd passive instead of the restore.
I never knew that about XV2 That's kinda depressing how pathetic the Cast characters are in comparison.
I hope by the time you get to SSJ4 Gogeta he has a Super Soul with 2 effects.
Something like "Feared by Gods".
Activate Condition (Maybe Reach under Half HP)
Effect 1: When it activates All actions that cost Ki or Stamina are halved in Usage (19 Times)
Effect 2: Any Attack that deals under a set amount of Damage (Likely Weak Damage) will be nullified (44 Times)
Maybe you might still need to Charge up enough for the Ultimate but when used you'll only use Half same with Evasive skills the reasoning is just the Energy Gogeta SSJ4 Gives off and the 44 Times SSJ4 REference the 19 times the first number of when GT ended 1997.
I remembered that from some Dokkan reference.
Anyways I don't even know if it would be possible but I think it would be cool with how the Character is portrayed to shrug off weak attacks and be such like this mastered form.
Bardock could have a super soul like “I’m going to change the future!” Where his damage increases by 25% for each enemy that outnumbers your team (if you’re playing as just Bardock and there are 3 enemies, you’d get a 50% boost) and maybe he starts the battle at 10% health but gets built in health regen overtime and cannot die for 30 seconds (This would let him spam Riot Javelins)
Maybe a cool idea would be for Super Gogeta where it would be like "You're on bad ebergy will be your undoing!" And it could provide super armor to replicate when he tanked the punch against Janemba, i don't know what another buff it could give tho
Nice good change feels like a revamp, we need more of this. Wish the base game was this unique
A Goku Black Super Soul where every Health Bar He losses he gets a Buff on Basic Attacks and Strikes and Ki Attacks if you want to change anything go for it.
Obviously baste on the quote This Pain will only make me Stronger.
Loving the MOD, but I have a question, is it normal to hear random English Voicelines when selecting a character even though the voices are Japanese in the game settings?
Thanks a bunch! And yes, that’s a bug with the new CSS voice lines being dub only. In a future update, I’ll make those a choice to be installed so sub users won’t encounter this bug.
@@TheTopWarden Thank you so much for that
@@DRAGONPURPURACRICGCK oh shoot didn't knew that happened
thnks for the update btw!
Give Gogeta the "Awh man, that Hit the spot!" When hit by blast skills (Ults supers etc) For 10 seconds of his super soul being active, he will knee you in the chin as he did to omega to counteract any strike or blast attacks. Takes away half a bar of health and half of your stamina (Cannot be Canceled and actives 9 times)
Wtf
Super soul for metal cooler where his Ki doesn't deplete when receiving a charged hit
Or restore stamina instead
oh nahh they gave the frieza endurance 😭
I'm gonna ask this...but is it possible to make a Super Soul that's not part of the cast for your vids?
I would like to see if you can make a Super Soul I had in mind. I works like "I hate what I've become..." but differently. It decreases all stats by M temporarily but after some time in battle (Equal to "I hate what I've become...") it increases all stats by M, Auto Health recover, Auto Ki recover, Auto Stamina recover, & Auto Revive Gauge recover. It's Limit Burst is up to you of course...don't really care about that. But it's called "This is the TRUE power of a Saiyan warrior!" The amount of Health, Ki, & Stamina is equal to the CaC's amount. Namakian's healing when in Red Health, Earthling's Auto Ki recover amount, & Frost Demon's Stamina recover while fighting.
2:06 aint that a strike evasive?
Just a quick question. I'm trying to make a super soul that nullifies damage at all times, how do I set it up? I have tried, but the character just dies.
1:24 this is a mod they can rip the super souls off them yes cacs can use them if people want to
Bro I tried installing but windows security wont let me
Warden dimps made a tiny whiny update yesterday, is this mod still up to date?
It is, yes.
@@TheTopWarden oh thx
I keep getting "CLR ERROR: 8007007a. The program will now terminate." know a fix?
Make sure you are setting the directory correct in the installer and also move the files from the .rar file to your desktop. Lazybones installer is also sometimes picked up by Anti-Virus softwares so it could’ve been blacklisted. If it was, remove it from the backlist and just redownload it and reinstall.
is it compatible with the latest version of the game? (1.20.1)
Correct, it is compatible!
Is Primal Charge Available For CAC
It is not currently, just on SS4 Goku!
Bro literally just said the cast characters are bad. Literally super broly is a grappler and is the most annoying character in the game. Blue gogeta is invincible in his slide. U.i is powerful. And hit exist. Also yes cacs are customizable but so are custom mentors. Which can straight up be the best characters in the game.
Look at cooler, hit, dbs broly. ANY VERSION OF GOKU WITH THANK YOU DRAGON BALLS. And yes alot of cast characters are weak. But honestly if you want a game where everyone is the same strength just with different moves. Go play fighterz.
In all honesty, this games balanceing is trash... There are ways around all you just said. Bandai sucks at making a good game
Honestly, i don't get XenoVerse 2's balancing here, like okay, not buffing saibemen makes sense, it's a grunt, same for enemy ai, but why nerf cast characters when you're playing as them? Does that also apply to mentors? It's extremely stupid, from every angle, as it just limits the players options for no reason.
You lost me at cast characters are bad. That’s absolutely not true at all and some are absolutely top tier