ColecoVision Longplay [009] Pac-Man

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  • Опубликовано: 17 ноя 2024

Комментарии • 135

  • @MexboroughBuildings
    @MexboroughBuildings 10 лет назад +42

    I love the way the ghosts materialise once they've been eaten. Really nice conversion for the ColecoVision.

  • @kilroy987
    @kilroy987 4 года назад +27

    Mad ghost eyes when traveling up or down, ghosts materializing in the center after being eaten instead of simply reappearing. Ah, developers, taking license.

  • @MetalSmasherGaming
    @MetalSmasherGaming 10 лет назад +11

    I never played this version, but Pac-Man has always been a staple of my childhood.

  • @ZingaMadinga
    @ZingaMadinga 11 месяцев назад +3

    My dad says that as a kid, he used to have a ColecoVision, but then he showed it to his brother with THIS Pac-Man. His brother never played videogames before that, but once he played, he couldn't stop. He played 24/7 and my dad actually somehow didn't mind it... until his brother play Pac-Man SO MUCH that the power brick for the ColecoVision overheated and stopped working. My dad knew there was nothing wrong with the console, but back then, you could only rebuy the power brick by rebuying the console. He didn't have money to do that, so he threw the thing away. He says that if this never happened, he would still have his ColecoVision today! I wish he still had it.

    • @stephenmystery8313
      @stephenmystery8313 8 месяцев назад

      This game was never actually released. So your dad wasn't playing this game at all in the early 80's.
      On top of this, you COULD acquire replacement power bricks from Coleco. And it was a relatively straightforward process.
      I was playing my brother's ColecoVision all the time in the early 80's. It's a great console!

    • @ZingaMadinga
      @ZingaMadinga 8 месяцев назад +1

      @@stephenmystery8313 oh thats good to know! i just looked up pac man colecovision and assume it was this one

  • @DowntownWithBrown
    @DowntownWithBrown 7 лет назад +9

    ATARI, YOU LIED!

  • @gothhydran
    @gothhydran 10 лет назад +6

    Gosh, memory lane here! I had ColecoVision when I was a kid. I remember I played The Smurfs and a sort of jet fighter game (forgot what it was called) to death.

    • @whimsicalwordwizard6495
      @whimsicalwordwizard6495 9 лет назад +3

      Well you never remembered playing THIS version of PacMan for the ColecoVision because it was never released back in 1983.

    • @gothhydran
      @gothhydran 9 лет назад +5

      Read my post again. Didn't even say that I played this game. Just mentioned that I owned a ColecoVision and played two other games. smh.

    • @whimsicalwordwizard6495
      @whimsicalwordwizard6495 9 лет назад +1

      gothhydran
      I realize that. I was just saying that this particualar game was never released. I still own a ColecoVision and the Smurfs game. The jet fighter game you spoke of was probably Zaxxon which I also own.

    • @gothhydran
      @gothhydran 9 лет назад +1

      No worries. Yes, Zaxxon was definitely the game that I played when I was a kid. Thanks for reminding me of the title :)

  • @JohnnySkillish
    @JohnnySkillish 10 лет назад +10

    This game is a great version, and you're a beast!!!

  • @RangerQwerty
    @RangerQwerty 2 года назад +6

    Fun-Fact: Atari tried to pass off the 2600 version of Pac-man as the ColecoVision version for a 5200 ad

    • @rbrtck
      @rbrtck 2 года назад +3

      That and not releasing this port of Pac-Man for the ColecoVision itself were Atari's revenge for Coleco making the 2600 adapter. The 2600 port was the only version of Pac-Man you could play on the ColecoVision, back in the day, so for all practical purposes, the ad was accurate.

    • @adewilson132
      @adewilson132 Год назад +1

      @@rbrtck I thought this was the colecovision version.

  • @CyberSpider35
    @CyberSpider35 10 лет назад +3

    Probably the most famous videogame.

  • @HerecomestheCalavera
    @HerecomestheCalavera 3 года назад +8

    Wow this look great for a 1983 home version of Pac-Man. I wonder if this was the best home console version at the time? We all know how the 2600 version is and the Intellivision version is much more simplistic compared to the Colecovision version. This and the 5200 version are pretty similar but I'd pick the Colecovision for the better controls.

    • @gordoncameron8222
      @gordoncameron8222 Год назад

      For its time, this was probably the best. (I remember salivating over screenshots of the ColecoVision's Donkey Kong port back in the day.) NES got closer to arcade-perfect, but that was years later, of course.

    • @Bloodreign1
      @Bloodreign1 Год назад

      @@gordoncameron8222 1984 on the Famicom in Japan, so 1 year after this release. The Colecovision version though is quite impressive, and unlike the A2600 port, dare I say, playable.

  • @TheWASHINGMACHINEBOY
    @TheWASHINGMACHINEBOY 7 лет назад +3

    here is a funny pac-man theory
    i think the reason why the ghosts move slower through the warp tunnels in the maze is because the ghosts' bodies have magnetic properties that give their skin a positive charge and the warp tunnel's magnets repel the ghost slightly, but the ghost pushes itself through the resistance

    • @AshleyPomeroy
      @AshleyPomeroy 6 лет назад +1

      Do the ghosts have mass, that is the question. I've always assumed they were massless - in which case perhaps the tunnels are covered in glass that looks transparent to us, but slows them down.

  • @SouthOCmixdown
    @SouthOCmixdown 8 лет назад +4

    A very similar but different port to the Atari 400/800/XL/XE port of this game. Most noticeable differences are the ghosts pixelizing back into existence in the ghost box, and their aggressive eyes when chasing Pac-Man. Other than that, an almost identical simulate to the original horizontally laid-out Atari 400/800 Pac-Man port. Also, I don't remember the Atari 8-bit version having so many lives to start with. I think you began with 2 and then at 10,000pts got 3 then worked from there through the gem prizes and got more lives. Either way, a very respectable port from one of the best and criminally underrated console platforms, The ColecoVision system.

    • @DanielSong39
      @DanielSong39 5 лет назад

      Atari 8-bit had decent ports of early 80's arcade games, too bad it was not possible to build an affordable console with similar gaming capabilities in the early 80's

    • @rbrtck
      @rbrtck 2 года назад +1

      @@DanielSong39 I guess you're saying that the 5200 wasn't affordable. The price dropped rapidly in 1983, though--some places were selling it for $120 by then, and the year after that, the 800XL's price would drop just as low. The 5200 had the same graphics capabilities, and with 16K of RAM, it could handle the same arcade conversions of that era.

    • @DanielSong39
      @DanielSong39 2 года назад +1

      @@rbrtck The 5200 would have succeeded with a better controller and first-party support
      The graphics and sound technology was there but the peripherals weren't

    • @rbrtck
      @rbrtck 2 года назад +1

      @@DanielSong39 Possibly, as the 5200 definitely could have benefited from a better controller, but then again, the ColecoVision with its stiff, odd joysticks and the Intellivision with its weird "control discs" sold many more units. For the mass consumer market, I think price is more important.
      If we look at timing, the 5200 came a bit late, especially since its technology had already existed for 3 years by the time of its release. The Atari 400 computer was originally going to be marketed as a hybrid console-computer, but then Atari changed their minds and sold it as their low-end computer instead, originally with a $550 price tag. Despite the extra time they had, Atari never managed to bring the price down enough to compete well against the ColecoVision, which was released in the same year and was priced $70-$100 lower than the 5200. Especially back in the 1980s, that was not a small difference!
      Atari could potentially have taken firm control of this post-2600 console generation if they had found a way to introduce the 5200 earlier (or make the 400 their console!) and at a more mass-market-friendly price. Texas Instruments priced their TI-99/4A computer at $525 in 1981, but Coleco managed to take the same graphics technology and release the ColecoVision at one-third the price in 1982! Both the 5200 and ColecoVision offered obviously better capability than the 2600 (and even the Intellivision, which benefited from having been released earlier in 1979, the same year as the 400).
      Aside from a lower introductory price, another feature the 5200 sorely needed to have was 2600 compatibility. Obviously, given the difference in technology, this would not have come for free, but perhaps the higher price point would have been more acceptable if the 5200 were compatible with the 2600 right out of the box, as many seemed to expect, and compatibility with the cartridges of the Atari 8-bit computers, with which it shares the same technology, might have helped, too.

    • @sandal_thong8631
      @sandal_thong8631 2 года назад

      @@rbrtck If they'd retired the 2600 after Christmas 1981, and released the must-have, "killer app" Pac-Man only on the 5200 then Pac-Man Fever probably would have sold that console and game instead of more 2600 consoles with that disappointing port that also used a 4K cartridge instead of 8K like Ms. Pac-Man in 1983. (Disappointment is a bitch.) But their strategy was to sell more 2600s since they got the manufacturing price down to $40 with a retail price of $120. Short-term vs. long-term vision.
      Donkey Kong was the killer app for the sales of ColecoVision for Christmas 1982 and first half of 1983, just as Space Invaders propelled Atari to dominance in 1st quarter 1980.
      After they lost their best programmers to Activision, they only came out with 4 carts in 1981 (Asteroids, Missile Command, Super Breakout, and Warlords). It's been a long time since I read _Zap! The Rise and Fall of Atari,_ but I think that's where it said they put their best (remaining) programmers on coin-op games instead of home games.
      I think compatibility with the 2600 would have been a mistake. ColecoVision tried it, and what's the result? Selling more 2600 games! Now they say the 5200 was 8-bit along with the 400/800 computers, so those could have been compatible. Computers were the other thing taking consumers' money away from games and consoles. Kids wanted to learn programming to make their own games (or play computer games). If the second cartridge port on the 800 was used to load 2600 games that kids could modify, then that might have been something!

  • @TheWASHINGMACHINEBOY
    @TheWASHINGMACHINEBOY 9 лет назад +1

    lol i love the cutscene where blinky's cloak thingy gets ripped off then he becomes naked xD

  • @zazelby
    @zazelby 6 лет назад +2

    Blinky, Pinky, and Clyde even seem to have their arcade AI, as least as far as I can tell through observation. (Inky seems more aggressive than he should be)

    • @sandal_thong8631
      @sandal_thong8631 2 года назад

      Several times in this video Pac-Man should have been beaten, but they turned away from him, sometimes at the last instant!

  • @ClassicTVMan1981X
    @ClassicTVMan1981X 9 лет назад +2

    The sad part about the Namco/Midway partnership was due to Midway and General Computer Corporation (GCC) having started work on _Ms. Pac-Man,_ _Pac-Man Plus,_ _Baby Pac-Man,_ _Jr. Pac-Man_ and _Professor Pac-Man_ all without consulting Namco first and ultimately killing off the deal between the two in 1984.

    • @Mrshoujo
      @Mrshoujo 2 года назад +1

      Midway didn't create Ms.Pac-Man.

    • @ClassicTVMan1981X
      @ClassicTVMan1981X 2 года назад +1

      @@Mrshoujo It was co-developed by Midway and General Computer Corporation (GCC).

    • @adewilson132
      @adewilson132 Год назад +1

      Thats some weird sentence structure.

    • @ClassicTVMan1981X
      @ClassicTVMan1981X Год назад

      @@adewilson132 Fixed it.

  • @iCeMaNtHeBeSt
    @iCeMaNtHeBeSt 10 лет назад +3

    So much fun,so much memories :3

  • @cville991
    @cville991 2 года назад +1

    ColecoVision does what Atari don’t. 😂

  • @TheWASHINGMACHINEBOY
    @TheWASHINGMACHINEBOY 9 лет назад +4

    hopefully someday i will make it up to round 20 and get the no more blues achievement on pac man on my ipad

    • @toyblaze3850
      @toyblaze3850 4 года назад +1

      Hays Coleman I can make it to 256 with barley any effort.

    • @TheWASHINGMACHINEBOY
      @TheWASHINGMACHINEBOY 4 года назад

      @@toyblaze3850 good, but it still takes around 6 hours to get there

  • @Isaac-gh5ku
    @Isaac-gh5ku 9 лет назад +2

    This one us way better and more faithful to the original arcade game.

    • @burrri
      @burrri 8 лет назад

      compared to which version?

    • @Isaac-gh5ku
      @Isaac-gh5ku 8 лет назад +1

      +burrri Uh... not sure. I kinda forgot 😓

    • @RetroAllianceGaming
      @RetroAllianceGaming 7 лет назад

      Compared to the atari version which honestly looked really bad.

    • @DanielSong39
      @DanielSong39 5 лет назад

      @@RetroAllianceGaming Atari 2600 version was awful, Atari 8-bit version was decent

  • @randomizzer2389
    @randomizzer2389 Год назад

    It’s always that very first death that causes the downwards spiral when you are on a role!

  • @tibikeresztes8207
    @tibikeresztes8207 4 года назад +2

    I'm currently playing the Atari 2600 Version on the Colecovision Atari expansion module, looks terrible nothing like your Colecovision version of Pac Man

  • @InkNimations
    @InkNimations 7 лет назад +7

    Remember when Atari thought this was the 2600 version and made fun of the actual 2600 version?

    • @datacipher
      @datacipher 5 лет назад +2

      Ugh.... I dearly hope this isn’t a reference to the Atari commercial showing 2600 pac man on colecovision. If it is: 1.atari wasn’t confused - they made both versions. 2. it was more than fair since that WAS the only version available on colecovision at that time and 3.that commercial was a response to coleco’s ad campaign wherein they kept touting they could play “all” Atari games. Atari responded by basically saying: yes you can play 2600 games.... but not 5200 games.

    • @AlexParr
      @AlexParr 5 лет назад

      They made fun of their own because 1. the adapter existed and 2. this version was never released.

    • @sandal_thong8631
      @sandal_thong8631 2 года назад

      Big mistake for ColecoVision to have an adapter for the 2600 since it sold more 2600 games! The ad campaign should have been "Give your Atari to your little brother, ColecoVision is here for you!" or some such.

  • @elihuerta3383
    @elihuerta3383 5 лет назад +2

    You know I really don't mind the atari 2600 version.

    • @sandal_thong8631
      @sandal_thong8631 2 года назад

      Playing it a lot as a little kid, especially if you never went to an arcade could have been a good experience.

    • @Bloodreign1
      @Bloodreign1 Год назад

      @@sandal_thong8631 But once you saw and played it, the home version was such a massive disappointment. Trust me, I know this feeling, owned this game and the 2600, was excited to get the game. But boy oh boy was I heavily let down.

  • @caseyalex4676
    @caseyalex4676 4 года назад +2

    Now why the hell couldn’t Atari make a version like this for the 2600?!?!?

    • @DanielSong39
      @DanielSong39 3 года назад

      They had a decent version for the Atari 8-bit system and the 5200.

    • @Neville007
      @Neville007 3 года назад

      Apparently they rushed an alpha version of the game developed by just one programmer. It sold by the millions but left Atari's reputation tarnished.

    • @sandal_thong8631
      @sandal_thong8631 2 года назад

      American capitalism and the stock market rises and falls due to greed and cowardice. Atari got greedy in 1982-3, wanting to sell lots of consoles and Pac-Man carts on name alone but not investing to make sure it was a quality product. They decided to release it on a 4K cartridge to save money instead of 8K, sabotaging it. Coleco did the same with their must-have cartridge: Donkey Kong for the 2600. Then when investors heard Atari profits wouldn't increase another 50% but only 15% in 1982 there was a panic and they fled.
      A year later Atari released Ms. Pac-Man for the 2600 and Pac-Man for other systems, but it was too late. After the crash, stores that got in to consoles and cartridges late didn't want to touch home video games again for 3 or 4 years.

  • @Dragonborn-dc4uj
    @Dragonborn-dc4uj 7 лет назад

    this is best graphics for it's time

  • @TheWASHINGMACHINEBOY
    @TheWASHINGMACHINEBOY 5 лет назад

    the eyes of the ghosts look angry when moving down but look derpy when moving up

  • @playero35
    @playero35 6 лет назад +1

    Won't deny that there was a moment I wanted the ghosts to get you 😜

  • @str3123
    @str3123 10 лет назад +1

    Wow, perfect play!

  • @goodguyty
    @goodguyty 10 лет назад

    Where was this game back in 1983? This game probably would have kept the industry from crashing back then. This is way better than the 5200's version.

    • @TuxEarth
      @TuxEarth 10 лет назад +1

      Both versions are way better than that POS 2600 version!!

    • @Wheels8504
      @Wheels8504 10 лет назад

      Nintendo would have still been the only company to save the industry no matter what.

    • @sull56ivan2010
      @sull56ivan2010 10 лет назад +1

      Wheels8504 Only in America, man. Europe and Japan were fine.

    • @Krendall2
      @Krendall2 10 лет назад +1

      Oddly enough, this is only a prototype. The game itself was never officially release on the ColecoVision.

    • @antoniovaldez2229
      @antoniovaldez2229 6 лет назад

      There was never a release for Coleco. And for the record, 5200's Pacman arcade still destroys this version, plus its available. ruclips.net/video/Aymgm9_Pt10/видео.html

  • @imal25
    @imal25 2 года назад +1

    TOTAL SCORE: 105,690 POINTS.

  • @axelsalvadoran
    @axelsalvadoran 5 лет назад +1

    When one of the ghosts go down, they get mad.

  • @SockyNoob
    @SockyNoob 10 лет назад

    Somebody recently made a nearly perfect port of pacman and ms. Pacman on the colecovision. It's on 1 cartridge. @Gamester81 made a video about it a few months ago.

    • @videogameobsession
      @videogameobsession 10 лет назад +3

      Yeah, OpCodeGames.
      While it's impressive, you have to remember these new homebrew games coming out are being made with modern technology and programming libraries that didn't exist back in the 80's.
      Atarisoft made some excellent conversions.

  • @oscarlobaton979
    @oscarlobaton979 4 года назад

    Atari said their pac man 2600 was trash due to hardware limitation. Had this console better specs? Because this is how the 2600 pacman should have been.

    • @sandal_thong8631
      @sandal_thong8631 2 года назад

      They could have programmed it better like Ms. Pac-man or this with an 8K cartridge instead of saving money by using a 4K (original 1977 games used a 2K).

  • @jskf622
    @jskf622 9 лет назад +4

    This is the colecovision version of Pac Man? Looks nothing like the Atari 2600 version. Another reason why the Atari 5200 failed.

    • @ClassicTVMan1981X
      @ClassicTVMan1981X 7 лет назад +1

      Yeah, besides the 5200 controller's own flaw that is the flex wire (which can be corrected to the "Rev. 9" version).

    • @AandNvg
      @AandNvg 6 лет назад +1

      The 5200 version looks nothing like the 2600 version ether.

    • @TheWASHINGMACHINEBOY
      @TheWASHINGMACHINEBOY 4 года назад

      they do look quite similar to each other, but the atari 2600's version has a darker blue maze and the ghosts area a darker color too

  • @nefi56
    @nefi56 10 лет назад +1

    deluxe

  • @deidryalvarez7807
    @deidryalvarez7807 7 лет назад +1

    Colecovision is the best of atari

  • @TheWASHINGMACHINEBOY
    @TheWASHINGMACHINEBOY 8 лет назад

    i made it up to round 18 and by round 17 the ghosts didnt turn blue at all but thats weird the no more blues achievement shouldve been at rouund 17 instead of 20 also i beat my high score and it is now 100,???

  • @windowsexpert2949
    @windowsexpert2949 2 года назад +1

    Welcome to Gboard clipboard, any text that you copy will be saved here.

  • @markfostercrtgamer3201
    @markfostercrtgamer3201 5 лет назад

    Finally got a copy!!!

  • @kennymccormickun-private8201
    @kennymccormickun-private8201 3 года назад

    This Port is Cancelled

  • @hurryupdash2024
    @hurryupdash2024 5 месяцев назад

    Final score: 105,690

  • @TheWASHINGMACHINEBOY
    @TheWASHINGMACHINEBOY 9 лет назад

    u know i play pac man on my ipad and the highest round ive gotten to is 15

    • @burrri
      @burrri 8 лет назад +1

      thats not bad. i barely made it to 10

    • @eltravo2112
      @eltravo2112 4 года назад +1

      When I was 9 or 10 I saw some younger kid playing this in 1981 and he got up to the sixth key stage.

    • @TheWASHINGMACHINEBOY
      @TheWASHINGMACHINEBOY 4 года назад

      @@eltravo2112 cool

  • @jeffreyhall7151
    @jeffreyhall7151 9 лет назад

    Is this really a colecovision version of pacman? I've searched an can't find anywhere! Got any ideas?

    • @dezoriajin
      @dezoriajin 9 лет назад +3

      +Jeffrey Hall I heard it was never released or something like that.

    • @gugashenriques
      @gugashenriques 8 лет назад +2

      You're right. It was never released because of the Video Game Crash of 1983. Atari called off its 1983 games for non-Atari consoles.

    • @societyender5297
      @societyender5297 7 лет назад

      the only released one is from the pac man collection on the colecovision, it's pretty solid, with 3 games (i know theres two, until you find the secret game)

  • @lesterjeffries2467
    @lesterjeffries2467 3 года назад

    Where can I buy one?

  • @ednalvasantos8427
    @ednalvasantos8427 6 лет назад

    Is vesion Atari 5200 800

  • @celinesenden4142
    @celinesenden4142 7 лет назад

    what a sond of the ghost like a police sond

  • @DanielSong39
    @DanielSong39 5 лет назад

    OK, this version looks decent. So the question is, why did people get an Atari 2600 and cry about how bad Pac-Man was instead of getting a ColecoVision?

    • @rbrtck
      @rbrtck 2 года назад

      The Atari 2600 was much less expensive and had more games to choose from. Besides, this ColecoVision port wasn't available back in the day anyway. It was made back then, but because of the legal problems between the two companies, it was never released.

    • @sandal_thong8631
      @sandal_thong8631 2 года назад

      First, Atari Pac-Man came out in Spring 1982. Pac-Man fever sold so many consoles and games. I'm not sure how many were returned. ColecoVision came out in Fall 1982 with another game people wanted: Donkey Kong. If Intellivision had licensed Space Invaders in 1980 and Coleco licensed Pac-Man in 1982 then things would have been different. Also, if Atari only released Pac-Man on the 5200 and 400/800 computers it might have stopped the Crash of 1983.

  • @katie2940
    @katie2940 6 лет назад

    Come on. Atari made good ports for Coleco, why couldn't Coleco make good ports for Atari?

    • @MrT8599
      @MrT8599 5 лет назад

      It's called marketing. The main point of Coleco making bad ports for Atari was to get people to buy a Colecovision.

    • @sandal_thong8631
      @sandal_thong8631 2 года назад

      @@MrT8599 It backfired. Everybody that bought Donkey Kong for the 2600 was somebody that might have bought the ColecoVision.

    • @patilacabesona
      @patilacabesona Год назад

      ​@@MrT8599 no sera que atari 2600 tenia 4 k y coleco 8 k ???

  • @jaidavis1163
    @jaidavis1163 8 лет назад +1

    are you playing the game on atari 2500

  • @elsafilipe1
    @elsafilipe1 2 года назад

    This is a Unreleased Prototype

  • @KaylaMacFarland_Official
    @KaylaMacFarland_Official 6 лет назад

    Oh My God. SarahMaria 55 Likes This even know she was had to.

  • @RumpledBlanket
    @RumpledBlanket Год назад

    0:42 Close call

  • @annilittlebeast1750
    @annilittlebeast1750 10 месяцев назад

    SUPER !!!

  • @jimmybiggs9230
    @jimmybiggs9230 7 лет назад

    The new updated 2600 did more justice then colecovision version!

  • @KyleRichoux
    @KyleRichoux 10 лет назад

    ©1983 Atari

  • @markfostercrtgamer3201
    @markfostercrtgamer3201 6 лет назад

    I want!

  •  10 лет назад

    Classic

  • @missteachbytouch8623
    @missteachbytouch8623 8 лет назад

    Great version, too bad it's not for sale. 💩

  • @elihuerta3383
    @elihuerta3383 5 лет назад +1

    I'll take the Atari 2600 version anyday over colecovision I'm loyal to Atari!

    • @fran5678can
      @fran5678can 3 года назад +2

      Just... play the Atari 5200 version.

    • @sandal_thong8631
      @sandal_thong8631 2 года назад +2

      Too bad Atari wasn't loyal in return to its customers, retailers and programmers.

    • @Bloodreign1
      @Bloodreign1 Год назад +1

      As someone who owned a 2600 as a kid, and this game (still have the cartridge along with Night Driver, rest of the games are long gone), the 2600 port of Pac-Man, and Donkey Kong were an absolute embarrassment.

  • @zacksmith8483
    @zacksmith8483 4 месяца назад

    2:52

  • @robloxfan23_
    @robloxfan23_ 3 года назад

    0:10

  • @jaewoonghan7916
    @jaewoonghan7916 6 лет назад

  • @dominikinfante9002
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