Years ago I was learning the student versions of Maya and Motionbuilder. It took over my life. I had no life. It was fun but took so much time, especially the rendering. So like 4 years ago when I found the speed of Iclone I was hooked. I set a goal no more than 2 hours a day working on 3d stuff. Usually an hour or so. Really is mostly silly fun stuff I do but it doesn't take much time. Your tutorial here shows me how I can improve the emotions and personalities of my characters. I have gotten pretty good with my iphone face capture and all Iclones facial controls but it totally lacks that realism (and cuteness and adorableness like you show here) so Iam excited to start improving the look and personalities of my characters. Nice thing I love about 3D work is ...... always learning :) 😁😁😁
Wow! This really is one of best tutorials I've ever seen. Really helpful. You really are a natural at 3D animation and sharing your methods. I can see that looootttss of time went into making this one but it was so worth it. Keep it up!
Thank you so much!!! Will do! Yeaah... It took a long time to get used to animating while making this video 😅, but it helped me discover shortcuts and develop a step by step process. I'll try to share soon 😊👌
Really glad that I finally found this channel. I’m just really digging into emotive character animation for the first time, your content looks fantastic and I can’t wait to learn more.
Possibly the best tutorial on anything I've seen so far. Bravo! And thanks, I was going o investigate how to squash'n'stretch without Blender. You have answered my question :-)
@@animashinka I have tested your approach and it is a revolution. However, instead of tweaking the sliders which brings very unexpected results, I simply followed your tip just squash and stretch the MESH of the head. Much more predictable. Once again, thanks a million!
Thank you so much Vlad! :) Glad it was helpful! If you have Iclone 8, I think now you can manipulate the pupil directly and you don't need to create custom morphs. X)
Wow!! I was waiting for your next video and I love it 🤩, your video is very informative and it's fun to watch. Thanks for making this video, the deform part was something I didn't know about CC3 and Iclone. I'm from Canada and really loved that scene with the flag. Great tutorial, keep it up 😊
Another awesome tutorial! I have always wanted to learn this. It’s also funny that I have the same book but have not looked at it since my college animation classes. 😄
Thank you so much for fulfilling the request. This video is really helpful. I'm sure a lot of subscribers would agree that we are willing to buy your creations if ever you decide to sell it in UE4 or Reallusion Marketplace. Thx again and hope to see more tutorials
Thank you!! 😊 I had a lot of fun making this video as well! I still have a lot more ideas for animation tutorials. And thank you for the suggestion! I'll see what I can do 🍻
Really interesting tutorial. I am relatively new to Character Creator and Iclone so am still learning the work flow. Your video sheds a lot of light on the possibilities of creating characters which is also a new process for me. I use Sketchup and Blender for some animation effects on my channel videos, but would also like to start doing some things with characters. Did you design your character in Character Creator and Iclone?
Thank you Rusty! 😊 Glad you enjoyed the video! Yes, the characters were designed in CC3, hair and accessories in Blender and clothes in Marvelous Designer
Как всегда очень классный урок Георгана! Подача бомбическая! Урок в стиле мультфильма очень красивая и трудная задача, с которой ты супер справляешся! Своими уроками ты обогащаешь и еще больше раскрываешь великолепную программу Iclone :) Успехов тебе!
@@animashinka Do a little lesson about lighting the room and your cartoon character. It looks very nice and realistic, because I consider the main disadvantages of Iclone to be the transmission of realistic light, reflections, and sun glare. I am sure that over time iclone will take into account these shortcomings
this is the best video i have ever seen for iclone even the officals dont make that kind of stuff . but why you stoped making video . please continue to guide us .
WOW this is amazing....had no idea youcould do this in Iclone and CC3..I've always had trouble animating facial features with expressions...but this is a game changer..Reallusion hs nothing like this on their website tutorials...How did you figure out this method???? You are truly the best...you never cease to amaze me
Thank you Rodney!! Much appreciated! :) I learnt this from watching a Reallusion tutorial about how you can inflate a character's belly. And my first reaction was: When will I EVER need to inflate a belly? XD My second was: Hey, we can use it for our characters' expressions! In fact, I think we can even modify eye shapes and eyebrow locations for even faster expression animation! Regardless, I found the feature extremely useful! I only show a squash and stretch option, but you can use the same steps for pretty much anything! Including muscle bulging or correcting the character's mesh for certain poses! Super happy you enjoyed the video :3
@@animashinka You're a GENIUS...I watched that same Reallusion tutorial about a year ago...and it never crossed my mind that it could be used for facial animation..I'll say it again GENIUS
You are the best IClone tutorial maker of all. What software do you use to do the overlays and arrows and all that? You will have more subscribers than I do within a week I bet (you are only 16 behind me now).
🤗 Thank you for the kind words Data Jugler! I use Da Vinci Resolve for editing (free version) and I add arrow PNGs (with transparent background). Hope this helps :)
Excellent tutorial. Just what I had been searching for a few weeks now. But is it possible to create all these morphs and sell in reallusion marketplace or content store? Many thanks
Thank you Daniela!! :3 I made the avatar in CC3! Do you have the software? If not, don't hurry to buy it, a new version is coming out soon which is supposed to be much better! Anyways, I used a cartoon character model from a collection called: "Kids and Teens on Campus" created by CGARTIFEX. I think it was the little boy. Then with the help of CC3 I started modifying it until I achieved the desired result :) I will definitely post some "How to create Cartoon Character" tutorials soon, but I want to get better first. Hope you enjoy the rest of the videos 🥰!
Very nice and super cute animation that also explained a lot. While I can certainly believe that it has taken some time to do this, I think it is not because of render times. ;-) If I tried to do an 11-minute video, it would probably take around 3 weeks to render.
Haha! I usually do a few seconds of animation per cut, so render doesn't take a long time... for now XD Thank you for the kind words C4DRS4U ! I really enjoy watching the videos in your channel too and wonder how you achieved the effects. I especially loved the Croc with the water effects!
@@animashinka The animation (motions) of the gator and buffalo were purchased; the water is a fluid simulation with X-Particles. Both animals "interact" with the water. Something that can not be done (yet) with iClone. ;-) BTW: There are more fluid and also fire&smoke animations on my channel.
Hey I just discovered your channel, I didnt know that its possible to do cartoon with character creator/iclone. And your character looks really cute! Is is also possible to create cute animals with character creator/iclone? Thank you!
Hey Daniel! Welcome aboard! Hmmmm, good question. Character Creator is good mainly for Humanoid Characters, I'm afraid. If you want to "create" something less human, you'll probably need to use another Software. :/ I would suggest finding a free/cheap model online and modifying it, in Blender for example, to save time. There are plug-ins for easier rigging and motion captures for faster animation.
@@animashinka Thank you very much, that helps! I'll try everything and see whats best for me. And btw your channel is great and very inspiring! Thank you very much and keep going! ;)
Hey J :) Do you have CC3? If yes, once you have your character avatar there, find the Iris/Pupil sliders in the Modify box. I mainly use two actually, but you can create as many as you want - I have one IAvatar where I only decrease the size of the pupil, and a second one where I decreased the whole Iris's size as much as possible. After saving these two new versions of your avatar (small pupil and small iris ivatar files) follow the usual steps to create the Morphs as shown in the video. If you don't have CC3, you can modify the meshes of the eyes (only resize the faces that effect the iris and pupil) in any program, such as Blender. Let me know if something is unclear or if you encounter any problems. :) Good luck!
@@animashinka In the past when I tried this, It said that there was nothing different between my two Avatars to create a morph slider. Maybe I need to adjust the sizes more drastically?
Just double-checked: I use the pupil and iris sliders in the Modify window>>MORPHS. But I just realized that these are in the Headshot folder - it's a CC3 plug-in (which comes at a significant extra cost) :( Didn't realize that! (I got it in a bundle when I first bought CC3) HOWEVER! Not to worry! There are a few solutions: 1 and 2 are you can manually adjust the size of the faces that cover the PUPIL area texture in either Iclone (Edit Mesh) or any 3D program. But an even easier and better way is 3. Get the GA Iris & Pupil Sliders! I actually have it too and use it all the time! You can find it in the Reallusion Marketplace>> Character creator>> Plugins! It costs DA points 300p (that's $3), but it's really worth it! You can use it to create all kinds of eyes, not just human. Once you adjust the new pupil, save it as a SEPERATE iAvatar file. The eyes are PBR textures but it doesn't matter so much. The most important part is the mesh. Let me know if it worked :)
Hey Cloud! Very interesting question! I did some research on youtube (I am not a professional, so I use a lot of tutorials X) ) And I found a channel called Mario Bortas - he has a very interesting technique, check it out, but here is what I would do too: 1. You create the shape of the tear and attach it to a motion path that starts inside the tear duct, follows the cheek's curve and ends wherever you want. You have to control the speed a bit (the tear will go faster or slower depending on its position and the shape of the cheek). 2. I would also play with the shape of the tear as it moves. I'll stretch the end more and more and flatten it as it goes. Then, as it reaches the jawline, it will gather itself back into a more rounder shape, wait and fall. 3. And I will also leave a wet trail. (A slightly darker, wetter look for the skin marking where the tear passed through). But that's just an extra detail. This is what I would do, but it's only in theory. I'll add it to my (evergrowing) list of possible short tutorials :). If you have time, let me know if you try it and if it's working or not.
@@animashinka thanks a lot , very helpful . I Actually Want to create a series using iclone and unreal , have you used unreal ??? Thanks for replaying .
Haha! Funny you should ask that, I was just researching Unreal this morning. :) I am curious to find better rendering softwares that works well with Iclone. But no experience yet. And thank you for commenting! :D
I hope you return as video show how we make the face like what do. Bring character from CC4 and start make the eys and eyebrow and others as I could find film explain this. Or any person here can help me please
Hi Anya Привет! love your videos. One question, I created a morph but when I am using the morph editor in iclone 7 I get error message saying " The bone scale between the import and target character do not match". Any help, thanks
Hey Dani! Thank you! Ouch, I used to have a problem like that. I think it was because I also played with the expressions when creating the morphs instead of just using the sliders. But I am not certain. In any case, I had to start all over again. Did you do anything else apart from adjusting the morphs or editing the mesh?
@@animashinka Hey Anya, Thanks for the quick response. At first I adjusted both the morphs and edit the mesh. But after the error message I did slight adjustment only using morph sliders (like mouth size, eyebrow etc.) but still I got the error message.
@@dantyad hmmm, ok, you might need to check with the Realusion team 🤔 Write your problem in the Forum, people reply relatively quickly. I'm sorry I wasn't able to help 😔
Hi! All you have to do is move the morph slides :) It's different for every character, but let's say - you can decrease the "Length" of the face and increase the "Width", move all the features closer to the nose area - meaning you can move the eyes and brows lower and mouth -higher with the appropriate sliders. I appologize for not featuring the process, it was very lengthy and boring X)
Depends :) Usually it can take me a week or two, but sometimes stuff can get in the way X) It also depends if I am trying to create/learn something new in the process too. :)
It seems to me that it's time for ICLONE to accept you into their team! :) Who is behind - we put LIKE
WOW!! You are amazing. This is absolutely a very useful tutorial. Thank you so much. And your voice is soothing.
😊✌ glad you like it!!
when it comes to absolutely positively informative engaging tutorials it does not get any better than this in my opinion. Big THANKS!!! :) 😉👍
Many many thanks!!! 😚 Happy you enjoy them!
Thanks. I think you will have helped me improve my below quality (but fun haha) work some :) 😂😂😂
Your stuff are amazing though!! I have no idea how you manage to release so many projects in such a short time! And they all have a story
Years ago I was learning the student versions of Maya and Motionbuilder. It took over my life. I had no life. It was fun but took so much time, especially the rendering. So like 4 years ago when I found the speed of Iclone I was hooked. I set a goal no more than 2 hours a day working on 3d stuff. Usually an hour or so. Really is mostly silly fun stuff I do but it doesn't take much time. Your tutorial here shows me how I can improve the emotions and personalities of my characters. I have gotten pretty good with my iphone face capture and all Iclones facial controls but it totally lacks that realism (and cuteness and adorableness like you show here) so Iam excited to start improving the look and personalities of my characters. Nice thing I love about 3D work is ...... always learning :) 😁😁😁
I said the same thing. The rest of us are amateurs in comparison.
Thank you for sharing this amazing tutorial..all the best!
😊 happy to!
I love this tutorials, this is something I never thought before for cartoon characters. 👏👏👏
😊✌ glad you liked it!!
Wow! This really is one of best tutorials I've ever seen. Really helpful. You really are a natural at 3D animation and sharing your methods.
I can see that looootttss of time went into making this one but it was so worth it. Keep it up!
Thank you so much!!! Will do! Yeaah... It took a long time to get used to animating while making this video 😅, but it helped me discover shortcuts and develop a step by step process. I'll try to share soon 😊👌
What a fun tutorial. Thank you.
Glad you enjoyed it Jeff!! :)
Really glad that I finally found this channel. I’m just really digging into emotive character animation for the first time, your content looks fantastic and I can’t wait to learn more.
Thank you Eve! 😊
Excellent as usual, usefull informations, fun, I just love it !
Thank you so much Stéphane! ☺️
Extremely useful and entertaining tutorial
I love it
Glad you liked it SaMizo! :)
Possibly the best tutorial on anything I've seen so far. Bravo! And thanks, I was going o investigate how to squash'n'stretch without Blender. You have answered my question :-)
Thank you Vlad! Glad it helped! :)
@@animashinka I have tested your approach and it is a revolution. However, instead of tweaking the sliders which brings very unexpected results, I simply followed your tip just squash and stretch the MESH of the head. Much more predictable. Once again, thanks a million!
Thank you so much Vlad! :) Glad it was helpful! If you have Iclone 8, I think now you can manipulate the pupil directly and you don't need to create custom morphs. X)
Wow!! I was waiting for your next video and I love it 🤩, your video is very informative and it's fun to watch. Thanks for making this video, the deform part was something I didn't know about CC3 and Iclone. I'm from Canada and really loved that scene with the flag. Great tutorial, keep it up 😊
Thank you Kris! 😊 Haha, glad you enjoyed the Canadian reference! I really miss my school year there, hope to visit soon and try Tim Hortons again
Another awesome tutorial! I have always wanted to learn this. It’s also funny that I have the same book but have not looked at it since my college animation classes. 😄
Haha!! This is the first time I opened it after 10 years 🤣 But it's still very good, probably the best introduction into animation!
Thank you so much for fulfilling the request. This video is really helpful. I'm sure a lot of subscribers would agree that we are willing to buy your creations if ever you decide to sell it in UE4 or Reallusion Marketplace. Thx again and hope to see more tutorials
Thank you!! 😊 I had a lot of fun making this video as well! I still have a lot more ideas for animation tutorials. And thank you for the suggestion! I'll see what I can do 🍻
So much work went into just this tutorial, which I really enjoyed just for the humour xD
Really interesting tutorial. I am relatively new to Character Creator and Iclone so am still learning the work flow. Your video sheds a lot of light on the possibilities of creating characters which is also a new process for me. I use Sketchup and Blender for some animation effects on my channel videos, but would also like to start doing some things with characters. Did you design your character in Character Creator and Iclone?
Thank you Rusty! 😊 Glad you enjoyed the video! Yes, the characters were designed in CC3, hair and accessories in Blender and clothes in Marvelous Designer
@@animashinka Very nice! I'm so impressed with your work!
Fun to watch and Very useful tips! Thanks a lots
No problem, glad you enjoyed it! 😊
Wow that was Cool thanks for the tips. Cool little character you have there :-)
Thank you Scott :)
This is a very useful tutorial. You are amazing. You are my greatest discovery today. Following You. Thanks for your work.
SO impressed by your production values; an amazing talent.
Thank you Mitch! 😊
I love your videos can you do a tutorial on how to make the hands move and look natural
Will add to my list :)
@@animashinka Thank you
Thanks for cute tutorial)
Any time! :)
Как всегда очень классный урок Георгана! Подача бомбическая! Урок в стиле мультфильма очень красивая и трудная задача, с которой ты супер справляешся! Своими уроками ты обогащаешь и еще больше раскрываешь великолепную программу Iclone :) Успехов тебе!
Большое спасибо! было весело делать это, и я рад, что вам это нравится! 😊
@@animashinka Do a little lesson about lighting the room and your cartoon character. It looks very nice and realistic, because I consider the main disadvantages of Iclone to be the transmission of realistic light, reflections, and sun glare. I am sure that over time iclone will take into account these shortcomings
@@videoatvirukas haha! No problem! I am already working on a 3 part tutorial on cartoon environments :)
Thank you so much for one more amazing tutorial.
Thank you Tanja :) Glad you enjoyed it!! 😉
this is the best video i have ever seen for iclone even the officals dont make that kind of stuff . but why you stoped making video . please continue to guide us .
Nice tutorial thanks for sharing👍
My pleasure 😚👍
Hey. I love ur contents! Can u do more tutorial please! Thanks
Certainly :) Thank you Amir
Cute video like always taught a lot of great stuff, thanks.
Nice tutorial 👏👏👏
ありがとう!!
WOW this is amazing....had no idea youcould do this in Iclone and CC3..I've always had trouble animating facial features with expressions...but this is a game changer..Reallusion hs nothing like this on their website tutorials...How did you figure out this method???? You are truly the best...you never cease to amaze me
Thank you Rodney!! Much appreciated! :) I learnt this from watching a Reallusion tutorial about how you can inflate a character's belly. And my first reaction was: When will I EVER need to inflate a belly? XD My second was: Hey, we can use it for our characters' expressions! In fact, I think we can even modify eye shapes and eyebrow locations for even faster expression animation! Regardless, I found the feature extremely useful! I only show a squash and stretch option, but you can use the same steps for pretty much anything! Including muscle bulging or correcting the character's mesh for certain poses! Super happy you enjoyed the video :3
@@animashinka You're a GENIUS...I watched that same Reallusion tutorial about a year ago...and it never crossed my mind that it could be used for facial animation..I'll say it again GENIUS
Amazing job, thanks for the video :D
No problemo 😊✌️
You are the best IClone tutorial maker of all. What software do you use to do the overlays and arrows and all that? You will have more subscribers than I do within a week I bet (you are only 16 behind me now).
🤗 Thank you for the kind words Data Jugler! I use Da Vinci Resolve for editing (free version) and I add arrow PNGs (with transparent background). Hope this helps :)
@@animashinka Thanks. I can do that. I thought you had some secret software that just added overlays.
Perfect! Thanks!
Hi, could you please make a video on how u made the stylized character in your video. It would be helpful.
Can you share the time lapse video of this or upcoming project of yours. It will be a great help. Thanks.
Excellent tutorial. Just what I had been searching for a few weeks now. But is it possible to create all these morphs and sell in reallusion marketplace or content store? Many thanks
Ms. Shinka. I just found you. I am a fan. Thank you for what you do. ❤🧡💛💚💙💜♥🥰🥰🥰😘
Really amazed wow
Thank you Brandile! :3
How nice! How did you make your avatar? where did you make it? 🤩🥰 pleaseeeee tell me 🥰
Thank you Daniela!! :3 I made the avatar in CC3! Do you have the software? If not, don't hurry to buy it, a new version is coming out soon which is supposed to be much better! Anyways, I used a cartoon character model from a collection called: "Kids and Teens on Campus" created by CGARTIFEX. I think it was the little boy. Then with the help of CC3 I started modifying it until I achieved the desired result :) I will definitely post some "How to create Cartoon Character" tutorials soon, but I want to get better first. Hope you enjoy the rest of the videos 🥰!
@@animashinka thank you so much 🥰🤗
Very nice and super cute animation that also explained a lot. While I can certainly believe that it has taken some time to do this, I think it is not because of render times. ;-) If I tried to do an 11-minute video, it would probably take around 3 weeks to render.
Haha! I usually do a few seconds of animation per cut, so render doesn't take a long time... for now XD Thank you for the kind words C4DRS4U ! I really enjoy watching the videos in your channel too and wonder how you achieved the effects. I especially loved the Croc with the water effects!
@@animashinka The animation (motions) of the gator and buffalo were purchased; the water is a fluid simulation with X-Particles. Both animals "interact" with the water. Something that can not be done (yet) with iClone. ;-)
BTW: There are more fluid and also fire&smoke animations on my channel.
Can these different face shapes be created with Custom Expressions as well? ie this would allow us to create character morphs two ways
Could use you use this method to make a werewolf transformation?
Great video
Thank you Ndugi :)
You have a funny and cute way with your vidéos 😊
🤗 Cheers!!
Hey I just discovered your channel, I didnt know that its possible to do cartoon with character creator/iclone. And your character looks really cute! Is is also possible to create cute animals with character creator/iclone? Thank you!
Hey Daniel! Welcome aboard! Hmmmm, good question. Character Creator is good mainly for Humanoid Characters, I'm afraid. If you want to "create" something less human, you'll probably need to use another Software. :/ I would suggest finding a free/cheap model online and modifying it, in Blender for example, to save time. There are plug-ins for easier rigging and motion captures for faster animation.
@@animashinka Thank you very much, that helps! I'll try everything and see whats best for me. And btw your channel is great and very inspiring! Thank you very much and keep going! ;)
How did you create morphs for the eyes? (iris and pupil)
Hey J :)
Do you have CC3? If yes, once you have your character avatar there, find the Iris/Pupil sliders in the Modify box. I mainly use two actually, but you can create as many as you want - I have one IAvatar where I only decrease the size of the pupil, and a second one where I decreased the whole Iris's size as much as possible. After saving these two new versions of your avatar (small pupil and small iris ivatar files) follow the usual steps to create the Morphs as shown in the video.
If you don't have CC3, you can modify the meshes of the eyes (only resize the faces that effect the iris and pupil) in any program, such as Blender.
Let me know if something is unclear or if you encounter any problems. :) Good luck!
@@animashinka In the past when I tried this, It said that there was nothing different between my two Avatars to create a morph slider. Maybe I need to adjust the sizes more drastically?
@@heirapparent4802 Hmmm, that's strange.Try it, I actually never go all the way to the extreme.
@@animashinka Ok. Are you using the pupil slider under the material settings? Oh and are you using the Digital Human Eye Shader?
Just double-checked: I use the pupil and iris sliders in the Modify window>>MORPHS. But I just realized that these are in the Headshot folder - it's a CC3 plug-in (which comes at a significant extra cost) :( Didn't realize that! (I got it in a bundle when I first bought CC3)
HOWEVER! Not to worry! There are a few solutions: 1 and 2 are you can manually adjust the size of the faces that cover the PUPIL area texture in either Iclone (Edit Mesh) or any 3D program. But an even easier and better way is 3. Get the GA Iris & Pupil Sliders! I actually have it too and use it all the time! You can find it in the Reallusion Marketplace>> Character creator>> Plugins! It costs DA points 300p (that's $3), but it's really worth it! You can use it to create all kinds of eyes, not just human.
Once you adjust the new pupil, save it as a SEPERATE iAvatar file.
The eyes are PBR textures but it doesn't matter so much. The most important part is the mesh. Let me know if it worked :)
Hello , any tricks to add tears while crying the character ? Like the droplets are falling from the eyes .
Hey Cloud! Very interesting question! I did some research on youtube (I am not a professional, so I use a lot of tutorials X) ) And I found a channel called Mario Bortas - he has a very interesting technique, check it out, but here is what I would do too:
1. You create the shape of the tear and attach it to a motion path that starts inside the tear duct, follows the cheek's curve and ends wherever you want. You have to control the speed a bit (the tear will go faster or slower depending on its position and the shape of the cheek).
2. I would also play with the shape of the tear as it moves. I'll stretch the end more and more and flatten it as it goes. Then, as it reaches the jawline, it will gather itself back into a more rounder shape, wait and fall.
3. And I will also leave a wet trail. (A slightly darker, wetter look for the skin marking where the tear passed through). But that's just an extra detail.
This is what I would do, but it's only in theory. I'll add it to my (evergrowing) list of possible short tutorials :). If you have time, let me know if you try it and if it's working or not.
@@animashinka thanks a lot , very helpful . I Actually Want to create a series using iclone and unreal , have you used unreal ??? Thanks for replaying .
Haha! Funny you should ask that, I was just researching Unreal this morning. :) I am curious to find better rendering softwares that works well with Iclone. But no experience yet. And thank you for commenting! :D
@@animashinka iclone and unreal are the best combination .
Hello mam, there is some issues related file formats , can you suggest...
Hey Ravi, what seems to be the problem?
I hope you return as video show how we make the face like what do. Bring character from CC4 and start make the eys and eyebrow and others as I could find film explain this. Or any person here can help me please
Can you explain this on a iclone 8 !!
YOUR VOICE I LOVE MOST
:3 Cheers!
wow
is it possible to create eye catchy vivid colorful animation with custom character made in 3ds max in iclone?
I don't see a reason why not :)
At this point ill just say do a course. We will buy it!
XD Thank you!
Great video but please a lot more details using the sliders
Noted, thank you Anthony :)
Hi Anya Привет! love your videos. One question, I created a morph but when I am using the morph editor in iclone 7 I get error message saying " The bone scale between the import and target character do not match". Any help, thanks
Hey Dani! Thank you! Ouch, I used to have a problem like that. I think it was because I also played with the expressions when creating the morphs instead of just using the sliders. But I am not certain. In any case, I had to start all over again. Did you do anything else apart from adjusting the morphs or editing the mesh?
@@animashinka Hey Anya, Thanks for the quick response. At first I adjusted both the morphs and edit the mesh. But after the error message I did slight adjustment only using morph sliders (like mouth size, eyebrow etc.) but still I got the error message.
@@dantyad hmmm, ok, you might need to check with the Realusion team 🤔 Write your problem in the Forum, people reply relatively quickly. I'm sorry I wasn't able to help 😔
HI Animashinka how to make the morphs become that at 3.06min
Hi! All you have to do is move the morph slides :) It's different for every character, but let's say - you can decrease the "Length" of the face and increase the "Width", move all the features closer to the nose area - meaning you can move the eyes and brows lower and mouth -higher with the appropriate sliders. I appologize for not featuring the process, it was very lengthy and boring X)
@@animashinka a little bit hard for newbie ..I will continue trying by iclone8
@@animashinka Looking forward to your new video
Dope thank you
How long does it take you to make these videos
Depends :) Usually it can take me a week or two, but sometimes stuff can get in the way X) It also depends if I am trying to create/learn something new in the process too. :)
Can I have the name of the book please?
Sure thing :) The Animator's Survival Kit by Richard Williams. It's a classic, all animation schools use it.
love your work~~~ u are soo~~~ cute
Thank you! :3
add subtitle into bangla please
Lady Rainicorn, is that you???
Afraid not X)
learn cinematic yall all yall
I love this tutorials, this is something I never thought before for cartoon characters. 👏👏👏
Thank you! 😚✌