I apologize for the earlier misinformation. It seems ‘Pandemonium’ isn’t a node entity in 'roblox - pressure' as I previously stated. I’ll be more careful in the future to verify information before sharing it. Thank you for your understanding.
I actually love how pandemonium (docile) sounds so much like how a real amalgamation of rotten flesh, semi-liquied metal, and bones would actually slide itself on the floor when moving. And how when pandemonium locks on to you: it's not a bunch of screams of the victims it's eaten, but how pandemonium is actively and hastely it's metal body trys to "run" at you in order to consume you.
@@pederelpinguino8693 I still think it could make noise, because even if it'sis floating, he barely keeps himself together, so the things that he absorbed could still make noise. (Sorry if the english is bad)
Seeing as there are some absurdly long rooms in the game ( *especially* for node monsters who have to go through them, like grand encounter searchlights) a longer scream for all of them is just more seamless in those very rare cases I assume :D
Facts about pandemonium: his mov8ng sound is from the iron lung, unlike the node entities who are canonically 2d, he is supposed to be 3d, if he sees you he will replicate your exact movements that you originally did but way faster and finally, even though he has similar mechanics to the node entities, he is infact not a node entity.
pandemonium isn't a node entity, it's a separate thing because it doesn't run on the node timer + it has different mechanics as you arent able to look at it or else it comes for you + minigames
Pandemonium is a node entity, because it uses nodes to travel through rooms, just like the angler variants. If you want to split hairs, specifically passive Pandemonium is a node entity, while aggro'd Pandemonium uses pathfinding instead
@@ZeebloTheAlienCat btw "Chainsmoker" is a term used for people who smoke too much. Kinda like "Bookworm", where its used for people who read too much
@@keith5461 he doesnt? he follows the same nodes as the other entities, i have literally tested this with scripts lol. He just pathfinds if the raycasting hits the head or torso of a player.
Nope! In his document it says they don’t know how his eyes appear, as he is just a moving corpse in a constant state of decomposition, needing to constantly eat to keep moving.
It’s not just pandemoniums moving sounds that are metal, but also it’s scream is, I noticed and chainsmoker sounds like chains. (Edit) I think the moving sounds is just metal, and when your spotted, it doesn’t actually scream, instead, as it tries to chase you, the metal sounds get more violent as it speeds up.
Also, did you know that froger is actually? The monster from iron lung they use the permission of the developer of iron lung nice day everyone isn’t it isn’t?
@@Sprout-seedly-12 I'm not surprised on froger's origin, since there are a few things that are references to Iron Lung, but I didn't know about Pandemonium's sound.
@@Nachi-Blox nah, you can hear her lound and clear if youre paying attention Or maybe i hear her because i always play on max volume so i hear the anglers as soon as they spawn. I do recommend deaf mode tho, it'll make your life a lot easier (unless you like to play normally / chalenge yourself)
Pandemonium is NOT a node monster. This is further proven because node monsters have a timer which controls when they spawn but pandemonium has a whole another system. If you think pandemonium is a node monster then go play pressure.
MINIGAMES! is not really a node monster, it goes to nodes, and when it spots a player its nodes break and it chases the player until they die or they hide and play MINIGAMES!
Everyone's talking about Pandemonium's sound cue being from Iron Lung's soundtrack, but I'm genuinely curious to hear where the other monster's come from. Pinkie's sounds very similar to Ultrakill's soundtrack "Complete and Utter Destruction of the Senses"
i downloaded anglers noise from the wiki and apparently its "mechanimals 019" by some random dude named cedric chety. i could only find irrelevant stuff and was never able to exactly pinpoint where it came from
they are variants also the reason why angler doesn't have a lure is because only female anglerfish have the lure. hence why only froger and pinkie have them
do none of you realize that "Angler" is just a codename? like, it just _looks_ like an anglerfish. it doesn't need to have every detail of one. you point out the fact that it doesn't have a light lure, but do you plan on pointing out the fact that no matter where you look at it from, you're still gonna see the same face? doesn't look very anglerfish-y to me, personally.
I apologize for the earlier misinformation. It seems ‘Pandemonium’ isn’t a node entity in 'roblox - pressure' as I previously stated. I’ll be more careful in the future to verify information before sharing it. Thank you for your understanding.
more so like A-120 or A-200 i think
Pandemonium is a node entity but work differently if it sees you it will broke the node and approach you unlike others Angler
I actually love how pandemonium (docile) sounds so much like how a real amalgamation of rotten flesh, semi-liquied metal, and bones would actually slide itself on the floor when moving. And how when pandemonium locks on to you: it's not a bunch of screams of the victims it's eaten, but how pandemonium is actively and hastely it's metal body trys to "run" at you in order to consume you.
I feel kinda bad for it now
@@styxminit’s not even alive-
@@beansoup1012 its like a zombie, undead
it’s a meter of the ground
@@pederelpinguino8693 I still think it could make noise, because even if it'sis floating, he barely keeps himself together, so the things that he absorbed could still make noise. (Sorry if the english is bad)
pandemonium’s move sound is actually a ost from iron lung
John 🤗🤗
yeah, it’s sampled from that
*It wakes*
@@Sus-2016John 😊😊
i think its free sound from thing called toolbox
Blitz's scream 20 sec long, but in game he scream 1 moment and disappear
you can hear his moving tho. And I think his scream is fast ingame cuz he's supposed to move faster than you can hear his scream.
Seeing as there are some absurdly long rooms in the game ( *especially* for node monsters who have to go through them, like grand encounter searchlights) a longer scream for all of them is just more seamless in those very rare cases I assume :D
Facts about pandemonium: his mov8ng sound is from the iron lung, unlike the node entities who are canonically 2d, he is supposed to be 3d, if he sees you he will replicate your exact movements that you originally did but way faster and finally, even though he has similar mechanics to the node entities, he is infact not a node entity.
1:25 MINIGAMEEES MINIGAMEEEES
THIS SAFE? TO HOLD, YOU!
@@racungotlost6428THIS LOCKER?TO STOP, ME?
MINGAAAAME!!!
@@hebberhobber6802An Expendable? Hmm..Indeed..
@@GammaSwordsMachineI have been locked away long enough. The hadal blacksite has long since forgotten my name, and I am EAGER to make them remember.
pandemonium isn't a node entity, it's a separate thing because it doesn't run on the node timer + it has different mechanics as you arent able to look at it or else it comes for you + minigames
same with deathangel, who locks onto you
It is a node entity, as the official Wiki says so. It's just not part of the Angler family
Pandemonium is a node entity, because it uses nodes to travel through rooms, just like the angler variants. If you want to split hairs, specifically passive Pandemonium is a node entity, while aggro'd Pandemonium uses pathfinding instead
It's a node entity basically
lie detector beep. i have a video of getting pande on the node timer.
I like how you can here chains rattling in chainsmokers sound
yeah, thats why its called “chain”smoker.
"FIVE HUNDRED CIGARETTES"
@@ZeebloTheAlienCat btw "Chainsmoker" is a term used for people who smoke too much. Kinda like "Bookworm", where its used for people who read too much
@@smileyboyo4246 ohhh, thats cool!
And if you look outside a window whileb the smoke is there, you can see what looks like the dimension of what happens when u get kicked out and eaten
I just noticed, pandemonium's sounds are not screams,but metal
It's possible that Pandemonium is the culprit of the various rooms having large scratch marks or break ins
@@thomasramirez5132My theory for those rooms was it was Good People trying to find a door to hide behind to catch us off guard
Pandemonium's moving audio IS sampled from an ost from Iron Lung so it would make sense
@@DefenderOfThouS3Xi was thinking it was probably sebastian during the events that happened before, but also good theory
Same
Pandemonium’s sounds are actually scrapping metal. Cool, right?
It's attacking sound? Yes. But the moving sound is a track from Iron Lung but I suppose that's just a mashup of metal scraping sounds sooo
@@notaspymain2011 haven’t played iron lung. But it is kinda scraping metal
@@cars0mega ye because it's "scrapping the metal"
They're both the same audio, one's sped up.@@notaspymain2011
Fun fact
Pandemonium leaks a corrosive fluid that bends and rots at metal
Which is why you heard that kinda creaking when pandemonium moves
Fun Fact: Chainsmoker has 2 decals. The smoke, and the body
Dang
Yep
its not a decal its a particle emitter and a beam i think
@@id1bkanother piece of evidence to support that is that having so much pngs as an animation is lag heavy
its all particleemitters pretty sure
Now that i think of it without the effects in pressure pandemonium would be horrifiing
Even thought Pandemonium isn’t a node entity, it can still be classified as a rusher entity
he’s not a part of the Angler family, but is a node monster
he is a node entity, just after the racyasting hits your torso or head he is a pathfinding entity.
@@TheOGRecipe he follows different nodes from all the usual node entities, usually going a more agile and quicker path
@@keith5461 he doesnt? he follows the same nodes as the other entities, i have literally tested this with scripts lol. He just pathfinds if the raycasting hits the head or torso of a player.
@@TheOGRecipe ohh that makes more sense (i swear i need to stop taking from random ass twitter posts-)
fun fact: the eyes in pandemonium’s mouth are probably the eyes of victims.
No it’s a parasite because pandemonium is a dead rotten corpse
He’s also a clam, or clam shaped so maybe that’s why he has so many eyes
@@Evilraptorus yup it’s just a rotten dead corpse motivated to to kill everything it spots
@@Evilraptoruswhat if pande (pandemonium) IS a clam
Nope! In his document it says they don’t know how his eyes appear, as he is just a moving corpse in a constant state of decomposition, needing to constantly eat to keep moving.
Expendable at room 30
Pandemonium: huh?
Expendable at room 30
_RAHHHHHHHHHH_
Expendable: nah imma hide outta sight not them lockers
0:01 angler
0:06 blitz
0:14 pinkie
0:30 frogger
0:46 chainsmoker
1:00 pandemonium
1:22 PANDEMONIUM
1:34 A-60
1:48 death angel
U forgot mirage 1:56
0:14 *Ssb2 Guzino Screaming*
Simple sandbox2?
@TYE_QR_top4k Shut Up
Ssb2 WHAT WHAAAAT
Simple sandbox?
did they really secretly attach a microphone when i was moving bruh
i actually have no clue why i clicked on this i dont even have audio 😅
Pandemonium's sound is scary on home alone at night
I swear they look terrifying 💀
It’s not just pandemoniums moving sounds that are metal, but also it’s scream is, I noticed and chainsmoker sounds like chains. (Edit) I think the moving sounds is just metal, and when your spotted, it doesn’t actually scream, instead, as it tries to chase you, the metal sounds get more violent as it speeds up.
0:14 That's pretty scary one, I must say.... And I didn't watch it till the end.
Did you know that pandemonium actually has a sound from iron lung It’s called it wakes.
Also, did you know that froger is actually? The monster from iron lung they use the permission of the developer of iron lung nice day everyone isn’t it isn’t?
@@Sprout-seedly-12 I'm not surprised on froger's origin, since there are a few things that are references to Iron Lung, but I didn't know about Pandemonium's sound.
Pandemonium is so cute
without the eyes he's terrifying
Minigame
MINIGAMEEEEE
MINIGAME
MINIGAME
1:22 I think the attack sound cue for pandemonium is the same sound cue how he moves, but in high pitch sound variant.
Yeah, it’s at times 3 speed
Chainsmoker name is pretty straightforward
pinkies sound actually scares the absolute hell outta me for no reason
pandemonium’s me e sound sounds like iron bending
Yeah because it’s sampled from ‘It Wakes’
pandemonium when he notices you: AAAAAAAAAAAAAAAAAAAAAAA
Fun fact: Froger is actually based off of the frog monster from Iron Lung.
Respect to this guy for adding the A-60 sound so we know when he's coming
Nice video 💯
Thanks 💯
I jumped back as pandemonium approached (I was looking away from the screen)
1:38 Wh- why are *YOU* here?!
500 static sounds
1:17 pandi eyeless would do great in a horror game
He's eyeless until he spot you
honestly yeah, its pretty spooky
yeaaaah if only pandemonium without eyes was used in a horror game…
@@TheRealQuinn- another horror hlgame
Guess what
Can you please give a video of what they sound like underwater
Every one has the same noice, the only difference is that its muffled underwater
Pinkie's audio is the only one that doesnt get muffled underwater.
@@gatoazul5532 I could have sworn pinkie was muted when I was underwater
@@Nachi-Blox nah, you can hear her lound and clear if youre paying attention
Or maybe i hear her because i always play on max volume so i hear the anglers as soon as they spawn.
I do recommend deaf mode tho, it'll make your life a lot easier (unless you like to play normally / chalenge yourself)
You guys can hear?
Why do these sound creepier here than ingame
Blitz 0:05
Pinkie 0:14
Froger 0:31
Chain 0:46
Pandemonium 0:59
A-60: 1:31
Death angel 1:48
Mirage 1:53
The thumbnail looks like a VHS tape
Chainsmoker after smoking 1 billion cigarettes: 0:46 edit: also bros mouth is smells like dog poop
1 billion cigarettes
Green cigarettes
@@Redpanda621.
Five. Hundred cigarettes.
@@emerald5567nice reference
rewatched the video a couple of times and the female anglers sounds more high pitched
1:22 Me when expendable at door 30:
0:14 my classmates be like
Angler: Wind
Blitz: Bees
Pinky: Screaming
Froger: Heavy Breathing
Chainsmoke: Chains + Whistling
Minigames: Metal Creaks + Wailing + IRON LUNG!
Multi Monster: Static
Death Angel: Labyrinth Zone Goalpost Glitch(illegal instuction)
Mirage: Muffled Angler
Chainsmoker:FIVE HUNDRED CIGARETTES
angele er's scream: YEEAAEEOOREEE
blizt scream: (hissing noises
The moving sound off chain smoker ingame sounds like a monorail
Or a train
First :bad
Second:nah eazy
Third:lol
Fourth:*nelson laugh*
Five:slow
Six:you son of b*****
Seven:mehh
Why do i love chainsmoker moving sound-
0:01 Angler Moving
0:03 Angler Attacking
0:06 Blitz Moving
0:10 Blitz Attacking
0:14 Pinkie Moving
0:21 Pinkie Attacking
0:30 Froger Moving
0:38 Froger Attacking
0:46 Chainsmoker Moving
0:53 Chainsmoker Attacking
0:59 Pandemonium Moving
1:22 Pandemonium Attacking
1:40 A-60 Moving/Attacking
1:49 Death Angel Moving/Attacking
1:12 1:23 MINIGAMES
Moving 0:59 attacking 1:22 MINIGAME 1:21
Good to know
Thats not pandemonium the voice🧿🧿
-----
0:58 pandy's sounds like me opening the fridge at 3 AM 🙏
It sounds like he's actually coming for you
Pandemonium has a clear loop sound on voicemod
Pandemonium is NOT a node monster. This is further proven because node monsters have a timer which controls when they spawn but pandemonium has a whole another system. If you think pandemonium is a node monster then go play pressure.
the multimonster my beloved
MINIGAMES! is not really a node monster, it goes to nodes, and when it spots a player its nodes break and it chases the player until they die or they hide and play MINIGAMES!
people seem to get confused with this a lot, it IS a node monster, it ISN'T an angler variant
that's not the sound blitz makes is it?
it is. But in game, it sounds more like a screech than a rumble due to what I guess to be additional effects done to all sounds
@@dr.consumerock6798 eh
@@iropthegamer726dafuq does eh mean bro
@@TheOGRecipeit means eh
@@notaspymain2011 eh
pinkie kind of sounds like a high pitched version of pandemonium
i feel like mirage is supposed to be an angler outside of the hadal blacksite
nah because you can see how its white fog passing through the facility in an angler path
@@Terratomereerm actually it's light blue fog 🤓
@@notaspymain2011 ok?
@@Terratomere it's satire.
@@notaspymain2011 its still not that funny
the locker isn't going to save you.
-minigames guy idk
Is it just me, or can you hear a bit of pandemonium's moving sound at the start of Blitz? 0:05
Everyone's talking about Pandemonium's sound cue being from Iron Lung's soundtrack, but I'm genuinely curious to hear where the other monster's come from. Pinkie's sounds very similar to Ultrakill's soundtrack "Complete and Utter Destruction of the Senses"
i downloaded anglers noise from the wiki and apparently its "mechanimals 019" by some random dude named cedric chety. i could only find irrelevant stuff and was never able to exactly pinpoint where it came from
PANDEMONIUM HAVE 3 FORMS 1- DON'T SEE YOU 2- SEE YOU BUT IT'S NOT FOLLOWING YOU 3- HE'S ATTACKING
All attacking sounds
0:03
0:10
0:22
0:38
0:53
1:22
1:43
1:00 Imagine you are at Home Alone At 2 AM and you go drink water and hear this ☠️ 1:22 And you go to the bed and Start hear this ☠️
1:25 expendable at door 30 :D
it just aint the same without the doppler shift
0:14 this won’t hurt kid in the other room
So weird how these don’t sound the exact same ingame (especially Pinkie, Blitz, and Pandemonium). Does anyone know why?
Why does 1st bonus look like a-60 from rooms
It is a-60 from Rooms, yes you are right.
1:33 why A:60 doing here?
Chain-smoker sound like a trains coming
1:30 pandemonium jumpscare
(MINIGAMES🤯🤯🤯)
OMG SCWAYY 😭😭😭
Pandemonium is not an node entity but actually his own entity
1:23 MINIGAME!!!
Definitely the most scariest monster 0:59
thats MINIGAMES
@@BeverlyAgabanDo you wanna play minigammmmmmmmmesssssssss!!!!!!!!!!!!!!!!!
MINIGAMEEEEEEES!!!!!
Death Angel is the scariest one here imo
I love how the regular angler doesn’t have a lure when it’s called “angler”, and chainsmoker is a blobfish. They are SEPERATE ENTITIES. NOT VARIANTS.
In the angler folder, it says the entities
they are variants
also the reason why angler doesn't have a lure is because only female anglerfish have the lure.
hence why only froger and pinkie have them
@@LunarBingusOLDCHANNEL SEBASTIAN IS A FEMALE NOW?
do none of you realize that "Angler" is just a codename? like, it just _looks_ like an anglerfish. it doesn't need to have every detail of one. you point out the fact that it doesn't have a light lure, but do you plan on pointing out the fact that no matter where you look at it from, you're still gonna see the same face? doesn't look very anglerfish-y to me, personally.
@@UltraMPGOfficialSebastian has female anglerfish DNA
Another fun fact, pandemonium has 47 teeth
ingame i cant hear chainsmoker emitting chain noises
RIP 😢
My favorite is pandemonium What is the minute? here : 0:58
1:00 pandemonium is creepy ngl💀
Excuse me guys, but why are they called "node" monsters? Is it because they are PNG or follow a specific path
The last red one looks like A-60.
It is
it is a60
look again
Yall good? That’s literally death angel he’s talking about.
@fredbearbutters5609 the last _red_ one.
Pandemoniums sounds is just pipes sqwueeling
Pandemounium sounds like a Fucking horse when he's attacking
Am i the only one who thinks Death Angel's moving sound sounds like a pitched up A60?
Dude i literally died to pinkie at door 79- (i was underwater)
1:36 A-60 SFX
Whats pinkie look like the angler variant
Fun fact, pandemonium has 28 eyes
What a mess chainsmoker
Fun fact: Death angel face supposed to be blitz face
bluddy picked up the wrong pandemonium sounds💀💀
These sounds aren't wrong, they are all right