It’s actually good to use Fives special when GAS is about to stand. The reason why is because Fives will keep his taunt even when Gas stands up and sometimes the AI hits him instead of Gas. But this is the only scenario you should use this move.
This. Fives taunt is actually good if you want to 3star something like conquest, proving grounds, etc.. If you don't taunt with fives, you will hit the sacrifice for sure then you won't be able to 3 star.
I knew about most of these but I’ve never actually thought about MT lead counting as a revive to stack daka’s max health and stuff. That’s super useful to think about
I’ve been playing the game for almost 8 years now and it amazes me how you can still learn new things. I had no clue how to use CLS with the current comp. I’ll be using the basic a lot more now. With Grievous, I like to use his stun against JKA when going against oQGJ teams. It’s also why I like to have the zeta that gives IG-100 the stun on his special. Depending on the turn order, having JKA stunned with killing QGJ can mean the difference between losing 3-4 banners or just straight up losing. Great video!
I think in PvE, lots of times when you are dealing with multiple phases/waves/stages, TB & Assault Battles, basics are very important towards the end of a wave so that you can continue building cooldowns to have the specials available for the next/harder wave
Thank god for mentioning the importance of CLS basic, most of the time I only basic, also I almost never use Call to Action unless I need the heal Kudos on you for actually knowing how to use CLS
@@CalvinAwesome yeah to be fair his full team turn meter boost is a very potent mechanic. I find I usually do get to use it a second time in the battle because it's over before its cooldown expires.
I’m in Kyber 2 and didn’t know half of those, but have seen others doing some of those. I always wondered why. Now I know and knowing is half the battle. 😉
the only time i ever use KRu's second special is when I need to clean up a solo malak. you just halt and focused rage while he's stunned until he's dead. its a pretty funny cleanup
I have a couple ship based basics that are key: KRU's Silencer you want to use his basic to stun and wait for damage to ramp before popping his big hit Similarly, The Finalizer itself - after using Hunted on the first turn always use it's basic to call Silencer. There is almost no reason to ever use Finalizer's Quell or Ravage abilities.
If I can, especially in 3v3 I like to have three first order teams where I use hux and both tie pilots, slkr solo, and kru with executioner and baby kylo. It just depends on my opponents defense, but I can usually get at least 3 teams in 3v3 and if I’m lucky 3 in 5v5.
@@brillcouncil4584 I can’t wait to get malicos, unfortunately I’ll have to wait for proving grounds and it’ll probably take about a year to get the rest of the shards.
On the zorii tream. I almost always use zorii basic over the second special bc it also dispels (if stealthed) and can expose (with ten up). Rose also needs to keep ten up as a priority over her specials. Resistance troopee same thing - though not always on the team. A lot of times on the team you more want a chance for expose than what the special does. SEE often has the opportunity to use the heal prot ability early on before you would gain much from it, and it's more of a priority to get deceived applied from basic. Against malgus, a lot of characters like starkiller (or the rest of his team including mj) or hondo want to spam basic so as to not heal the enemy (hondo needs to use his specials at some point still though bc he gets massive dmg boost for several turns with special 1). Jabba a lot of times wants to basic to build ult over his specials. Dash as lead gets more from basic by hitting harder and calling assists over using special 1 unless you need the dispel/stun. BT1 likes basics over either special when there is 1 enemy you NEED to kill but otherwise i use special 1 as much as possible.
With the ns, if only one sister is defeated, you should only basic every other turn. They can’t be revived each turn. But with multiple ns down, basic all the way
I use krus second special and EPs second special sometimes. Both are situational for sure, buy they both have similar uses. Theyre for self preservation. If my EP is close to death and im attacking something with counter potential, use the second special, top him off, damage the whole enemy team, and dont get countered. Similarly with kru, if hes about to die and gets a turn, you can refill a good chunk of his health if you drop the taunt for a turn and use his special, then get the taunt back up. Its definitely not the best ability ever, but it has its uses. Id rather keep him standing a few extra turns in most cases than keep the taunt and have him die immediately
.just my opinion. maybe consider only [1] normal/marquee toons' standalone basic abilities and [2] no. of utilities mixed on the basic. some on the list are quite above because of the status "legendary+" and for a reason, and some only works when a synergy is achieved. i'd say Mara Jade basic should be one on the top for this for example. :)
Dark Trooper's specials are also situational. I don't think you're ever really gonna use the AoE, and most times you'll want to do the basic for high damage, and use the second special only if you're about to lose your tm train, and it's unlikely you'll land a kill until the next enemy takes a turn.
Hera's basic is much better than just spamming her special when it's up. I save the special for when I need a cleanse and use the basic for that expose.
Good analysis. Good face. Beautiful eyes. What's not to like? Edit: Apologies. But still, the info is definitively good. Particularly how to use KRU for me.
CLS’s second is help to get around taunts too. I can either beat or cripple a Star Killer team with CLS because I can usually kill Mara or Palps because I get around the taunt with the second ability
@@CalvinAwesome I need to work on my modding, but CLS goes before Chew-PO. So I hit the special and can ignore taunt and target MJ again and she is usually dead
@@CalvinAwesomeTo be fair, there are multiple teams where a taunt keeps coming back. I'm thinking against L3, Wrecker, Krrsantan etc It's a niche use-case, but it does exist alright.
@@CalvinAwesome yeah, that’s why I like CLS’s special. Once the stance change comes I can ignore taunt with him and gives me a second round of attacks on who I wish
Clear example of this is Ayla Secura - her special is garbage compared to calling assist on basic. Another that comes to mind is Skiff Lando - basic is always prefferable to first special if he does not have 5 stacks of Deep Cover.
Palp specias isn’t as detrimental as you might think. Yes he removes shock, but it’s a 2 turn stun which is plenty of time to get it back+ Mara should have already inflected daze on everyone, so the enemy is still not gaining tm when shock comes off. Palp using his special also gives offense up.
the only real reason to ever relic talzin or zombie is if u intend on running a datacron w the team. otherwise, the team functions perfectly fine throughout pretty much every stage of the game with them at even lower gear levels
@CalvinAwesome I see, thanks for the insight. I've just started gearing them recently cuz I want to max out assault battles. I'm assuming it's possible to 3 star the final stage even when they aren't reliced?
They're actually not good, a big portion of that 118 comes from the fact that the speed sets percent is high because of his base speed. For comparison an chieftain with good speed mods can have 185 from mods
It’s actually good to use Fives special when GAS is about to stand. The reason why is because Fives will keep his taunt even when Gas stands up and sometimes the AI hits him instead of Gas. But this is the only scenario you should use this move.
If you know fives can tank a few shots it's fine too taunt while gas is sitting to save a clone and those banners. But you better be SURE. heh
When he's at 90% yes, but otherwise you risk the death. Fair call out
Or you can just not apply the omega to the taunt ability, because then he doesn't actually taunt. It's just an assist
This. Fives taunt is actually good if you want to 3star something like conquest, proving grounds, etc.. If you don't taunt with fives, you will hit the sacrifice for sure then you won't be able to 3 star.
I just R9 fives so he can taunt usually through the first time GAS goes down. Also, he has double defense if echo is present
This was amazingly informative. Ive been using CLS wrong for over a year now then.
I knew about most of these but I’ve never actually thought about MT lead counting as a revive to stack daka’s max health and stuff. That’s super useful to think about
It's a really old trick we picked up from a raid strategy that revolved around it
I’ve been playing the game for almost 8 years now and it amazes me how you can still learn new things.
I had no clue how to use CLS with the current comp. I’ll be using the basic a lot more now.
With Grievous, I like to use his stun against JKA when going against oQGJ teams. It’s also why I like to have the zeta that gives IG-100 the stun on his special. Depending on the turn order, having JKA stunned with killing QGJ can mean the difference between losing 3-4 banners or just straight up losing.
Great video!
Thank you sir! Good to see your comments again 😃
Thanks for the vid! Shoutout to Finalizer's basic (even though you weren't talking about ships). Also Embo has dispel on basic Peace! -Awakened
Lol I thought about giving the FO fleet a shout out
Love videos like this! Sometimes we all need a recap of the BASICS. Hah. Thanks Mr. Awesome!!
You're welcome!
Great video! As a veteran player I knew most of those things, but I had forgotten about CLS, so I will definitely use the basic more now, thanks!💪
“Health steal up has never mattered “
Conquest feat enters the chat
But yeah, otherwise never use it outside trying to snipe someone for fun.
Lol oh yeah for palp
This content is awesome. What I probably need the most help with is understanding the toons and squads and how to use them best.
Love to hear it!
I think in PvE, lots of times when you are dealing with multiple phases/waves/stages, TB & Assault Battles, basics are very important towards the end of a wave so that you can continue building cooldowns to have the specials available for the next/harder wave
Thank god for mentioning the importance of CLS basic, most of the time I only basic, also I almost never use Call to Action unless I need the heal
Kudos on you for actually knowing how to use CLS
Lol it might've been what inspired the whole video
@@CalvinAwesome I feel like this was in response to the poll Nooch put up about the CLS abilities. 😂 Thanks for backing me up on that.
CLS and Dark trooper are the first that come to mind.
I actually like some of darks specials but definitely true
@@CalvinAwesome yeah to be fair his full team turn meter boost is a very potent mechanic. I find I usually do get to use it a second time in the battle because it's over before its cooldown expires.
I’m in Kyber 2 and didn’t know half of those, but have seen others doing some of those. I always wondered why. Now I know and knowing is half the battle. 😉
Wonderful!
Real content... not 2 hours of watching someone do GAC. Thanks
Lol I do that too
@@CalvinAwesome That's fine but I like 20 min and thoughts. I don't have 2 hours to watch those and everyone does it now.
Amazing video bud!
Why thank you!
the only time i ever use KRu's second special is when I need to clean up a solo malak. you just halt and focused rage while he's stunned until he's dead. its a pretty funny cleanup
I have a couple ship based basics that are key: KRU's Silencer you want to use his basic to stun and wait for damage to ramp before popping his big hit Similarly, The Finalizer itself - after using Hunted on the first turn always use it's basic to call Silencer. There is almost no reason to ever use Finalizer's Quell or Ravage abilities.
Finalizer is huge
Best thing I ever learned from AP Gains was to never apply the Fives special Omega.
I haven't used KRU's "Focused Rage" in 2 years :D
Good man!
If I can, especially in 3v3 I like to have three first order teams where I use hux and both tie pilots, slkr solo, and kru with executioner and baby kylo. It just depends on my opponents defense, but I can usually get at least 3 teams in 3v3 and if I’m lucky 3 in 5v5.
Kru second special can call malicos and that's about the only time I use it.
@@brillcouncil4584 I can’t wait to get malicos, unfortunately I’ll have to wait for proving grounds and it’ll probably take about a year to get the rest of the shards.
Nice win on your last tw. Def took notes on your guilds def strat.
Hey thanks!
On the zorii tream. I almost always use zorii basic over the second special bc it also dispels (if stealthed) and can expose (with ten up). Rose also needs to keep ten up as a priority over her specials. Resistance troopee same thing - though not always on the team. A lot of times on the team you more want a chance for expose than what the special does.
SEE often has the opportunity to use the heal prot ability early on before you would gain much from it, and it's more of a priority to get deceived applied from basic.
Against malgus, a lot of characters like starkiller (or the rest of his team including mj) or hondo want to spam basic so as to not heal the enemy (hondo needs to use his specials at some point still though bc he gets massive dmg boost for several turns with special 1).
Jabba a lot of times wants to basic to build ult over his specials.
Dash as lead gets more from basic by hitting harder and calling assists over using special 1 unless you need the dispel/stun.
BT1 likes basics over either special when there is 1 enemy you NEED to kill but otherwise i use special 1 as much as possible.
With the ns, if only one sister is defeated, you should only basic every other turn. They can’t be revived each turn. But with multiple ns down, basic all the way
well say the enemy is stunned and kru is on red health then the 3rd move can be fairly good
Coming back to the game after yrs away. This noob appreciates you
And I you
I use krus second special and EPs second special sometimes. Both are situational for sure, buy they both have similar uses. Theyre for self preservation. If my EP is close to death and im attacking something with counter potential, use the second special, top him off, damage the whole enemy team, and dont get countered. Similarly with kru, if hes about to die and gets a turn, you can refill a good chunk of his health if you drop the taunt for a turn and use his special, then get the taunt back up. Its definitely not the best ability ever, but it has its uses. Id rather keep him standing a few extra turns in most cases than keep the taunt and have him die immediately
.just my opinion. maybe consider only [1] normal/marquee toons' standalone basic abilities and [2] no. of utilities mixed on the basic. some on the list are quite above because of the status "legendary+" and for a reason, and some only works when a synergy is achieved. i'd say Mara Jade basic should be one on the top for this for example. :)
Dark Trooper's specials are also situational. I don't think you're ever really gonna use the AoE, and most times you'll want to do the basic for high damage, and use the second special only if you're about to lose your tm train, and it's unlikely you'll land a kill until the next enemy takes a turn.
Yeah he's another great example
Hera's basic is much better than just spamming her special when it's up. I save the special for when I need a cleanse and use the basic for that expose.
I just always use it so that everyone assists
Good analysis. Good face. Beautiful eyes. What's not to like?
Edit: Apologies. But still, the info is definitively good. Particularly how to use KRU for me.
Calvin has had it with nooch’s polls hahaha
Lol the results of that one in particular got to me
I wont to say something for palpatines second special it activates zoriis unique and sometimes that can be broken for you or an absolute nightmare.
Oof that's good to know
CLS’s second is help to get around taunts too.
I can either beat or cripple a Star Killer team with CLS because I can usually kill Mara or Palps because I get around the taunt with the second ability
Can't just remove the taunt?
@@CalvinAwesome I need to work on my modding, but CLS goes before Chew-PO. So I hit the special and can ignore taunt and target MJ again and she is usually dead
@@CalvinAwesomeTo be fair, there are multiple teams where a taunt keeps coming back. I'm thinking against L3, Wrecker, Krrsantan etc
It's a niche use-case, but it does exist alright.
Sticky taunts don't really work due to buff immunity/confusion. So the only case that's really relevant is L3 who can immediately cleanse it
@@CalvinAwesome yeah, that’s why I like CLS’s special. Once the stance change comes I can ignore taunt with him and gives me a second round of attacks on who I wish
Geo soldier basic to feed turn meter to spy, but can't remember when i last used my geos....
Oh the brute one is actually important too, he'll drop taunt if he specials
Clear example of this is Ayla Secura - her special is garbage compared to calling assist on basic.
Another that comes to mind is Skiff Lando - basic is always prefferable to first special if he does not have 5 stacks of Deep Cover.
Ahhh I thought of Lando but wasn't confident enough. Both totally valid
Palp specias isn’t as detrimental as you might think. Yes he removes shock, but it’s a 2 turn stun which is plenty of time to get it back+ Mara should have already inflected daze on everyone, so the enemy is still not gaining tm when shock comes off. Palp using his special also gives offense up.
Yeah it's situational
Ignoring taunt isn't too necessary for CLS, most just use to heal cause' his basic already works well
Also KRU 2nd special, just to heal, and sucks when he is taunting
Thanks
You're welcome!
exelent
Geos, dont taunt with Sun Fac and use the summoned geo's basic to keep taunt up
Brute is a great call out
Wibble Sunday!!!!! XD
Woot
What’s the quickest way to get G13 gear??
Being in a guild that gets max raid 2 currency is huge
Bro! I didnt read Kylo basic XD it's all makes sense now
It's actually great for his kit
Imperial Ambition gives everyone Offense up which would give everyone 50% TM under Veers lead, though, right?
It would not, it only gives 10% TM as it's only one buff
@@CalvinAwesome wow idk why I though it was collective for a moment. I know it per toon per buff. Lol! Thanks you. Hope all is well
Han instead of his shrug
I do like that one sometimes but yeah, sometimes the kill is more important
Is there a strategic reason on why your mother talzin isnt reliced? Or have you just started working on them recently?
the only real reason to ever relic talzin or zombie is if u intend on running a datacron w the team. otherwise, the team functions perfectly fine throughout pretty much every stage of the game with them at even lower gear levels
It's partially cause I don't want to have to use the resources, but also because the team benefits when she dies more
@CalvinAwesome I see, thanks for the insight. I've just started gearing them recently cuz I want to max out assault battles. I'm assuming it's possible to 3 star the final stage even when they aren't reliced?
Definitely possible with a remod. I did it with my current gear
I wonder what inspired this video 🤔
Lol truly a mystery
What did I miss?
Tell us! D:
KRUs second special should just be deleted from the game. It makes him worse on defense
Totally does
bro calls 120 speed from mods bad
They're actually not good, a big portion of that 118 comes from the fact that the speed sets percent is high because of his base speed.
For comparison an chieftain with good speed mods can have 185 from mods
My slkr has a 32 speed arrow and then most of his other mods are just at or below 20 speed. He has 150 mod speed but he can get way faster.
because it is, atleast in relics that is. 120 is like 10-13 speed per mod
It is bad because math
9:50 I assume this one is fine to use if you didn't get the omega, right? Is there even any reason to get the omega on fives's special?
Some niche scenario like conquest