4:25 No, I'm following along perfectly 😁 The amount of "maybe, maybe, maybe" happening in this episode is absolutely buck-wild. Letting you cook is a struggle sometimes, but holy MACKEREL your game-sense makes it all worth it lol
I continue to love watching your playthrough, especially your focus on the music! Also, reminder about my comment from a few videos ago that you should (and it’s totally fine if this is done “off camera”) be sure that you’ve filled out (at least the major beats of) the ***main game*** ship’s log on this save file - I would be more specific, but I don’t want to give away any more than I already have!
Thanks! Yes I’ve been keeping that in mind! I’ll finally reveal my ship’s log in episode 24 (already recorded the next three) and you can check that I’ve done everything.
@@WyattNelsonN0S13NM I’ve recorded a few episodes ahead and I think I might be able to unlock all three chains in my next loop. Is that the point I need to make sure all my ducks are covered in the base game?
@KingAdamXVII @WyattNelsonN0S13NM No-no, I've wrote all needed to visit location from main game for full experience in the DLC and Adam have already visited all these locations. Nothing to worry
I think the reason that the panel that holds the code is always glitched in the dream world is because they used that slide reel transfer device that’s in the the stranger. They must have transferred already burned slides
So... two small things. One: there's a shortcut you missed for getting back from the extinguisher. Two: there is something else you can do in the archive room but it's probably not something you would easily think of.
We've reached the forbidden archive number three! Which is the second one in your playthrough. A bit out of order, I guess. But you've done this whole place out of order, so that checks out. They've cast thier shadow and chose to live inside it. A dream made up of old memories, that makes you forget about the new ones. Anyway, I now wonder how are you going to get through the dream tower guards, since there doesn't seem to be any "loopholes" to get past them safe. And do you plan to try and get to the cliffside archive "legitimately", just to see how it's done? Also would you like a small fact about deerbird's psychology and culture? If I remember correctly it was stated by the devs, but I can't bring myself to remember where exactly I've heard it. Even if it's not, I still feel like it fits them. Sort of an observation you can make about thier behaviour in general before and after the Eye. Edit: I have checked if what I am talking about is an officially stated fact. It is indeed.
I will be very interested in learning about their psychology and culture after I unlock Three Chainz, I think. I want to do that as blindly as possible.
25:10 It's probably for the best that the 'deerbirds' (that's your name for them, so I'm using it here, it's as good as any) *didn't* 'fit in right at home' on Timber Hearth... the Nomai were very careful to protect the ecosystem of the planets they worked on, but given their track record, I wouldn't trust the deerbirds to do the same, and then the Hearthians might never have evolved at all! You got to this hidden archive easily with your knowledge of the invisible bridges; only to learn the technique that lets you find the invisible bridges! Sort of a backwards chain of progression there, since this is WHERE most people learn the trick of dropping their artifact. And the reveal of the first slide reel you watched was meant to be that the simulation IS a simulation (which, I feel like a lot of people have more or less assumed by the time they get to this point, but for some it's a big reveal.) So basically, you got somewhere to learn things that you'd already figured out. Still, it was a good episode, and even if it was just confirming a negative, that's still progress! Minor spoiler below in rot13 (just to make sure you can't accidentally read it; you can plug it into rot13.com to decrypt); telling you about a minor thing that ISN'T in the game so you don't get too caught up worrying about it. Up to you to read or not. gur ebbz jurer gurl pensgrq gur fvzhyngvba vf, pnabavpnyyl, ba gur fgenatre, ubjrire vg vf abg *npghnyyl* ba gur fgenatre. gur qrif pbhyqa'g svaq n jnl gb vapyhqr vg gung jbhyqa'g npg nf n erq ureevat, orpnhfr, jryy, lbh whfg xabj vs lbh sbhaq gung cynpr lbh jbhyq'ir gevrq lbhe uneqrfg gb qb FBZRGUVAT jvgu vg, naq ernyvfgvpnyyl V guvax vs lbh pbhyq svaq vg, lbh fubhyq or noyr gb hfr vg gb zbqvsl gur fvzhyngvba fbzrubj, be vg fubhyq or chmmyr-eryrinag. Vs lbh jnag n yber-sevraqyl rkcynangvba, creuncf fbzr bs gur Fgenatre'f znal uvqqra ebbzf ner gbb jryy-uvqqra gb or sbhaq ;;)
Thanks! Love that rot13 trick. I’ll hold off on reading it until I’m feeling ready to end the playthrough. I am realizing that dropping the artifact made this bit sooo much easier! I would have been sneaking around in the dark maze of that building!! I can’t even find my way through it with the lights on and with no deerbirds hunting me! I do kind of wish I didn’t know the final bridge existed, I imagine that can be a really cool part where the player is being chased and has no choice but to step off the cliff there hoping for an invisible bridge to run across.
@@KingAdamXVII That is, in fact, exactly what happened to me during my first playthrough! I knew that the archive was through where the painting used to be, but not that there was another invisible bridge. When I came down the stairs with my lantern foolishly unconcealed, the doorguard deerbird (the one you taunted at the end of this video 😂) came at me, and I just booked it towards the painting as fast as I could. By the time I processed that I was about to sprint onto open air, it was too late to stop… and the next thing I knew, I was sprinting across an invisible bridge I hadn’t actually known for sure would be there! BIG “Indiana Jones and the Last Crusade” Leap of Faith moment, just with less deliberation and more panic 🤣
4:25 No, I'm following along perfectly 😁
The amount of "maybe, maybe, maybe" happening in this episode is absolutely buck-wild. Letting you cook is a struggle sometimes, but holy MACKEREL your game-sense makes it all worth it lol
I continue to love watching your playthrough, especially your focus on the music!
Also, reminder about my comment from a few videos ago that you should (and it’s totally fine if this is done “off camera”) be sure that you’ve filled out (at least the major beats of) the ***main game*** ship’s log on this save file - I would be more specific, but I don’t want to give away any more than I already have!
Thanks! Yes I’ve been keeping that in mind! I’ll finally reveal my ship’s log in episode 24 (already recorded the next three) and you can check that I’ve done everything.
@KingAdamXVII Woohoo! Trust me, when you get to the end of the DLC (assuming you haven’t already), you’ll be glad you did :)
@@WyattNelsonN0S13NM I’ve recorded a few episodes ahead and I think I might be able to unlock all three chains in my next loop. Is that the point I need to make sure all my ducks are covered in the base game?
@KingAdam XVII Because you’ve asked me directly, I’ll answer directly - yes, it is!
@KingAdamXVII @WyattNelsonN0S13NM No-no, I've wrote all needed to visit location from main game for full experience in the DLC and Adam have already visited all these locations. Nothing to worry
I think the reason that the panel that holds the code is always glitched in the dream world is because they used that slide reel transfer device that’s in the the stranger. They must have transferred already burned slides
So... two small things.
One: there's a shortcut you missed for getting back from the extinguisher.
Two: there is something else you can do in the archive room but it's probably not something you would easily think of.
We've reached the forbidden archive number three! Which is the second one in your playthrough. A bit out of order, I guess. But you've done this whole place out of order, so that checks out.
They've cast thier shadow and chose to live inside it. A dream made up of old memories, that makes you forget about the new ones.
Anyway, I now wonder how are you going to get through the dream tower guards, since there doesn't seem to be any "loopholes" to get past them safe. And do you plan to try and get to the cliffside archive "legitimately", just to see how it's done?
Also would you like a small fact about deerbird's psychology and culture? If I remember correctly it was stated by the devs, but I can't bring myself to remember where exactly I've heard it. Even if it's not, I still feel like it fits them. Sort of an observation you can make about thier behaviour in general before and after the Eye.
Edit: I have checked if what I am talking about is an officially stated fact. It is indeed.
I will be very interested in learning about their psychology and culture after I unlock Three Chainz, I think. I want to do that as blindly as possible.
25:10 It's probably for the best that the 'deerbirds' (that's your name for them, so I'm using it here, it's as good as any) *didn't* 'fit in right at home' on Timber Hearth... the Nomai were very careful to protect the ecosystem of the planets they worked on, but given their track record, I wouldn't trust the deerbirds to do the same, and then the Hearthians might never have evolved at all!
You got to this hidden archive easily with your knowledge of the invisible bridges; only to learn the technique that lets you find the invisible bridges! Sort of a backwards chain of progression there, since this is WHERE most people learn the trick of dropping their artifact. And the reveal of the first slide reel you watched was meant to be that the simulation IS a simulation (which, I feel like a lot of people have more or less assumed by the time they get to this point, but for some it's a big reveal.) So basically, you got somewhere to learn things that you'd already figured out. Still, it was a good episode, and even if it was just confirming a negative, that's still progress!
Minor spoiler below in rot13 (just to make sure you can't accidentally read it; you can plug it into rot13.com to decrypt); telling you about a minor thing that ISN'T in the game so you don't get too caught up worrying about it. Up to you to read or not.
gur ebbz jurer gurl pensgrq gur fvzhyngvba vf, pnabavpnyyl, ba gur fgenatre, ubjrire vg vf abg *npghnyyl* ba gur fgenatre. gur qrif pbhyqa'g svaq n jnl gb vapyhqr vg gung jbhyqa'g npg nf n erq ureevat, orpnhfr, jryy, lbh whfg xabj vs lbh sbhaq gung cynpr lbh jbhyq'ir gevrq lbhe uneqrfg gb qb FBZRGUVAT jvgu vg, naq ernyvfgvpnyyl V guvax vs lbh pbhyq svaq vg, lbh fubhyq or noyr gb hfr vg gb zbqvsl gur fvzhyngvba fbzrubj, be vg fubhyq or chmmyr-eryrinag.
Vs lbh jnag n yber-sevraqyl rkcynangvba, creuncf fbzr bs gur Fgenatre'f znal uvqqra ebbzf ner gbb jryy-uvqqra gb or sbhaq ;;)
Thanks! Love that rot13 trick. I’ll hold off on reading it until I’m feeling ready to end the playthrough.
I am realizing that dropping the artifact made this bit sooo much easier! I would have been sneaking around in the dark maze of that building!! I can’t even find my way through it with the lights on and with no deerbirds hunting me! I do kind of wish I didn’t know the final bridge existed, I imagine that can be a really cool part where the player is being chased and has no choice but to step off the cliff there hoping for an invisible bridge to run across.
@@KingAdamXVII That is, in fact, exactly what happened to me during my first playthrough!
I knew that the archive was through where the painting used to be, but not that there was another invisible bridge. When I came down the stairs with my lantern foolishly unconcealed, the doorguard deerbird (the one you taunted at the end of this video 😂) came at me, and I just booked it towards the painting as fast as I could. By the time I processed that I was about to sprint onto open air, it was too late to stop… and the next thing I knew, I was sprinting across an invisible bridge I hadn’t actually known for sure would be there!
BIG “Indiana Jones and the Last Crusade” Leap of Faith moment, just with less deliberation and more panic 🤣
@@WyattNelsonN0S13NM that sounds awesome. Definitely excited to become an avid watcher of other people’s playthroughs!
Maybe it is better not to check at first something that could potentially finish the DLC, but explore what is still unexplored and unvisited?
I go where my interest takes me!