Hey guys! Hope you're having a great day! This video was a different format from my previous ones and that's because this is the direction I want my content to head in :). A few months ago I started drawing up all the sprites (I still need to do way more) and getting this type of content ready but for some reason I just couldn't find a video that worked to make this transition. But finally, I picked this one. And I hope you guys liked it! I'm a bit new to this format, so there's still a few things to improve on and work out I'm sure. But, we'll just see where this goes! :D Thanks for your time, and have a great day!
So I did the math, to level up once in the battle pass from bonus XP you get from selecting the flex role you would need to play like one hundred games. You used to be able to get one loot box daily from just one match as flex. ADDENDUM: It takes 10K experience to level up. The first flex role of the day gives 500 points where after each additional game in flex gives 100. It would take 95 games to get one rank up in a day. It would take 20 days to get one level worth of XP from just 500 a day. Unless you pay for the battle pass you only get one predetermined item every 3 levels.
As an oldschool monster hunter player, I agree 100%. (The new games are great yes, and the most dlcs aren't bad... And we still get free events and title updates. So it's not that bad)
@@ashurad_fox5991 Hell to the yeah. Played since the psp and never been disappointed! I love dark souls to elden ring as well, its nice to just buy a game and thats it. Monster hunter sunbreaks live service is showing other companies what they should do. Quality content = Happy customers
Battlepasses give me the big sad. its always just a means to put in "play 30 games" rather than "win 5 games" and stupid challenges that dont amount to anything. I am definitely not a skilled gamer with 200IQ and tiger reflexes, but older halo is a great example of earning cosmetics. (halo infinite scares me lmao)
Pretty much, despite indulging at times its been nice that For Honor went that route and not Overwatchs lately. But this is awesome cause those chuckle**** at Blizzard are partly to blame for Spellbreak crashing and burning. So any damage to them Proletariat or Epic is fair game ill say
Yep, especially the old timers like me that played it since late 2000s. I'm an older gamer and I feel bad for the young people that grew up with OW1 only to have it ruined and replaced.
I know I'm three months late, But for OW2 players, I say us TF2 players should welcome any of those who wish to play TF2. They already had one of their favorite games ruined, so let's not leave them without anywhere to go.
As a law student I’d love to see Activision-Blizard get sued. Their behavior fits the elements of false advertising so well, I’d be shocked if someone didn’t sue and win.
I think it would be like No Man's Sky. May not be a box game in the same way, but usually courts only care about what's on the product's actual label, not on verbal promises/speculation made by the devs.
Man, remember fun stuff like the beyblade combo or bits of tech like the genji launch? Good times, but just like then they can't have you having fun now can they.
yup. i know most of the community praised a lot of the earliest balance changes, and while i believe some of them were necessary, i feel like most of them just made the game less fun. level 3 torb turret, hero stacking, and car wash are the first things that come to mind. were these things balanced? fuck no. were they funny as hell to cheese games with? absolutely. 2016 was peak overwatch, and nearly everything that came after slowly sucked the soul out of the game with the excuse of balance and competitive viability. overwatch 2 just finished the job.
@@DumplingDoodle They kept adding more and more characters which kept on unbalancing the meta. I think that the Tank Meta which dominated the competitive scene of the game revealed exactly what was wrong with the game. Too much clutter. In my opinion the game worked perfectly when there was only REINHARD and WINSTON. In my opinion when ORISA released the game was broken, because it had introduced yet another character that was capable of throwing down shields. Worse yet it was capable of doing it more efficiently than Reinhard. This made characters like Winston entirely unnecessary. After that Winston was only used as an easy counter for good Genjis and the like. Now thinking in hindsight they should've just buffed Winston somehow instead of creating a new shield tank. Maybe gave Winston a right click for his electric gun. A single shot, long range lightning bolt, maybe? Ideally it would also have a charge time, so it's not too OP. Maybe a range limit too. But yeah. By the time OW1 finished there were so many characters and abilities that knowing how all those abilities interacted with each other was a chore in itself. There are so many other negative things I could say too... like how the very competitive nature of the matchmaking system just ruined the fun. I did not play much of the competitive. Very little I did I realized I was good at the game while my maximum SR was something like 3,7k in competitive and 4,2K in TDM while it was present, well, I always had to face off against the very best in ordinary casual games, because of the hidden matchmaking rating present in casual, which meant that it was never a casual experience. My friends who I liked playing the game with were not just worse than me in the game. They were just bad FPS players in general. So, they queue up with me and they'll get to play against masters - grandmasters in casual game modes with their meager 2K SR and guess what happens? No amount of carrying can win that game. And the irony of it all is that I just wanted to play a support character like a healer or a tank. Not a role that requires you to be hitting an enemy 100% of the time you see a pixel of them showing around a corner. The hidden matchmaking rating made that impossible.
I really don't want the buggy shit hook or the horrible scatter arrow back. Making everyone OP is not the way to balance the game, technically yes, if everyone is OP, then noone is OP, but when it comes to new player experience, it can ruin the game for sure, not to mention even quickplay would feel like comp, as you would have to give your all just to counter the enemy team, and we definitely don't need it to be that way
Sad thing is... at one time kverwatch was something special. And honestly blizzard could fix a lot - basically just drop the battlepass and maybe make the special events things to buy or something. But they won't because it is painfully obvious that overwatch 2 is the battlepass. Nothing else matters to them in this. And so... yeah overwatch is dead now.
I was ADDICTED to OW1. Was never great at it, threw plenty of times, and played way longer into the night than I should’ve. OW2 came out, and I was done in less than 2 weeks. It was amazing. On the bright side, I’ve finally started playing other games again.
Same here and when it comes to Competitive. OW1 as much as it still was frustrating to climb, it was possible and fun when it went all great. But the moment i won 7 games feeling very nice after being placed in OW2 and the rank stayed the exact same i literally lost a nerve and never played comp ever again, later stopped playing game as a whole all together. They really played themselves.
My name is Jay and I'm a recovering OW addict. Leaving OW drove me into the arms of Gran Turismo and Forza. My new guys are really treating me right and I've come to realize I was codependent with Blizzard and I am worth more than to be abused. 😅
I always used to laugh when people said TF2 is going to outlast every other team based shooter. Now I'm just kind of in a daze. It's impossible to accept that current game devs and companies want to destroy their own industry and games this hard.
Valve’s greatest gift to TF2 was not running it into the ground, they gave us jungle inferno and the ability to make the game our own and then they just backed off (still making a ton of money from the community marketplace though)
TF2 is unplayable to anyone new coming to the game. It is riddled with bots, cheaters and player who have so much more time put into the game newcomers cant play for shit. TF2 is worse than OW. I will die on that hill.
Screw legal reasons, they tried to scam us. They did scam us. I hate that the law can actually support companies like these to attack Content Creators calling them out for scamming their customers.
Because the law doesn't know if it happpend without pro so it likes to not cause defamation. You could get a class action lawsuit started against blizzard. I am sure some attorney out there would love to take a case like this
Day 1 dlc, patching games after launch to finish them, microtransactions, pay to win. OW is far from the only game to stoop to such lows, gaming today is just a shell of its former self
There will be someone with some $ who will start a class-action suit against Blizzard for this blatant lie - everyone who has spent $ with them in the last 7-8 months should be refunded, 100%. I would assert that, like everyone, I invested time and money into OW2 on the prospect of PvE becoming a thing that they promised. They have admitted that they made the decision to not build PvE before OW2 was even released. It's the biggest bait-and-switch in video game history.
@@biohazardlnfS From what I can tell it would be useless. As much as it annoys me, at the end of the day from everything I remember and understand they can get out of everything on technicalities. players spending money in OW2? Well, battlepasses never promised anything else but the battlepass content, what players and content creators assumed and promoted is from a legal perspective, as far as I know, their own imagination basically. The only thing they promised once OW2 started was PvE content, but werent specific enough what that content would be, and players assuming what it was is a "player problem". And they are gonna do some crappy chapters even though it wasnt anything near what people talked about years ago. On top of that OW2 is a free game, there technically is no scam. Players assumed the money given for founders packs and battle passes was going towards the development of the massive pve game, but at the end of the day, Blizz never said that if players bought these things they would get PvE or that these were some credit payments toward buying a game in development. I absolutely hate saying this, unless im missing something, Blizzards legal team had them covered on technicalities. Its scummy as hell and it made them a ton of money and I hate it so much I want to scream. Even more so that diablo is still getting sold in droves. I hate it.
Blizzard: **Takes back their word about PVE and eventually ends up killing OW2** Valve: **Stops releasing major updates in TF2 for more than 5 years but the community still refuses to die** God that's so hilarious
Overwatch should just get the Arcane treatment and be an animated series on some website or streaming service. At this point I would be fine with just letting the game element die and have more story driven content going forward, even if it means I can’t play it.
Honestly, it might be the only way for Overwatch to be redeemed in any way since the Pve was cancelled. The game sucks and is a shell of its former glory (2016-2017 were the years of greatness) but the lore and characters are interesting. Don't know if it would be as good as Arcane but with the proper writers, it could be a pretty good show.
Difference is OW already had cinematics so that's not going to work. Hell, with the death of PvE allocating resources to an show but cancelling PvE would be even stupider.
@@nerobiblios4086 A show would be better than Archive events once every few months. I'd rather have the PVE as well but I'd take a show as the next best alternative because the lore and characters are interesting and it would be nice to see how the story plays out.
Yeah, but the monetisation is way different. Valve gave us tools to make ourself a better game, and we did, and we enjoying it, keep paying for it 24/7 in form of mvm tickets, keys, community market purchases, etc. When was the last big update in tf2? Like 6 years ago? Games born and already faded away just in this 6 years. Overwatch is a whole different story, everyone is dependent on the studio, and if they fall, everyone does.
Blizzard never fails to disappoint. Stopped playing overwatch a long time ago, and thanks to them I'm sure I'll never see a reason to check it out again. Ps i love the sprites! They looks really nice!
fr idk how they managed to make me fall out of love with Diablo 3, but they did and I refuse to bother with anything they make since. Won't even bother with Diablo 4, first Diablo game I haven't wanted to at least try out
Let's also not forget: -Announcing the game to cover for blacklisting a pro player for supporting the Hong Kong protests -Constantly setting up plot threads that didn't really get payoff, as well as weird retcons (remember when they weirdly said D.Va was never a Starcraft player?) -Over-prioritization of competitive players in balancing rather than casual experience -The PvE was revealed to have been scrapped in 2021!! They just straight up kept up the lie for two years! -Y'know, everything about Activision-Blizzard's culture of sexual harassment and continued leadership of Bobby Kotick.
Thank you! Because of the timing it was so obvious to me that they announced OW2 to distract from the Hong Kong thing when no one on their side was ready for it! I was amazed that so many didn't notice. It rarely gets brought up when discussing the travesty of OW2
I think the most slimy thing Blizzard did with this debacle is throw individual members of the company - who, mind you, very much _would_ have saw their promises through to the end had Blizzard not forced them not to - to the wolves by forcing them both to make the promises Blizzard had no intention of keeping _and_ announce they'd been broken.
Yea if you gave them 6 years they would have made everything they wanted, they only didnt make the content because the higherups made unreasonable deadlines.
Quick note: In OW1, if you opened a loot box with an Epic item it was guaranteed not to be a duplicate until you owned every epic (out of the available pool, events not withstanding). OW1 had one of the best loot box systems available. It was feasible to unlock every single cosmetic through gameplay alone, but you had to play constantly. Alternatively you could save up for your favourites, or spend some money. I dropped $50 a couple of times to get more loot boxes and I didn't feel like I was being ripped off, I just didn't want to grind them out and I was enjoying the game and wanted to support it. This new monetization system is toxic. It relies on FOMO to coerce you to overpay. Even if I thought a skin was worth the sticker price (which it never is) I can't in good conscience support this practice. Even the battle pass is predatory. The community kept this game alive when Blizzard had given up on it. They rewarded that loyalty by burning off the rest of our good will to make a quick buck. This IP could have been huge for blizzard, but they pulled a Game of Thrones and set it all on fire in the interest of quarterly savings.
My psychical copy of Overwatch 1 is basically useless and serves no purpose. But I'll never get rid of it, because it serves as a reminder to all the fun times I had, and the passion Blizzard had for this game, it's characters, and it's universe. To those of you who are still fans of the game like me, but still call out Blizzards bullshit. Thank you, for speaking out and trying to help keep interest in the game. And to help other people see, that there is still something to be made out of this game.
That's the kicker. Blizzard didn't have a passion for Overwatch, they had a passion for the possible money it could make. They had dreams of making the next big Tournament game. Its the same passion they put into Heroes of the Storm for Tournament play before they realized it flopped in the Pro circuit and suddenly you stopped hearing of it. Then Overwatch, yeah thats where it was! Nah... it failed too. Hearthstone? Nope... flopped even harder. So they tried again with Overwatch 2... yup, that worked.
@@FishboyAbzu Probably, maybe, but wouldn't matter. Blizzard would send out a Cease and Desist order within a year. The public WoW servers lived as long as they did because they didnt care too much, WoW was huge. But after so much time passes the server has to be contested due to copyright law. So anything anyone would put up would eventually die.
If I had to sum up the meta for AAA gaming right now it would be "release the game on the scaffolding, open for business while being under construction"
"...and the only way to go up or down a floor is a broken elevator that stops every floor passed, and you have to pay $ to even use it" (Performance issues and horrible "micro"-transactions)
Then blame the customers(playerbase in this case) if things go wrong because we totally wanted it to be unfinished for the sake of getting it out earlier
@@FrahdChikun escape from tarkov has been in "beta" for a long time and it's being used as an excuse for the devs to be lazy. The most expensive version of the game is a higher price the any of the COD versions, for a game that's riddled with problems that's been in the game for the past 6-7 years.
It's amazing how ActBlizz managed to destroy the huge amount of goodwill and consideration people had for OW. Building a brand this recognizable is insanely hard, particularly with a new IP, but making such a streak of horrible corporate decisions is an achievement in itself.
It literally killed other games came out did the same thing.. But now overwatch is dying which is really sad because I loved this game and it’s characters.
Its hilarious too because in EVERY aspect of Blizzards decisions in every game they have individually they should be going up in smoke. I wonder what will it’ll take to really send it over the edge or if they will always be able to get away with it.
@@WishMish15 With all the insane sexual harassment and assault between the senior male staff and the women… especially after that poor lady committed suicide on one of the company business trips… It’s reprehensible that they’re still in operation.
Immortals should have done that’s In fact I’m willing to bet that immorals was the reason for Overwatch 2 given how much exploitation they got away with
But half of the fanbase isn't interested in pornified art(I mean damn, are you guys THAT desperate for overwatch content? Gross.), Half of the fanbase are interested in a GAME. Thanks to Tears of the kingdom, Bayonetta origins: Cereza and the lost demon, and good Indies, Modern gaming is Mid, For me at least.
@@personwitharat9039 I see, I heard penny was back again... Though other than that. I don't know what happened or if the show is worthwhile to watch anymore.
The footage of Overwatch 1 was so upsetting to watch. I had so much fun back in the day playing with my mates and getting hyped whenever we earned a new rank or when we got something in a loot box we earned. I used to buy a few loot boxes every so often just to support the game a bit, for the hours of enjoyment they gave me. I wish i could take every penny i gave them back now.
I don’t mind loot boxes since they were just cosmetics that didn’t cost money unless you wanted more of them faster. Overwatch 2’s battle pass doesn’t feel rewarding and OW2’s lack of levels feels like something is missing. If they say it’s for “toxicity” that players can’t use the level up system anymore then just have an option to hide it! Like they already have the “hide profile option.” I’m amazed at how Blizzard just doesn’t care.
@@thornykettle112 What in the past 5 years has shown that they care about the game? There's been a lack of updates/good maps, characters feel less and less viable, the community feels ignored.
one of the things that really pissed me off is just how many heroes are locked for new players. I got a friend of mine into overwatch, and upon playing for the first time like 80% of heroes were locked, they didn't get to pick who they wanted to, worse yet, they had to play 150, one hundred and fifty, matches to simply just unlock Echo, a character he seemed interested in at first
For the newer Blizzard players, this is definitely sad. For longtime players like myself (I remember when Diablo 1 came out), this is absolutely tragic.
Im not an old Blizzard player but its not the same company anymore. Most of the higherups that made the og games as good as they were are no longer with the company
Keep in mind that it's not entirely Blizzards fault, but Activision's fault too, after they merged with Blizzard, everything has just gone from good to the deepest part of hell BAD. They stopped caring about players, updates or actually making good games, only thing they cared after the merge was monetization, profits, microtransactions and battle passes...I hate Activision so fucking much.
@@saba-rr8dw This man gets it This is a Highly Underrated comment^ Blizzard and activision wish they never Merged then MAYBE we woulda still had OW1 I Miss my DPS Doomfist ;~; I miss the fun Flying rollouts or doom montages or Seeing The Top500 Doomers Like ZBRA or Getquakedon Charge a punch at a slightly inclined wall or statue and fly up toward a phara mercy and just absolutely 1 shot them because of pure Skill with uppercut then Headshots to the head. Im gonna cry 😢
Sadly this is exactly expected. I never believed a damned word they said about Overwatch. This is Blizzard now. Has been for years since Activision acquired the company and the soul was sucked out of it and all the original people left the company.
Overwatch was literally a light on my life of the time I started playing it. It gave me a new world and characters to fall in love with it let me bond more with friends and just gave me something to always look forward to. To say Overwatch 2 broke my heart is an understatement
@@drunkhusband6257 you cannot be serious... the very soul of the game is gone dude. everything that was promised was either not delivered or badly delivered & handled and calling a glorified update with a battle pass (one of gaming's most hated game features) a sequel is just a scummy move. yeah its free, but you get pretty much no value if you don't pay. it used to be this community, and now its just another statistic in the sea of games that only have their developers' greed to blame for their downfall
The 2CP were my favorite maps. Honestly, the upper-mid skill levels on those levels were fun. Unbalanced, but they offered extreme gameplay tactics to get around the poor balancing.
I personally never had any issues with assault maps. Obviously some of them weren't great for Competitive but for casual play i thought they were very good
2CP was the most tailor made map type for the cast's ultimate abilities. The design of OW1 was very educated and I stand by this opinion until around the time when Brigette and Moira appeared.
All of this could've been avoided if they focused on the PvE and launched the game with it. Instead they chose to milk the players for a quick buck. Just like will happen with Diablo 4. Blizzard as a whole has shown their hand over and over with countless controversies and examples of mistreatment of their own devs. I boycotted them after their failure with OW 1 and learning what they did to their devs. People need to start voting with their wallet for this company.
Shareholders. They think that cash flips like Diablo immortal are replicable and not just striking gold due to carefully built interest that spans decades.
@@a1pha_star found D4 bland as hell and frankly boring compared to Path of Exile. A Free to Play game. Sure it was just a beta but I really have no real hope Blizz will truely adress how bad the balancing was (some skills at the same tier being flat out better than others no matter how you look at them... Wanna use a melee skill instead of a short ranged one for the luxury of doing less damage and being single target and generating less ressources with no real redeeming quality but maybe fishing for a single keyword? Well you sure can!) Then again I had the bad luck of wanting to play as a werewolf druid... Man the damage was just not there.
The problem isn't that corpos prioritize profits over everything else, they prioritized short-term profits. It should have been clear to anyone that this rug pull they did would've created a lot of bad blood and killed any trust they had with players but they did it anyways cause it was "profitable" in the moment while ignoring/not caring about any of the negative aftermath that would inevitably come. They sacked this game, got their money, and are now looking at the next get-rich-quick scheme they can think of.
They dont care about it. They know that those who love the game will play no matter what, and what money they could make out of the inrush of new players in the short term will still net them a profit. And those who stick around will continue to trickle in the money. Activision Blizzard knows they have hardcore fans who no matter how terrible they are to them will remain loyal like mindless zombies. They dont need to put in real effort anymore just enough to polish the turd and wrangle in the suckers for a few months.
They gonna sell the company anyways, why would they care about long term proffit when that's not their problem ? Also, if Blizzard survived the huge sexual harassement scandals they had, they can survive anything, including this. If the people didn't leave when it has revealed many higher ups within the company were degenerates do you think they are going to leave now ? As one wise man once said, "the people are retarded", and they'll keep buying skins, and battlepasses and whatever remains of the PvE that it is going to get monetized. Trust is a non factor when people act blindly and this game is going to give them as much, if not more, money as Diablo Inmortal, they game everyone complained about. Just accept it and move on, sane people shouldn't be anywhere near close Blizzard.
This video is so funny. The overwatch comunity was realy that blind to not see this coming after what they did to WoW, hero's of the storm, starcraft 2 and now diablo 4? Is Bobby's world and we just living in it baby!
The best part about rank decay is that they had already tried that in OW1. I've played this game since launch (OW1) and I remember the devs apologizing and reverting the rank decay. Clearly the OW2 team didn't play OW1 since they made the EXACT SAME MISTAKE all over again. Incredible.
@@hiiambarney4489 The diablo 4 sales numbers are proof. Blizzard cannot die, no matter how bad it gets. Vote with your wallet will never work if such a large portion of the gaming community will just buy buy buy no matter what.
Seeing Blizzard going from one of the best studios, then getting bought out and steadily decline into what we see now is probably the most disheartening event to witness but also goes to show that these big publishers have a complete disconnect with gamers, becoming an ironic eyeopener for anyone that pays attention.
One thing that makes me REALLY frustrated that I don’t see many people talk about is the fact they removed the “find a group” feature off of overwatch for no reason. For me finding a group of new people was one of the best parts of overwatch but now it just feels kind of isolated and lonely. Idk if anyone else thinks this though as I haven’t seen it discussed
I noticed this the other day, there's a discord server that's popped up to serve the same purpose which has like 150k members, have heard some say that the lfg system was too toxic or encouraged teams of throwers but I think it was a really useful and important feature. Met a lot of cool people through the lfg system, and they far outweighed the few angry and vindictive people I've seen.
@@tremainekelly7515 I've never played Overwatch but have played other games where you get to meet random people through a feature. It's kind of stupid to get rid of an online feature because there's a few group of people being toxic :/ . They are still gonna be on the game just now there are poor players who got stuck dealing with them.
@@tremainekelly7515I disagree with lgf being toxic. It was far from that, on the contrary it enticed people to be friendly because they joined and looked for other players to win and communicate compared to solo queue (Coming from someone who played since beta and ranked masters and ran teams years).
This is probably the best "Overwatch 2 is dead" video I've seen. You really address the whole Overwatch saga, made clear arguments about what went wrong and even put i into context with other games. I also think you have a presentable radio voice and speech pattern that makes for easy listening.
Agreed, and not just about the content of the video. So many people doing videos like this are hard/unbearable to listen to, speaking fast like they believe that youhavetotalkwithoutstopping. Plenty of folks also butcher their point by failing at basic wording, but this is someone I can listen to.
@@captainspice1239 Well OW2 has shown us how NOT to update a game, and probably scared Valve into making that major update they promisted into a holiday update as they watched with horror.
@@Cupheadsadvocate well atleast valve put out complete games. I mean we even have CS2 now... So there is hope. (Maybe we could get TF3, Portal 3, on in the future CS3)
I'm amazed this company hasn't had everyone walk out by now. These people have the skills to achieve so much more. At one time it was an ideal dream for a lot of people to work for this company. At this point it would embarrass me to tell people that I had any involvement with them.
I was one of those kids with a dream to work at Blizzard. Overwatch 1 inspired me SO much as a little kid artist, it's insane. I really wanted to become a character designer specifically FOR Blizzard because I wanted to contribute to Overwatch. I remember BEGGING for the artbook for my 12th birthday and spending hours looking through it and learning about the creative process. I've improved so much just from making fanart for this game as an early teen. I'm.. I'm really sad that this childhood dream of mine was crushed in such a terrible way
Black listing. Big heads working for Blizzard can and gladly will black list people who walk out, basically blocking them out of the industry for other companies.
I’d argue blizzard should be in for a class action lawsuit, as so many people bought skins to help invest in the game for what they were promised, but we’re lied to and given nothing
Unfortunately it wouldn't hold up in court. Specifically because the game is 'technically free' a decent lawer would be able to argue that anything you can pay for In the battle pass you can also get for free, it doesn't matter how long or hard they have to work in comparison to reach that. And in terms of skins they'd argue that skins are purely cosmetic and no one is being forced to buy them so they are not liable for people choosing to spend money on them. And to the argument of them spending money as an investment into false advertising waiting for story mode. Unfortunately legal responsibility for false advertising on video games is super loose and in favor of the game developers. It doesn't matter what we were promised in interviews and official statements. If the false advertising isn't in print on the box cover or digital buy page of the game then it isn't legally binding and the developers are off the hook.
@@magentascribe7586 "no one is being forced to buy them so they are not liable for people choosing to spend money on them" is the most BS argument ever. Nobody is forcing you to buy anything. But when you pay for something and it is not what they promised, then you should be able to take action.
It’s a shame to see that Blizzard has been repeating the same mistakes across their games. Hearthstone has also been making its monetisation model difficult for free-to-play players, and now has two different battle pass systems alongside its pack/loot-box model.
No, hearthstone's monetisation has always been garbage. I played since launch up to either the grand tournament or ungoro and the monetisation has always been bad. Locking must-have meta cards in new packs while dripfeeding you currency at a snails pace while offering those same packs for gouging real currency prices isn't f2p friendly.
The real reason all these games had failed is simple actually. Look at what Heroes of the Storm, Overwatch and Hearthstone were made for. It wasnt for gamers in general, no no. It was for them to make the next League of Legends and have Pro tournaments and hold huge events where they could market the shit out of them. But none of them actually took root. They all failed in the Pro circuits and the moment they did they dropped them like a hot potato. Simple as that.
15:32 Small note: Kiriko also immediately unlock if you already own OW1. Not to say it’s a good thing to lock heroes behind battle pass but it’s a reason why players didn’t complain as much about it until next season hit the server.
@@krisman97 I did too and a buddy... Also me again but on console, my theory is that Blizzard actually didn't count OW as a requirement to get the stuff, most likely they were lazy and instead of looking at your purchase history (since a lot of people bought it physically) they would look at your level or progression so if you played a lot of OW 1 in their "free weekend" they would think that you owned it.
@hell caw same. I didn't have Kiriko either and I played OW1 for 2 years on Xbox. I thought everyone had to unlock her via pass because none of my friends instantly got her either
@@random_furry6114 ummm maybe it was luck or maybe it was a compensation to those you couldn't play or lost their progress at the beginning and if you joined the game at the right time they'll compensate you like Rockstar did by accident with some PS3/X360 compensation gift to Next Gen Console that they by accident gave to everyone
All this and you didn't even mention the problems caused by going to 5v5. Insane how many problems this game has, it's lack of direction is stunning. I'm all in with you. I want Ow1 back.
All the heroes are designed and made to for 6v6 sure they made changes but it becomes so steamroll heavy. A bad dps is a disadvantage but a bad tank is a guaranteed lost and the rock paper scissors meta we got is stupid and unskillful
I love how it was bad enough that they forced us into role cue and everyone was collectively pissed because of how much it changed the meta, so they decided to go down to 5 v 5 and change it even more. Neither time improved the game either
@@brenscott5416 Well, it's not like it was any better before. So many games of three snipers on offence, and playing "healer chicken", desperately hoping someone would play the abused, unsupported and overworked support character so I wouldn't have to.
@@paulgibbon5991 Yeah, can't say i miss the old days of being forced to play Ana just to get eaten by the enemy Winston and be forced to switch off to Reaper to counter him because the legendary duo snipers on my team couldn't be fucked to swap and the other 3 people are trying to make up for a lack of damage and healing. Although role queue is much worse now because you have 1 less source of damage on your team if those same snipers don't switch after doing next to nothing all game
@@paulgibbon5991 support is the easiest role . the role babies players too much which is why 99% of whining is always from support players. get good or just be quiet
I think one of the main reasons for the change that a lot of people miss is that there a lot of countries in the EU that are moving towards banning lootboxes in videogames. Changing both the entire game and the monetization dodges this, and moves it towards an even more predatory monetization model.
That's a good point, I didn't think of that either. Maybe it's because I'm an American and the most our government did was make lootboxes raise the game's age rating.
Honestly, in OW1 you'd get WAY MORE skins spending LESS MONEY than you get in OW2, simply because you'd get a hell of a lot of boxes simply by playing the game and leveling up. In OW2 it's simply "pay up or piss off". Honestly, as long as there's both lootboxes AND a normal shop, I have no problem with lootboxes. Cuz loot boxes can be funneled in on the side from events / missions or something, and if you really want a skin you can just buy it outright from the store without having to gamble.
I love how ow1 lootboxes ate this much shit but valve, who literally patented gambling for kids, is praised lol. TF2 cases made me develop gambling tendencies as a kid that I still struggle with. Hecking wholesome valve!
that would make sense..and also be even worse...that is basically them saying "Ohh...Ohh! We aren't allowed to let children gamble?! Well, okay then! Fine! We will just make an even worse predatory system then! How do you like that, huh?!" Their lesson from "Stop predatory monetization that affects kids god damn it!" is "Wanna see me do it again? But differently?"...and knowing how fucking slow countries works with these kinda laws they will get away with it for fucking years...
I'm not a developer (yet), but if in 2019 they promised PVE the normal assumption is "oh they must be already be working on it!". But if 4 years after the announcement (which means around 5-6 years after starting to work on it, theoretically) they said "too hard, we won't make it" that means they did NOTHING, before nor after the announcement
Here's the thing though... they were actually working on it and it looked GOOD. We have some clips of robots being able to be damaged via individual limbs and be affected by those destroyed limbs, we've seen the perk trees and how they affected abilities. Blizzard just decided to axe EVERYTHING after they showed us an incredibly promising product. The company execs failed their employees, their consumers, and the game itself because they wanted more profit. And what's worse, they got their money because of those empty promises. That's why they axed it all - they won, and the playerbase was dragged along by the balls to play the fool for them to laugh at.
The "It's too hard we can't make it" is obviously corporate speech excuses, the worst most facepalmingly tone deaf they could've chosen, but still corporate speech excuse. Everyone knows the real reason is because Live Service games are designed from the ground up to milk more money for less work.
@@elin111 Yeah its not ''it was too hard to make'', it was ''it was too hard to make it after we basically spent years bleeding and actually firing talent and workforce, and it was impossible to actually do with the budget cuts''. Couldnt be surprised if Diablo Immoral's bizarre and mindwarping success for being a literal gacha game was a factor. Why bother making a complex PvE game that wont give you billions in revenue like Diablo Immoral and its overpriced pngs?
Since the announcement in 2019 they had 4 years to work on the game. Having now scrapped PvE, it essentially took them 4 years to release 5 heroes (Kiriko, Queen, Soj, Ram, and Lifeweaver) and apply orange lighting to PvP maps
They also said in an interview somewhere that the pve was cancelled 9 months ago,, So, allegedly, they were knowingly leading on their audience 😅 Never played ow1 but gave ow2 a chance because I was curious about the story. Well, not anymore. I’m baffled that a gaming company can so carelessly contradict themselves to their own audience about simple things like patch notes. It’s like they don’t even care to play their own game or listen to their audience, even streamers like flats who have reasonable advice on balancing. All my friends who have played since ow1 have already uninstalled it, which was the other reason why I got into it. So, I have to say goodbye too.
Its been like that fpr at least 5 years . And only more recently those voices calling them out are starting to get heard, coupled with companies being more ovviously greedy as they seem to be more blazen about it. Because at this point they rely on their fanboys to keep afloat , and its sufficient enough for them to continue their scummy practices on them because those people are too brainwashed to fight back and will defend the game themselves , so the company foesnt even have to lift a finger most of the time
seeing clips from the animatics reminded me of how much joy I got from Overwatch back in the initial couple of years. really hit the feels and makes it so much sadder at the state of the game now
I joined around doomfist’s release and it was so fun I played quick play as reaper and bastion and I loved the characters, now it’s just a hollow husk.
It might sound depressing, but I think the best case for Overwatch 1 was to put it in maintenance mode, and abandon any future plans for the franchise. That is what they did with Heros of the Storm because there wasn't enough interest (or more likely money) being sunk into it. Overwatch fans will keep it alive like what was said in the video, but I don't think it will last. Heros might be a dead game, but at least it is there and no longer manipulated by Blizzard.
As a long time TF2 fan (and an OW1 enjoyer), I'm honestly baffled by Blizzard's incompetence... How the hell do you mismanage an IP so badly that being abandoned by your publisher and getting left to rot is the unironic better option? How did they manage to make the neglect both HotS and TF2 endure seem like the superior option here????
Well, that is a rather good question. The answer will be a bit longer, sorry for that. Valve started out as a publisher and game studio, like many others. They pushed the industry forward with innovation, but at some point someone had the idea of creating steam. And with that, valve stopped being a mere game developer or even a publisher and became basically the first successfull online marketplace for games. But the most important one is: they're privately owned. Unlike Blizzard. Valve is making tons of money with steam, and they simply don't need to take interests of shareholder or investors into consideration. For them, letting tf2 running with just doing the bare minimum to keep the servers alive, was the better alternative to shutting the game down and by that risking a shitstorm of biblical extent that could hurt their buissness. And they even keep making money with keys and other ingame purchases! Blizzard on the other hand faced a problem that other publishers like EA and Ubisoft face too: it has become the norm that every AAA multiplayer game must have a bigger scope, be more innovative, with more content and better player engagement then what came before. This of course is expensive. But also, advertisement costs are skyrocketing. Companies sometimes pay billions in advance to carefully planned campaigns, huge sums go to streames so they may play the new game exclusively for a few weeks and spread it. The hype must be constantly fueled, so that people in the best case pre-order a game and on launch day, there is no other topic then the new hot competitive title in town. Why? Because shareholders. Every company that has them needs to pay them out, thats the only thing they want. The payout happens on a fixed date, and a game is damned to be successfull, especially one of such magnitude like OW2. They must've realised mid-development that all their plans wouldn't work out, at least not with all the experienced dev's leaving and the resources they had. You have to carry on because the shareholders and investors want their money and either they get it at the date you promised them, or your share price goes to the shadow realm, together with your company and you and all of your colleagues become jobless. Delaying the game wasn't an option. And not even in the slightest was cancelling it. So they did the bare minimum to make sure they couldn't get sued for broken promises, they just taped the fragments they had together in a way that it somewhat worked, threw it out on launch day, took cover and months later canceled what was left of their promises, after the dust settled a bit. The game is dead, but that doesn't matter to blizzard. The shareholders got their money and that's all that is important. I just hope now that they have the microsoft money behind them, that this pressure of milking every release dry to the bones will go away...
I can't imagine how heartbreaking it would be to be a fan of a game, having the first one get shut down and replaced with an inferior free to play monetization rampant version of it. The Minecraft fandom went rampant when Mojang didn't add fireflies... yet the Overwatch fandom has to deal with this disappointment, without the PvE story mode they were promised.
clearly overwatch players never dealt with bungie or destiny and much like overwatch will do, destiny is still alive and is nothing but a store, however unlike bungie blizzard is actually listening to the community. They have added ways to get premium credits by playing and unlock skins for free, they have cheapened the store, they are adding pve in august, they are constantly tweaking the game and characters per consumer requests. Compare that to bungie who is literally being boycotted by their players because they won't listen, the destiny community has been asking for pvp updates for over 2 years and bungie ignores them and just adds more items to the in game shop and raises the prises of dlcs and season passes.
There is less drama with Overwatch because the player retention was never that high. The community is extremely small compared to franchise it size. Their updates were every 3-6 months due to inept management when competitors updated every week. Blizzard have problem scoping and uses features that are great for advertisement but never really taken the time to implement properly, their QA are treated like trash and most bugs they report are the commonly complained ones but never get fixed. Overall great developers, great history, trash company and management.
@@josh6689 okay sorry but blizzard listening to the community is not true. They didn't add the premium currency to the battlepass but the old legacy one. Unlocking skins for free isn't any addition but just bringing something back that was in the game once upon a time. And it's true that they contantly rebalance but you still have one defining tank in every season because that one tank is so op that not picking it is a safe loss. Additional to all the other constant balancing issues. I also don't accept that they give us PvE. No they don't, they just give us the leftovers of theire never finished work in a way inferior way. People who played the original PvE Testversion and now could try out what PvE is going to be like complain that it's stale and that there are big problems that they already told the devs about with the original version. this also won't be fixed as game breaking bugs that where massreportet in the OW2 Beta also didn't get fixed for the release. They not better than bungie. They just manage to argue and phrase better.
@@josh6689 acting like just not listening to the community is the same as straight up deleting the game the fanbase was playing then continuing to not listen to the community lmao
I'm going to come back every time I get tempted by the newest season and cosmetics. (Like now, they look SO cool but Blizzard doesn't deserve my money)
I started playing OW in 2017, around the time I visited Blizzard's campus and saw a bunch of happy people working on their cinematics. 2 years later, following the banning of Blitzchung, I uninstalled the game. I could see then that their slogan "every voice matters" was not something that mattered to them. Great video.
Same. I actually deleted my account when Blitzchung was banned. Sometimes I felt that was a bad idea and OW might get its shit together one day. Guess not lmao
@@corentincursoux5852 Blizzard banned a Hong Kong player (Ng Wai Chung aka Blitzchung) for voicing his support for the 2019-2020 protests. It also canned the two presenters who had been interviewing him. CCP money is more important to it than human rights.
Overwatch 1 brought me back with the workshop mode. Tons of hours because you could play with ALL characters in interesting ways. There was a cod zombie type playmode with shop and upgrades. Of course they got rid of that in OW 2. The game's apeal died pretty much there. Maybe they will bring it back (probably not).
@@OrionDawn15 also, i don't want to be mean, but name me a game that gives you rewards for playing like overwatch did (cosmetics rewards for being specific)
Another big issue that you didn't really talk about was the change from 6v6 to fixed-roles 5v5. They switched the player count, kicked off the spare tank...but didn't balance the roster around suddenly only having a single tank. Rein's shield wasn't raised, Winston gets melted, etc. The strat for DPS is literally to just walk past the lone tank and shoot the healers now. Also it made indirect heroes like Junkrat or Pharah harder to deal with because those heroes can now just entirely bypass the lone tank.
They clearly just hated GOATS and didnt want any "single role shenanigans" when they put the New format. They didnt think 1sec what would happen other than "OP team building bullshit we caused because we're incompetent is not a problem anymore".
That's absolutely related to the classic e-sports format or 5v5. But again, every player is a pro player in potential and casuals are not really a thing. So that was never an issue.
My favorite thing about the horrific monetization was how the digital Pachimari weapon charm cost more than the actual, physical Pachimari keychain they sold as official merch
It really sucks because if they had just kept overwatch 1 I don’t think the backlash would have been as bad. It’s the fact that they literally took our game away to give us a worse version. I hate corporate greed. I feel for the developers and art team who probably really cared about overwatch pve before it was ripped away by upper management. It’s such a shame.
The sad part is that Overwatch is a great game, it was just handled so horribly OW2 might as well been an EA launch. The saddest part is that they knew the PvE was cancelled before OW2 even launched and strung along the fans for cash because Bobby needs that cash
PvE wasn't going to happen. It was just jangling keys to distract fans from the way they treated Blitzchung after he made his comment about China/Taiwan during league tournament.
The fact that Overwatch 1 was shut down to make way for the 2nd was the most telling thing. They damn well knew what they wanted but they couldn't just add it to the original game. So they copy pasted the game, made it worse, slapped a "2" on it and added all the MTX they wanted. And since they knew everyone would hate it, they had to shut the original down.
As a World of Warships vet, so can I. Played since day 1, it used to be the best model for a f2p PC game and one of, of not the most fun game I knew of and played. It’s so saddening to see what wargambling did to it, istg, they’re trying to make gatcha games look good with how they gutted WoWs
The matching system is actually something people speculate before, they are likely to match people that doesn't have new hero to someone that does, sometime even on higher skill level too, JUST to make you feel like that hero is brokenly strong so you feel the urge to buy the battle pass to even have a chance. That's why they hide the rank. The only thing make people interested in Overwatch now probably thanks to R34 artists.
It hadn't even occurred to me. I can manage well enough in casuals... But competitive queue is always a rofl stomp, with the new character... Makes a bit too much sense
It's not even like this is something new, iirc world of tanks does that where if you buy a new tank you'll be purposely matched with lower skilled players who don't have stronger ones
According to one RUclipsr I watched, Blizzard has been gradually falling ever since the merge with Activision, and the embarrassing failure of Overwatch 2 really shows how far it's gotten
Ahhh, the three Parasites of the gaming world, Activision, Ubisoft, and EA, I swear if those shit companies, go down, releasing all their studios free, the world of video games will be a much better place
I mean, it's true as someone who adored Blizzard games since Warcraft: Orcs and Humans. Wrath of the Lich King was the beginning of the end for their quality, and I can see arguments for putting the beginning of their demise even a little earlier than that. They've demonstrably been pretty bad since Starcraft 2.
Thor (aka. Pirate Software) has talked about his experience at Blizzard a few times during his development streams, and they are almost _never_ good stories. Dude literally quit Blizzard to work at Amazon's game development studio for a while and _that was a step up._ He's got some of his stories in YT Shorts, and I highly recommend looking them up to see just how _bad_ it was internally at the time.
I find it so interesting that Overwatch 2 was condemned for monetization practices that have been commonplace since TF2, those being "If you want the cool shit, give us your money." Maybe those practices shouldn't be common anymore.
Not the problem, the problem is overpricing, in TF2 everything is random, which is why the prices are way more mellow, for a taunt you need to spend what, 5 bucks? And you can still unlock a lot of shit just by playing, things like MvM you pay and there are high chances that you will get something cool, but the game is complete without paying, you can play every mode for free and they gave us most of the things they promised. In this, the only reason for OW2 existence was the PvE and guess what? PvE cancelled
@@labtec514 yeah, but they still gave u a free PvE, you can still participate in group taunts and you Caan still unlock all weapons without spending a penny. You only needed to pay if you wanted extra special shit
@@labtec514 it was the source but that doesn't mean Blizzard has to do the same thing its competitor did. wait did I say the same thing? I meant make it worse because its Activision Blizzard, everything is overpriced and, you can barely get anything for free, and the "cool" cosmetics are lazily done and look more like common ones than the legendaries they should be. not to mention TF2 at least gives you random weapons as rewards the more you keep playing, so you at least get rewarded for playing the game. Meanwhile TF2 has a free PVE mode, a paid version that gives you a lot of stuff when you complete the tours for like, 4 to 6 dollars at most, and you can sell what you dont want in community market to trade for more stuff, and you can get A LOT of cosmetics and cool looking guns for less than the value of ONE common skin from overshit 2. Just don't buy from the official valve in game store, buy from places like Backpack tf or scrap tf, and your money will be better spent there than in anything from OW2.
OW was a big part of my life up until OW2 launched. Mei brought me into it and I even met my partner in a competitive match. R.I.P. to a game that brought me so much joy and took so much of my time. I will miss you
I honestly couldn’t have cared less about the downfall of pvp, the unbalanced lobbies and the unrewarding system was just so tiring to me that I gave up, but I always stayed with the game because I knew there was a glimmer of hope with this game with the pve on the way. UNTIL IT WASNT.
The absolute WORST part is that there is so clearly a talented and enthusiastic team behind Overwatch. The lore, the art, the clues they put in years in advance to hint at upcoming heroes. There were people who CARED so much about this, and the obvious choice would have been to let them care just as much about the sequel. But for some reason they decided to go for this. And they will blame aaaanyone but themselves for it.
As a TF2 fan, still actively plays tf2 with over 6k hours... all i can say is, we keep going because all we have is a 'hope' that the devs update the game and give us a new major update, its not much but that hope has kept us going... now OW2 fans don't even that tiny strand of 'hope' for a pve update
@@staruuca when you love a game enough you'll play it for years just because its 'fun', and while you can say w.e bad thing about TF2, its still 'fun' to play, and at the end of the day that's all i need to play it~
For a second I thought TF2 stood for Titanfall 2. I was just like, there's no way someone was able to play Titanfall 2 for 6000 hours, the game wasn't functioning long enough for that.
The sad part is that if they never abandoned the original overwatch it wouldn’t have been this bad. The other sad part is that if they had been being honest and delivered a full game at launch they could have maintained the hype.
But the games are so similar that i feel like players who don't like OW2 at launch would all go running back to OW1 killing OW2 faster. Sure keeping the servers running for OW1 would make fans still play overwatch but blizzard wants people to throw money at them all day everyday.
The points you made at 28:00 and 37:15 especially struck me. Greedy business practices are already disgusting to see, but the *incompetently* greedy decisions that make everything implode almost immediately afterwards? That just sends me, it’s so shameless and irresponsible 😑. This is my first time watching one of your videos and I really appreciated hearing your take on all of this. My experience with the game was very casual, but it’s regrettable to see Overwatch2 playing out like this.
I never had an interest in playing Overwatch, cause I'm really bad at PvP, but I still like watching the cinematics and reading the lore when it came along. I actually forgot Overwatch 2 was even a thing until this video, and didn't even realise they'd taken Overwatch offline. It's a real shame they took down a game you and lots of other people loved so much.
I have a friend who played overwatch all the time, so i wanted to buy it too so we could play together. I saw they were making it free when it turned into overwatch 2, so i waited an entire year for it to come out, so watching them just slowly kill the game when we could finally play it together was just heartbreaking. I kinda regret that i didnt buy it while it was still just overwatch, so i could have enjoyed the game while it was good.
@@HekateMGO nah it would've been great for a new player. Even as a player since 2016 myself i enjoyed ow all the way up to 2018 (mainly cuz of the retribution event)
I've never played Overwatch or 2, but it's interesting there was so much disappointment over PvE being dropped. In so many other games that have PvE game modes, it's usually one of the less played modes
Год назад+86
I really miss having every item unlocked in the hero gallery.
I will always remember all the farewell videos to Overwatch 1 when the servers went offline. More of us knew what was coming than what was being said out loud.
Yeah, I played a lot in the last month before it went away because I knew it was my last chance to play before they ruined it. I still play here and there, but not nearly as much as I used to and when I do play I get tired of it way quicker. It’s just not as rewarding to play anymore overall. A lot of small things changed in a negative direction to add up to a wholly worse experience…
@@HVDynamoI have like 2 friends that still plays overwatch 2. One kinda plays it sometimes, the other still seems to play it often. I completely stopped playing it 2 days after the release. Overwatch was my favorite game ever. I would always play it on my xbox before I got a gaming pc. Even then when i got a pc I still played it pretty often. Such a shame they took this route. It broke my heart and everyone else who loved Overwatch deeply.
Man, the footage from the final moments before the game disconnected forever... that was kind of heartbreaking. I've never been an fps player, but when ow1 released and I saw the diverse gameplay of characters it was really appealing to me and very beginner friendly, and playing with friends was just genuinely so fun and I just really loved the ow universe! I barely ever touched competitive because it made me too stressed, but I never felt like I needed to, quick play and the arcade to level up and get lootboxes was enough for me. And while I, for the last year or so of its life, didn't play as much, it's just sad seeing a game, that I found a lot of joy in, just die like that.. and the replacement is just a cheaper copy with a higher pay-wall, and the one thing it was supposed to have, its reason for even existing, will never happen it seems. I was thinking of coming back to the game when they released pve, but I doubt I'll ever return now. And that makes me a little sad. But at least I have the memories
The most amazing part of it all is the people still defending this despite being the quintessential example of the contempt that AAA has for their own audiences
It’s worth noting that nearly 40% of all battle passes are filled with these “souvenirs” which are quite literally useless. All you can do with them is hold them up in game as a generic emote that changes what your character is holding depending on the souvenir you have equuiped
Your feelings are pretty similar to mine. I played hundreds of hours of Overwatch. It got me through some good times and some bad times. I always went back to play a few matches, even when I stopped playing so much. It was a unique experience I thought would never die. Now I mourn it, like the loss of a friend. Overwatch 'is dead' really means that to me. It feels like a real death. These companies keep taking stuff I love and ruining them, and it's breaking me. Blizzard is a shell of its former self.
Small correction, there have been many times where characters were removed due to game breaking bugs in ow1, I remember Dva in particular but it’s happened before quite a bit
Blizzard actually used to have a soul. That’s what set them far apart from all other companies. Played since Warcraft 1 and you can feel the love & care in their product. That all died with Activision merger.
Eh, their first project looks super uninspired especially from an art and design perspective. I think it's gonna be another Hellgate London type thing @@myrojyn
Stomp or be stomped was basically my entire experience of Overwatch 1 during my last weeks playing that game. So great to hear, that they didn't improve at all!
back in ow1 i rated 100 games and found 94 of them being unbalanced (one team stomped, results with zeros). 1 or 2 minutes into the match and you knew the winner.
Disclaimer to the battlepass hero being 10 lvls lower: it actually takes longer to unlock it now because they changed how much xp you get every match, yet another scummy way to make it seem like they listen to us and are implementing changes accordingly...
Hey guys! Hope you're having a great day!
This video was a different format from my previous ones and that's because this is the direction I want my content to head in :). A few months ago I started drawing up all the sprites (I still need to do way more) and getting this type of content ready but for some reason I just couldn't find a video that worked to make this transition. But finally, I picked this one. And I hope you guys liked it! I'm a bit new to this format, so there's still a few things to improve on and work out I'm sure. But, we'll just see where this goes! :D
Thanks for your time, and have a great day!
I understand
Balls
Yesss they’re so neat!! 🥺👍🏻✨
What was it mercy said about heroes never dying again?
@@Ballman404 Two of them
its crazy to me that blizzard managed to monetize OW2 so badly that players actually miss having lootboxes
Because we could just grind and level up for lootboxes instead of paying 20 dollars so we can level up 37 times for an emote or skin
So I did the math, to level up once in the battle pass from bonus XP you get from selecting the flex role you would need to play like one hundred games. You used to be able to get one loot box daily from just one match as flex.
ADDENDUM: It takes 10K experience to level up. The first flex role of the day gives 500 points where after each additional game in flex gives 100. It would take 95 games to get one rank up in a day. It would take 20 days to get one level worth of XP from just 500 a day. Unless you pay for the battle pass you only get one predetermined item every 3 levels.
@@DeaconPainhell you used to get 3 a week for free playing arcade, and during events, it was changed to event boxes
That's because OW loot boxes (and overall monetization) was very well implemented and fair.
this comment is posted under every overwatch video/thread
I think most people will agree that a paid game with free cosmetics is better than a free game with a battle pass
As an oldschool monster hunter player, I agree 100%. (The new games are great yes, and the most dlcs aren't bad... And we still get free events and title updates. So it's not that bad)
Im sick of every game having a BP and paid cosmetics and being open world with light RPG elements now
@@ashurad_fox5991 Hell to the yeah. Played since the psp and never been disappointed! I love dark souls to elden ring as well, its nice to just buy a game and thats it.
Monster hunter sunbreaks live service is showing other companies what they should do. Quality content = Happy customers
Battlepasses give me the big sad. its always just a means to put in "play 30 games" rather than "win 5 games" and stupid challenges that dont amount to anything. I am definitely not a skilled gamer with 200IQ and tiger reflexes, but older halo is a great example of earning cosmetics. (halo infinite scares me lmao)
Pretty much, despite indulging at times its been nice that For Honor went that route and not Overwatchs lately. But this is awesome cause those chuckle**** at Blizzard are partly to blame for Spellbreak crashing and burning. So any damage to them Proletariat or Epic is fair game ill say
The hentai artists put more effort into keeping the franchise alive than Blizzard.
true
(tbh)
@Someone who's harnessed the gravity nice reply
(Tbh)
I never really liked OW hentai
Genshin is mucher more lewd
@@CBRN-115 we got a pedo over here
(TBH)
@@CBRN-115 ew
You know it’s bad when even the Team Fortress 2 fanbase is feeling bad
Yep, especially the old timers like me that played it since late 2000s. I'm an older gamer and I feel bad for the young people that grew up with OW1 only to have it ruined and replaced.
We're not monsters you know. I liked both games, now I find it hard to play either of them.
Im in
The tf2 fanbase and it is pretty sad that your game is dead now alot of us also played overwatch 2
@@crystalwater505thanks for feeling bad for me! I need play TF2 I like pyro he’s fun to play.
I know I'm three months late,
But for OW2 players, I say us TF2 players should welcome any of those who wish to play TF2. They already had one of their favorite games ruined, so let's not leave them without anywhere to go.
Even as a TF2 player, I feel for Overwatch fans
Same
@@Jm-ki4su Same as TF2 players
They hope for update just like OW fans
@@Jm-ki4su bro really thinks everyone thinks that way
Thanks brother I appreciate it
@@little0wl8 I'm a sister actually, but you're welcome!
Blizzard basically did what I thought to be unthinkable: make lootboxes more appealing than any other monetization scheme
If you excuse me, you just gave me a shiver down my spine
It's impressive in a baffling, terribly disgusting kind of way.
Same with CoD. The supply drops were better then the BP and store
Blizzard always finds away to blow your mind with some bs
lootboxes, just like real gambling, is the buyer’s fault
if there’s a way to get them for free then that’s fine
As a law student I’d love to see Activision-Blizard get sued. Their behavior fits the elements of false advertising so well, I’d be shocked if someone didn’t sue and win.
Sued for what lol the game is literally free
@@drunkhusband6257The first one was not.
Thats what made it shit. All the good employees were threatened with legal action and fired in favour of diversity quotas.
I think it would be like No Man's Sky. May not be a box game in the same way, but usually courts only care about what's on the product's actual label, not on verbal promises/speculation made by the devs.
@drunkhusband6257 if the rumors that they have known for a year and half no PVE then you could argue its false advertising
Overwatch 1 was made by game designers, Overwatch 2 was made by accountants
more like chairmen.. Im starting to think Kaplan left for more than just the scandal stuff.
PREACH
For real, spot on.
For like 2 or 3 seasons if works until we are tired again and realize that we were scammed
Accountants? More like used car salesmen
The footage of your last Overwatch 1 game made me so sad. Everyone's just hanging out and cherishing what they have before it's ripped away from them.
Everyone except echo. Echo needed a hug.
I wish they had community servers where people can set their own rules.
@@rightpa screw that character
@@rightpa no echo is awful
@@Sasha-zw9ss that would require effort which blizzard doesn’t have
I miss overwatch when every character was broken in their own way and the matches were exciting even if you lost.
The good old hook across the map or 1 shot scatter
Man, remember fun stuff like the beyblade combo or bits of tech like the genji launch? Good times, but just like then they can't have you having fun now can they.
yup. i know most of the community praised a lot of the earliest balance changes, and while i believe some of them were necessary, i feel like most of them just made the game less fun. level 3 torb turret, hero stacking, and car wash are the first things that come to mind. were these things balanced? fuck no. were they funny as hell to cheese games with? absolutely. 2016 was peak overwatch, and nearly everything that came after slowly sucked the soul out of the game with the excuse of balance and competitive viability. overwatch 2 just finished the job.
@@DumplingDoodle They kept adding more and more characters which kept on unbalancing the meta. I think that the Tank Meta which dominated the competitive scene of the game revealed exactly what was wrong with the game. Too much clutter. In my opinion the game worked perfectly when there was only REINHARD and WINSTON. In my opinion when ORISA released the game was broken, because it had introduced yet another character that was capable of throwing down shields. Worse yet it was capable of doing it more efficiently than Reinhard. This made characters like Winston entirely unnecessary. After that Winston was only used as an easy counter for good Genjis and the like. Now thinking in hindsight they should've just buffed Winston somehow instead of creating a new shield tank. Maybe gave Winston a right click for his electric gun. A single shot, long range lightning bolt, maybe? Ideally it would also have a charge time, so it's not too OP. Maybe a range limit too.
But yeah. By the time OW1 finished there were so many characters and abilities that knowing how all those abilities interacted with each other was a chore in itself. There are so many other negative things I could say too... like how the very competitive nature of the matchmaking system just ruined the fun. I did not play much of the competitive. Very little I did I realized I was good at the game while my maximum SR was something like 3,7k in competitive and 4,2K in TDM while it was present, well, I always had to face off against the very best in ordinary casual games, because of the hidden matchmaking rating present in casual, which meant that it was never a casual experience. My friends who I liked playing the game with were not just worse than me in the game. They were just bad FPS players in general. So, they queue up with me and they'll get to play against masters - grandmasters in casual game modes with their meager 2K SR and guess what happens? No amount of carrying can win that game. And the irony of it all is that I just wanted to play a support character like a healer or a tank. Not a role that requires you to be hitting an enemy 100% of the time you see a pixel of them showing around a corner. The hidden matchmaking rating made that impossible.
I really don't want the buggy shit hook or the horrible scatter arrow back. Making everyone OP is not the way to balance the game, technically yes, if everyone is OP, then noone is OP, but when it comes to new player experience, it can ruin the game for sure, not to mention even quickplay would feel like comp, as you would have to give your all just to counter the enemy team, and we definitely don't need it to be that way
Overwatch’s downfall is just sad.
i agree sonic
@Takeda 10K fr
Yeah, but they steered right into the closeby oil tanker, zero effort to go out of the harbour in the correct way
I still play it’s just not as fun anymore
Sad thing is... at one time kverwatch was something special. And honestly blizzard could fix a lot - basically just drop the battlepass and maybe make the special events things to buy or something. But they won't because it is painfully obvious that overwatch 2 is the battlepass. Nothing else matters to them in this. And so... yeah overwatch is dead now.
I was ADDICTED to OW1. Was never great at it, threw plenty of times, and played way longer into the night than I should’ve. OW2 came out, and I was done in less than 2 weeks. It was amazing. On the bright side, I’ve finally started playing other games again.
Congrats. Keep strong. Games this days are just not worthy.
Same here and when it comes to Competitive. OW1 as much as it still was frustrating to climb, it was possible and fun when it went all great. But the moment i won 7 games feeling very nice after being placed in OW2 and the rank stayed the exact same i literally lost a nerve and never played comp ever again, later stopped playing game as a whole all together.
They really played themselves.
@@jhunyormonttez7408they are, you just gotta find them. We gotta stop giving so much attention to shit games and spread around the good ones.
My name is Jay and I'm a recovering OW addict. Leaving OW drove me into the arms of Gran Turismo and Forza. My new guys are really treating me right and I've come to realize I was codependent with Blizzard and I am worth more than to be abused. 😅
@@pasteghost428 Hehe Beautiful
I like how Blizzard made a LOOTBOX system look absolutely amazing in comparison to what garbage they implemented in afterwards.
FOR REAL. Atleast it feels SO MUCH more rewarding than the bp system
I feel like people complain about the shop too much. You get 1k coins through the free battle pass. That can buy a legendary
@@kingauther7812 💀incredible
These are the same people that made that cash grab Diablo:Immortal. Are you surprised?
The fact that OW players misses lootbox and I can't even blame them.
I always used to laugh when people said TF2 is going to outlast every other team based shooter. Now I'm just kind of in a daze. It's impossible to accept that current game devs and companies want to destroy their own industry and games this hard.
Valve’s greatest gift to TF2 was not running it into the ground, they gave us jungle inferno and the ability to make the game our own and then they just backed off (still making a ton of money from the community marketplace though)
i wish they would make a 3rd same game just new engine!
TF2 is unplayable to anyone new coming to the game. It is riddled with bots, cheaters and player who have so much more time put into the game newcomers cant play for shit. TF2 is worse than OW. I will die on that hill.
@@patrikkralik3610 the seal update killed all bots, so... Die with overwatch then xd
@@patrikkralik3610 it isn’t unplayable for new players, Ik cus I started playing last year+ the bot problem has been pretty good
Screw legal reasons, they tried to scam us. They did scam us. I hate that the law can actually support companies like these to attack Content Creators calling them out for scamming their customers.
Because the law doesn't know if it happpend without pro so it likes to not cause defamation. You could get a class action lawsuit started against blizzard. I am sure some attorney out there would love to take a case like this
Day 1 dlc, patching games after launch to finish them, microtransactions, pay to win. OW is far from the only game to stoop to such lows, gaming today is just a shell of its former self
There will be someone with some $ who will start a class-action suit against Blizzard for this blatant lie - everyone who has spent $ with them in the last 7-8 months should be refunded, 100%. I would assert that, like everyone, I invested time and money into OW2 on the prospect of PvE becoming a thing that they promised. They have admitted that they made the decision to not build PvE before OW2 was even released. It's the biggest bait-and-switch in video game history.
And my issue is that ... even so, ppl still support them
@@biohazardlnfS From what I can tell it would be useless. As much as it annoys me, at the end of the day from everything I remember and understand they can get out of everything on technicalities. players spending money in OW2? Well, battlepasses never promised anything else but the battlepass content, what players and content creators assumed and promoted is from a legal perspective, as far as I know, their own imagination basically. The only thing they promised once OW2 started was PvE content, but werent specific enough what that content would be, and players assuming what it was is a "player problem". And they are gonna do some crappy chapters even though it wasnt anything near what people talked about years ago. On top of that OW2 is a free game, there technically is no scam. Players assumed the money given for founders packs and battle passes was going towards the development of the massive pve game, but at the end of the day, Blizz never said that if players bought these things they would get PvE or that these were some credit payments toward buying a game in development.
I absolutely hate saying this, unless im missing something, Blizzards legal team had them covered on technicalities. Its scummy as hell and it made them a ton of money and I hate it so much I want to scream. Even more so that diablo is still getting sold in droves. I hate it.
Blizzard: **Takes back their word about PVE and eventually ends up killing OW2**
Valve: **Stops releasing major updates in TF2 for more than 5 years but the community still refuses to die**
God that's so hilarious
Wow valve can woop Blizzards ass without even trying
Im confused why we are comparing tf2 to overwatch when they are so different?
@@stabbydaddy8322 It's just an old meme. Despite them being different they've been quite the rivals during the release of OW1
@@WackoFurball6 oh i see that makes alot more sense 👍
overwatch 2 has got more consecutive players daily than destiny does currently and that's saying something.
I will never forgive Blizzard for closing Overwatch 1. I don’t care what they do with Overwatch 2. Just give us the original back.
I've heard that GameStop is still selling OW1 discs for ~$30. It's wild.
OverWatch the original is completely gone nothing is left
@@Hokaru11792 OW1 disc will just boot up OW2
Same, fuck overwatch 2 just give me back the first
my season 6 career high of hitting grandmaster is no longer in my stats page which is honestly unforgivable 😠😠😠
Overwatch should just get the Arcane treatment and be an animated series on some website or streaming service. At this point I would be fine with just letting the game element die and have more story driven content going forward, even if it means I can’t play it.
Honestly, it might be the only way for Overwatch to be redeemed in any way since the Pve was cancelled. The game sucks and is a shell of its former glory (2016-2017 were the years of greatness) but the lore and characters are interesting. Don't know if it would be as good as Arcane but with the proper writers, it could be a pretty good show.
well it's literally being kept alive by porn just like OW1 so...
The Cyberpunk anime made everybody forget that the game was bad, so a show would make the brain-dead masses do a complete 180 on Overwatch as well.
Difference is OW already had cinematics so that's not going to work. Hell, with the death of PvE allocating resources to an show but cancelling PvE would be even stupider.
@@nerobiblios4086 A show would be better than Archive events once every few months. I'd rather have the PVE as well but I'd take a show as the next best alternative because the lore and characters are interesting and it would be nice to see how the story plays out.
Once again, Valve wins without doing anything.
Tf2: *crickets*
Just like Luigi.
Rocket jump waltz over ow2's grave.
Yeah, but the monetisation is way different. Valve gave us tools to make ourself a better game, and we did, and we enjoying it, keep paying for it 24/7 in form of mvm tickets, keys, community market purchases, etc. When was the last big update in tf2? Like 6 years ago? Games born and already faded away just in this 6 years.
Overwatch is a whole different story, everyone is dependent on the studio, and if they fall, everyone does.
*random crit sound effect*
I fear not the company that killed 2 games one time, but the company that killed a single game twice
Blizzard never fails to disappoint. Stopped playing overwatch a long time ago, and thanks to them I'm sure I'll never see a reason to check it out again.
Ps i love the sprites! They looks really nice!
fr idk how they managed to make me fall out of love with Diablo 3, but they did and I refuse to bother with anything they make since. Won't even bother with Diablo 4, first Diablo game I haven't wanted to at least try out
The sooner Ukraine defeats Russia, the sooner Blizzard will face Justice
@@uria3679 There is no Ukraine. It's just Nato & US war with Russia.
The Blitzchung incident is when I left Blizzard.
@@uria3679 Even if Russia wins, Blizzard will still face justice
Let's also not forget:
-Announcing the game to cover for blacklisting a pro player for supporting the Hong Kong protests
-Constantly setting up plot threads that didn't really get payoff, as well as weird retcons (remember when they weirdly said D.Va was never a Starcraft player?)
-Over-prioritization of competitive players in balancing rather than casual experience
-The PvE was revealed to have been scrapped in 2021!! They just straight up kept up the lie for two years!
-Y'know, everything about Activision-Blizzard's culture of sexual harassment and continued leadership of Bobby Kotick.
Thank you! Because of the timing it was so obvious to me that they announced OW2 to distract from the Hong Kong thing when no one on their side was ready for it! I was amazed that so many didn't notice. It rarely gets brought up when discussing the travesty of OW2
I think the most slimy thing Blizzard did with this debacle is throw individual members of the company - who, mind you, very much _would_ have saw their promises through to the end had Blizzard not forced them not to - to the wolves by forcing them both to make the promises Blizzard had no intention of keeping _and_ announce they'd been broken.
Slimy indeed
@@1r0zzcalm down, go do your homework kid
The sad thing I wanted overwatch 2 too succeed but nope instead we get half ass DLC
Yea if you gave them 6 years they would have made everything they wanted, they only didnt make the content because the higherups made unreasonable deadlines.
Quick note: In OW1, if you opened a loot box with an Epic item it was guaranteed not to be a duplicate until you owned every epic (out of the available pool, events not withstanding). OW1 had one of the best loot box systems available.
It was feasible to unlock every single cosmetic through gameplay alone, but you had to play constantly. Alternatively you could save up for your favourites, or spend some money.
I dropped $50 a couple of times to get more loot boxes and I didn't feel like I was being ripped off, I just didn't want to grind them out and I was enjoying the game and wanted to support it. This new monetization system is toxic. It relies on FOMO to coerce you to overpay. Even if I thought a skin was worth the sticker price (which it never is) I can't in good conscience support this practice. Even the battle pass is predatory.
The community kept this game alive when Blizzard had given up on it. They rewarded that loyalty by burning off the rest of our good will to make a quick buck. This IP could have been huge for blizzard, but they pulled a Game of Thrones and set it all on fire in the interest of quarterly savings.
My psychical copy of Overwatch 1 is basically useless and serves no purpose. But I'll never get rid of it, because it serves as a reminder to all the fun times I had, and the passion Blizzard had for this game, it's characters, and it's universe. To those of you who are still fans of the game like me, but still call out Blizzards bullshit. Thank you, for speaking out and trying to help keep interest in the game. And to help other people see, that there is still something to be made out of this game.
That's the kicker. Blizzard didn't have a passion for Overwatch, they had a passion for the possible money it could make. They had dreams of making the next big Tournament game. Its the same passion they put into Heroes of the Storm for Tournament play before they realized it flopped in the Pro circuit and suddenly you stopped hearing of it. Then Overwatch, yeah thats where it was! Nah... it failed too. Hearthstone? Nope... flopped even harder. So they tried again with Overwatch 2... yup, that worked.
Perhaps OW1 private servers can be made with the data in those physical copies
@@FishboyAbzu Probably, maybe, but wouldn't matter. Blizzard would send out a Cease and Desist order within a year. The public WoW servers lived as long as they did because they didnt care too much, WoW was huge. But after so much time passes the server has to be contested due to copyright law. So anything anyone would put up would eventually die.
Imagine being outlived twice by a game of the same genre released 17 years prior.
while also trying to kill off that other game.
And that old ass game still brings in new people
cs killer kekw
@@exocept1998 while said other game has also had bot-swarms attempting to kill it for several years prior
Yeah, Team Fortress 2 HAVE COMMUNITY.
If I had to sum up the meta for AAA gaming right now it would be "release the game on the scaffolding, open for business while being under construction"
"...and the only way to go up or down a floor is a broken elevator that stops every floor passed, and you have to pay $ to even use it"
(Performance issues and horrible "micro"-transactions)
Then blame the customers(playerbase in this case) if things go wrong because we totally wanted it to be unfinished for the sake of getting it out earlier
"we'll finish it in 3 years......maybe idk"
Honestly just market your game as an "early access" title
@@FrahdChikun escape from tarkov has been in "beta" for a long time and it's being used as an excuse for the devs to be lazy. The most expensive version of the game is a higher price the any of the COD versions, for a game that's riddled with problems that's been in the game for the past 6-7 years.
It's amazing how ActBlizz managed to destroy the huge amount of goodwill and consideration people had for OW. Building a brand this recognizable is insanely hard, particularly with a new IP, but making such a streak of horrible corporate decisions is an achievement in itself.
It literally killed other games came out did the same thing..
But now overwatch is dying which is really sad because I loved this game and it’s characters.
yeah that's the thing everyone knew overwatch and they somehow fucked it up
I wouldn’t mind seeing Blizzard go up in smoke for this. Things like this should have disastrous consequences imo.
Its hilarious too because in EVERY aspect of Blizzards decisions in every game they have individually they should be going up in smoke. I wonder what will it’ll take to really send it over the edge or if they will always be able to get away with it.
@@WishMish15 With all the insane sexual harassment and assault between the senior male staff and the women… especially after that poor lady committed suicide on one of the company business trips…
It’s reprehensible that they’re still in operation.
Immortals should have done that’s
In fact I’m willing to bet that immorals was the reason for Overwatch 2 given how much exploitation they got away with
Too bad because there are tons of people who still support this scummy and greedy move
I've been wanting blizzard to fail since Cataclysm
Overwatch's R34 community the ONLY thing keeping it alive
Same for RWBY.
But half of the fanbase isn't interested in pornified art(I mean damn, are you guys THAT desperate for overwatch content? Gross.), Half of the fanbase are interested in a GAME. Thanks to Tears of the kingdom, Bayonetta origins: Cereza and the lost demon, and good Indies, Modern gaming is Mid, For me at least.
@@johnoconnell5004 just wanna ask, how's the newer volumes?
I stopped at vol 5 since... The story just become all over and I lost interest.
@ashurad_fox5991 me too I've dropped it around that volume but from what I've heard is that the later seasons yang and blake are gay
@@personwitharat9039 I see, I heard penny was back again... Though other than that. I don't know what happened or if the show is worthwhile to watch anymore.
The footage of Overwatch 1 was so upsetting to watch. I had so much fun back in the day playing with my mates and getting hyped whenever we earned a new rank or when we got something in a loot box we earned.
I used to buy a few loot boxes every so often just to support the game a bit, for the hours of enjoyment they gave me.
I wish i could take every penny i gave them back now.
I don’t mind loot boxes since they were just cosmetics that didn’t cost money unless you wanted more of them faster. Overwatch 2’s battle pass doesn’t feel rewarding and OW2’s lack of levels feels like something is missing. If they say it’s for “toxicity” that players can’t use the level up system anymore then just have an option to hide it! Like they already have the “hide profile option.” I’m amazed at how Blizzard just doesn’t care.
@@zachiga It's not that Blizzard doesn't care, it just fell to the Activision/every other fps curse
@@thornykettle112 What in the past 5 years has shown that they care about the game? There's been a lack of updates/good maps, characters feel less and less viable, the community feels ignored.
@@thornykettle112 Blizzard is too busy stealing breastmilk from women to care about games so no.😂
one of the things that really pissed me off is just how many heroes are locked for new players. I got a friend of mine into overwatch, and upon playing for the first time like 80% of heroes were locked, they didn't get to pick who they wanted to, worse yet, they had to play 150, one hundred and fifty, matches to simply just unlock Echo, a character he seemed interested in at first
For the newer Blizzard players, this is definitely sad. For longtime players like myself (I remember when Diablo 1 came out), this is absolutely tragic.
Im not an old Blizzard player but its not the same company anymore. Most of the higherups that made the og games as good as they were are no longer with the company
Keep in mind that it's not entirely Blizzards fault, but Activision's fault too, after they merged with Blizzard, everything has just gone from good to the deepest part of hell BAD. They stopped caring about players, updates or actually making good games, only thing they cared after the merge was monetization, profits, microtransactions and battle passes...I hate Activision so fucking much.
@@saba-rr8dw This man gets it This is a Highly Underrated comment^ Blizzard and activision wish they never Merged then MAYBE we woulda still had OW1 I Miss my DPS Doomfist ;~; I miss the fun Flying rollouts or doom montages or Seeing The Top500 Doomers Like ZBRA or Getquakedon Charge a punch at a slightly inclined wall or statue and fly up toward a phara mercy and just absolutely 1 shot them because of pure Skill with uppercut then Headshots to the head. Im gonna cry 😢
Sadly this is exactly expected. I never believed a damned word they said about Overwatch. This is Blizzard now. Has been for years since Activision acquired the company and the soul was sucked out of it and all the original people left the company.
For the TF2 Spies, WHY IZ ZE KART NOT MOVING FORWARD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Overwatch was literally a light on my life of the time I started playing it. It gave me a new world and characters to fall in love with it let me bond more with friends and just gave me something to always look forward to. To say Overwatch 2 broke my heart is an understatement
i feel absolutely the same, to put a new coat of paint and add multiple mlm schemes and call it a sequel is just spitting on its predecessor
Blizzard took our hearts and ripped them out then drank the blood
lol it's literally the same game with better graphics.......and free
@@drunkhusband6257 you cannot be serious... the very soul of the game is gone dude. everything that was promised was either not delivered or badly delivered & handled and calling a glorified update with a battle pass (one of gaming's most hated game features) a sequel is just a scummy move. yeah its free, but you get pretty much no value if you don't pay.
it used to be this community, and now its just another statistic in the sea of games that only have their developers' greed to blame for their downfall
@@lightningjules658 It's literally the same game...but with better graphics..damn you people are weird.
The 2CP were my favorite maps. Honestly, the upper-mid skill levels on those levels were fun. Unbalanced, but they offered extreme gameplay tactics to get around the poor balancing.
I personally never had any issues with assault maps. Obviously some of them weren't great for Competitive but for casual play i thought they were very good
2CP was the most tailor made map type for the cast's ultimate abilities.
The design of OW1 was very educated and I stand by this opinion until around the time when Brigette and Moira appeared.
This is a terrible defense of 2cp lmao
@@DiabolicalHater Lack of substance, waste of air and sunlight.
All of this could've been avoided if they focused on the PvE and launched the game with it. Instead they chose to milk the players for a quick buck. Just like will happen with Diablo 4. Blizzard as a whole has shown their hand over and over with countless controversies and examples of mistreatment of their own devs. I boycotted them after their failure with OW 1 and learning what they did to their devs. People need to start voting with their wallet for this company.
Shareholders. They think that cash flips like Diablo immortal are replicable and not just striking gold due to carefully built interest that spans decades.
@@royalrumble7185 A lot of people enjoyed the gameplay. Myself included. The world doesn’t revolve around you.
@@a1pha_star found D4 bland as hell and frankly boring compared to Path of Exile. A Free to Play game. Sure it was just a beta but I really have no real hope Blizz will truely adress how bad the balancing was (some skills at the same tier being flat out better than others no matter how you look at them... Wanna use a melee skill instead of a short ranged one for the luxury of doing less damage and being single target and generating less ressources with no real redeeming quality but maybe fishing for a single keyword? Well you sure can!)
Then again I had the bad luck of wanting to play as a werewolf druid... Man the damage was just not there.
I don’t understand why people spend money on such games. Not even necessarily with just Blizzard. They should just stop doing that…
@@MapsaiLiv Tbh indie games are 100 times better than anything AAA at this point besides a few stand outs like the RE or Dead Space remake this year
The problem isn't that corpos prioritize profits over everything else, they prioritized short-term profits. It should have been clear to anyone that this rug pull they did would've created a lot of bad blood and killed any trust they had with players but they did it anyways cause it was "profitable" in the moment while ignoring/not caring about any of the negative aftermath that would inevitably come. They sacked this game, got their money, and are now looking at the next get-rich-quick scheme they can think of.
They dont care about it. They know that those who love the game will play no matter what, and what money they could make out of the inrush of new players in the short term will still net them a profit. And those who stick around will continue to trickle in the money. Activision Blizzard knows they have hardcore fans who no matter how terrible they are to them will remain loyal like mindless zombies. They dont need to put in real effort anymore just enough to polish the turd and wrangle in the suckers for a few months.
Seems like no one read the story where you do not gut the golden goose
They gonna sell the company anyways, why would they care about long term proffit when that's not their problem ? Also, if Blizzard survived the huge sexual harassement scandals they had, they can survive anything, including this. If the people didn't leave when it has revealed many higher ups within the company were degenerates do you think they are going to leave now ? As one wise man once said, "the people are retarded", and they'll keep buying skins, and battlepasses and whatever remains of the PvE that it is going to get monetized. Trust is a non factor when people act blindly and this game is going to give them as much, if not more, money as Diablo Inmortal, they game everyone complained about. Just accept it and move on, sane people shouldn't be anywhere near close Blizzard.
They are trying to pump up stocks to make more money when they sell the company to MS.Zenimax pulled the same trick.
I hope these videos never stop. Blizzard needs to be reminded of their shitty choices
They don't care, people gave them money. From Blizzard execs perspective they won.
Oh they're well aware of their choices... but it lines their pockets with cash so they have no regrets.
This video is so funny. The overwatch comunity was realy that blind to not see this coming after what they did to WoW, hero's of the storm, starcraft 2 and now diablo 4?
Is Bobby's world and we just living in it baby!
Just don't play their games. It's that easy. I deleted overwatch after 2 rounds on release day.
They literally made a free game.....and you still complain you people are sooo weird.
The best part about rank decay is that they had already tried that in OW1. I've played this game since launch (OW1) and I remember the devs apologizing and reverting the rank decay. Clearly the OW2 team didn't play OW1 since they made the EXACT SAME MISTAKE all over again. Incredible.
Wow. That team really is incompetent on another level.
It’s bizarre that Blizzard is even alive after all the f’d up things they’ve done.
It's the investment firms dumping money on them and mandating these shit decisions.
Blizz fanboys will keep that company alive, some people just don't learn...
@@Vanon35435 actually most won't learn.
@@hiiambarney4489 The diablo 4 sales numbers are proof. Blizzard cannot die, no matter how bad it gets. Vote with your wallet will never work if such a large portion of the gaming community will just buy buy buy no matter what.
Lol yeah I‘m watching my friendgroup drool over Diablo 4 rn
Seeing Blizzard going from one of the best studios, then getting bought out and steadily decline into what we see now is probably the most disheartening event to witness but also goes to show that these big publishers have a complete disconnect with gamers, becoming an ironic eyeopener for anyone that pays attention.
Never trust big companies to be bought by, never ends well
Activision was one of the worst things to happen to Blizzard
Activision bought blizzard in 2007... You can't blame Activision for everything.
@@reyeldoggo I can, and i will.
@@DirtyDishSoap Fair enough
One thing that makes me REALLY frustrated that I don’t see many people talk about is the fact they removed the “find a group” feature off of overwatch for no reason. For me finding a group of new people was one of the best parts of overwatch but now it just feels kind of isolated and lonely. Idk if anyone else thinks this though as I haven’t seen it discussed
I noticed this the other day, there's a discord server that's popped up to serve the same purpose which has like 150k members, have heard some say that the lfg system was too toxic or encouraged teams of throwers but I think it was a really useful and important feature. Met a lot of cool people through the lfg system, and they far outweighed the few angry and vindictive people I've seen.
@@tremainekelly7515 I've never played Overwatch but have played other games where you get to meet random people through a feature. It's kind of stupid to get rid of an online feature because there's a few group of people being toxic :/ . They are still gonna be on the game just now there are poor players who got stuck dealing with them.
I walk into custom games and ask who wants to join a group
How i feel more welcome and actually in a group in a LoL lobby than in Overwatch2.
@@tremainekelly7515I disagree with lgf being toxic. It was far from that, on the contrary it enticed people to be friendly because they joined and looked for other players to win and communicate compared to solo queue (Coming from someone who played since beta and ranked masters and ran teams years).
It's quite simple: *Quit.*
_Also, someone needs to sue them, because what they've done is bound to break some sort of laws._
Nah I don't think the government cares, they'll only care when there's a hot coffee mod in gta san Andreas
@@nameless9084 Or the release of Doom and Mortal Kombat.
they should've kept the little men on the Ilios screen in the game :(
The huh
@@Eli-Channn did you watch the video?
@@imat-rex yeah but I was listening more than watching.
@@Eli-Channn 24:28
@@imat-rex ohh yeah I see lmao.
This is probably the best "Overwatch 2 is dead" video I've seen. You really address the whole Overwatch saga, made clear arguments about what went wrong and even put i into context with other games. I also think you have a presentable radio voice and speech pattern that makes for easy listening.
Agreed, and not just about the content of the video. So many people doing videos like this are hard/unbearable to listen to, speaking fast like they believe that youhavetotalkwithoutstopping. Plenty of folks also butcher their point by failing at basic wording, but this is someone I can listen to.
As a TF2 player, I can confirm that I'm starting to get second thoughts about wanting an update
After Meet your Match I was thinking maybe it's good we don't get anything
@@captainspice1239 Well OW2 has shown us how NOT to update a game, and probably scared Valve into making that major update they promisted into a holiday update as they watched with horror.
@@Cupheadsadvocate well atleast valve put out complete games. I mean we even have CS2 now... So there is hope.
(Maybe we could get TF3, Portal 3, on in the future CS3)
@@ashurad_fox5991 Let's hope so.
@@ashurad_fox5991 I wish you were right, but that seems unreasonably optimistic
I'm amazed this company hasn't had everyone walk out by now. These people have the skills to achieve so much more. At one time it was an ideal dream for a lot of people to work for this company. At this point it would embarrass me to tell people that I had any involvement with them.
I was one of those kids with a dream to work at Blizzard. Overwatch 1 inspired me SO much as a little kid artist, it's insane. I really wanted to become a character designer specifically FOR Blizzard because I wanted to contribute to Overwatch. I remember BEGGING for the artbook for my 12th birthday and spending hours looking through it and learning about the creative process. I've improved so much just from making fanart for this game as an early teen. I'm.. I'm really sad that this childhood dream of mine was crushed in such a terrible way
@@bessonitsa8825 Yeah, that's gotta suck for you. I can't imagine having a childhood dream crushed in such a way.
Black listing.
Big heads working for Blizzard can and gladly will black list people who walk out, basically blocking them out of the industry for other companies.
They did, and that's why it's in shambles lol
I’d argue blizzard should be in for a class action lawsuit, as so many people bought skins to help invest in the game for what they were promised, but we’re lied to and given nothing
Unfortunately it wouldn't hold up in court. Specifically because the game is 'technically free' a decent lawer would be able to argue that anything you can pay for In the battle pass you can also get for free, it doesn't matter how long or hard they have to work in comparison to reach that. And in terms of skins they'd argue that skins are purely cosmetic and no one is being forced to buy them so they are not liable for people choosing to spend money on them. And to the argument of them spending money as an investment into false advertising waiting for story mode. Unfortunately legal responsibility for false advertising on video games is super loose and in favor of the game developers. It doesn't matter what we were promised in interviews and official statements. If the false advertising isn't in print on the box cover or digital buy page of the game then it isn't legally binding and the developers are off the hook.
Really? Sue a free game?
Good luck in Corporate America
@@magentascribe7586 "no one is being forced to buy them so they are not liable for people choosing to spend money on them" is the most BS argument ever. Nobody is forcing you to buy anything. But when you pay for something and it is not what they promised, then you should be able to take action.
@@spugelo359 The legal system is BS.
@@magentascribe7586 They sold a pack that would include Storymode, didnt they?
It’s a shame to see that Blizzard has been repeating the same mistakes across their games.
Hearthstone has also been making its monetisation model difficult for free-to-play players, and now has two different battle pass systems alongside its pack/loot-box model.
No, hearthstone's monetisation has always been garbage. I played since launch up to either the grand tournament or ungoro and the monetisation has always been bad. Locking must-have meta cards in new packs while dripfeeding you currency at a snails pace while offering those same packs for gouging real currency prices isn't f2p friendly.
The real reason all these games had failed is simple actually. Look at what Heroes of the Storm, Overwatch and Hearthstone were made for. It wasnt for gamers in general, no no. It was for them to make the next League of Legends and have Pro tournaments and hold huge events where they could market the shit out of them. But none of them actually took root. They all failed in the Pro circuits and the moment they did they dropped them like a hot potato. Simple as that.
games started to remove lootboxes and now tend to be one at launch. you never know what you get but getting something good is pretty rare lol
15:32 Small note: Kiriko also immediately unlock if you already own OW1. Not to say it’s a good thing to lock heroes behind battle pass but it’s a reason why players didn’t complain as much about it until next season hit the server.
I had a glitch with Kiriko at launch. I didn't own OW1, but had Kiriko unlocked when I downloaded the game
@@krisman97 I did too and a buddy... Also me again but on console, my theory is that Blizzard actually didn't count OW as a requirement to get the stuff, most likely they were lazy and instead of looking at your purchase history (since a lot of people bought it physically) they would look at your level or progression so if you played a lot of OW 1 in their "free weekend" they would think that you owned it.
Really? I remember her being hard locked until 55 and I was an OW1 player.
@hell caw same. I didn't have Kiriko either and I played OW1 for 2 years on Xbox. I thought everyone had to unlock her via pass because none of my friends instantly got her either
@@random_furry6114 ummm maybe it was luck or maybe it was a compensation to those you couldn't play or lost their progress at the beginning and if you joined the game at the right time they'll compensate you like Rockstar did by accident with some PS3/X360 compensation gift to Next Gen Console that they by accident gave to everyone
All this and you didn't even mention the problems caused by going to 5v5. Insane how many problems this game has, it's lack of direction is stunning.
I'm all in with you. I want Ow1 back.
All the heroes are designed and made to for 6v6 sure they made changes but it becomes so steamroll heavy. A bad dps is a disadvantage but a bad tank is a guaranteed lost and the rock paper scissors meta we got is stupid and unskillful
I love how it was bad enough that they forced us into role cue and everyone was collectively pissed because of how much it changed the meta, so they decided to go down to 5 v 5 and change it even more. Neither time improved the game either
@@brenscott5416 Well, it's not like it was any better before. So many games of three snipers on offence, and playing "healer chicken", desperately hoping someone would play the abused, unsupported and overworked support character so I wouldn't have to.
@@paulgibbon5991 Yeah, can't say i miss the old days of being forced to play Ana just to get eaten by the enemy Winston and be forced to switch off to Reaper to counter him because the legendary duo snipers on my team couldn't be fucked to swap and the other 3 people are trying to make up for a lack of damage and healing. Although role queue is much worse now because you have 1 less source of damage on your team if those same snipers don't switch after doing next to nothing all game
@@paulgibbon5991 support is the easiest role . the role babies players too much which is why 99% of whining is always from support players.
get good or just be quiet
I think one of the main reasons for the change that a lot of people miss is that there a lot of countries in the EU that are moving towards banning lootboxes in videogames. Changing both the entire game and the monetization dodges this, and moves it towards an even more predatory monetization model.
That's a good point, I didn't think of that either. Maybe it's because I'm an American and the most our government did was make lootboxes raise the game's age rating.
Honestly, in OW1 you'd get WAY MORE skins spending LESS MONEY than you get in OW2, simply because you'd get a hell of a lot of boxes simply by playing the game and leveling up. In OW2 it's simply "pay up or piss off".
Honestly, as long as there's both lootboxes AND a normal shop, I have no problem with lootboxes. Cuz loot boxes can be funneled in on the side from events / missions or something, and if you really want a skin you can just buy it outright from the store without having to gamble.
I love how ow1 lootboxes ate this much shit but valve, who literally patented gambling for kids, is praised lol. TF2 cases made me develop gambling tendencies as a kid that I still struggle with. Hecking wholesome valve!
@HardBoiled
Even though team fortress is a M for mature game, and adults are expected to control gambling.
that would make sense..and also be even worse...that is basically them saying "Ohh...Ohh! We aren't allowed to let children gamble?! Well, okay then! Fine! We will just make an even worse predatory system then! How do you like that, huh?!"
Their lesson from "Stop predatory monetization that affects kids god damn it!" is "Wanna see me do it again? But differently?"...and knowing how fucking slow countries works with these kinda laws they will get away with it for fucking years...
" This item was invented at mann co, specifically to kill you twice! "
-Saxton Hale
Is it from the comics? Don't remember that line.
It might have been the twin F-A-N quote idk
I'm not a developer (yet), but if in 2019 they promised PVE the normal assumption is "oh they must be already be working on it!". But if 4 years after the announcement (which means around 5-6 years after starting to work on it, theoretically) they said "too hard, we won't make it" that means they did NOTHING, before nor after the announcement
Here's the thing though... they were actually working on it and it looked GOOD. We have some clips of robots being able to be damaged via individual limbs and be affected by those destroyed limbs, we've seen the perk trees and how they affected abilities. Blizzard just decided to axe EVERYTHING after they showed us an incredibly promising product. The company execs failed their employees, their consumers, and the game itself because they wanted more profit. And what's worse, they got their money because of those empty promises. That's why they axed it all - they won, and the playerbase was dragged along by the balls to play the fool for them to laugh at.
The "It's too hard we can't make it" is obviously corporate speech excuses, the worst most facepalmingly tone deaf they could've chosen, but still corporate speech excuse.
Everyone knows the real reason is because Live Service games are designed from the ground up to milk more money for less work.
@@elin111 Yeah its not ''it was too hard to make'', it was ''it was too hard to make it after we basically spent years bleeding and actually firing talent and workforce, and it was impossible to actually do with the budget cuts''.
Couldnt be surprised if Diablo Immoral's bizarre and mindwarping success for being a literal gacha game was a factor. Why bother making a complex PvE game that wont give you billions in revenue like Diablo Immoral and its overpriced pngs?
Since the announcement in 2019 they had 4 years to work on the game. Having now scrapped PvE, it essentially took them 4 years to release 5 heroes (Kiriko, Queen, Soj, Ram, and Lifeweaver) and apply orange lighting to PvP maps
And somehow the game is worse than the first one, atleast from my personal experience. It's really a shame...
And to record "realistic" totally not worse gun audios that are just blasting your ears! Probably took them 1 1/2 yrs for that tho..
They also said in an interview somewhere that the pve was cancelled 9 months ago,, So, allegedly, they were knowingly leading on their audience 😅 Never played ow1 but gave ow2 a chance because I was curious about the story. Well, not anymore. I’m baffled that a gaming company can so carelessly contradict themselves to their own audience about simple things like patch notes. It’s like they don’t even care to play their own game or listen to their audience, even streamers like flats who have reasonable advice on balancing. All my friends who have played since ow1 have already uninstalled it, which was the other reason why I got into it. So, I have to say goodbye too.
Its been like that fpr at least 5 years . And only more recently those voices calling them out are starting to get heard, coupled with companies being more ovviously greedy as they seem to be more blazen about it.
Because at this point they rely on their fanboys to keep afloat , and its sufficient enough for them to continue their scummy practices on them because those people are too brainwashed to fight back and will defend the game themselves , so the company foesnt even have to lift a finger most of the time
Someone gotta do a class action suit on them
Why would you even play the pve of you wanted to play a trash pve game? I bet you still play anthem
@@averyhaferman3474 put together a real thought u chimpanzee
Corporate greed is killing gaming at an astonishing speed.
Tell me about it , indie games are rising though
@@Scroogey_boyso are mobile games… specifically the bad mobile games…
seeing clips from the animatics reminded me of how much joy I got from Overwatch back in the initial couple of years. really hit the feels and makes it so much sadder at the state of the game now
I joined around doomfist’s release and it was so fun I played quick play as reaper and bastion and I loved the characters, now it’s just a hollow husk.
It might sound depressing, but I think the best case for Overwatch 1 was to put it in maintenance mode, and abandon any future plans for the franchise. That is what they did with Heros of the Storm because there wasn't enough interest (or more likely money) being sunk into it. Overwatch fans will keep it alive like what was said in the video, but I don't think it will last. Heros might be a dead game, but at least it is there and no longer manipulated by Blizzard.
I at one point was upset that heroes of the storm got put in maintenance mode. I don't feel the same way anymore.
As a long time TF2 fan (and an OW1 enjoyer), I'm honestly baffled by Blizzard's incompetence... How the hell do you mismanage an IP so badly that being abandoned by your publisher and getting left to rot is the unironic better option? How did they manage to make the neglect both HotS and TF2 endure seem like the superior option here????
Well, that is a rather good question. The answer will be a bit longer, sorry for that.
Valve started out as a publisher and game studio, like many others. They pushed the industry forward with innovation, but at some point someone had the idea of creating steam. And with that, valve stopped being a mere game developer or even a publisher and became basically the first successfull online marketplace for games. But the most important one is: they're privately owned. Unlike Blizzard.
Valve is making tons of money with steam, and they simply don't need to take interests of shareholder or investors into consideration. For them, letting tf2 running with just doing the bare minimum to keep the servers alive, was the better alternative to shutting the game down and by that risking a shitstorm of biblical extent that could hurt their buissness. And they even keep making money with keys and other ingame purchases!
Blizzard on the other hand faced a problem that other publishers like EA and Ubisoft face too: it has become the norm that every AAA multiplayer game must have a bigger scope, be more innovative, with more content and better player engagement then what came before. This of course is expensive. But also, advertisement costs are skyrocketing. Companies sometimes pay billions in advance to carefully planned campaigns, huge sums go to streames so they may play the new game exclusively for a few weeks and spread it. The hype must be constantly fueled, so that people in the best case pre-order a game and on launch day, there is no other topic then the new hot competitive title in town.
Why?
Because shareholders. Every company that has them needs to pay them out, thats the only thing they want. The payout happens on a fixed date, and a game is damned to be successfull, especially one of such magnitude like OW2. They must've realised mid-development that all their plans wouldn't work out, at least not with all the experienced dev's leaving and the resources they had. You have to carry on because the shareholders and investors want their money and either they get it at the date you promised them, or your share price goes to the shadow realm, together with your company and you and all of your colleagues become jobless.
Delaying the game wasn't an option. And not even in the slightest was cancelling it. So they did the bare minimum to make sure they couldn't get sued for broken promises, they just taped the fragments they had together in a way that it somewhat worked, threw it out on launch day, took cover and months later canceled what was left of their promises, after the dust settled a bit. The game is dead, but that doesn't matter to blizzard. The shareholders got their money and that's all that is important.
I just hope now that they have the microsoft money behind them, that this pressure of milking every release dry to the bones will go away...
I can't imagine how heartbreaking it would be to be a fan of a game, having the first one get shut down and replaced with an inferior free to play monetization rampant version of it.
The Minecraft fandom went rampant when Mojang didn't add fireflies... yet the Overwatch fandom has to deal with this disappointment, without the PvE story mode they were promised.
clearly overwatch players never dealt with bungie or destiny and much like overwatch will do, destiny is still alive and is nothing but a store, however unlike bungie blizzard is actually listening to the community. They have added ways to get premium credits by playing and unlock skins for free, they have cheapened the store, they are adding pve in august, they are constantly tweaking the game and characters per consumer requests.
Compare that to bungie who is literally being boycotted by their players because they won't listen, the destiny community has been asking for pvp updates for over 2 years and bungie ignores them and just adds more items to the in game shop and raises the prises of dlcs and season passes.
@@josh6689Destiny and Overwatch the two main games of my teenage years both on their knees now lol
There is less drama with Overwatch because the player retention was never that high. The community is extremely small compared to franchise it size. Their updates were every 3-6 months due to inept management when competitors updated every week. Blizzard have problem scoping and uses features that are great for advertisement but never really taken the time to implement properly, their QA are treated like trash and most bugs they report are the commonly complained ones but never get fixed. Overall great developers, great history, trash company and management.
@@josh6689 okay sorry but blizzard listening to the community is not true.
They didn't add the premium currency to the battlepass but the old legacy one.
Unlocking skins for free isn't any addition but just bringing something back that was in the game once upon a time.
And it's true that they contantly rebalance but you still have one defining tank in every season because that one tank is so op that not picking it is a safe loss.
Additional to all the other constant balancing issues.
I also don't accept that they give us PvE.
No they don't, they just give us the leftovers of theire never finished work in a way inferior way.
People who played the original PvE Testversion and now could try out what PvE is going to be like complain that it's stale and that there are big problems that they already told the devs about with the original version.
this also won't be fixed as game breaking bugs that where massreportet in the OW2 Beta also didn't get fixed for the release.
They not better than bungie.
They just manage to argue and phrase better.
@@josh6689 acting like just not listening to the community is the same as straight up deleting the game the fanbase was playing then continuing to not listen to the community lmao
I keep going back to this RUclips video every time I miss original overwatch just to remind myself what blizzard truly took from us.
Why would you do that
I'm going to come back every time I get tempted by the newest season and cosmetics. (Like now, they look SO cool but Blizzard doesn't deserve my money)
I started playing OW in 2017, around the time I visited Blizzard's campus and saw a bunch of happy people working on their cinematics. 2 years later, following the banning of Blitzchung, I uninstalled the game. I could see then that their slogan "every voice matters" was not something that mattered to them. Great video.
Same. I actually deleted my account when Blitzchung was banned. Sometimes I felt that was a bad idea and OW might get its shit together one day. Guess not lmao
Who ´s blitzchung ?
@@corentincursoux5852 Blizzard banned a Hong Kong player (Ng Wai Chung aka Blitzchung) for voicing his support for the 2019-2020 protests. It also canned the two presenters who had been interviewing him. CCP money is more important to it than human rights.
@@ptonpc oh …. Ooooh, yeah now I know what’s going on .
@@corentincursoux5852 No worries. Have a great weekend.
Overwatch 1 brought me back with the workshop mode. Tons of hours because you could play with ALL characters in interesting ways. There was a cod zombie type playmode with shop and upgrades.
Of course they got rid of that in OW 2. The game's apeal died pretty much there. Maybe they will bring it back (probably not).
Never lose hope
@@vhs8609 It'd be foolish to hold onto hope at this rate. Gotta move on from OW2, find a better game.
@@OrionDawn15 i will never lose no matter what people say
@@OrionDawn15 also, i don't want to be mean, but name me a game that gives you rewards for playing like overwatch did (cosmetics rewards for being specific)
@@vhs8609 overwatch gives you rewards for playing?
Remnant From The Ashes.
Another big issue that you didn't really talk about was the change from 6v6 to fixed-roles 5v5. They switched the player count, kicked off the spare tank...but didn't balance the roster around suddenly only having a single tank. Rein's shield wasn't raised, Winston gets melted, etc. The strat for DPS is literally to just walk past the lone tank and shoot the healers now. Also it made indirect heroes like Junkrat or Pharah harder to deal with because those heroes can now just entirely bypass the lone tank.
They clearly just hated GOATS and didnt want any "single role shenanigans" when they put the New format.
They didnt think 1sec what would happen other than "OP team building bullshit we caused because we're incompetent is not a problem anymore".
And then ppl just run 2 tanks anyway (at least in casuals)
Or like flats says, the healers are forced to play dead by daylight against the opposing dps XD
the balance was to remove Bastion a few week so tank can live a bit longer
That's absolutely related to the classic e-sports format or 5v5. But again, every player is a pro player in potential and casuals are not really a thing. So that was never an issue.
My favorite thing about the horrific monetization was how the digital Pachimari weapon charm cost more than the actual, physical Pachimari keychain they sold as official merch
It really sucks because if they had just kept overwatch 1 I don’t think the backlash would have been as bad. It’s the fact that they literally took our game away to give us a worse version. I hate corporate greed. I feel for the developers and art team who probably really cared about overwatch pve before it was ripped away by upper management. It’s such a shame.
I think they took it away precicely because they knew that the sequel wouldn't be well received, to force players to play it instead of the first one.
@@houndofculann1793 as soon as I heard they would shut down OW1 I KNEW OW2 was gonna be dogshit
@@houndofculann1793 Yeah that’s absolutely correct. It’s so scummy :/
The sad part is that Overwatch is a great game, it was just handled so horribly OW2 might as well been an EA launch.
The saddest part is that they knew the PvE was cancelled before OW2 even launched and strung along the fans for cash because Bobby needs that cash
PvE wasn't going to happen. It was just jangling keys to distract fans from the way they treated Blitzchung after he made his comment about China/Taiwan during league tournament.
The fact that Overwatch 1 was shut down to make way for the 2nd was the most telling thing.
They damn well knew what they wanted but they couldn't just add it to the original game. So they copy pasted the game, made it worse, slapped a "2" on it and added all the MTX they wanted.
And since they knew everyone would hate it, they had to shut the original down.
Even as a World of Tanks player, i feel this community
As a World of Warships vet, so can I. Played since day 1, it used to be the best model for a f2p PC game and one of, of not the most fun game I knew of and played. It’s so saddening to see what wargambling did to it, istg, they’re trying to make gatcha games look good with how they gutted WoWs
Right after you said "The bar was on the floor," I immediately followed up with "The bar is in hell" AND THEN YOU SAID IT TOO. GREAT MINDS
The matching system is actually something people speculate before, they are likely to match people that doesn't have new hero to someone that does, sometime even on higher skill level too, JUST to make you feel like that hero is brokenly strong so you feel the urge to buy the battle pass to even have a chance. That's why they hide the rank.
The only thing make people interested in Overwatch now probably thanks to R34 artists.
I don't remember exactly but I think it was Activision that patented that specific system so this is fully possible
It hadn't even occurred to me. I can manage well enough in casuals... But competitive queue is always a rofl stomp, with the new character... Makes a bit too much sense
It's not even like this is something new, iirc world of tanks does that where if you buy a new tank you'll be purposely matched with lower skilled players who don't have stronger ones
According to one RUclipsr I watched, Blizzard has been gradually falling ever since the merge with Activision, and the embarrassing failure of Overwatch 2 really shows how far it's gotten
Ahhh, the three Parasites of the gaming world, Activision, Ubisoft, and EA, I swear if those shit companies, go down, releasing all their studios free, the world of video games will be a much better place
I mean, it's true as someone who adored Blizzard games since Warcraft: Orcs and Humans. Wrath of the Lich King was the beginning of the end for their quality, and I can see arguments for putting the beginning of their demise even a little earlier than that. They've demonstrably been pretty bad since Starcraft 2.
Activision may have focused attention on Blizzard, but the core was rotten before Activision got there.
Thor (aka. Pirate Software) has talked about his experience at Blizzard a few times during his development streams, and they are almost _never_ good stories. Dude literally quit Blizzard to work at Amazon's game development studio for a while and _that was a step up._ He's got some of his stories in YT Shorts, and I highly recommend looking them up to see just how _bad_ it was internally at the time.
I find it so interesting that Overwatch 2 was condemned for monetization practices that have been commonplace since TF2, those being "If you want the cool shit, give us your money."
Maybe those practices shouldn't be common anymore.
Not the problem, the problem is overpricing, in TF2 everything is random, which is why the prices are way more mellow, for a taunt you need to spend what, 5 bucks? And you can still unlock a lot of shit just by playing, things like MvM you pay and there are high chances that you will get something cool, but the game is complete without paying, you can play every mode for free and they gave us most of the things they promised. In this, the only reason for OW2 existence was the PvE and guess what? PvE cancelled
@@leonel392TF2 was the source of this bullshit
@@labtec514 yeah, but they still gave u a free PvE, you can still participate in group taunts and you Caan still unlock all weapons without spending a penny. You only needed to pay if you wanted extra special shit
@@labtec514 it was the source but that doesn't mean Blizzard has to do the same thing its competitor did.
wait did I say the same thing? I meant make it worse because its Activision Blizzard, everything is overpriced and, you can barely get anything for free, and the "cool" cosmetics are lazily done and look more like common ones than the legendaries they should be. not to mention TF2 at least gives you random weapons as rewards the more you keep playing, so you at least get rewarded for playing the game.
Meanwhile TF2 has a free PVE mode, a paid version that gives you a lot of stuff when you complete the tours for like, 4 to 6 dollars at most, and you can sell what you dont want in community market to trade for more stuff, and you can get A LOT of cosmetics and cool looking guns for less than the value of ONE common skin from overshit 2.
Just don't buy from the official valve in game store, buy from places like Backpack tf or scrap tf, and your money will be better spent there than in anything from OW2.
OW was a big part of my life up until OW2 launched.
Mei brought me into it and I even met my partner in a competitive match.
R.I.P. to a game that brought me so much joy and took so much of my time. I will miss you
You will never.
@@Chumpal ??????????
@@Chumpal what does this even mean
@@Chumpal What?
Kevin strikes, fast and mysterious.
I honestly couldn’t have cared less about the downfall of pvp, the unbalanced lobbies and the unrewarding system was just so tiring to me that I gave up, but I always stayed with the game because I knew there was a glimmer of hope with this game with the pve on the way. UNTIL IT WASNT.
The absolute WORST part is that there is so clearly a talented and enthusiastic team behind Overwatch. The lore, the art, the clues they put in years in advance to hint at upcoming heroes. There were people who CARED so much about this, and the obvious choice would have been to let them care just as much about the sequel.
But for some reason they decided to go for this. And they will blame aaaanyone but themselves for it.
As a TF2 fan, still actively plays tf2 with over 6k hours... all i can say is, we keep going because all we have is a 'hope' that the devs update the game and give us a new major update, its not much but that hope has kept us going...
now OW2 fans don't even that tiny strand of 'hope' for a pve update
6000 HOURS!
@@staruuca when you love a game enough you'll play it for years just because its 'fun', and while you can say w.e bad thing about TF2, its still 'fun' to play, and at the end of the day that's all i need to play it~
For a second I thought TF2 stood for Titanfall 2. I was just like, there's no way someone was able to play Titanfall 2 for 6000 hours, the game wasn't functioning long enough for that.
5 F*CKING YEARS
TF2 stood the test of time. Hell, it's over 10 years old
It will continue to exist
The sad part is that if they never abandoned the original overwatch it wouldn’t have been this bad. The other sad part is that if they had been being honest and delivered a full game at launch they could have maintained the hype.
But the games are so similar that i feel like players who don't like OW2 at launch would all go running back to OW1 killing OW2 faster. Sure keeping the servers running for OW1 would make fans still play overwatch but blizzard wants people to throw money at them all day everyday.
Been playing since beta and Overwatch was the game I kept coming back to and felt confident in. What they did to the game genuinely makes me so sad
Same. The only reason I got back to OW was the promise of PvE battles. Now I don't feel like playing at all, I'll find other games to play :/
The points you made at 28:00 and 37:15 especially struck me. Greedy business practices are already disgusting to see, but the *incompetently* greedy decisions that make everything implode almost immediately afterwards? That just sends me, it’s so shameless and irresponsible 😑.
This is my first time watching one of your videos and I really appreciated hearing your take on all of this. My experience with the game was very casual, but it’s regrettable to see Overwatch2 playing out like this.
Overwatch was a game? I thought it was porn
I was playing with something tho
@@captainspice1239 lol
The only good thing that cane out of OW (and the reason it survived longer) is the amount of nsfw art and animation that artists made.
Oh goodness why is that so true?!
@@ashurad_fox5991 don't forget the fanfiction aswell.
I never had an interest in playing Overwatch, cause I'm really bad at PvP, but I still like watching the cinematics and reading the lore when it came along. I actually forgot Overwatch 2 was even a thing until this video, and didn't even realise they'd taken Overwatch offline. It's a real shame they took down a game you and lots of other people loved so much.
I have a friend who played overwatch all the time, so i wanted to buy it too so we could play together. I saw they were making it free when it turned into overwatch 2, so i waited an entire year for it to come out, so watching them just slowly kill the game when we could finally play it together was just heartbreaking.
I kinda regret that i didnt buy it while it was still just overwatch, so i could have enjoyed the game while it was good.
Same here
If it’ll make you feel any better, OW1 wasn’t really all that good since like 2017.
@@HekateMGOseeing what it’s become it was definitely better for the most part, but it had definitely been neglected before this
@@HekateMGO nah it would've been great for a new player. Even as a player since 2016 myself i enjoyed ow all the way up to 2018 (mainly cuz of the retribution event)
Yeah, but then you would have bought a $60 game only for it to poof out of existence a year later
I've never played Overwatch or 2, but it's interesting there was so much disappointment over PvE being dropped. In so many other games that have PvE game modes, it's usually one of the less played modes
I really miss having every item unlocked in the hero gallery.
I will always remember all the farewell videos to Overwatch 1 when the servers went offline. More of us knew what was coming than what was being said out loud.
Yeah, I played a lot in the last month before it went away because I knew it was my last chance to play before they ruined it. I still play here and there, but not nearly as much as I used to and when I do play I get tired of it way quicker. It’s just not as rewarding to play anymore overall. A lot of small things changed in a negative direction to add up to a wholly worse experience…
@@HVDynamoI have like 2 friends that still plays overwatch 2. One kinda plays it sometimes, the other still seems to play it often. I completely stopped playing it 2 days after the release. Overwatch was my favorite game ever. I would always play it on my xbox before I got a gaming pc. Even then when i got a pc I still played it pretty often. Such a shame they took this route. It broke my heart and everyone else who loved Overwatch deeply.
Man, the footage from the final moments before the game disconnected forever... that was kind of heartbreaking.
I've never been an fps player, but when ow1 released and I saw the diverse gameplay of characters it was really appealing to me and very beginner friendly, and playing with friends was just genuinely so fun and I just really loved the ow universe! I barely ever touched competitive because it made me too stressed, but I never felt like I needed to, quick play and the arcade to level up and get lootboxes was enough for me. And while I, for the last year or so of its life, didn't play as much, it's just sad seeing a game, that I found a lot of joy in, just die like that.. and the replacement is just a cheaper copy with a higher pay-wall, and the one thing it was supposed to have, its reason for even existing, will never happen it seems. I was thinking of coming back to the game when they released pve, but I doubt I'll ever return now. And that makes me a little sad. But at least I have the memories
The most amazing part of it all is the people still defending this despite being the quintessential example of the contempt that AAA has for their own audiences
if I had a nickel for every "just enjoy the game" comment I've seen, I'd have enough money to buy a $20 skin for myself
i love how greed is finally killing some of the biggest industries
It’s worth noting that nearly 40% of all battle passes are filled with these “souvenirs” which are quite literally useless. All you can do with them is hold them up in game as a generic emote that changes what your character is holding depending on the souvenir you have equuiped
Mythic is only good thing about BP. Everything else is a meh.
@@ZeroOne130 and even those are meh
I think the worst thing about all of this is, as a community we all know what this game could have been and now what it will never be...
Your feelings are pretty similar to mine. I played hundreds of hours of Overwatch. It got me through some good times and some bad times. I always went back to play a few matches, even when I stopped playing so much. It was a unique experience I thought would never die.
Now I mourn it, like the loss of a friend. Overwatch 'is dead' really means that to me. It feels like a real death.
These companies keep taking stuff I love and ruining them, and it's breaking me. Blizzard is a shell of its former self.
Small correction, there have been many times where characters were removed due to game breaking bugs in ow1, I remember Dva in particular but it’s happened before quite a bit
Blizzard actually used to have a soul. That’s what set them far apart from all other companies. Played since Warcraft 1 and you can feel the love & care in their product. That all died with Activision merger.
Activision, Ubisoft and EA all they do is buy game studios, suck the life out of them, nad then shut them down,
Frost Giant has the same vibe as classic Blizzard North.. hopefully without the sexual harassment
Eh, their first project looks super uninspired especially from an art and design perspective. I think it's gonna be another Hellgate London type thing @@myrojyn
Stomp or be stomped was basically my entire experience of Overwatch 1 during my last weeks playing that game. So great to hear, that they didn't improve at all!
back in ow1 i rated 100 games and found 94 of them being unbalanced (one team stomped, results with zeros). 1 or 2 minutes into the match and you knew the winner.
Now that it's 5 players the steamrolling doubled
Imagine smurfing an entire team of like 12 year olds because it’s the only way you can play overwatch-
Watching that last match before OW1 being permanently deleted, made me genuinely sad.
Disclaimer to the battlepass hero being 10 lvls lower: it actually takes longer to unlock it now because they changed how much xp you get every match, yet another scummy way to make it seem like they listen to us and are implementing changes accordingly...