I actually found an unintentional " cheese " in the Brotherhood tank mission, to the point where now, years later, i didn't remember that you had to fight 2 tanks at the final sequence of the mission. If you stay at the gates of the fortress, but don't activate the checkpoint, you can shoot one of the tanks for an immediate takedown, making so that you only have to face one. I found this as a kid, after multiple failures in this part, then would proceed to do the same strategy for every following playthrough. Like i said, i had genuinely forgot that you had to face 2 tanks here instead of just one lol
I played this mission quite a few times and got full sync on all of them except the first time. In my experience the best way to get full sync is to play like a war thunder tank destroyer during the cannon section and as a light tank while fighting other tanks. During the cannon section if you feel overwhelmed just find cover to reload and then peek out and fire your shot. For the tank section movement is key, and you have to keep moving unpredictably to survive. Kind of like how you would move while fighting multiple drone tanks in arkham knight.
Story wise, I see the point behind these 100% sync missions, basically that Edward, Connor, Arno, and the Frye Twins are really good at what they do. Gameplay wise, they can be a real pain in the ass
A number of other missions that come to mind: -The Halls of Nero (Brotherhood): Really don't like the time limit in this especially with all the climbing I had to do. -Wolves Among the Dead (Brotherhood): Same as The Halls of Nero but even worse. Probably the worst mission in Brotherhood for me to 100% sync with having to navigate the catacombs in the first half and then climbing in the second all while dealing with enemies. I think this is the mission in Brotherhood I had to replay the most. -Gatekeeper (Brotherhood): Closing 3 gates without getting hit. -Flying Machine 2.0 (Brotherhood): Worse to have to restart than Hell On Wheels plus there is the flying. -Some of the missions in sequence 7 in Revelations such as Escape. Lots of don't take damage and one with not being detected. -Public Execution (AC 3): Being forced to protect Washington's bodyguards was obnoxious with how far away I was. -Dead Chest's Treasure (AC 3): I would say this is the worst mission in AC 3 when it comes to getting all the optional objectives together. Performing 3 running assassinations while staying 40 meters from your target and stopping them from reaching the cave. Who decided to do the mission like this? -Something To Remember & Sky World Journey (AC 3 & Tyranny of King Washington): Controlling an eagle while not hitting any or more than one obstacle was borderline obnoxious. Took me multiple attempts to complete these. -In AC 3, some of the naval missions where a boat you had to protect couldn't go below like 50% health, yet the boat will have already lost 20% health when you reach it to start the objective and/or there will be like 8 other boats you have to sink. -Some of the missions in AC 3 requiring completing an objective within a time limit. Not all but some of them -Broken Trust (AC 3): Not touching the ground was tricky. -Chasing Lee (AC 3): Not taking any fire damage and staying 50 meters from Lee were especially annoying. -A Man They Call Sage (AC 4): Tackling the Sage from above was hard. -And My Sugar & Tainted Blood (AC 4): Different missions but both requiring infiltrating the Havana fort without being detected. -Black Bart's Gambit (AC 4): Worst mission to get the optional objectives in Black Flag (One with getting through 3 stealth sections without being seen and the other with killing the ship captain with a rope swing at the end of the last stealth section). -High Society (Unity): Not getting detected was a pain. -Bottom of the Barrel (Unity): Not hard to 100% but I didn't have poison on me to do the two poison kills objective, and I believe other players had this same issue. -The Fall of Robespierre (Unity): Getting to Robespierre without getting detected took me a while. -There might have been another don't get detected mission in Unity I missed. -Hullo Mr Gatling (Syndicate): Not taking any damage during the shooting section was annoying with how many enemies there would be around. -Friendly Competition (Syndicate): Small window of time to save Pearl Attaway's driver since the attackers pull out between Jacob and the driver. Was annoying having to listen to Jacob and Pearl's conversation multiple times as well with having to restart often. -Runaway Train (Syndicate): Not taking any fire damage was hard with having to put the fires out. -Some of the mastery challenges in Valhalla, specifically certain stealth missions with not getting seen and the ranged missions with hitting enemy weak points along with getting headshots. Odin's Mine Hideout was especially challenging. Plus there were way too many challenges to go through and I chose to do them around the end of the game rather than as I was playing. I know this is a lot but a lot of the bonus objectives required a small room for error, some too small.
@@lucabrandao5243and it's not even mandatory to do them. Like,I want full sync,but newer games lack them, especially mirage. I saw someone say they are glad full sync is gone... dude, it's not mandatory to do....If you are completionist and are going for 100%,well,there has to be more challenges for such feat.
@@lucabrandao5243 For me it depends on what the objective is asking, the window of opportunity to get it, the enemy detection range and speed, and the length and structure of the mission. Some of them like not touching the water, not triggering any alarms, and finding secret passage ways can be fun while others like the ones in Dead Chest's Treasure and Public Execution offer a tight amount of time to get them and ask for something ridiculous like staying with 40 meters of the fleeing target. Plus having no checkpoints to reattempt bonus objectives in Brotherhood and Revelations was really bad.
@@ConnorWiederich-hr4zu not bad, challenging. it can be done, but you have to take the basic skills the game offered you to a next level of difficullty. the small windows and such it's for you to enhance you're skill to a pro level. why keep you jumping through walls and rooftops peacefully when they can challenge you doing it at high speed, without falling nor staying behind for too long? and it's opitional anyways
I don't like that AC3 mission after jail, where Connor was saved from hanging. It gives you slowmo and I felt like "So it's now or never moment". I get "kill 2 traitors", so I thought that here Connor can instant kill on run, but no. It needs a very specific moment of "stop main target" and then wait for traitors to come to you to kill them first, then the main target.
It was the tank mission in Brotherhood that made we realize to not go out of my way to get 100%, and I got all trophies on Assassin's Creed 2 because they didn't want the impossible
Battle of Bunker Hill is actually super easy if you hug the left the entire time. Battlefield, none of the volleys will hit you and there's a tree route up to the camp. Camp area, creep along the left edge of the camp. Yeah, it's a stealth portion but it'll lead you to the tree for the air assassination portion.
Just a little tip for the siege of charles towne, you can skip the chase sequence entirely by just pulling out your gun and shooting the guy. Even if you miss and restart from the checkpoint, it's quicker than chasing him.
Siege of Charlestown in one of the BEST missions in Black Flag, not the worst. Come on. It's an amazing set piece and a standalone mission in a new location. It's incredibly cinematic and fun.
I just 100% AC3 last week and I can confirm the boat missions are crazy difficult and completely RNG. Especially the powder store one ( a good strategy is to ram the ships head on at mid speed and hope and pray you don’t insta kill them and you get the Powder shot appear
I played AC1-3 over a decade ago, and got back into the series recently. I've now finished every mainline game up to Origins. BY FAR the most frustrating game to get 100% sync on the main missions was AC3. Like you said, a lot of them were just insanely specific, weird, or flat out infuriating to do. The Battle of Bunker Hill mission as well as Conflict Looms were probably my least favorite missions to 100% in the whole series. Also, Family Politics was an insanely easy mission to 100%. I did almost every single mission in Syndicate 100% on my first time through the missions
6:19 the trick helps out a lot with the powder storage. Just use these swingly things and destroy their sails, then just come in close and a circle will appear and just aim it
I am so proud of myself for getting 100% Sync on all main mission of AC3, but god, I will never play Conflict Looms and the Public Execution memories ever again
I knew the one with 2 ships from AC3 will be here! 😅 Man, I was ready to throw out my controller trying to not get spotted. When I finally managed to do it perfectly, I was so freaking relieved.
I don't remember what you had to do, but I remember, in the final Cappadocia mission in revelation, I was raging so hard and I still remember that mission to be the hardest to 100% sync
For "Family Politics", I find it's really easy to do if you shoot the horse with a hallucination dart. They'll run out the courtyard and sustain less damage to the cart than if you spooked them
To me the hardest one is the conflict looms from ac3 due the terrible stealth system.but the battle of bunker hill and family politics were very easy to get 100 percent and i can do them all the time.
4:23 fun fact that was the mission that my controller with stick drift got too much. So yeah.. in that mission I timed everything perfectly but my controller was a bit of a struggle
For the Giant and the Storm, and any naval missions in AC3, its best not to upgrade your ram until all those objectives are complete. Its counter intuitive, but having the worse ram makes it more likely to reveal a powder store
The tank in Brotherhood is what made me not even bother with 100% synch. The fact that if you get hit once you had to start back from the beginning if you past a check point. It sucked. I would always get hit at the end. I said screw it. I, however, 100% synched Syndicate's main story to get platinum. That was a little easier, even though it had check points. But now knowing that trick with the tanks that I didn't know, I might retry it. Thanks.
In Syndicate especially, when it comes to missions that require you to limit kills or simply not kill at all for 100%, it took me, no joke, 3 playthroughs before i even considered trying to knock guards out instead of just trying to sneak around! It's what made the soothing syrup factory mission with Darwin the hardest one for me to 100%... When in the chemical plant as Jacob turning valves with Darwin for the soothing syrup missions, you are tasked with killing everyone in the plant with the gas, meaning you can't kill a single guard, and it's borderline impossible to sneak to every valve, given how slow Jacob is at opening them, and the patrol routes of the guards! So i found it to be much easier, but incredibly slow to choke every guard out first, as it doens't count as a kill, but the gas DOES kill them, finally giving me 100% on all missions... I was also extremely fortunate with the carriage mission from the video, as i just randomly shot at nothing, no one noticed somehow, spooked a horse, and it ran just far enough for me to get it unseen, and it had taken zero damage!
2:40 this AC3 mission made me quit. But after completing the main sequence and replay other missions to get 100% sync I finally found a cheesy way to do it without much effort. 1. Bow and arrows from the posts, alternate between them to snipe them all. Loot guards to replenish arrows. 2. Complete one ship, but don't activate the explosives, just move on to the other ships 3. Snipe everyone with arrows then just air assassinate the walking grenadier. 4. One's everyone's dead, blow it all up. We don't blow up one ship immediately so that the save point won't save your arrows ,i.e. if you have 3/8 arrows left just from going through one ship, blowing it up, and you messed up on the second. If you go back to the check point instead of 8/8 arrows, you have now 3/8 arrows.
Using this method, I was safe from detection from up high. Never have to go to close combat cause of bow and arrows. And has a failsafe from any failed attempts.
Hell on Wheels haunted me for over a decade I’m pretty sure, for years I couldn’t even make it to the final section without being hit It was one of the most satisfying days I’ve ever felt when I finally got the 100% sync and I could comfortably never play it again
One thing which i actually had a complaint about some of these 100% sync missions was the fact that there were no "multiple routes" to approach them, or at the very least MUCH more obscure than getting the simpler 100% sync methods. I feel like they just had a dude run through the mission first, and add the optional objectives later.
Actually the field section in Battle Of Bunker Hill is actually pretty simple. There's a opening to the left of the field that you can use to avoid being hit, but use those 2 stones just in case.
I found Supplying the Revolution in AC Liberation harder than Return to Mexico. In Supplying the Revolution the conditions for 100% are: Don't Swim (you're in the swamp), use only meele weapons (you're on a raft your parkour needs to be perfect) and raft must retain at least 50% health (enemies are shooting at you from the shore). So to summize, you must not use your pistols, your parkour must be flawless and you have to run ahead of the raft to try and minimize the damage it takes by killing the enemies. I have 100% AC Liberation three times, twice on the Vita and once on the PS4 and that supply mission is always the one that gives me the most trouble for some reason. The only other mission from AC Liberation that I considered even more annoying was the Secret of the Cenote: complete puzzle in under 2mins and take no damage. It is mostly the puzzle part, if you have smoke bombs taking no damage is easy, if you don't (as happened to me the first time I 100% the mission) then good luck timing all those blocks and the whip. Although AC3 still gives me nightmares. I was so glad they took those 100% sync requirements out. I know people like a challenge but by god did some of them make me want to tear my hair out and throw my controller through the TV
Trying to 100% sync brotherhood resulted in a 1 month break. After that i never tried 100% syncs ever, in any of the games. Probbably why the only memories i have of brotherhood is of pain
Well for “family politics” you can use smoke bombs to spook the horse, they literally give you a hint so obvious when bell uses a smoke bomb. Once the carriage exit the courtyard, you start a new checkpoint so you can just reload the checkpoint and then you’re on the carriage fully intact.
13:02 the only problem with that mission was the assassin's stalkers. Before I knew that you could counter their attacks they would lower my health with the poison
That cursed family buisness mission. 😂 First time I failed because I did not read the 100% sync requirement and second time I thought "Entering the courtyard" only meant on ground level. At that point I just said screw it. Especially since I played syndicat with the additional challange to kill as few policmen and royal guards as possible.
12:00 i remember there was a way to do this mission in a few seconds. I belive there was something that you could fire at so the horses could get scared and run out. I literally did it on my second try (after watching a yt tutorial 👀)
I actually like conflict looms and the battle of bunker hill. Conflict looms the no damage was done first try and the first ship I did was the one with the grenadier and it was nice to figure the perfect route and by the other ship I did it first try. The battle of bunker hill was nice to time every run perfectly and the route for the air assination was nice to find
The Leonardo Tank Mission was very irritating. In my third attempt, I was able to maintain a full health bar until I got a single hit just before the moment I hit that tank with a final shot. It made me so frustrated that I quit the game for a couple of days to calm down.
The naval missions in ac3 were annoying i remember struggling with the challenge where you have to protect them while preventing their health from reaching 50%
I think that the mission with the flying machin in AC Brotherhood is realy hard to, you have to destroy 4 places with machin and you have to do it withoot taking damages, but guards using arrows to shoot you, and if restart, you have to do the stealth part again, and if you play with a controler, it’s realy hard to maneuver
The one with Coppernico that i had to protect him from an army of soldiers and not take any damage it was so godamn annoying and infuriating that i had to do it 20 times to actually get 100 percent full sync.
Trying to get 100% sync in ac 3 makes you look like a drunk dude with a hood that keeps glitching into the wall and not even because of a glitch in the game, just because you managed to figure out how to become the wall while trying to air assassinate a soldier while also throwing tea into the Boston harbor (also I hate the swamp tailing from black flag)
Idk how I did it but I managed to get full sync on AClll twice. Once on 360 Another on Series X with the remastered version and AC3 liberation as a bonus. AC3 was my favorite but I haven't been able to get the achievement on ACIV my second favorite I have all of it completed. Same with syndicate haven't attempted unity.
15:30 The american crocodile shouldn't even be in this area of Louisiana. South east U.S is usually the habitat of the American Alligator. Crocodiles would be farther west towards south America
I don't care what anyone says, but 100% sync of the older games and the Mastery challenges of Valhalla are the most annoying things to do in these games.
4:24 this mission really sucked tbh I spent over an hour retrying the mission to get full sync for the Altair outfit Only to end up massively disappointed with the outfit having no physics
There is this side mission in AC unity its in the DLC ig cant remember correctly. In it you have to protect 4 guards with cargo and being ambushed by templars till the end of mission, though it was a co op mission i try to do it alone but NEVER 100 synced it..barely completed it!
@@beefynfn and use sword of suger, it makes everything a lot easier. I don't usually use it because it's a bit too OP, but 100%-ing that mission solo warrants it tbh.
@@lovelynxie yeah I always use the eagle of suger, not only is it statistically the best weapon in the game, but I also just like shorter swords that look like that
Yeah it was hard to get through that whole mission without letting any guards die. Figures, you finally get police guards and there are only 4 of them.
I’m currently replaying each game in the order they released and I just got to revelations and it’s so broken, for example in sequence 1, the last mission has the optional objective of killing 5 guards from haystacks. I killed every guard possible from a haystack, so about 10 and I didn’t get it, had to replay the mission. Plus the game play is significantly worse than brotherhood to the point I almost skipped it
that stupid 100% sync was the worst thing they added - considering that after black flag they haven't made a good game go to the other side of the location to do stupid crap because apparently ezio was running all over the place
Siege of Charlestown was pretty easy. But the "10 Kill Streak", which the Internet says "do in Crpi il Lupo", I tried 50 times and never got this ahievment
what about that one in Brotherhood where you're introduced to the followers of romulus and have to a get a 10 killstreak I think that one took me like 2 hours to do
Tailing missions wouldn't be so bad if the target didn't turn around every 5 goddamn seconds to see if someone is following them. Especially when the target has no reason to suspect that they're being followed.
I've slaved away for too long getting 100% synch in each AC game. The only reward? I now borderline detest AC games. And I was such a hardcore fan before that i have AC tattoos 😅
This is why I stopped at the mastery challenges in Valhalla and refused to 100% sync the older games. I play them to enjoy them, not to make myself furious and sad because I can't get it done.
You didn't do any AC Unity ones? No surprise, they were all super contrived. The difference is that at least the games before had more enjoyable gameplay.
Most of this list could be AC3 ngl
I found AC3 kinda easy to do the objectives
imo ac brotherhood was way harder because at least in ac3 you could restart from the last checkpoint.
Brotherhood was the biggest pain in the butt for me
I never got that mad playing a singleplayer game like I got mad playing ac3. Especially the mission Laid to Rest
@@alejandronunez5110everyone agree that statement
I actually found an unintentional " cheese " in the Brotherhood tank mission, to the point where now, years later, i didn't remember that you had to fight 2 tanks at the final sequence of the mission.
If you stay at the gates of the fortress, but don't activate the checkpoint, you can shoot one of the tanks for an immediate takedown, making so that you only have to face one.
I found this as a kid, after multiple failures in this part, then would proceed to do the same strategy for every following playthrough. Like i said, i had genuinely forgot that you had to face 2 tanks here instead of just one lol
Thank you, I will use this against them (I’m struggling with them)
For me it didn't work. I tried many times to make this glitch work but to no success. They still could shoot me or I couldn't shoot them.
I played this mission quite a few times and got full sync on all of them except the first time. In my experience the best way to get full sync is to play like a war thunder tank destroyer during the cannon section and as a light tank while fighting other tanks. During the cannon section if you feel overwhelmed just find cover to reload and then peek out and fire your shot. For the tank section movement is key, and you have to keep moving unpredictably to survive. Kind of like how you would move while fighting multiple drone tanks in arkham knight.
95% of them are in Brotherhood and Ac3
AC3 having to assassinate everyone on the boats without being caught is probably the hardest challenge Ive done in an AC game 😂
Excactly dude. Took me 3 hours 😂 but the worst experience was black flag multiplayer for me
I'm so glad they dropped these, not even the books refer these
Why? They are optional,so if you don't want to do them,no-one says you have to. I personally want to them,but I can't in new games.
@@forikspro-8383For one, they're required for 100% completion.
Story wise, I see the point behind these 100% sync missions, basically that Edward, Connor, Arno, and the Frye Twins are really good at what they do. Gameplay wise, they can be a real pain in the ass
A number of other missions that come to mind:
-The Halls of Nero (Brotherhood): Really don't like the time limit in this especially with all the climbing I had to do.
-Wolves Among the Dead (Brotherhood): Same as The Halls of Nero but even worse. Probably the worst mission in Brotherhood for me to 100% sync with having to navigate the catacombs in the first half and then climbing in the second all while dealing with enemies. I think this is the mission in Brotherhood I had to replay the most.
-Gatekeeper (Brotherhood): Closing 3 gates without getting hit.
-Flying Machine 2.0 (Brotherhood): Worse to have to restart than Hell On Wheels plus there is the flying.
-Some of the missions in sequence 7 in Revelations such as Escape. Lots of don't take damage and one with not being detected.
-Public Execution (AC 3): Being forced to protect Washington's bodyguards was obnoxious with how far away I was.
-Dead Chest's Treasure (AC 3): I would say this is the worst mission in AC 3 when it comes to getting all the optional objectives together. Performing 3 running assassinations while staying 40 meters from your target and stopping them from reaching the cave. Who decided to do the mission like this?
-Something To Remember & Sky World Journey (AC 3 & Tyranny of King Washington): Controlling an eagle while not hitting any or more than one obstacle was borderline obnoxious. Took me multiple attempts to complete these.
-In AC 3, some of the naval missions where a boat you had to protect couldn't go below like 50% health, yet the boat will have already lost 20% health when you reach it to start the objective and/or there will be like 8 other boats you have to sink.
-Some of the missions in AC 3 requiring completing an objective within a time limit. Not all but some of them
-Broken Trust (AC 3): Not touching the ground was tricky.
-Chasing Lee (AC 3): Not taking any fire damage and staying 50 meters from Lee were especially annoying.
-A Man They Call Sage (AC 4): Tackling the Sage from above was hard.
-And My Sugar & Tainted Blood (AC 4): Different missions but both requiring infiltrating the Havana fort without being detected.
-Black Bart's Gambit (AC 4): Worst mission to get the optional objectives in Black Flag (One with getting through 3 stealth sections without being seen and the other with killing the ship captain with a rope swing at the end of the last stealth section).
-High Society (Unity): Not getting detected was a pain.
-Bottom of the Barrel (Unity): Not hard to 100% but I didn't have poison on me to do the two poison kills objective, and I believe other players had this same issue.
-The Fall of Robespierre (Unity): Getting to Robespierre without getting detected took me a while.
-There might have been another don't get detected mission in Unity I missed.
-Hullo Mr Gatling (Syndicate): Not taking any damage during the shooting section was annoying with how many enemies there would be around.
-Friendly Competition (Syndicate): Small window of time to save Pearl Attaway's driver since the attackers pull out between Jacob and the driver. Was annoying having to listen to Jacob and Pearl's conversation multiple times as well with having to restart often.
-Runaway Train (Syndicate): Not taking any fire damage was hard with having to put the fires out.
-Some of the mastery challenges in Valhalla, specifically certain stealth missions with not getting seen and the ranged missions with hitting enemy weak points along with getting headshots. Odin's Mine Hideout was especially challenging. Plus there were way too many challenges to go through and I chose to do them around the end of the game rather than as I was playing.
I know this is a lot but a lot of the bonus objectives required a small room for error, some too small.
Here a comment my g
I find it funny how people hates to be challenged in AC.
@@lucabrandao5243and it's not even mandatory to do them. Like,I want full sync,but newer games lack them, especially mirage. I saw someone say they are glad full sync is gone... dude, it's not mandatory to do....If you are completionist and are going for 100%,well,there has to be more challenges for such feat.
@@lucabrandao5243 For me it depends on what the objective is asking, the window of opportunity to get it, the enemy detection range and speed, and the length and structure of the mission. Some of them like not touching the water, not triggering any alarms, and finding secret passage ways can be fun while others like the ones in Dead Chest's Treasure and Public Execution offer a tight amount of time to get them and ask for something ridiculous like staying with 40 meters of the fleeing target. Plus having no checkpoints to reattempt bonus objectives in Brotherhood and Revelations was really bad.
@@ConnorWiederich-hr4zu not bad, challenging. it can be done, but you have to take the basic skills the game offered you to a next level of difficullty. the small windows and such it's for you to enhance you're skill to a pro level. why keep you jumping through walls and rooftops peacefully when they can challenge you doing it at high speed, without falling nor staying behind for too long? and it's opitional anyways
I don't like that AC3 mission after jail, where Connor was saved from hanging. It gives you slowmo and I felt like "So it's now or never moment". I get "kill 2 traitors", so I thought that here Connor can instant kill on run, but no. It needs a very specific moment of "stop main target" and then wait for traitors to come to you to kill them first, then the main target.
It was the tank mission in Brotherhood that made we realize to not go out of my way to get 100%, and I got all trophies on Assassin's Creed 2 because they didn't want the impossible
Battle of Bunker Hill is actually super easy if you hug the left the entire time. Battlefield, none of the volleys will hit you and there's a tree route up to the camp. Camp area, creep along the left edge of the camp. Yeah, it's a stealth portion but it'll lead you to the tree for the air assassination portion.
Just a little tip for the siege of charles towne, you can skip the chase sequence entirely by just pulling out your gun and shooting the guy.
Even if you miss and restart from the checkpoint, it's quicker than chasing him.
Siege of Charlestown in one of the BEST missions in Black Flag, not the worst. Come on. It's an amazing set piece and a standalone mission in a new location. It's incredibly cinematic and fun.
I can understand why people would disdain it but personally I enjoy it
I just 100% AC3 last week and I can confirm the boat missions are crazy difficult and completely RNG. Especially the powder store one ( a good strategy is to ram the ships head on at mid speed and hope and pray you don’t insta kill them and you get the Powder shot appear
I played AC1-3 over a decade ago, and got back into the series recently. I've now finished every mainline game up to Origins. BY FAR the most frustrating game to get 100% sync on the main missions was AC3. Like you said, a lot of them were just insanely specific, weird, or flat out infuriating to do. The Battle of Bunker Hill mission as well as Conflict Looms were probably my least favorite missions to 100% in the whole series.
Also, Family Politics was an insanely easy mission to 100%. I did almost every single mission in Syndicate 100% on my first time through the missions
6:19 the trick helps out a lot with the powder storage. Just use these swingly things and destroy their sails, then just come in close and a circle will appear and just aim it
I am so proud of myself for getting 100% Sync on all main mission of AC3, but god, I will never play Conflict Looms and the Public Execution memories ever again
The mission in Black Flag where the objective was to double assassinate Burgess & Cockram is my pick. Those targets were rarely ever together
On like my 10th playthrough of AC:B I accidentally got 100% on the tank mission.
Wasn't planning to do a 100% playthrough, but I had to after that.
Fair play! It is so hard to get it 100% without the glitch.
This was a great idea for a video! i'd love to see more videos like this
Actually the hell on wheels i got perfect synch at first try
I knew the one with 2 ships from AC3 will be here! 😅 Man, I was ready to throw out my controller trying to not get spotted. When I finally managed to do it perfectly, I was so freaking relieved.
Thank you for making this video. This a good topic to talk about, even though it brings back some obnoxious gaming moments.
This is such an awesome video🙌🏾
I hope you get 100K subscribers soon
I don't remember what you had to do, but I remember, in the final Cappadocia mission in revelation, I was raging so hard and I still remember that mission to be the hardest to 100% sync
You had to escape the burning city without losing more than half your health.
For "Family Politics", I find it's really easy to do if you shoot the horse with a hallucination dart. They'll run out the courtyard and sustain less damage to the cart than if you spooked them
To me the hardest one is the conflict looms from ac3 due the terrible stealth system.but the battle of bunker hill and family politics were very easy to get 100 percent and i can do them all the time.
I would say bomber mission in Brotherhood is worse. You forgot about saving Washington guards and kill 2 other.
I remember doing Conflict Looms, it was a nightmare 😭
4:23 fun fact that was the mission that my controller with stick drift got too much. So yeah.. in that mission I timed everything perfectly but my controller was a bit of a struggle
For the Giant and the Storm, and any naval missions in AC3, its best not to upgrade your ram until all those objectives are complete. Its counter intuitive, but having the worse ram makes it more likely to reveal a powder store
From the first game to Unity, I finished all of them with 100% sync except Brotherhood just because of Hell on Wheels mission…
5:58 can relate. Platinum'd AC3 yesterday and this mission took me the longest to 100% 😭
The tank in Brotherhood is what made me not even bother with 100% synch. The fact that if you get hit once you had to start back from the beginning if you past a check point. It sucked. I would always get hit at the end. I said screw it. I, however, 100% synched Syndicate's main story to get platinum. That was a little easier, even though it had check points.
But now knowing that trick with the tanks that I didn't know, I might retry it. Thanks.
The boston tea party was a pain in the ass to 100 percent as well.
In Syndicate especially, when it comes to missions that require you to limit kills or simply not kill at all for 100%, it took me, no joke, 3 playthroughs before i even considered trying to knock guards out instead of just trying to sneak around! It's what made the soothing syrup factory mission with Darwin the hardest one for me to 100%...
When in the chemical plant as Jacob turning valves with Darwin for the soothing syrup missions, you are tasked with killing everyone in the plant with the gas, meaning you can't kill a single guard, and it's borderline impossible to sneak to every valve, given how slow Jacob is at opening them, and the patrol routes of the guards! So i found it to be much easier, but incredibly slow to choke every guard out first, as it doens't count as a kill, but the gas DOES kill them, finally giving me 100% on all missions... I was also extremely fortunate with the carriage mission from the video, as i just randomly shot at nothing, no one noticed somehow, spooked a horse, and it ran just far enough for me to get it unseen, and it had taken zero damage!
The hardest mission to 100%synch ....also him completing the video with 100% 😂 Legend
2:40 this AC3 mission made me quit. But after completing the main sequence and replay other missions to get 100% sync I finally found a cheesy way to do it without much effort.
1. Bow and arrows from the posts, alternate between them to snipe them all. Loot guards to replenish arrows.
2. Complete one ship, but don't activate the explosives, just move on to the other ships
3. Snipe everyone with arrows then just air assassinate the walking grenadier.
4. One's everyone's dead, blow it all up.
We don't blow up one ship immediately so that the save point won't save your arrows ,i.e. if you have 3/8 arrows left just from going through one ship, blowing it up, and you messed up on the second. If you go back to the check point instead of 8/8 arrows, you have now 3/8 arrows.
Using this method, I was safe from detection from up high. Never have to go to close combat cause of bow and arrows. And has a failsafe from any failed attempts.
Hell on Wheels haunted me for over a decade I’m pretty sure, for years I couldn’t even make it to the final section without being hit
It was one of the most satisfying days I’ve ever felt when I finally got the 100% sync and I could comfortably never play it again
One thing which i actually had a complaint about some of these 100% sync missions was the fact that there were no "multiple routes" to approach them, or at the very least MUCH more obscure than getting the simpler 100% sync methods.
I feel like they just had a dude run through the mission first, and add the optional objectives later.
Also, the final mission at the end of Freedom Cry is a nightmare to 100% sync.
Actually the field section in Battle Of Bunker Hill is actually pretty simple.
There's a opening to the left of the field that you can use to avoid being hit, but use those 2 stones just in case.
I found Supplying the Revolution in AC Liberation harder than Return to Mexico. In Supplying the Revolution the conditions for 100% are: Don't Swim (you're in the swamp), use only meele weapons (you're on a raft your parkour needs to be perfect) and raft must retain at least 50% health (enemies are shooting at you from the shore). So to summize, you must not use your pistols, your parkour must be flawless and you have to run ahead of the raft to try and minimize the damage it takes by killing the enemies.
I have 100% AC Liberation three times, twice on the Vita and once on the PS4 and that supply mission is always the one that gives me the most trouble for some reason.
The only other mission from AC Liberation that I considered even more annoying was the Secret of the Cenote: complete puzzle in under 2mins and take no damage. It is mostly the puzzle part, if you have smoke bombs taking no damage is easy, if you don't (as happened to me the first time I 100% the mission) then good luck timing all those blocks and the whip.
Although AC3 still gives me nightmares. I was so glad they took those 100% sync requirements out. I know people like a challenge but by god did some of them make me want to tear my hair out and throw my controller through the TV
That Aveline mission on the river in the bayou still haunts me to this day.
Trying to 100% sync brotherhood resulted in a 1 month break. After that i never tried 100% syncs ever, in any of the games. Probbably why the only memories i have of brotherhood is of pain
Well for “family politics” you can use smoke bombs to spook the horse, they literally give you a hint so obvious when bell uses a smoke bomb. Once the carriage exit the courtyard, you start a new checkpoint so you can just reload the checkpoint and then you’re on the carriage fully intact.
13:02 the only problem with that mission was the assassin's stalkers. Before I knew that you could counter their attacks they would lower my health with the poison
That cursed family buisness mission. 😂
First time I failed because I did not read the 100% sync requirement and second time I thought "Entering the courtyard" only meant on ground level.
At that point I just said screw it.
Especially since I played syndicat with the additional challange to kill as few policmen and royal guards as possible.
The first mission was one I ALWAYS think of when I hear “hardest mission to 100% sync”
The first one from brotherhood he mentions is like 5 missions grouped together. I spent about 3 hours trying to 100% the whole thing
I liked the syncs as optional difficulty
12:00 i remember there was a way to do this mission in a few seconds. I belive there was something that you could fire at so the horses could get scared and run out. I literally did it on my second try (after watching a yt tutorial 👀)
I actually like conflict looms and the battle of bunker hill. Conflict looms the no damage was done first try and the first ship I did was the one with the grenadier and it was nice to figure the perfect route and by the other ship I did it first try. The battle of bunker hill was nice to time every run perfectly and the route for the air assination was nice to find
The Leonardo Tank Mission was very irritating. In my third attempt, I was able to maintain a full health bar until I got a single hit just before the moment I hit that tank with a final shot. It made me so frustrated that I quit the game for a couple of days to calm down.
The one in brother hood you put was infuriating to me when i replayed the whole ezio collection a month ago
Requiems 100% had me throwing controllers against walls because I swear guards just randomly spawned out of nowhere
Yeah I remember the Tank and Glider mission in Brotherhood 😂
The naval missions in ac3 were annoying i remember struggling with the challenge where you have to protect them while preventing their health from reaching 50%
Hardest one in Brotherhood for me is where you fly with that machine and drop bombs. I really hated that mission.
I think that the mission with the flying machin in AC Brotherhood is realy hard to, you have to destroy 4 places with machin and you have to do it withoot taking damages, but guards using arrows to shoot you, and if restart, you have to do the stealth part again, and if you play with a controler, it’s realy hard to maneuver
The one with Coppernico that i had to protect him from an army of soldiers and not take any damage it was so godamn annoying and infuriating that i had to do it 20 times to actually get 100 percent full sync.
Trying to get 100% sync in ac 3 makes you look like a drunk dude with a hood that keeps glitching into the wall and not even because of a glitch in the game, just because you managed to figure out how to become the wall while trying to air assassinate a soldier while also throwing tea into the Boston harbor (also I hate the swamp tailing from black flag)
Idk how I did it but I managed to get full sync on AClll twice.
Once on 360
Another on Series X with the remastered version and AC3 liberation as a bonus.
AC3 was my favorite but I haven't been able to get the achievement on ACIV my second favorite I have all of it completed. Same with syndicate haven't attempted unity.
15:30 The american crocodile shouldn't even be in this area of Louisiana. South east U.S is usually the habitat of the American Alligator. Crocodiles would be farther west towards south America
8:00 i feel you 😔
There’s a tough one in AC4 where you have to steal the Portuguese flag from another ship and use sleep darts on guards without getting detected
Not to mention the rope swing on the ship captain close to the end of the mission.
For the ac syndicate mission, use spoke bombs to make the carriage move
I don't care what anyone says, but 100% sync of the older games and the Mastery challenges of Valhalla are the most annoying things to do in these games.
4:24 this mission really sucked tbh
I spent over an hour retrying the mission to get full sync for the Altair outfit
Only to end up massively disappointed with the outfit having no physics
There is this side mission in AC unity its in the DLC ig cant remember correctly. In it you have to protect 4 guards with cargo and being ambushed by templars till the end of mission, though it was a co op mission i try to do it alone but NEVER 100 synced it..barely completed it!
Yep I know exactly the one you're talking about
The strategy is to let the guards die after each checkpoint so their health resets to full
@@beefynfn and use sword of suger, it makes everything a lot easier. I don't usually use it because it's a bit too OP, but 100%-ing that mission solo warrants it tbh.
@@lovelynxie yeah I always use the eagle of suger, not only is it statistically the best weapon in the game, but I also just like shorter swords that look like that
Yeah it was hard to get through that whole mission without letting any guards die. Figures, you finally get police guards and there are only 4 of them.
AC3 was hell with 100% syncs, thank god Unity and Syndicate toned it down a lot
You just showed why I don’t go out of my way to 100% sync.
Hell On Wheels was so annoying. And ramming the ships in AC3 was a punishment for players who upgraded their ships too early.
I wouldn’t mind ac3 but those damn naval missions that require you to shoot the powder barrels with you swirvel guns I swear are rng
Glad to see Bunker Hill on here 😭
I have completed every Assassin's Creed game 100%. The only mission that was a bit difficult for me was the tank mission.
Young evie fry is so 🔥
I’m currently replaying each game in the order they released and I just got to revelations and it’s so broken, for example in sequence 1, the last mission has the optional objective of killing 5 guards from haystacks. I killed every guard possible from a haystack, so about 10 and I didn’t get it, had to replay the mission. Plus the game play is significantly worse than brotherhood to the point I almost skipped it
The hardest one is assassin creed 3 laid to rest that one is a bitch to complete took me 20 trys to get done
I stopped trying to get 100 % in ac games long ago and enjoy them so much more. Funny thing is the only ac game I got 100 % In was odyssey 😂.
And the Tournament in Unity, if you play solo
It can be annoying but it's not really hard.
Ac 3 100% sync broke me
HELL ON WHEELS OH HOW I DESPISE YOU
that stupid 100% sync was the worst thing they added - considering that after black flag they haven't made a good game
go to the other side of the location to do stupid crap because apparently ezio was running all over the place
Return to Mexico is one of the easy missions on vita
Siege of Charlestown was pretty easy. But the "10 Kill Streak", which the Internet says "do in Crpi il Lupo", I tried 50 times and never got this ahievment
I'm surprised you didn't mention the assassination of Thomas hickey
what about that one in Brotherhood where you're introduced to the followers of romulus and have to a get a 10 killstreak I think that one took me like 2 hours to do
Tailing missions wouldn't be so bad if the target didn't turn around every 5 goddamn seconds to see if someone is following them. Especially when the target has no reason to suspect that they're being followed.
AC is intense.
What's the song starting on 5:57?
I've slaved away for too long getting 100% synch in each AC game. The only reward? I now borderline detest AC games. And I was such a hardcore fan before that i have AC tattoos 😅
This is why I stopped at the mastery challenges in Valhalla and refused to 100% sync the older games. I play them to enjoy them, not to make myself furious and sad because I can't get it done.
I've got some games all the 100% requirements but the where hell on earth
I found Unity annoying to 100% sync because of the enemies and the fact that it is hard to lure enemies without whistle.
I managed to steal the cart because a guard drove the carriage out
I habe the platin trophy at Syndicate, Rouge and Liberation
Hardest for me was ac 3 where you had to hit 2 weak points in the ship it's near impossible when you've got a fully upgraded ship
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You didn't do any AC Unity ones? No surprise, they were all super contrived. The difference is that at least the games before had more enjoyable gameplay.
I find it funny how people hates to be challenged in AC.
Took me 2 hours for hell on wheels