I’m of the belief that the ‘reality-defying dimension’ concept needs to be handled with caution, otherwise you very much so run the risk of writing in completely absurd and unbelievable concepts, then deflecting criticism with ‘it’s magic, it defies logic.’
@@princesscadance197 somewhat and contextual but we're not seriously here to debate that fact, only one thing matters here rn and ITS THAT I CANT FINISH A SINGLE. FUCKING. CASCADE MISSION! Fuck dude. 20 minutes of my life gone to shit with nothing to gain from it. Repeatedly.
At least then the few dozen people who actually play and don't just leach will be able to team up instead of getting paired with 3 inaroses with both of thier thumbs up thier butts
Thought the farming made me go insane when i saw people playing in completely different tilesets , while in the same damn mission with me . Everyone had branching paths that sometimes connected with a main room (or one of those larger rooms). Lore accurate dimensional anomalies.
@@Camothor10 For real tho - Day 1 was solo on game modes near impossible to solo without loving CBT and then crossing your fingers the game didn't soft lock or fail to spawn an extraction.
they literally cannot, i'm saying this because i know how the Stug works and how pitiful the damage is. And i can 100% say there is no way *in this system* that you will EVER be able to do the new missions with only a Stug. Not unless you're going with a group.
Oh you forgot about the bounty of "kill x grineer" during corpus occupation meaning no grineer spawn and you have to abandon mission. This bug supposedly also exists with kill corpus appearing during grineer occupation but I haven't seen it.
I've had one where I load into an exterminate bounty. I enter alone, and everything is already dead. Not they didn't spawn. The objective completed itself. This happened twice btw I have footage.
@@samreddig8819 IKR!!! 🤣 ...I got the rewards and everything. Happened to me twice. I said to myself good, that's what DE gets for these trash bugged missions 😊
I love that I need to farm the same resource for reputation and crafting and that there's a set limit to how many I can get in a single mission. It really makes me feel like my time is valued.
Ah yes the public experience of DE first day of a new update. Its unplayable with pub when the update launched, the mission is broken, cant even extract and the only way is to abort and lose the medallion you've collected. The patch makes it bearable and pub sometimes works but still have problem with extraction when the elevator is your dormizone
Angriest I’ve ever heard Sab... and I cannot fault him for a single second. Avoiding the zaraman like the plague has actually made me get back into playing railjack.
I know content can be buggy at lunch with DE, but how to this day can we still get bugs as simple as "haha you dont get to finished the mission now", you know, the most essential part of the game
Average Warframe RUclipsr. "This update will CHANGE Warframe FOREVER!" Me after playing said amazing ground breaking update. "So just your average Warframe update then?"
Some people say the first impression is the most important one. My first two missions (mobile defense) broke to the point where console just kept the data pack for 15 minutes. My friend could not extract Armageddon due to the mission not letting them extract for 6 rotations, so he had to Alt+F4 That is not a good first impression.
Im convinced that 99% of the budget for this update went into the Art and Sound team. The tileset is visually stunning imo, and the soundtrack is amazing, but EVERY mechanic, from simple things like matchmaking, to new mechanics like Overguard and Void Sling, is completely fucked both conceptually and mechanically. For one, they tried to push this idea of "fluid gameplay between Operator and Warframe", then added a cooldown to transference, a cap on the amount of times your asthmatic paper-skinned flesh suit could die before your frame does, animations on abilities like wellspring that almost guarantee a death because you can't reliably cast them from the safety of Void Mode due to high energy costs even WITH Zenurik's waybound energy increase as well as stopping your movement... Like, sure the IDEA was good, but the execution was abysmal. Don't even get me started on the Farm... Giving us arbitrary invisible time limits, but practically REQUIRING us to scour the entire map for trinkets that give minimal standing, as well as requiring them for rank up AND crafting components. Ugh. This update had so many great ideas, and flopped on pretty much every single one.
Even the concept for the new operator mechanics is flawed through and through. I do not think DE tested that crap for 5 minutes, previous gameplay actually felt fluid to a large extent and when I say fluid, I do not mean just teleporting around then switching back to the Warframe. Plus, there is an Umbra bug where after void dashing away from Umbra, when you press 5 again you are teleported to Umbra's location, or even at the start of the tileset. The whole thing is nuts.
@@cerealkiller7143 See, I like the *idea* of Void Sling. I'd rather have more control over it than we did with the Old Dash, but a huge part of the old system was that it was FAST. You could cover huge distance in a small amount of time, and that mobility is what makes Warframe, Warframe... This new Sling system fucked up by not only being INCREDIBLY slow comparatively, but also by being unreliable. When you try to Sling mid-air, it stops your momentum so you can aim it, which if Warframe were a single-player game and had bullet-time mechanics for the aiming would be fine! But it's not... Instead it just feels janky and incredibly disruptive to the flow of movement that Warframe is so popular for...
@@cerealkiller7143 Well yeah, but nine times out of ten I wasn't "aiming" with the Old dash, I was just slamming my child's dumb face into a wall or the floor to stop myself. It worked for most content sure, but it didn't feel intentional if you know what I mean? It felt more like throwing mud at a wall to see what stuck as opposed to actually "aiming", especially when you didn't have Naramon's waybound unlocked, so your Dash length changed based on whether I was using Zenurik or Naramon.
@@Umbrellie_I was running Zenurik so I worked with a shorter dash distance but dashing into the floor worked fine, especially since I used the dash for certain manoeuvers that were slower with a warframe.
Yeah, this update is rough, but for me the worst offender is the eximus rework, mainly energy and health leeches, DE, I CANT SEE SHT THROUGH YOUR PARTICLE EFFECTS HOW IN THE NAME OF JESUS AM I SUPPOSED TO SEE SOME SLIGHTLY RED OR BLUE BORDER ON THE FLOOR?!
And they need to rework sorties now because eximus strongholds are borderline unplayable. Hideous Resistance have now become a mandatory ability to just play the fking game normally...
@@kingatlanofatlantis3075 I feel that they should take increased finisher damage. So if you can stagger and open them up for finishers, it basically shuts down their shields. Making it so a stealth mission on one of their sortie runs is actually viable.
you need to gather feathers to level up the ranks, and there are 8 feathers + angels, and on top of that you have to deal with the mission, and the DE puts a certain time for you to finish the mission, and this is not specifically exclusive to Exterminio, that it's on every mission, if you take too long the mission fails, I just don't understand how the DE makes an update like that
because 90% of the team is “muh art”~ism morons who care only about hype and making shit look cool and refuse to as a studio do actual work of MAKING A GAME LET ALONE A FUNCTIONAL ONE this is anthem levels of bullshit now and ive been saying that since anthem dropped and flopped that was gunna be DE and here we are all flash no substance
There is only one mission that can get the 5 minute timer as a modifier, exterminate, and even then that is only one of the possible modifiers you can get on that mission type. Either you only ran that one mission multiple times, you failed your missions for other reasons, or you are just flatly lying.
Is that why my mission failed while waiting for everyone to extract, even though we completed all the objectives, gotten an arcane, and finally made it to the elevator!!!??
DE decided having the easter event 1 day of the year wasn't good enough, so they turned an easter egg hunt into a year round event with voidplume pickups, so most teams are gonna be running around the map like they lost their car keys instead of shooting things.
Yep, I hated it but it's done now. I've got enough quill plumes to max standing 5 times at R5, it honestly wasn't worth it. The arcanes are cool but knowing I'll have to spam cascade hurts especially because it's bugged to death.
Cascade would be my favorite mode if it wasn't so buggy. Twice while pub I couldn't extract. The second time someone was griefing and the elevator won't let you do abilities but isn't blocked from enemies. So you get downed like crazy.
In all reality this update was a shit show I assumed it would be… also in my first game I got stuck behind a door so there are definitely big issues with the way the tile sets are set up. In all honesty the only reason why am even playing in the new area is because it has a “new” gameplay loop. The only real issue I have with it is that it has a severe lack of content. Like sabuuchi is making jokes…… but this was a shit update to warfraim
Has anyone seen how DE has messed up our sentinels animations??? My wyrm prime gets all twisted up and stays like that when it starts fighting. Also it No longer moves while I'm just standing there, it's just frozen without any animation. I've seen other sentinels the same way!!! They messed up the Targis Prime armor too!!! Always the default energy coming out from it. They broke so much bro... I'm starting to think about quiting myself. They even had reset all of my sigils on my warframes and I had to go back and fix all of them!!! How??? Just how??? They DO NOT test their updates bro. They just throw 💩 at the wall and see what sticks. Then come back and try to clean it up!!!
I oddly have been having a kind of all right time on this update. sometimes the exterminate missions broke in the best way possible where I try to join a pub, but some how end up alone, BUT, all the enemies are dead so unless I need to get a zarium thing as a side objective, literally just walk out of the elevator, and walk back in to complete a bounty in 30 seconds or less. screw void cascades though, apparently you can just get a softlocked mission that you cannot win because 'reasons?!?'
@@LeShiny-mg1cd Most of these bugs are probably from squad missons, but as a solo player because i have no warfriends, I can personally confirm the existence of the "'Kill X Grineer' during Corpus Occupation bounty objective" bug.
No they don't feel worse...they are worse DEsgusting tryed to add complexity to something that didn't need it cuz have no clue how things are actually done in game cyz even Pablo stopped playing it
I had an Exterm mission where as soon as I loaded in, every enemy except for four Thrax right outside of the opening elevator were already dead, so all I had to do was race through, grab the accolade and peace out. Truly the void is a weird and wacky place.
There was three bugs. One where I thought my friends were in the right elevator but they were in the left one, Infinite Elevators, and another one where the Void Angel just did not spawn in during the second phase. It was annoying and me and my team farmed that for at least half an hour.
I have made it my mission to make 575 plat to either buy time for them to fix this shit or to out right get Gyre's collection. Thanks Digital Extremes, for taking your updates to said extremes. *insert Steve doing the hand-crotch thing overlayed by the crashes, game-breaking bugs and bluescreens that I had to endure here*
I normally try to look on the bright side when it comes to updates. There is no bright side with this update. Void angels as enemies are a cool concept but that's it
yeah, last night I was encountering a bug that made me fail the moment I stepped off the elevator on mobile defense bounties, 8 times in a row, back to back, on solo. and then immediately after that, I got to do one bounty, before it started doing it 2 minutes into every and any other bounty. so unless you guys somehow took longer than 30 - 40 minutes; which is usually my aggregate solo. no, you just encountered the same issue.
I remember a pal of mine and I did a void cascade and the side objective was to kill grinner. After killing a total of 12 grineer did they stop spawning all together, leaving us in an infinite void cascade with no end, causing us to abort. And another time where we had to give the accolade to the cephalon, but of course, no fucking accolade spawned ANYWHERE on the map, causing another mission abort.
Ppl ignore a lot of problems with the game, and then get mad and take it personally when you point it out. I think it’s cuz they’ve justified it to themselves, so since it’s good enough for them it has to be good enough for everyone else too.
best bug i've had was in a Void Cascade. i was fighting a Void Angel, and managed to make it to its second health bar iirc, when the Angel used its "get tf out ur warframe" attack then right after, my operator died and switched right back into my frame the problem? *i couldn't get out.* i was stuck in a bundle of rocks, unable to die or activate Transference, and i ended up failing the bounty and the mission. but aside from this one, i didn't experience any other bugs, surprisingly
i came back to this game after three years and have been playing for the past week im glad ive been putting of zariman if its this bugged thankfully i still have lots to do with railjack and nechromechs to keep me busy plus getiing reacquainted with my armory and farming all the stuff i missed
I, surprisingly, have had none of these issues across the entire duration of playing, aside from the infinite elevator and 0 enemy extermination mission (although that one was kinda beneficial cause then I could just look for stuff).
for the first month after an update "it's unplayable" after a couple months "still got some bugs" , i stopped because of the stuff that hasen't really changed, like how operators can only get one shot, it annoys me because the angels see your frame and just go NO, hide in void but it still makes no sense my kiddo has 0 armor and can't do any damage, doesn't really help i hate open world which bounties point to yes
A friend and I did a level cap run on void cascade... we stopped at 120, had an extraction point and headed to the angle to see if they scaled to level cap as well... guess what happened midway to our disappointment that angles don't scale to levelcap...
It's like DE decided they wanted to make everyone forget how buggy Railjakc's launch was... by outdoing it. At this point, we might as well call the test servers "conclave" because that is how little they are being used.
i had a few issues with this update, first mobile defence i did enemies topped spawning and the defence target had no timer, so i had to quite and come back.. same thing happened so i passed on mobile defence then there was the one with the bubbles, i forget it's name, it was ment to be endless mission an i could only do what, one round and it would force me to leave
I know the Void is supposed to be this eldritch reality-bending dimension without any logic but DE might have taken it too far
They startin to over complicate things honestly
@@thegreatrakshamon Void Bug
I’m of the belief that the ‘reality-defying dimension’ concept needs to be handled with caution, otherwise you very much so run the risk of writing in completely absurd and unbelievable concepts, then deflecting criticism with ‘it’s magic, it defies logic.’
@@princesscadance197 somewhat and contextual but we're not seriously here to debate that fact, only one thing matters here rn
and ITS THAT I CANT FINISH A SINGLE. FUCKING. CASCADE MISSION!
Fuck dude.
20 minutes of my life gone to shit with nothing to gain from it.
Repeatedly.
Its either genius or hilarious
Man...i just can't wait for crossplay...is gonna be a fuck fest
I just wanna play Warframe while pooping. I got the switch for a reason.
bug fest :D
Platinum market is gonna rise and crash so much
The Great Depression multiverse edition
At least then the few dozen people who actually play and don't just leach will be able to team up instead of getting paired with 3 inaroses with both of thier thumbs up thier butts
I never thought we would reach the point in bugframe where people on the same mission are at a completely different map, but here we are.
Suddenly freezing loopholes crashing seems alot better 7yrs and I don't believe what I saw just now as well SAB daddy gamer rage was over 9000
This happened to me once. I ended up just quitting but at least now I know what happened 🤣
Could be a fun gimmick like how in railjack some have to stay in the railjack and other have to go into another tileset
Thought the farming made me go insane when i saw people playing in completely different tilesets , while in the same damn mission with me . Everyone had branching paths that sometimes connected with a main room (or one of those larger rooms). Lore accurate dimensional anomalies.
ETERNALISMIUM
You see everywhere but nowhere at the same time.
@@Dogiev Eternalist Bug
Im just wondering how you get the game code, that has been around for years, to do something like that. Bug or not, how?
I saw people doing the operator chest beam thing and I lost it
"This is different tileset" Finally they added eternalism into gameplay
"Just as planned" - DE
The utter dumbfoundedness of him yelling "THIS IS MY FIRST MISSION."
Same thing happened to me on my first mission.
LMAO THE ZARIMAN UNDER THE EFFECTS OF ETERNALISM
What eternalism does to a mf
The day 1 experience is fantastic.
I always wanted to play russian roulette with my loot.
*With 4/6 Bullets in the revolver bullet chamber* .... man i lost soooooooo much Loot xD
Yeah and get stuck in the elevator 9/10 times
@@Camothor10 For real tho - Day 1 was solo on game modes near impossible to solo without loving CBT and then crossing your fingers the game didn't soft lock or fail to spawn an extraction.
4 days later and half these bugs are still here. Every day is the day 1 experience. 😶
@@alexaunkla179 im on ps4 and havent had any bugs since hotfix 3
Has anyone pointed out to Trib yet that, for completeness, all the new missions should be completed with only a stug?
He's gonna lose his damn mind
At the rate he goes, DE will genuinely outpace his content.
they literally cannot, i'm saying this because i know how the Stug works and how pitiful the damage is. And i can 100% say there is no way *in this system* that you will EVER be able to do the new missions with only a Stug. Not unless you're going with a group.
@@CaptainRasmot yeah, there's almost no way he's gonna kill those scythe wielding asshats on the zariman
The void has now manifested an even more horrifying thing than insane people: interdimensional tilesets
It’s not a bug it’s a feature
@@James-9999 yet another feature of the void that was previously unknown
Oh you forgot about the bounty of "kill x grineer" during corpus occupation meaning no grineer spawn and you have to abandon mission. This bug supposedly also exists with kill corpus appearing during grineer occupation but I haven't seen it.
I've had one where I load into an exterminate bounty. I enter alone, and everything is already dead. Not they didn't spawn. The objective completed itself. This happened twice btw I have footage.
@@samreddig8819 happened to me a good 3 times in a row, would load in and immediately be done
@@samreddig8819 IKR!!! 🤣 ...I got the rewards and everything. Happened to me twice. I said to myself good, that's what DE gets for these trash bugged missions 😊
I loaded in but the mission just failed 2 Seconds after i left the elevator
@@samreddig8819 I've had that happen to me more than a few times.
I love that I need to farm the same resource for reputation and crafting and that there's a set limit to how many I can get in a single mission. It really makes me feel like my time is valued.
Existing on different tileset is next-level broken.
Ah yes the public experience of DE first day of a new update. Its unplayable with pub when the update launched, the mission is broken, cant even extract and the only way is to abort and lose the medallion you've collected.
The patch makes it bearable and pub sometimes works but still have problem with extraction when the elevator is your dormizone
Angriest I’ve ever heard Sab... and I cannot fault him for a single second. Avoiding the zaraman like the plague has actually made me get back into playing railjack.
lol Angels of Zariman is in Alpha phase right now, whereas Railjack just got to Ver 1.0 release.
Will never forget loading into void cascade and failing as soon as I got out of the elevator, WHEN I WAS SOLO
I know content can be buggy at lunch with DE, but how to this day can we still get bugs as simple as "haha you dont get to finished the mission now", you know, the most essential part of the game
To this day the shitty fucking drone on the plains gets stuck on terrain forcing you to quit the misson. So I'm not surprised to be honest.
Average Warframe RUclipsr.
"This update will CHANGE Warframe FOREVER!"
Me after playing said amazing ground breaking update.
"So just your average Warframe update then?"
Yup a 10-15 min tutorial quest to explain the bad game modes the back to grinding
oh god is it that same youtuber who told ppl this was going to be the best update ever?
The jank was Plains of Eidolon tier though, and that's priceless,
They say that about every update
Switched from Warframe to Destiny 2. Best decision I've ever made
Some people say the first impression is the most important one.
My first two missions (mobile defense) broke to the point where console just kept the data pack for 15 minutes.
My friend could not extract Armageddon due to the mission not letting them extract for 6 rotations, so he had to Alt+F4
That is not a good first impression.
Thats why im waiting some time after each update so my first impression isnt shattered to pieces
4:05 onward is the angriest I think I've ever heard you be, my god
Im convinced that 99% of the budget for this update went into the Art and Sound team. The tileset is visually stunning imo, and the soundtrack is amazing, but EVERY mechanic, from simple things like matchmaking, to new mechanics like Overguard and Void Sling, is completely fucked both conceptually and mechanically.
For one, they tried to push this idea of "fluid gameplay between Operator and Warframe", then added a cooldown to transference, a cap on the amount of times your asthmatic paper-skinned flesh suit could die before your frame does, animations on abilities like wellspring that almost guarantee a death because you can't reliably cast them from the safety of Void Mode due to high energy costs even WITH Zenurik's waybound energy increase as well as stopping your movement... Like, sure the IDEA was good, but the execution was abysmal.
Don't even get me started on the Farm... Giving us arbitrary invisible time limits, but practically REQUIRING us to scour the entire map for trinkets that give minimal standing, as well as requiring them for rank up AND crafting components.
Ugh. This update had so many great ideas, and flopped on pretty much every single one.
Even the concept for the new operator mechanics is flawed through and through. I do not think DE tested that crap for 5 minutes, previous gameplay actually felt fluid to a large extent and when I say fluid, I do not mean just teleporting around then switching back to the Warframe. Plus, there is an Umbra bug where after void dashing away from Umbra, when you press 5 again you are teleported to Umbra's location, or even at the start of the tileset. The whole thing is nuts.
@@cerealkiller7143 See, I like the *idea* of Void Sling. I'd rather have more control over it than we did with the Old Dash, but a huge part of the old system was that it was FAST. You could cover huge distance in a small amount of time, and that mobility is what makes Warframe, Warframe... This new Sling system fucked up by not only being INCREDIBLY slow comparatively, but also by being unreliable. When you try to Sling mid-air, it stops your momentum so you can aim it, which if Warframe were a single-player game and had bullet-time mechanics for the aiming would be fine! But it's not... Instead it just feels janky and incredibly disruptive to the flow of movement that Warframe is so popular for...
@@Umbrellie_ To be honest, the old void dash was accurate enough with a little practice.
@@cerealkiller7143 Well yeah, but nine times out of ten I wasn't "aiming" with the Old dash, I was just slamming my child's dumb face into a wall or the floor to stop myself. It worked for most content sure, but it didn't feel intentional if you know what I mean? It felt more like throwing mud at a wall to see what stuck as opposed to actually "aiming", especially when you didn't have Naramon's waybound unlocked, so your Dash length changed based on whether I was using Zenurik or Naramon.
@@Umbrellie_I was running Zenurik so I worked with a shorter dash distance but dashing into the floor worked fine, especially since I used the dash for certain manoeuvers that were slower with a warframe.
Yeah, this update is rough, but for me the worst offender is the eximus rework, mainly energy and health leeches, DE, I CANT SEE SHT THROUGH YOUR PARTICLE EFFECTS HOW IN THE NAME OF JESUS AM I SUPPOSED TO SEE SOME SLIGHTLY RED OR BLUE BORDER ON THE FLOOR?!
And good luck seeing anything with that magnetic screen blur trash
Pick Nezha or any status cleansing frame. You can negative the energy Drain. Everything else… good luck
And they need to rework sorties now because eximus strongholds are borderline unplayable. Hideous Resistance have now become a mandatory ability to just play the fking game normally...
@@normanmerrick9493 No, the eximus rework needs to be reworked or just revert it back.
@@kingatlanofatlantis3075 I feel that they should take increased finisher damage. So if you can stagger and open them up for finishers, it basically shuts down their shields. Making it so a stealth mission on one of their sortie runs is actually viable.
"Space is convoluted in Zariman 10-0"
- Big Hat Gandalf
Well made game with good updates
i'm mad we can't sleep in the dormizone beds (You literally wake up in bed during the quest so why not?)
that's a great question why can't we that's stupid
you need to gather feathers to level up the ranks, and there are 8 feathers + angels, and on top of that you have to deal with the mission, and the DE puts a certain time for you to finish the mission, and this is not specifically exclusive to Exterminio, that it's on every mission, if you take too long the mission fails, I just don't understand how the DE makes an update like that
because 90% of the team is “muh art”~ism morons who care only about hype and making shit look cool and refuse to as a studio do actual work of MAKING A GAME LET ALONE A FUNCTIONAL ONE
this is anthem levels of bullshit now
and ive been saying that since anthem dropped and flopped that was gunna be DE and here we are
all flash no substance
Jesus fucking Christ how are they expecting us to do all that at once? Or is this another timegate bullshit to extend the grind?
There is only one mission that can get the 5 minute timer as a modifier, exterminate, and even then that is only one of the possible modifiers you can get on that mission type. Either you only ran that one mission multiple times, you failed your missions for other reasons, or you are just flatly lying.
@@Charles-mi7yv im not lying, all the missions in zariman have a limited time, other have a more long and other have a short one
Is that why my mission failed while waiting for everyone to extract, even though we completed all the objectives, gotten an arcane, and finally made it to the elevator!!!??
DE decided having the easter event 1 day of the year wasn't good enough, so they turned an easter egg hunt into a year round event with voidplume pickups, so most teams are gonna be running around the map like they lost their car keys instead of shooting things.
Yep, I hated it but it's done now. I've got enough quill plumes to max standing 5 times at R5, it honestly wasn't worth it. The arcanes are cool but knowing I'll have to spam cascade hurts especially because it's bugged to death.
Cascade would be my favorite mode if it wasn't so buggy. Twice while pub I couldn't extract. The second time someone was griefing and the elevator won't let you do abilities but isn't blocked from enemies. So you get downed like crazy.
This is one of the updates of all time
It's zarimanin' time
3:29 ah yes, the floor is made out of floor
In all reality this update was a shit show I assumed it would be… also in my first game I got stuck behind a door so there are definitely big issues with the way the tile sets are set up. In all honesty the only reason why am even playing in the new area is because it has a “new” gameplay loop. The only real issue I have with it is that it has a severe lack of content. Like sabuuchi is making jokes…… but this was a shit update to warfraim
The Switch version got a very fancy PowerPoint presentation. Great update!
Has anyone seen how DE has messed up our sentinels animations??? My wyrm prime gets all twisted up and stays like that when it starts fighting. Also it No longer moves while I'm just standing there, it's just frozen without any animation. I've seen other sentinels the same way!!! They messed up the Targis Prime armor too!!! Always the default energy coming out from it. They broke so much bro... I'm starting to think about quiting myself. They even had reset all of my sigils on my warframes and I had to go back and fix all of them!!! How??? Just how??? They DO NOT test their updates bro. They just throw 💩 at the wall and see what sticks. Then come back and try to clean it up!!!
I oddly have been having a kind of all right time on this update. sometimes the exterminate missions broke in the best way possible where I try to join a pub, but some how end up alone, BUT, all the enemies are dead so unless I need to get a zarium thing as a side objective, literally just walk out of the elevator, and walk back in to complete a bounty in 30 seconds or less.
screw void cascades though, apparently you can just get a softlocked mission that you cannot win because 'reasons?!?'
@@LeShiny-mg1cd Most of these bugs are probably from squad missons, but as a solo player because i have no warfriends, I can personally confirm the existence of the "'Kill X Grineer' during Corpus Occupation bounty objective" bug.
The fact that this update definitively locks Arbi's and SP behind end-endgame is the final straw for me
The real grind is seeing how fast you can go play a different game
For honor grind for their new pirate character is easier
my favorite is when you start a void flood bounty and the mission just instantly fails
Great update, i spent more time getting error messages than playing the non fun game modes with operators some how feeling even worse
No they don't feel worse...they are worse DEsgusting tryed to add complexity to something that didn't need it cuz have no clue how things are actually done in game cyz even Pablo stopped playing it
@@ShugoAWay Rebecca doesn’t even play this game much anymore 😂😂
@@ShugoAWay bruuuuh pablo??? That's kind of sad....
@@kingatlanofatlantis3075 bro she never really played she showcased and was usually carried by the rest of the squad
@@thenoobgamer95 ueah but it at least explains how they could think this trash new focus would work
I feel this video on a spiritual level. So many bugs.
I had this happen only once in hours of farming. Although it wasn't game breaking and we extracted without issues.
When he said DE, what the #$%& are you doing?
I felt that 🥴
I put a frypan in my room too! Wish it was a MIGHTY SEER
See you all in a year when they finally iron out these bugs! Never change DE
I had an Exterm mission where as soon as I loaded in, every enemy except for four Thrax right outside of the opening elevator were already dead, so all I had to do was race through, grab the accolade and peace out.
Truly the void is a weird and wacky place.
This is the only big I've experienced so far, starting an extermination mission to an instant victory
Warframe is that game you love to remember but hate to play currently
True
Atleast Fromsoft does quick work with their updates, they have their fair share of hiccups yes. Not in DE fashion anyways.
Gave me emotional whiplash with that big and round reference
The best bug is when you jump into a bounty, and it self completes when you spawn, so all you have left is leave lmao.
I have never heard Sab this genuinely mad, holy shit.
Thanks, I needed a supercut of my nueroptics farm.
Love how if you don’t finish void flood on a full rotation you can’t leave without aborting
So this is what the Tenno had to live with
I had that same issue where I could not go through door and stuff. My squad member also had that issue
Same
There was three bugs. One where I thought my friends were in the right elevator but they were in the left one, Infinite Elevators, and another one where the Void Angel just did not spawn in during the second phase. It was annoying and me and my team farmed that for at least half an hour.
And this is why I have learnt to wait and hope for hot fixes.
They should make it a feature. I'm honestly impressed with different tile sets
Eternalism: all tiles exist in the mission simultaneously. Its all in the lore.
Somehow someway, I haven't had a single issue with this update, it hasn't tried to sabotage me yet
I have made it my mission to make 575 plat to either buy time for them to fix this shit or to out right get Gyre's collection. Thanks Digital Extremes, for taking your updates to said extremes.
*insert Steve doing the hand-crotch thing overlayed by the crashes, game-breaking bugs and bluescreens that I had to endure here*
I normally try to look on the bright side when it comes to updates.
There is no bright side with this update. Void angels as enemies are a cool concept but that's it
The DE that loved their game died years ago.
2:51 Oh my god, you awakened a childhood trauma deep within my lost memories. Not the Spyro ice-skating !
Bugs aside these bounties make me want to liberate camps in plains of eidolon.
I told everyone that these Canadians hate convenience. Glad to see I'm still not wrong
The ghost of hidden timers present.
yeah, last night I was encountering a bug that made me fail the moment I stepped off the elevator on mobile defense bounties, 8 times in a row, back to back, on solo.
and then immediately after that, I got to do one bounty, before it started doing it 2 minutes into every and any other bounty.
so unless you guys somehow took longer than 30 - 40 minutes; which is usually my aggregate solo. no, you just encountered the same issue.
I remember a pal of mine and I did a void cascade and the side objective was to kill grinner. After killing a total of 12 grineer did they stop spawning all together, leaving us in an infinite void cascade with no end, causing us to abort. And another time where we had to give the accolade to the cephalon, but of course, no fucking accolade spawned ANYWHERE on the map, causing another mission abort.
Tfw mismatching tileset has been an issue for kuva fortress and lua spy for ages now but DE not only didn't fix it it's even worse with the new update
One of the reason I deleted, people dont seem do understand how bugged up warframe is, or they just act like they don't
Ppl ignore a lot of problems with the game, and then get mad and take it personally when you point it out. I think it’s cuz they’ve justified it to themselves, so since it’s good enough for them it has to be good enough for everyone else too.
best bug i've had was in a Void Cascade.
i was fighting a Void Angel, and managed to make it to its second health bar iirc, when the Angel used its "get tf out ur warframe" attack
then right after, my operator died and switched right back into my frame
the problem? *i couldn't get out.*
i was stuck in a bundle of rocks, unable to die or activate Transference, and i ended up failing the bounty and the mission.
but aside from this one, i didn't experience any other bugs, surprisingly
This is why I wait after a release of ANYTHING since despite the hilarious glitches I see, this can become piss boiling annoying.
i came back to this game after three years and have been playing for the past week im glad ive been putting of zariman if its this bugged thankfully i still have lots to do with railjack and nechromechs to keep me busy plus getiing reacquainted with my armory and farming all the stuff i missed
This whole update was just an excuse to introduce dormizones
I, surprisingly, have had none of these issues across the entire duration of playing, aside from the infinite elevator and 0 enemy extermination mission (although that one was kinda beneficial cause then I could just look for stuff).
As a wise Mario once said: "To answer that ( 0:34 ), we need to talk about parallel universes".
Tenno Void Dashes into a wall for 11 months to build up enough speed to move to a new QPU. (Gone Wrong)
First time I have ever seen you angry
All of this combined with Warframe mobile… The biggest Host Migration known to man combined with this entire video… Oh god….
This update is the best but buggiest thing known to Tenno-kind
for the first month after an update "it's unplayable" after a couple months "still got some bugs" , i stopped because of the stuff that hasen't really changed, like how operators can only get one shot, it annoys me because the angels see your frame and just go NO, hide in void but it still makes no sense my kiddo has 0 armor and can't do any damage, doesn't really help i hate open world which bounties point to yes
cant forget teammates force ending missions
With no way to dump them like you could in the other 3 pointless loot islands
A friend and I did a level cap run on void cascade... we stopped at 120, had an extraction point and headed to the angle to see if they scaled to level cap as well... guess what happened midway to our disappointment that angles don't scale to levelcap...
It's like DE decided they wanted to make everyone forget how buggy Railjakc's launch was... by outdoing it. At this point, we might as well call the test servers "conclave" because that is how little they are being used.
the ghost children remind me of sunny smiles in the tutorial quest for fallout new vegas
Me a pansexual seeing the 4 hour grind decorations
Just did an endless Void Flood mission and couldn't extract because the elevator wouldn't take me back to the hub, had to abort. R.I.P.
Zariman bounties gave me nightmares for a week
I have never heard Sab sound he did when the mission failed
I literally just farmed 3 hours in a endless mission and we could not extract i want a refund on the plumes at least
Just came across this and I have to say, WHAT THE HELL HAPPENED TO THE FOUR OF YOU TO HAVE DIFFERENT PARTS OF THE SAME TILESET IN THE SAME AREA?!
Server de-sync but I've never seen it that bad before.
update good
buy prime access
Yes, mom
At this point, we should've expected it
the bugged tilesets were so fustraitingly funny
DE is really making a Mobile game.
Always has been
ooo new bounties, can’t wait to do them next month once they work
I remember when entering operator could somehow fix stupid glitches like these, but only sometimes...
Sab's tweets make a lot of sense now
Say it with me: "DE is a good company who does no wrong DE is a good company who does no wrong DE is a good company who does no wrong"
I'm so glad I left this game and never thought of coming back.
What was the bit of music at 3:40 i know it from somewhere, i have to know it...
i had a few issues with this update, first mobile defence i did enemies topped spawning and the defence target had no timer, so i had to quite and come back.. same thing happened so i passed on mobile defence
then there was the one with the bubbles, i forget it's name, it was ment to be endless mission an i could only do what, one round and it would force me to leave