I spend a week trying to make an efficient large water wheel power generator and Skye comes along and makes a better one in a day. I spend months trying different storage layouts and Skye comes along and makes a better one in a day. All I have to say is, Skye please start using the large metal platform next!
Very effective because by going down two levels you shorten the average path. that's one thing I get with large stacks the path is green/yellow at the bottom and red at the top level.
Awesome video! Great to see you put more verticality into your designs. I would love to see you optimize and beautify your whole colony like this. You have the power!
Inspired by your design, I just spent some time (probably too much) figuring out a similar layout that fits 4 layers of 3x3x2 large warehouses. The first two are underground, so you've got to dynamite a bit differently (and twice) to get down 4 blocks deep at the absolute bottom. The up and down stairs starting from ground level then have to begin one block out from the original 6 block wide frame, cause they're all double stairways now, with no need to stop on every other floor. I built close to the water and accidentally flooded my hole a bit while I was making these adjustments, so now I'm just waiting for it to evaporate so I can actually use the bottom layer of warehouses ;) Thanks for the vid!
we can improve this, on the bottom layer blow up the 2 ground tiles and put a small storage/pile, then on level 4 only use double platforms and add another 2 small storage/pile move the medium warehouse back 1 tile and put 2 small storage/piles with next to the door way you could add more storage on the front/back and have double the storage (or close to it as you would loose a little with the path on the ground level)
at 4:43 you can add a level 6 on top if you use double platforms only instead of triple platforms and place stairs on both. add another set of double platforms over the remaining inner stairs to connect the 6th level
I built a variation of this to cook Ironteeth food. Levels 1 and 2 have hydroponics gardens since I like the idea of my mushrooms growing under ground. Levels 3/4 are dominated by large warehouses to store the raw food and cooked food, then level 5 gets topped with the actual fermenters/food factories. Can also stick an engine up there to provide power or just connect with some power pole spaghetti.
I am down for these little build videos, and using these to break up the main series gives you more time to run the colony and gather material for the episode.
Hey sky, building on your storage system, I found a way to make it infinitely higher, I'll try and explain, you see the 3 block space at the entrance to the storage system on both sides, well if you put platforms there and bring it up to the same level (lvl5), you could add a staircase on the middle of the 3 platforms on both sides, this leads to the next floor , again fill it with platforms and you have the 6th floor, now to build upwards, as you can see our platforms make up a grid that's 3x 6 looking at it from the 6 platform side , you can add staircase on the middle 2 platforms and again fill the platforms in to make up the 7th floor, this can keep going, forgive my bad English, I'm not a native speaker 😅 Idk if someone else found this before me , so... yah sorry if so
This is very similar to what I did in my first Folktail city where I was experimenting with the building mechanics. I ended up taking six large warehouses (all filled with carrots) that were stacked like towers and buried them in the ground - two warehouses deep, and left the top clear to put terraces on the 'ground'. I also did the same with a district that was secretly manufacturing robots -stuck all the factories on top of each other three deep, plus the storage units for the parts. There really is so much this game allows for vertical building provided you get a little creative with it!
I took this build and used hydroponic plants instead of storage for the bottom rows, and put a large storage at the very top. Looks AMAZING and produces tons of food.
I do enjoy your crazy build ideas, this one is quite nice, though did you have a few mods on? You had things like the clock and the bust. Keep up the great work.
Very nice design. I like playing on diorama, so I'm usually using a lot of metal platforms. I prefer a design that is "infinitely" stackable. I'll usually throw my industrial buildings on top, with some roofs over the staircases in the middle, like you have here. I'll use my bot factories, all stacked vertically, to transfer power from the base of my metal platforms, if necessary, to the top of my superstructure. You can use the same design as what you've done here for Hydroponic Farms on Iron Teeth. I have really enjoyed playing around with using the new decorations along my staircases like you've done here as well. You can make some great aesthetics!
I wonder what could be done using a double-helix overhang staircase in the middle? maybe it'd be more plus shaped... but maybe a 5x3 central footprint would fix that too?
Yes, more please. I love this game and have already incorporated it into my current build (the same Ironteeth hardmode on 'Lakes' you're working the HuMP on). Thanks for great Timberborn content.
I will definitely use this design, thank you so much. Maybe a updated video on how to fold water of differing sizes of source strength; I've always wanted to know how you would mega project a Thousand Islands run. Probably a good idea to wait for them to revisit it like Mt. Helix though first.
A while series of design ideas for efficient and beautiful storage of various things would be excellent please Sky! Like how to make a tank tower would be another idea, and an efficient industrial layout as has been mentioned elsewhere. Only issue I can see is that the designs might change from update to update, what's that? A continuing beaver designs series? Almost like somebody planned this...
Thank you so much for this video, it is really useful for someone like me who is starting to put some hours into the game! Definitely gonna check the rest of your content
Awesome videos Skye I've seen so many awesome ideas that I can't wait to try out on some of my playthroughs, keep up the good work, also really enjoy these kinds little diy trainers haha
very interesting concept :) I was using similar pattern but for 3 storey large warehouse, dynamited 3 levels deep. 12 large warehouses in total, inside, outside, inside. Less elegant than your concept :3 And yours is best for log storage! Will def. use it
Some additional variations: → You could also move the medium warehouses one block to the outside, with two small warehouses (or tiny industrial piles) beside the door. Or just dynamite the lowest layer one block less wide for warehouses, and then the bigger layers. Or on the ground level layer, some small storages with doors to the outside (assuming you have a path there). These small warehouses/piles also can go into some of these spaces at the entries, where Skye is putting decorations at 7:57. → 4:44 Instead of using the double platforms with a single platforms (the extra bits from 5:11) on top, you could use just triple platforms here, which gives us the I shape back. Or double platform with a small warehouse or pile on top, for a bit of extra storage space.
On one hand, I can't complement enough the core of this design (and this coming from a grump who never likes anything). On the other hand it makes me want to tear my hair out because of the degree to which it lacks optimization. So with all sincerity both thank you for revolutionizing every city I build in Timberborn from here on out and with a couple of hours of work I should finish fixing the design; if you want the fixed design after I complete it just tell me.
I have been using something similar for a while, however, I do not come above the ground as that is where I put my industry right on top. Please if u can find a way to stack water towers in a way that you can build over them with metal platforms. That is something I can never really get to work.
Yes please to tutorial videos. You design great stuff, plus you are like, the one person who understands the arcana workings of magic water tiles. We need the explanations. :P
I make my warehouse complex all the way up to 6 levels and comes out a solution for the iron-teeth large piles with minimum tidy stairs (two stairs for 8 piles per floor complex)
Hey skye storm there is a way to go higher build a staircase on the center of the I shape then build an O then once again build staircases in the center and rince and repeat this will allow infinite build up on your original design
It seems like the Large Industrial Piles have been removed or nerfed in Update 5. They're now Ground-only, non-Solid (so you can't build anything atop them). Large Warehouse works, but they're two units tall.
Well, there is no need to so much stairs. There is no congestion, so one staircase is enough. I often use staircase just two tiles wide, or even one tile, if stairs are outside building block. One tile inside just join stairs with warehouse entrances. You can build skyscrapers with stairs twisting around 3x3 (or 3x6, or 3x9) tower. Free tip: put some power transmission inside (ex building for ironteeth), then you can use all this height fo batteries.
You can actually make this much simpler. The 3x4 footprint scaffolding structure in the middle can house all the stairs needed without bits hanging off the sides. Make a circle path in the center 3x4 grid with a staircase up from right to left in the middle of that circle, fill the whole thing with single platforms. In the remaining tile in the middle, make a stair going up from left to right on floor two, encircle the second floor with paths. Double platforms to cover the stairs, repeat ad nauseum. None of this inside outside wigglidtiggitiness. Takes up the same footprint, works for medium or large warehouses, infinitely stackable up and down, you just have a spiral staircase in the middle going to each floor of the facility. I like to build these and top them off with larger water tanks, then completely surround them with housing for a massive apartment complex with enclosed food and water court. You can also place small metal platforms at the entrances and completely wrap the staircase in storage after the fourth floor from the bottom, or sink the base of the platform and do the same from the second floor up. THAT SAID, I love the idea of some architecture videos for complex or compact superstructures like this.
I spend a week trying to make an efficient large water wheel power generator and Skye comes along and makes a better one in a day. I spend months trying different storage layouts and Skye comes along and makes a better one in a day. All I have to say is, Skye please start using the large metal platform next!
LOL ;)
Yea i love to see them being used, i have never played arround with those metal platforms
Didn't Skye start using the metal platforms last year in that season when he tried to cover the water wheel power system with that temple structure?
@@yaqxs That was the small metal platform. For this series I think he has to double it to the Large metal platform.
@@pandabosch oh, I didn't recall that.
Yeah, then double it, Skye!
I would actually like to see a playlist with practical structures like this! And maybe the housing complex from last series as well?
We need to see an iron teeth metropolis. Look up some arcology for inspiration and I think you'll have lots of fun.
Love this video format.
Very effective because by going down two levels you shorten the average path. that's one thing I get with large stacks the path is green/yellow at the bottom and red at the top level.
eager to see your water filtration design, made one myself after you mentioned it but you clearly have better timberborn layouts
Thank you! :)
"You're really only limited by your imagination."
Skye out here attacking those of us who have no imagination.
Picture, smack him for us, please.
LOL ;)
Good design. Hope it never gets flooded...
Love to see some more of these, maybe different housing configurations?
Awesome video! Great to see you put more verticality into your designs. I would love to see you optimize and beautify your whole colony like this. You have the power!
I love short tutorials like this to demonstrate fun new ways of putting the pieces together! Very useful and yes, more would be great!
I like when you model some of your structures after RL buildings
Inspired by your design, I just spent some time (probably too much) figuring out a similar layout that fits 4 layers of 3x3x2 large warehouses. The first two are underground, so you've got to dynamite a bit differently (and twice) to get down 4 blocks deep at the absolute bottom. The up and down stairs starting from ground level then have to begin one block out from the original 6 block wide frame, cause they're all double stairways now, with no need to stop on every other floor. I built close to the water and accidentally flooded my hole a bit while I was making these adjustments, so now I'm just waiting for it to evaporate so I can actually use the bottom layer of warehouses ;) Thanks for the vid!
we can improve this, on the bottom layer blow up the 2 ground tiles and put a small storage/pile, then on level 4 only use double platforms and add another 2 small storage/pile
move the medium warehouse back 1 tile and put 2 small storage/piles with next to the door way
you could add more storage on the front/back and have double the storage (or close to it as you would loose a little with the path on the ground level)
at 4:43 you can add a level 6 on top if you use double platforms only instead of triple platforms and place stairs on both. add another set of double platforms over the remaining inner stairs to connect the 6th level
please please please make more of these. I'd love housing, water storage, and alternates for the folktales as well
I built a variation of this to cook Ironteeth food. Levels 1 and 2 have hydroponics gardens since I like the idea of my mushrooms growing under ground. Levels 3/4 are dominated by large warehouses to store the raw food and cooked food, then level 5 gets topped with the actual fermenters/food factories. Can also stick an engine up there to provide power or just connect with some power pole spaghetti.
I am down for these little build videos, and using these to break up the main series gives you more time to run the colony and gather material for the episode.
Hey sky, building on your storage system, I found a way to make it infinitely higher, I'll try and explain, you see the 3 block space at the entrance to the storage system on both sides, well if you put platforms there and bring it up to the same level (lvl5), you could add a staircase on the middle of the 3 platforms on both sides, this leads to the next floor , again fill it with platforms and you have the 6th floor, now to build upwards, as you can see our platforms make up a grid that's 3x 6 looking at it from the 6 platform side , you can add staircase on the middle 2 platforms and again fill the platforms in to make up the 7th floor, this can keep going, forgive my bad English, I'm not a native speaker 😅
Idk if someone else found this before me , so... yah sorry if so
Skye would be a great teacher
This is very similar to what I did in my first Folktail city where I was experimenting with the building mechanics. I ended up taking six large warehouses (all filled with carrots) that were stacked like towers and buried them in the ground - two warehouses deep, and left the top clear to put terraces on the 'ground'. I also did the same with a district that was secretly manufacturing robots -stuck all the factories on top of each other three deep, plus the storage units for the parts. There really is so much this game allows for vertical building provided you get a little creative with it!
Love this! An efficient layout for industry, maybe an initial, middle and end game version? Keep it coming!
Realy nice and easy designs, also the beavers get de decoration benefits. Love to see more stuff like this
Im such a true fan I even stayed to watch the two minutes of dead space at the end of the video!
too many after credit scenes in movies?
lol ;)
So I love this design, but I've used it for a Hydroponic setup instead. Works completely the same as well. Good stuff, mate.
I took this build and used hydroponic plants instead of storage for the bottom rows, and put a large storage at the very top. Looks AMAZING and produces tons of food.
Please post more viddies like this ❤
I do enjoy your crazy build ideas, this one is quite nice, though did you have a few mods on? You had things like the clock and the bust. Keep up the great work.
I like these little guides.
Very nice design. I like playing on diorama, so I'm usually using a lot of metal platforms. I prefer a design that is "infinitely" stackable. I'll usually throw my industrial buildings on top, with some roofs over the staircases in the middle, like you have here. I'll use my bot factories, all stacked vertically, to transfer power from the base of my metal platforms, if necessary, to the top of my superstructure.
You can use the same design as what you've done here for Hydroponic Farms on Iron Teeth.
I have really enjoyed playing around with using the new decorations along my staircases like you've done here as well. You can make some great aesthetics!
I wonder what could be done using a double-helix overhang staircase in the middle?
maybe it'd be more plus shaped... but maybe a 5x3 central footprint would fix that too?
Yes, more please. I love this game and have already incorporated it into my current build (the same Ironteeth hardmode on 'Lakes' you're working the HuMP on). Thanks for great Timberborn content.
I will definitely use this design, thank you so much. Maybe a updated video on how to fold water of differing sizes of source strength; I've always wanted to know how you would mega project a Thousand Islands run. Probably a good idea to wait for them to revisit it like Mt. Helix though first.
I jas waiting for the new episode of the new season..... i hope you can finish it soon! Anyway really interesting design!!!
Next episode will be out tomorrow .. I made a design change on the HuMP which meant I couldn't get it finished today :)
I’m both anxious and disappointed at the same time! Been f5’ing your channel hoping for the next instalment.
I enjoyed that more than I thought 😂
This is really cool. There is a lot of potential in using this, especially for its aesthetic nature. So yeah, awesome.
That's quite clever! Well executed and easy to follow! I think I will try that in my Timberborn city! Thanks for sharing!
A while series of design ideas for efficient and beautiful storage of various things would be excellent please Sky! Like how to make a tank tower would be another idea, and an efficient industrial layout as has been mentioned elsewhere.
Only issue I can see is that the designs might change from update to update, what's that? A continuing beaver designs series? Almost like somebody planned this...
Really efficient use of space. And looks really nice!
Thank you so much for this video, it is really useful for someone like me who is starting to put some hours into the game!
Definitely gonna check the rest of your content
Really great modular design. Thanks for sharing it with us!
Awesome videos Skye I've seen so many awesome ideas that I can't wait to try out on some of my playthroughs, keep up the good work, also really enjoy these kinds little diy trainers haha
very interesting concept :) I was using similar pattern but for 3 storey large warehouse, dynamited 3 levels deep. 12 large warehouses in total, inside, outside, inside. Less elegant than your concept :3
And yours is best for log storage! Will def. use it
I LOVE this build! Thanks for the tutorial! PLEASE keep them going!
Tried doing this in vanilla, you can't reach the roofs to build as they're too high, nothing a little scaffolding won't fix though!
love to see more ideas for compact builds
Thanks for this Skye. I am going to try it with my next play thru.
Have fun!
A very elegant solution Skye, GG
I know suspension bridges are a pain, but i really want to see you do some incredible bridge spans and architecture with them.
Loved this video. Looking forward to others like it!
To be honest, I didn't think I'd like a "how to" vid, but this was great!! Thanks for posting, and it'd be great to see more.
Some additional variations:
→ You could also move the medium warehouses one block to the outside, with two small warehouses (or tiny industrial piles) beside the door. Or just dynamite the lowest layer one block less wide for warehouses, and then the bigger layers. Or on the ground level layer, some small storages with doors to the outside (assuming you have a path there). These small warehouses/piles also can go into some of these spaces at the entries, where Skye is putting decorations at 7:57.
→ 4:44 Instead of using the double platforms with a single platforms (the extra bits from 5:11) on top, you could use just triple platforms here, which gives us the I shape back. Or double platform with a small warehouse or pile on top, for a bit of extra storage space.
I admit, while I do use the ladder mod thus this is technically not needed for me, it IS very aesthetically pleasing.
That looks so good
Thank you! :)
On one hand, I can't complement enough the core of this design (and this coming from a grump who never likes anything). On the other hand it makes me want to tear my hair out because of the degree to which it lacks optimization. So with all sincerity both thank you for revolutionizing every city I build in Timberborn from here on out and with a couple of hours of work I should finish fixing the design; if you want the fixed design after I complete it just tell me.
Wow you opened up a whole new world for me with decorations, I'm so much more pragmatic with my colonies
please skye do more of this !
Awesome, make more of these please.
Nice one. i allways done something like this for my storage and the house dising in my games but never started litle lower and it wasend so easy.
Love it!! More modular design videos, please! :D
Nice layout and i took it to the next level (we can go up to build height) ❤
I have been using something similar for a while, however, I do not come above the ground as that is where I put my industry right on top. Please if u can find a way to stack water towers in a way that you can build over them with metal platforms. That is something I can never really get to work.
Been waiting all evening for it to come out
Hope you're not disappointed :)
Pretty nice build skye
Very nice storage solution!
More of this. More of this.
Awesome. Thank you Skye
YES! Do more of these
Brilliant Skye! But... how do you click on the lower ones to set their contents?
Yes please to tutorial videos.
You design great stuff, plus you are like, the one person who understands the arcana workings of magic water tiles.
We need the explanations. :P
OK. That deserves a nice beaver "Woow!"
"I" know now what to do. Thanks Skye.
Brilliant Skye
excellent as always
very pretty layout
that's so cool design
Looks really nice !
Looking good Skye
This was really good content
more please!!
This was actually quite useful.. eager for another one.. also more on water folding?
I make my warehouse complex all the way up to 6 levels and comes out a solution for the iron-teeth large piles with minimum tidy stairs (two stairs for 8 piles per floor complex)
i did the same, added a 7th floor for 23 extra steps to the last large pile. replacing everything with sky's design
Sheesh...Crazy to describe, but easy to see.
best timberborn RUclipsr ever fr
Nice design.
Hey skye storm there is a way to go higher build a staircase on the center of the I shape then build an O then once again build staircases in the center and rince and repeat this will allow infinite build up on your original design
90 seconds of black screen for the monetization...nice!
I've got to start looking at dynamite!
Re-watching Skye's Don't Starve videos: Wendy surviving Shipwrecked is good fun.
It seems like the Large Industrial Piles have been removed or nerfed in Update 5. They're now Ground-only, non-Solid (so you can't build anything atop them). Large Warehouse works, but they're two units tall.
I love this, but I have noticed one small flaw. You have no mouse access to the lower piles in case you needed to change thier storage.
Nice! Now double it, Skye!
You need to make a mod where you have doth beaver on the same map and watch the madness.
get in
I DID IT FOR ONCE
Grats on first ;)
@@SkyeStormeis this todays video or do you have the main vid scheduled?
@CalSN20
Congratulations on FIRST. Ta Daaaaa
I'm only an hour late.
Ladders make it easier.
But it’s super satisfying 😅
Well, there is no need to so much stairs. There is no congestion, so one staircase is enough. I often use staircase just two tiles wide, or even one tile, if stairs are outside building block. One tile inside just join stairs with warehouse entrances. You can build skyscrapers with stairs twisting around 3x3 (or 3x6, or 3x9) tower.
Free tip: put some power transmission inside (ex building for ironteeth), then you can use all this height fo batteries.
This, but with housing. The age of Timber Skyscrapers shall rise with the beavers!
"now that we've got our hole in the ground, just like Cool Hand Luke we're going to fill it back in!"
sweet thx
You can actually make this much simpler. The 3x4 footprint scaffolding structure in the middle can house all the stairs needed without bits hanging off the sides. Make a circle path in the center 3x4 grid with a staircase up from right to left in the middle of that circle, fill the whole thing with single platforms. In the remaining tile in the middle, make a stair going up from left to right on floor two, encircle the second floor with paths. Double platforms to cover the stairs, repeat ad nauseum. None of this inside outside wigglidtiggitiness. Takes up the same footprint, works for medium or large warehouses, infinitely stackable up and down, you just have a spiral staircase in the middle going to each floor of the facility. I like to build these and top them off with larger water tanks, then completely surround them with housing for a massive apartment complex with enclosed food and water court. You can also place small metal platforms at the entrances and completely wrap the staircase in storage after the fourth floor from the bottom, or sink the base of the platform and do the same from the second floor up.
THAT SAID, I love the idea of some architecture videos for complex or compact superstructures like this.
Not as efficient though :)
Fun video.
Skye, don't tell me, is this preparation for playing the smallest map in timberborn? (please? I'd love to see what you do on the diorama map!)