You said it's not high-stress. Tell that to my beavers pulling the single last potato from the blighted ground with four days still left in the badtide.
1. This game is shockingly addictive and i'm glad to see you've played it! 2. Looking at the comments, i might be the first to mention this but uhh.. it's FOLKtales, buddy, not Forktails :P
I was literally just starting to play this the past week, and then the update comes out and just makes it so much better. It is surprisingly fun like you said with its sandbox of solutions.
7:13 - Just wanted to add here that the Ironteeth can unlock the Advanced Breeding Pod later on. Which *does* produce full grown beavers at a cost of five berries and five extract per pop. Extract isn't particularly hard to get at that point in the game (it's just bad water fed into a Centrifuge) and provides a better way to grow your colony that doesn't eat into your water reserves.
Playing timberborn on hard difficulty is really the best. Combining strategy with slowback vibes. Hard is not really difficult. After you create your mega reservoir and create a way to redirect the badtides. Its an easy mode basically. Even in hard difficulty the max drought is 30 days anyway
Finishing the wait of a month with an unexpected city builder that allows high creativity on a original setting,this is how time between videos is well spent.
Been playing this game since its closed beta back in 2020, it's amazing how it's evolved over the years and the devs keep working tirelessly on it! The mods integration is also such a lovely touch! Glad you're giving it a look :D
you can choose your goal, to me the endgame is to extend the colony to the entire map and grow it to maximum capacity, either of the map or your computer.
Nice mention on the weather systems, I personally haven't played it, but for some reason I expected winds blowing through the trees when I saw windmills or rain refilling dams or aqueduct type systems. Winter could introduce ice; reduced water or ice cracking structures. Its a very beautiful looking game and lends itself to the cosy vibe quite well. I wonder if a sandbox mode, for planning purposes or demo cities would take away from the initial challenge and discovery, or whether it would encourage different cityscapes and replayability. Great video Zade!
Seeing so much dry soil had me like, bro, beavers build dams. Also swimming pools/Lidos away from water sources with a water dump to keep them full is a good way to keep your farms green even if the river dries up.
9:50 when water is going down a tile, its maximum CMS is 2.5 units of water, so you have to make your calculations, how much water flow is producing your water sources and check that in every tile that is going down you have enough "edges" to account for each of the CMS from the water sources. each water source block usually has 1 CMS but it changes with each map.
To make sure I understand you, if your water source is 5 standard sources, then a floodgates with two edges that water fall off is enough to balance the flow?
Not necessarily a „before 1.0“ but I would love to see another faction and something aside from Badtide. Badtide was great. I don‘t know what else there could be (no water, bad water, water, ?) but a bit more variety in challenge basically
Ha, Needeed-- Silliness aside,yeah, it's a solid one, that suspense of the first few tides/droughts is surprisingly good, though I never quite got a feel for the machine focused faction
This was one of the few games I've ever returned on Steam. Maybe it's changed a bunch in the year since, but it just didn't click for me as a lifelong RTS player.
Check out Timberborn here: l.daredrop.com/TimberbornZade
You said it's not high-stress. Tell that to my beavers pulling the single last potato from the blighted ground with four days still left in the badtide.
It's nice and relaxed, until you build a separate district so you can send contaminated beavers there to die.
@@FlyingFox86 We've all had an 'incident'
@@FlyingFox86 thought I was the only one who did the Badwater Gulag... Unspeakable horrors together strong!
Your reviews are amazing and are extremely calming to listen to.
Thank you mate!
1. This game is shockingly addictive and i'm glad to see you've played it!
2. Looking at the comments, i might be the first to mention this but uhh.. it's FOLKtales, buddy, not Forktails :P
BRO what... My whole life is a lie
I've been playing Timberborn for years, it's still great fun! The dev team is fast in fixing bugs and never disappoints with broken promisses.
i hope the bug that permanently irrigates your map comes back. i had auto-updates turned off for a good month after they fixed that
I was literally just starting to play this the past week, and then the update comes out and just makes it so much better. It is surprisingly fun like you said with its sandbox of solutions.
9:12 Skye Storme!!!
7:13 - Just wanted to add here that the Ironteeth can unlock the Advanced Breeding Pod later on. Which *does* produce full grown beavers at a cost of five berries and five extract per pop. Extract isn't particularly hard to get at that point in the game (it's just bad water fed into a Centrifuge) and provides a better way to grow your colony that doesn't eat into your water reserves.
Playing timberborn on hard difficulty is really the best. Combining strategy with slowback vibes. Hard is not really difficult. After you create your mega reservoir and create a way to redirect the badtides. Its an easy mode basically. Even in hard difficulty the max drought is 30 days anyway
Yeah, if you can make it past about cycle 7, you're probably in the clear.
Finishing the wait of a month with an unexpected city builder that allows high creativity on a original setting,this is how time between videos is well spent.
Been playing this game since its closed beta back in 2020, it's amazing how it's evolved over the years and the devs keep working tirelessly on it! The mods integration is also such a lovely touch! Glad you're giving it a look :D
you can choose your goal, to me the endgame is to extend the colony to the entire map and grow it to maximum capacity, either of the map or your computer.
Nice mention on the weather systems, I personally haven't played it, but for some reason I expected winds blowing through the trees when I saw windmills or rain refilling dams or aqueduct type systems. Winter could introduce ice; reduced water or ice cracking structures. Its a very beautiful looking game and lends itself to the cosy vibe quite well. I wonder if a sandbox mode, for planning purposes or demo cities would take away from the initial challenge and discovery, or whether it would encourage different cityscapes and replayability.
Great video Zade!
There is a sandbox mode.
Oh it's Beavers? The thumbnail was making me think Patrick Stewart was gonna pull out a Glock...
The Angry Beavers finally got a worthy reboot
Seeing so much dry soil had me like, bro, beavers build dams. Also swimming pools/Lidos away from water sources with a water dump to keep them full is a good way to keep your farms green even if the river dries up.
9:50 when water is going down a tile, its maximum CMS is 2.5 units of water, so you have to make your calculations, how much water flow is producing your water sources and check that in every tile that is going down you have enough "edges" to account for each of the CMS from the water sources.
each water source block usually has 1 CMS but it changes with each map.
2.2 actually
To make sure I understand you, if your water source is 5 standard sources, then a floodgates with two edges that water fall off is enough to balance the flow?
@@comicmoniker yes
Not necessarily a „before 1.0“ but I would love to see another faction and something aside from Badtide. Badtide was great. I don‘t know what else there could be (no water, bad water, water, ?) but a bit more variety in challenge basically
The music kind of reminisces Heartland from Owen Pallet
what do you you mean hunderd or so 0:40 i have a save with 1000+ beavers my game is really hatting the amount of bevers tho
Last time i was this early to a Zade upload, he was still streaming Gwent.
holy
I wish i could enjoy those games with no end goals.
Ha, Needeed-- Silliness aside,yeah, it's a solid one, that suspense of the first few tides/droughts is surprisingly good, though I never quite got a feel for the machine focused faction
Watching your Videos while my beavers Build a damm in the background😂
MY MAN
You should also try Oxygen not included... :)
skye storme yeyyy
Bóbr game is peak, glad yoi found it
Dont show this man Anno 1800, Factorio, Dyson Sphere Programm or Capitan of Industry
The one thing I never liked are the color saturation of the game. It always feels kinda lifeless when i play
Our Polish gem 💛Love coming back to it 😁
This was one of the few games I've ever returned on Steam. Maybe it's changed a bunch in the year since, but it just didn't click for me as a lifelong RTS player.
Bober Kurwa the Game 😂
Is there a campaign / single-player story?
Not at this stage