LocoMotion Matching | Replicated Unreal Engine 5 Motion Matching System
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- Опубликовано: 16 июн 2024
- Marketplace Link: www.unrealengine.com/marketpl...
LocoMotion Matching is a fully-replicated locomotion system that leverages the power of motion matching and uses animations created with Motorica's MoGen tool suite to drive high-quality, smooth character movements for your games!
Visit the marketplace link for more info! - Игры
Looks good! I'd buy this in a heart beat if you add climbing and vaulting features. Everything else looks solid and I am glad you took optimization into account.
Looks awesome!! Can't wait to test it out
people who say this is bad timing because epic's anim system are dumb. this is replicated! thats pretty rare for an animation setup like this. plus you got weapon overlays. very much considering getting this
There a replicated version of the animation sample for free download on RUclips
@@MadScientistMinecraft link please?
Damn this look great. This would've took me forever to make
Nice One!
You mad man!
This looks pretty cool and looking at the docs there is upper body layering as well so it would be easy to add Melee weapon animations (running etc with them?) Also, any info about Vaulting/climbinb implementation?
Yep! Melee states are pretty easy to add :)
hi! great video and asset! do you know how i can add for example the Flexible Combat System to Motion Matching?
This is great dude, I would like to buy it but I have some questions; Does the motorica plugin run on the latest version of EU? And is it possible to add external animations? Otherwise, it seems that you did an impeccable job, I hope to see how it grows :)
Can you do one for NFL specific movement. Thanks.
can you please add cover system and zoom when shooting pistol and rifle
just played the demo, not quite there yet in terms of anim sets. the walking and jogging turns feel off and slo mo, sprint feels alright but yeah.
Thank you for the feedback! I should note, the movement speeds are fully customisable, and the animations adjust their play rate to match the stride and movement speed. The speeds from the demo are just example defaults, that can be changed in your character blueprint :)
@@KelechiApakama Where can I get the demo? I can't find the link for it
I'm seriously thinking about acquiring this asset for a mobile game project so I ask you is compatible with the Android platform? And is it possible to put more states such as crouching ?
Can this be applied to a first person view on a third person BP?
says not available on the marketplace
Sorry, link is fixed now!
Hello. I didn't see a link for the demo build. I would like to test the responsiveness before making a purchase decision
Hi! The demo is live on the page again. I temporarily took it down because an update was in progress
I want to buy this animation if you include rifle, pistol, climing , crouch,
Does this in some kind works for fps oder is it made for thirdperson?
It was designed for third person, but a member of the community (in the discord) has had some successful tests with first person! Maybe head over and check it out
Are Animation included ?
Animations seems to be generated with Motorica
@@haveyouheard3929 Yep! The project uses a base of Motorica animations, with some Unreal example animations on top. All animations are included in the asset!
@@haveyouheard3929They are free, all from epic. Some probably from lyra and another from latest motion
Is there documentation on ai integration? Maybe with AI behaviour toolkit?
There are examples in the project of AI characters that use the system. They're placed in the demo maps as well for you to see in action :)
@@KelechiApakama Thank you , I will have a look at them , so far this is a awesome asset, the difference between this and the motion example is extremely noticeable, absolutely no frame drops at all !!! Thanks
@@erniemey5432 Thanks! Optimisation was always my main focus when I was making this system, so it's nice to hear that it's appreciated!
wait.. didnt this cost a couple hundred the other day?
Tutorial
so you took unreals motion matching, replicated it, made some tweaks and want 44$ for it? Not for me, but i hope people buy this.
You can see from my upload history this system has been in development for months.
Granted, the system uses the game animation sample jump animations for showcase, but everything else is a custom solution :)
I mean , you could just download their demo , make some tweaks, and just... replicate it yourself if it's not worth the money of someone else's time
Lol, i don't think anyone buy it because that be soo dump lmao 😂
I am getting it today , The ai integration and replication is what i want
complaining about something $44, even though it is replicated and has other things than just basic locomotion? you are just cheap