Hexen Mage Archimage Speedrun (skill 5) in
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- Опубликовано: 29 авг 2024
- Date: 2021-09-24
IWAD: hexen.wad
Category: Archimage Speed (Skill 5)
Map: HexAll
Sourceport: Hexen-plus 1.1.5
Time: 21:40
The Route is basically the same as the Cleric run, but this time as the Mage.
I think the grid skip at the start is not possible with the Mage.
So I'm using the normal route with the Sliding doors trick (after the emerald key) & shooting the Bell early in the first map.
The first Hub (Seven Portals) is easy, I just need to skip the final door (thx to Kokrovan for the Mage strat).
Before exiting the Seven Portals I took the first part of the Bloodscourge.
In Hub 2 (Shadow Wood), I need to take a Porkalator and some Boots of Speed before fighting the Death wyvern.
So I take the Arc of Death first, then I head off to the Wastelands, killing 10 Ettins to open the path...
Once I get back to the Shadow Wood, I just use the final door skip to enter the Hypostyle.
I can't easily skip the Hypostyle with the Mage too, so I do the map normally again.
I have to solve 4 rooms before the hub boss. The second part of the Bloodscourge is in the pillar room with the Afrits.
Using the Arc of Death against the Death wyvern makes the fight kinda easy, even if I nearly died here haha.
The Hub 3 (Heresiarch's Seminary) is really simple. All I need to do here is to take the last part of the Bloodscourge to complete the weapon, then leave the Hub.
To do that, I have to activate 6 switches to open the path to the last piece (I prefer not doing the glide in this skill).
Once I get the complete Bloodscourge, I can head off to the Hub 4 (Castle of Grief) with a grid skip.
Doing the grid skip with the Mage is kinda hard, so I killed a lot of Bishops before attempting it.
In Castle of Grief, I need to press 4 switches outside of the castle and press 5 switches on castle walls.
The upper side is really deadly, that's why I brought up so many Quartz Flasks... I nearly died here.
When the switches are pressed, I need to pickup 4 gears to activate the clock tower. I take the Dark Servant and go to the Gibbet.
In the gibbet, I need to defeat the Heresiarch to access the Hub 5: Necropolis.
So I took the last Porkalator I need, and I secure the room before doing the void glide.
I can't defeat the Heresiarch easily with the Mage. I actually have to do the fight.
The Heresiarch isn't immune to the Mage's Flechettes, even with his shield. But that fight is really hard.
I'll use as much flechettes as possible to kill him as fast as possible. Once I'm run out of flechettes, I switch to the Bloodscourge.
However, I need to be careful as my own projectiles can be deadly the moment the Heresiarch uses his shield against me...
I ran out of ammo quickly but I still defeated him :)
I skipped the whole Necropolis with the Boots of Speed & a Porkalator on a Reiver near the secret level (thx to Kokrovan for the Mage strat).
Finally, Korax. Using the Bloodscourge & all the Kraters of Might makes the fight kinda easy. I still died once here to the spikes in a previous attempt.
I find the Final time being a correct time. I thought this run was easy, but I died about 10 times in Necropolis.
Best Dark Fantasy Game Ever!!!
As a player i'm more into 100% completions ( incl The Dungeons ) with Wrath of Cronos , but i find it great to see Speedrunner Tricks in Vanilla HeXen and enjoyed this insane Orgy of Pain & Misery very much 👍
btw : compliments for the elaborate description
This game has piddly little wand with infinite ammo and infinitely respawning ettins. It's like from the very first moment the game tells you "ima gonna waste your time".
Everything takes longer with the mage lol
@@thetimso2819 not when Wrath of Cronos tags along 😎
@@FlockOfHawks True
11:52 When the bad guy thinks you play better than him.
hell yeah
can explain why glide/oob with mage is so hard? that because character has lower speed (AFAIR) and that effect all traditional skips with fighter/cleric? Thanks in advance
They call it speedrun. Then i see 5:41 whole time :D :D
Dude awesome!
Mage time is faster than Cleric? That was surprising
Not if you understand the game.
@@unknownkingdom what does it mean?
@@pity_alvarez if you know the elvrsl and the differences between classes it is no surprise that Mahe can complete faster.
The Mage's first weapon and the cleric's cross are the best weapons in the game.
@@unknownkingdom I have to disagree. The original comment was surprised that the mage was faster than the cleric.. That's because the cleric is stronger than the mage in this game not D&D. The only reason the mages speed run was faster was because the ark of death the third weapon was placed in a spot he could get to it and not divert from the route like he would with the burning hands, the clerics third weapon.
The mages first weapon may have pass through damage making it more useful than the Mace but like the speed run shows there is no second weapon for the mage. That ice blast doesn't count. It's actually a toss up between the ark of death and the burning hands and no contest between the 4th weapons. The cross with homing ghosts was so strong it was unfair.
11:50 Too long? It has only been, like, 12 minutes.
He's very impatient.
Best game Like
0:33 wait, those doors don't kill you by crushing??? TIL!
15:05 I forget, was this a natural teleport by the game?
Using a piggified malautaur to push yourself back in bounds of the gameplay map... how do people even think of this???
You don't take damage if you block one of the door :)
And for the teleport, that was a normal teleport to another map, I pressed a switch from below.
@@jcd_ns How do you block it?
2:47 ha
Figured there must be tricks used. Hexen is fairly lengthy