5 Cities: Skylines Hacks you might not know after 8 years of playing! | No Mods

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  • Опубликовано: 29 сен 2024

Комментарии • 199

  • @randallcromer66
    @randallcromer66 Год назад +153

    You sir are a genius when it comes to creating cities with Cities Skylines and I can't even begin to imagine what you will be able to accomplish whenever Cities Skylines 2 is released. Thank you sharing your knowledge and insights into this amazing game. It's because of people like you that makes the Cities Skylines community so awesome. I hope your channel will continue to grow because you definitely deserve all the exposure that you receive because no one does it better then you.

    • @imperatur
      @imperatur  Год назад +12

      Awww bro what kind words! Thank you🙏🏻❤️

  • @WolfyLuna
    @WolfyLuna Год назад +2

    Really enjoyed watching this video and learned some new stuff as well.
    The last question you asked at about 6:40 "Do you know any more City Skylines Hacks?" sounded slightly different and the English subtitles of RUclips agreed with my probably dirty mind.

  • @bazzakrak
    @bazzakrak Год назад +17

    Now THIS is what great content looks like, keep it coming sir, so stay with us all through CS5 and onwards 😍😍

  • @Caellx
    @Caellx Год назад +2

    Yeah, I learned about the water pump trick recently. Placed one beside the sewage outlet and my oceans aren't getting very polluted.

  • @Jannik_der_andere
    @Jannik_der_andere Год назад +2

    Die Tipps für die Wege sind krank!
    Danke!

  • @StaK_1980
    @StaK_1980 Год назад +8

    10 out of 10 for vanilla tricks !
    They are always welcome! 🙂

  • @055f00
    @055f00 Год назад +1

    For some reason cycle paths are able to connect with fences. The path can then be upgraded to a footpath, allowing pedestrians to walk through the fence.

  • @Dc-fb3or
    @Dc-fb3or Год назад +5

    This is the best youtuber ive ever seen!!
    Edit:YES I LIKE MY OWN COMMENT

    • @imperatur
      @imperatur  Год назад

      Aww thanks bro!

    • @Dc-fb3or
      @Dc-fb3or Год назад

      @@imperatur NO PROBLEM MY GUY YOU ARE THE BEST!!

  • @orthodoxindian9442
    @orthodoxindian9442 Год назад +3

    Waiting for your first creation in CS2

  • @cb_robloxYT
    @cb_robloxYT Год назад +1

    If you make the road monorail tracks then connect a monorail track to it then ad traffic lights then upgrade the road back to the same road as before you get a traffic light crossing

  • @matthewboyd8689
    @matthewboyd8689 Год назад

    I hope that in city skylines too. They make it so that paths on higher levels aren't so ridiculously high.
    And maybe making it so that semi trucks will actually go in the building that they are delivering to rather than halting traffic.
    And I'd really love it if it would be possible to make a city without cars..
    And maybe a zombie outbreak dlc or something crazy (I'd pay $30 if they could make it a FPS, even if its only for like 5 minutes of fun)

  • @starwave8228
    @starwave8228 Год назад +3

    I like the goalpost idea, i really hope C:S 2 has Football Field, Small Football Ground, Large Football Ground & International Stadium for selection.. with policies for European/World Cup and Domestic League, instead of C:S1 where your city plays the same 5 teams over and over & always win, how do they always win ? the city has lots of tennis and basketball parks.

    • @imperatur
      @imperatur  Год назад +1

      Yes that would be great

    • @Lonelyeco
      @Lonelyeco Год назад +1

      Didn't CS just let out a CCP with all of that tho?

    • @starwave8228
      @starwave8228 Год назад +1

      @@Lonelyeco it has stadiums , but that's it, there's no depth to it.
      park's do not have sport animations, you cannot name your team it's only campus teams you can rename, none of them are implemented into the campus, & there's not much depth to what you can do with big sporting events.. for example if your Team win the league in real life there's usually an open top bus parade through the city with street parties & Hosting big games in competitions also comes with it's policies & city problems accomodating international fans.. Fan fests, public transport, hotels etc etc.

  • @robloxio_masteriogaming7546
    @robloxio_masteriogaming7546 Год назад +4

    YAY A NEW VIDEO!

  • @robsonpeixoto9035
    @robsonpeixoto9035 Год назад

    Every day we have found out new things! Great! Thanks for this!

  • @reyc2630
    @reyc2630 Год назад

    The water pump use! I need that for the sewage problem for a new city I'm building. Thank you.

  • @RamblinRick_
    @RamblinRick_ Год назад

    I thought I was good. Apparently, not so. These hacks are awesome. Thanks for sharing. I'll be using these in the city I just started a ccouple days ago.

  • @Hyper_bunniboi
    @Hyper_bunniboi Месяц назад

    I’m currently working on a city using all of your build hacks

  • @Dallas1460
    @Dallas1460 Год назад +1

    Дякую за роботу і відео 🔥👍👍

  • @gp5313
    @gp5313 Год назад +1

    Beautiful

  • @bansishyani2902
    @bansishyani2902 Год назад +2

    Can you make train speed 🚅 like 999 miles? And how look ?

  • @wyzemann
    @wyzemann Год назад +1

    So many hacks...so little time🤓...before CSII.

  • @mekhanya
    @mekhanya Год назад

    1:24 Amo...

  • @TonyX448
    @TonyX448 Год назад

    WFTTT

  • @gumbyshrimp2606
    @gumbyshrimp2606 Год назад +3

    We HATE mods!

  • @DENCSER
    @DENCSER Год назад +1

    Общественный транспорт это прежде всего метро подземное. С которым, ни чего не сделали, за 8 лет. Это позор.

  • @i12die
    @i12die Год назад

    от души спасибо братуха

  • @baystated
    @baystated Год назад +89

    I use fencing to block zoning off other nearby streets and force the street assigner program to use the street of my choice and give me zoning blocks the shape i want. It also protects the zoned buildings from new streets I lay after they have grown.

    • @imperatur
      @imperatur  Год назад +7

      That‘s clever;)

    • @krasnamerah1926
      @krasnamerah1926 Год назад +6

      This one is a lifesaver for the next two years of my gameplay after i found it. Another reason to love Parklife DLC.

    • @bobbycrosby9765
      @bobbycrosby9765 Год назад +2

      I make extensive use of fences. Where I live, there's fences everywhere! In cities skylines, unless you expend a lot of effort, not so much. Where I live, it's also common to have named subdivisions, with just a handful of exits. Maybe even a fancy sign. So I like to do that too.

    • @NexuJin
      @NexuJin Год назад +1

      I have been doing this on the console version. Works great without access to Zoning adjuster mod the PC version has.

  • @Wasbever_14
    @Wasbever_14 Год назад +106

    8 years old and still great masterpieces to be made!

  • @gioabboud8220
    @gioabboud8220 Год назад +4

    3:46 and they say Germans don't have a sense of humour

  • @lukyyyboyyy
    @lukyyyboyyy Год назад +50

    you can make boardwalks for your harbours by enclosing the harbour, leveling the terrain to just above sea level and raising your paths to just bellow ground level (but above water level, once they are all in place, lower the ground and refill harbour for smart board walks and marinas

    • @imperatur
      @imperatur  Год назад +7

      That‘s a great tip i have to try that!

    • @onlybradparker
      @onlybradparker Год назад +3

      @@imperatur Would love to see you make a video of this because I can't quite get my head around it. I've been busy making railway flyovers since I saw your video on 5 Railway Hacks a week or two ago. 😂

    • @jedipotater1388
      @jedipotater1388 Год назад +1

      ​@@onlybradparkeri feel this. I'm confused

  • @vincent06
    @vincent06 Год назад +31

    I was happy to see you in the 'Best Cities of 2022' video, you deserved it!

  • @courageouschronicler8657
    @courageouschronicler8657 Год назад +28

    I hope they adjust the height of street lamps in C:S2. It always drove me nuts that we have to put a street or bridge at 15 - 18 meters in order to not have clipping. Average street lamp height is 9-14 feet, or approximately 4 meters. Weird thing, I know, but it's driven me crazy for nearly 2000 hours of gameplay.

    • @BenBinnebose
      @BenBinnebose Год назад +4

      This drives me nuts too. I literally was just complaining about it to myself again today while playing. I can fit 6 stacked trucks under the overpass but it still pokes out lol

    • @NexuJin
      @NexuJin Год назад +3

      For this reason, I have been trying to make my overpasses that doesn't go over any of the street lights. But just in between them.

  • @Jargonfox
    @Jargonfox Год назад +19

    A thing I myself figured out only recently is that you actually get ploppable buildings (services etc) at the very end of an dead-end road, as in where there's no squares and can't normally plot stuff down at, facing towards the road. First make a the end of a road into a T-shape, plop down your building now that the "top line of the T" give squares to plop stuff down to, then just delete the "top line" roads. Set up a neat lookin graveyard like this, with a road going straight at it, and have also used this for some industries stuff. As long as a building doesn't complain that it doesn't have a connection it works pretty well, the building's enterance doesn't even have to completely match with the road.

    • @KyNYC212
      @KyNYC212 Год назад

      Have pics or videos? I'd like to see this.

    • @Jargonfox
      @Jargonfox Год назад

      @@KyNYC212 Think a RUclips spam protection thing keeps blockin my comment, anyway I tweeted pics on this on Jargonmetal

    • @syl_ouette
      @syl_ouette Год назад +1

      This can happen because buildings in CS actually has some extra allowed distance to connect them to the road. Another way to make use of this feature is to have buildings on a wide 6-lane road, then upgrade the road to a narrower one. The buildings will work just fine but now you have those extra space to separate the buildings from the road.
      Easier way to do it is by using "Move It" mods as it allows you to move/put buildings whereever you like.

    • @Jargonfox
      @Jargonfox Год назад

      @@syl_ouette Oh yeah, I use it for adding extra paths in front of buildings like schools, but yeah the process there is definitely much simpler. And yeah Move It works great, not for console players such as myself tho.

    • @mowana1232
      @mowana1232 Год назад

      I use this trick as well, primarily to place parks in the middle of a city block with minimal road connections. Makes nice looking courtyards, for example in the middle of high-density European buildings.

  • @kekkek4963
    @kekkek4963 Год назад +5

    nice vid! could you maybe make a video with your graphic settings or just link them in the descripion like you did with the old ones? would be awesome!

  • @999Juri
    @999Juri Год назад +78

    We need more episodes of berlin!!!!

    • @imperatur
      @imperatur  Год назад +5

      Yees:D

    • @MartelSays
      @MartelSays Год назад

      Bro chill aheem heem heem

    • @UFCMania155
      @UFCMania155 Год назад

      ​@@imperatur You actually only have to press page up or down to raise or lower footpaths and roads

  • @Angel_says_hi
    @Angel_says_hi Год назад +3

    Tricks?, nah just watching imperatur and then try to build it like he did

  • @psyseraphim
    @psyseraphim Год назад +24

    The water pumps also work while switched off. Run a deep canal, put twice the amount of water pumps as sewage outlets, connect the water pumps only to themselves, wait till the pumps start to suck up the sewage then turn them off. That way you don't spend the budget and it's a great way to deal with sewage early game.

    • @VONYX8
      @VONYX8 Год назад +7

      Like the pfp

    • @imperatur
      @imperatur  Год назад +5

      That‘s really clever!
      I didn’t knew that

    • @siky0h530
      @siky0h530 Год назад +1

      I tried that technique but water pumps stops sucking water once it reaches the 120k m3 capacity

    • @psyseraphim
      @psyseraphim Год назад +2

      @@siky0h530 Are you sure? It's still working for me at 480,000. When you add to the capacity you sometimes have to switch the pumps that are off back on before turning them all back off again. As soon as you see the waste water start to decrease because the pumps exceed the drain you're good.

    • @siky0h530
      @siky0h530 Год назад

      @@psyseraphim not sure if it's 120k m3. I'm pertaining to the maximum capacity of the waterpump..

  • @ashbashtap1987
    @ashbashtap1987 Год назад +10

    The creativity of the cs community is amazing

  • @mycount10
    @mycount10 Год назад +4

    if i didnt find you, maybe i stop play cities skylines earlier 😆

  • @Creatim3D
    @Creatim3D Год назад +3

    i never knew 4 of these hacks, i knew the quay everywere hack because i usde it in older videos, and my god cs is 8 years old my good god😄😇

    • @imperatur
      @imperatur  Год назад

      Yess it‘s crazy how time flies…

    • @Creatim3D
      @Creatim3D Год назад +1

      ​@@imperatur hey imperatur it me Tim, I got something sad to say, do to some reasons with money and personel stuff I can't be a member anymore, it was fun while it lasted, if I can be a member again I will definitely be one, sorry bro😔

  • @psyseraphim
    @psyseraphim Год назад +3

    So the path anarchy hack does work on console. At first I thought it didn't then I noticed some of my pre-constructed paths were doing it accidentally when I attached a new section. In the next fresh part of my city I tried again and so long as the terrain height difference is no more than 3 metres below you can cross at a 6 metre height.

  • @mothership_q2422
    @mothership_q2422 Год назад +4

    Will these hacks and tricks be standard features in CS:2? One can only hope!

  • @drifzyy67
    @drifzyy67 Год назад +2

    i hope cs2 will have super smooth intersections

  • @harrisonleung1111
    @harrisonleung1111 Год назад +4

    🎉

  • @bricks_and_cities
    @bricks_and_cities Год назад +5

    I didn't know about any of these hacks and yet they're SOOOO useful! Thanks for the tips!

  • @christoph90er
    @christoph90er Год назад +2

    0:25 Didn’t know that, thanks! 😬 Very helpful if the current university campus is full with buildings…

  • @OettesCities
    @OettesCities Год назад +1

    I just build the quary infront of a cargo hub, so the railtracks can leave on ground instead as bridge over the water...

  • @usernameiphone3gkid
    @usernameiphone3gkid Год назад +4

    These are the best types of videos

    • @imperatur
      @imperatur  Год назад +1

      I‘m glad you like them:)

  • @AdamBurianek92
    @AdamBurianek92 Год назад +3

    The water pump hack is the most Dutch thing I've seen in CS 😂😂😂

  • @True_NOON
    @True_NOON Год назад +3

    It does, ive stumbled upon it when building a city that failed(later on)

  • @TeddyRadko
    @TeddyRadko Год назад +1

    Im just here to write angry comment about no mention of monorail tra... Nevermind 🤣

  • @BlankFX
    @BlankFX Год назад +3

    Actually we need a hack to enable a 2023-Style amount of FPS, DLSS and - as a bonus - Raytracing.

  • @ethanwatt-dz3xq
    @ethanwatt-dz3xq Год назад +1

    Fun fact: the easiest way to increase game performance and reduce lag is to buy a better computer.

  • @sitojaxa2569
    @sitojaxa2569 Год назад +5

    Awesome. I think I will try a few of this hacks in my new Town. 👍

  • @herauseo28
    @herauseo28 Год назад +6

    Similar to the 1st one, you can mix different kinds of parks in one painted zone.

    • @MarkHewitt1978
      @MarkHewitt1978 Год назад +3

      I usually make a combined zoo and theme park seems realistic as there are such places where I live

  • @noogiepocketgaming6931
    @noogiepocketgaming6931 Год назад +2

    One trick that I don't ever see anyone talk about is how to get artificial "timed traffic lights" on vanilla or consoles and get rid of the left turn issue at traffic lights. It's easier with 3 way intersections but can be done with 4+ if you play around. If the game thinks there are different individual roads at an intersection, they get their own light. There's two ways to do it. Make a straight 90° turn (L) and add the intersecting road at an angle so no roads meet straight on (like a Y). Or if you have a pre-made T intersection, delete it, take the road that ends (the "I" portion), and stop it 2 squares short of being lined up with the intersecting road. The intersecting road will have a slight curve when you connect it now, and the lane that showed straight should now show turning. Now each direction has its own turn with a green light, no more left turn choke ups
    ruclips.net/video/5LxhzluHcJU/видео.html

  • @mwparker1969
    @mwparker1969 Год назад +3

    Always something new to learn with CS. Thank you.

  • @JoshuaEBSmith
    @JoshuaEBSmith Год назад +2

    My favorite hack:
    You can make 90 degree highways!
    The very basic 2-lane 2-way highway can connect to other roads and highways at a 90 degree angle. Set up your turn and then upgrade it to the multi-lane-mono-direction of your choice.
    Practical? Yes. Safe? Never.
    But where we’re going, we don't need airbags...

    • @Myne1001
      @Myne1001 Год назад +2

      Don't have to worry about car crashes when your vehicle has no collison mechanics

  • @tigonologdring9189
    @tigonologdring9189 Год назад +2

    Ha! Yep, the paths over/under roads is a new one on me! Superb... I wonder if 8 years from now we'll be mulling over new hacks still relatively unknown in the sequel.

  • @amdkillaplays
    @amdkillaplays Год назад +2

    Pretty sure someone was working on an asset to be able to use the monorail as a rollercoaster (without loops etc) and someone was also working on a track that looked like a water flume with monorail train that looked like an inflatable

  • @tylerhallon5007
    @tylerhallon5007 Год назад +3

    Draw a short road 90° at the end of where you want a ferry terminal so it's on the level of the road and you won't get that odd hump outside your ferry terminal

  • @Tricion
    @Tricion Год назад +2

    so grateful I grew up with this game

  • @simoferra1996
    @simoferra1996 Год назад +2

    Face reveal! POGGERS

  • @Martin3060
    @Martin3060 Год назад +1

    Hi, imperatur. What is the VRAM usage of your GPU when you play the game? Maybe it will be interesting if you make a video with your recommendations for the best CS system requirements.

  • @NormogGaming
    @NormogGaming Год назад +1

    Sweet tip with sidewalk anarchy, I'll test on the ps5 as soon as I can. 😎

  • @Minecraftzockerjo
    @Minecraftzockerjo Год назад +3

    Und das vor dem release von CS2 xD Aber gut zu wissen für eine aller letzte Stadt ^^ DANKE! Und noch eine Frage. Wie bekommst du es so flüssig hin bei solch einer Stadt und noch bei diesem geilen aussehen? Ich habe einen Ryzen 9 5900x und eine rx 6900 xt sowie 32 gb 3600 mhz ram xD

    • @imperatur
      @imperatur  Год назад +1

      Bro das game ist alles andere als flüssig😂

    • @Minecraftzockerjo
      @Minecraftzockerjo Год назад

      @@imperatur warum sieht das dann so aus? Bin bei 35-40 fps mit über 20 mods und keine Ahnung über 100te Objekte😂🤷🏼hoffentlich wird CS2 besser programmiert, wird nämlich wieder die Unity Engine… hast du eigentlich einen Discord Server?🤷🏼

  • @arturobandini4078
    @arturobandini4078 Год назад +1

    You are the best CS player, for 'vanilla' players (like me).

  • @karlranseier4592
    @karlranseier4592 Год назад +2

    Sehr geil danke Mann, ich zock auf ps4 mit allen dlc und ärgere mich immer über Mod Videos.... Bringen mir nicht viel ... Gern mehr denn kann ick basteln

  • @mrjimmy3231
    @mrjimmy3231 Год назад +1

    I thought this guy was American until this very moment🤣🤣

  • @frankowusu3801
    @frankowusu3801 Год назад +2

    My birthday is on 10th of march too. I am 9 years old now

    • @imperatur
      @imperatur  Год назад

      Happy belated birthday! 😋

  • @CSTippsTricks
    @CSTippsTricks Год назад +1

    6:40 🙋‍♂️Ja, ich kenne ein paar Hacks😄
    Gutes Video, kannte das mit dem Gehweg noch garnicht

  • @smoken81
    @smoken81 Год назад +1

    I’m super surprised you didn’t include the double decker street

  • @flyvox
    @flyvox Год назад +2

    Waaahhhh... I'm in the video!!! 😃

  • @richoombie
    @richoombie Год назад +2

    Last one was really cool I never thought the monorail could accessorize like that

  • @knockshinnoch1950
    @knockshinnoch1950 Год назад +1

    I have been playing CS since day 1. I have thousands of hours invested in gameplay. Today 8 years after I first installed the game I discover the genius tip on creating multi districts. My flabber is gasted!

  • @scartha4040
    @scartha4040 Год назад +1

    Try using nature reserve paths as fields

  • @halo7493
    @halo7493 Год назад +1

    What are your settings for the cliff textures? Great video btw!

  • @Riese79
    @Riese79 Год назад +1

    Deutsch oder spinn ich ?
    This Accent ist very deutlich 😁

  • @JoeDecker
    @JoeDecker Год назад +1

    Dang, great tips! I just verified that "footpath anarchy" works on my PS5 running Remastered, and it's already improving my current build. Thank you again!

  • @mowana1232
    @mowana1232 Год назад +1

    If you are playing vanilla, i.e. without move-it, one way to get more control while terrain editing is to use streets as temporary helpers. Outline the area you want to raise or lower with an asphalt street, do your terrain editing, and then bulldoze the streets. This was a common trick people used in SimCity and CS before Move-it came along.

  • @briant2259
    @briant2259 Год назад +1

    Always something new to learn. Thanks

  • @jw8160
    @jw8160 Год назад +2

    👍 x 1,000,000

  • @delroyclarke1989
    @delroyclarke1989 Год назад +1

    Love the tips , keep it up

  • @NotKnafo
    @NotKnafo Год назад +2

    nice tricks

  • @neocrazy9700
    @neocrazy9700 Год назад +1

    This video was very informational! Thank you my city is saved

  • @terrellrogers7645
    @terrellrogers7645 Год назад +1

    Parking lots and garages are coming 😁

  • @UFCMania155
    @UFCMania155 Год назад +1

    You actually only have to press page up or down to raise or lower footpaths and roads

    • @imperatur
      @imperatur  Год назад

      I know but the lowest elevation is 9m heigh
      Which is stupidly high

  • @francoismad13
    @francoismad13 Год назад +1

    Thank you, have a nice day too :)

  • @scootwilson2975
    @scootwilson2975 Год назад +1

    Finally no Berlin episode ngl but I don't really like that series it's a bit confusing, especially with mods.

    • @imperatur
      @imperatur  Год назад

      What do you find confusing?

    • @scootwilson2975
      @scootwilson2975 Год назад

      @@imperatur mods it’s just I don’t really understand it but you don’t have to change it there is some pros and cons.

  • @Johnathon_Jackson
    @Johnathon_Jackson Год назад +1

    Brother you are amazing!!

  • @СССР-с8т
    @СССР-с8т Год назад +2

    Best

  • @maartenverdouw4688
    @maartenverdouw4688 7 месяцев назад

    With cs2 not coming to my console in the next years, I picked up the latest cs1 dlc and started a new city in remastered.
    Needed a bit of Imperatur inspiration to get going again.
    One of my favourite tricks (I'd expected in this vid) is placing plopables non-adjacent to roads by using temporary roads. Great for placing buildings at an angle, decorations in front of buildings, metrolines at a nicer angle and parks behind side gates.

  • @zdenekdolezal9646
    @zdenekdolezal9646 Месяц назад

    There is easier way to add crossing in the middle of street. Make sure, you have junction point in the place you want your crossing and one half of the road have as one type of road and on the other half have another type of road. For example road with trees in the middle and road with trees on edges and the game creates crossing between those. You need to have Roads and transportation DLC for best results, otherwise you need to change number of lanes to do this.

  • @mikeb359
    @mikeb359 4 месяца назад

    A great hack i found was making steps from a body of water up to street level. So if you want to put a mansion near water and have a beach access. Get the concrete benches and put them all in a line. The height can be adjusted using move it mod to have them all uniform to appear as steps. Then take a brick wall and have it line along the sides of the steps. Put them on both sides of steps. They too can be exactly lined how you want by using Shift+page up or page down to line them on both sides of steps. It looks really cool.

  • @karle7302
    @karle7302 Год назад +2

    Danke für die Tips :)

    • @imperatur
      @imperatur  Год назад +1

      Danke fürs zu sehen:)

  • @alimetodista3459
    @alimetodista3459 Год назад

    I know of one little hack that improves the look of the dlc paths connection to road paths, I hope this makes sense.
    Get the base concrete path, take off all the anarchy options except the angles one, bring the path to the road path as far as just before the half moon (don't do half moon as you can't upgrade the path) then upgrade to dlc paths and the path will be perfectly connected to the road path without that ugly concrete part anymore, you seem intelligent so I'm sure you'll figure out what I'm meaning. Your videos are awesome 👍

  • @C_Kava
    @C_Kava Год назад +1

    its really been 8 years eh

  • @BoldWittyName
    @BoldWittyName Год назад

    There's another water 'hack' and that is industrial buildings are not bothered by polluted water in pipes. Kinda useless trivia, but yeah.

  • @shushyshushy6762
    @shushyshushy6762 Год назад

    YO! That sewage pipe trick just hatched an Idea in my head I am going to do later when I hop on City Skylines.

  • @citiesplanner
    @citiesplanner Год назад +1

    nice tricks 💙