For Mardu Wizard, I feel like the ability should be: "At the end of each oppenonent's turn, if that player didn't cast a creature spell, that player sacrifices a creature." Then the flavor text of "Choose life... but if you don't , then choose death." Would make sense!
Two tracks to suggest: • “Wii Fit Plaza” from “Wii Fit Plus”; • “Seasong Beach - Cove Area” from “PokéPark 2: Wonders Beyond” I’m starting to love giving suggestions on tracks ❤
the Plaza one goes super high pitch to low a lot which I think makes it an awkward choice. Seasoned Beach is a possibility though I wasn't feeling it. I'm, open to more song suggestions though! Probably I would like to add some Zelda OST.
So Tarmagoyf was an entire plane all along. That somehow explains so much, explains so little, answers so many questions, and raises so many questions all at the same time!
1:38 This inspired me to create this (it’s a reference to a book by the same name): Wolves in the Walls 3GG Instant Foretell 2G As an additional cost to cast this spell, sacrifice two Walls. Create five 2/2 green Wolf creature tokens. “It’s all over!”
Samu at the end is somewhat interesting. Effectively, you would wipe all lands from the board, but give you and your opponent an 8/2 copy in the process. The thing is, if either player has cheap removal for the opponent's Samu, it could end the game quickly since it would double again on the next landfall trigger and someone's attacking with a 16/4 or 32/8 if the game stalls out.
There's a weird combo on MaxMakesMagic's channel that lets you cast a spell during your untap step with no triggers on the stack and no one having priority, by abusing like 5 different replacement effects chained together plus Panglacial Wurm. So I guess Shablion Conviction is a stax piece for when that combo becomes meta. 😄
Side note for "Elemental Ghoul" at 33:00- Domain is already an ability, but that's not what it does. It's supposed to have an effect based off the number of basic land types you control. I used to play during the Invasion block, so I remember this one.
"Whirlwind of Thought" is a 1RWU enchantment that draws a card whenever you cast a noncreature spell with no downside. If you kept the color restriction (because this card makes no sense in mono black anyways), I think the first card would be quite fair. Compared to Whirlwind of Thought, it's 1 mana cheaper, but it can be removed more easily and you skip your draw step. Seems fine to me.
I mean, black does have null profusion, which is "Skip your draw step, whenever you play a card draw a card, your maximum hand size is 2". Its color shifted but it is a card black has, so the card could probably work as is if it was a color shifted set.
Volrath created an Artificial Sliver to spy on the Sliver Hive? I don't think it's too much of a stretch for an Artificer creating an Artificial Eldrazi Drone - then it starts replicating
Had to watch the replay for this one today. I stopped the video several because I laughed so much my body started hurting 😄 AI streams are funnier than any comedy ever. That Quiet card had me gasping for air it was insanely hilarious
Battle of the Sea has a strange synergy with an AI enchantment from another episode. The enchant land changes the name of the land to the mana value spent to cast it (one). If we animate that land and we consider one the first number, it gives you the option to destroy the creature called one. AI is creating internal synergies.
Question Mark feels like it could work as a mechanic where there is a preexisting variable such as from say a dice; the dice is rolled at the start of the game and that number goes until someone casts a spell with a question mark and pay the dice number, then after that is paid you roll the dice again. I dunno, just brainstorming. Also I will say that the AI seems to have been improved in regards to making coherent cards. Or the person running the account is being more picky with what they repost.
for Samu there's a few cards that ignore the legend rule. It would be very unlikely for your opponents to know to have that card in their deck unless they already wanted it but even still if you go off before they get it down they won't be able to get it down after that
@@BlueCardGanks592 Turn 1 land+BoP, turn 2 land+Rampant+Ignobale Hierarch, turn 3 we are going to be a bit more risky and just rawdog the Mirror Box and maybe a Roiling Regrowth. We're not quite going full goldfish, but hear me out. So now we're going into turn 4 with 8 mana, 6 of which are non summoning sick lands. Tap BoP, Hierarch and 2 lands summon Samu, play fetch land, landfall trigger on the stack, crack fetch. Now, when that land comes into play and those land fall triggers resolve some interesting things happen. Let's start with the static effects first. All opponents now have 1 land that is a 16/4 Vigilance creature, doubling twice because we put the trigger on the stack, and cracked. Our 7 Ramu's all get +7+7. So that's 11/8. Double twice. 22/16. 44/32. So we have 6 non summoning sick Vigilant 44/32 creatures that keep every opponent stuck on 1 land. Now yes this doesn't in any way account for disruption or removal by opponents. I'm just highlighting how crazy this card is with Mirror Box.
Thing with decombone is if you cast it during your opponents end step and they have no creatures on the field or removal or counter, you insta win in most formats
I have a deck on Arena that is pretty much the first card. Oracle of the alpha, displacer kitten, and a few artifacts that when i bounce them I draw a card. Add to that I just added a few cards to the deck that does the following: when ever I cast a spell gain life for each spell I've cast this turn, whenever I cast a spell untap my nonlands, and whenever a nontoken artifact enters the battlefield all creatures I control get +1/+1 on top of trample
Honestly I feel the first card is pretty fair and really cool, yeah it can be broken but being a creature with no built in protection it has so many ways to die or be exiled and that's on top of it possibly screwing you over in the wrong situation. Another thing I think makes it more fair is that it's a zombie that works against creatures somewhat cause of it's focus on nonecreature spells, so despite having a extremely creature focused creature type you wouldn't play it in a creature deck.
31:19 my playgroup created a commander style format where the only difference is that there is always a perpetual token creature in the middle of the battlefield. When it dies, you get treasure tokens equal to its power. After it dies, it automatically respawns with an additional 1 power. It can only die from being attacked, like a planeswalker. But, it deals regular combat damage to your creature. Keyword abilities still apply. If your creature has trample, then any excess damage is dealt to an opponent who is being attacked. Your opponent may choose to block the creature attacking the token if that player is also being attacked by a creature you control. I actually really like this idea because everyone has a chance to ramp and have a fair chance at winning. It especially helps when one player has a lower powered deck vs a higher powered one.
Stupid question to all those "whenever you cast a noncreature spell, draw a card" effects Whirlwind of thought exists. for 1ubr. Now that is a high mana cost, with a high color demand. But it makes me feel like the effect isnt to broken that wizard would refuse printing it. or it would see way more play, and you'd know about the card
People really think no one would play Great Equire? Shrine tribal will have plenty of ways of reducing casting costs of enchantments and making all of your opponents' possible responses cost X more where X is equal to the number of shrines you control.
Shablion Conviction was so close to being interesting, "Each Opponent can't cast spells during each players(/their) untap, upkeep, or draw steps" would force them to draw before anything else which could have it's uses.
In regards to Surrak Watch I remember a couple cards back in the day that counted your opponents red & black permanents could be strong Royal Decree, Kithkin Zealot
47:45 i think that means: 1. Count the number of creature cards in your graveyard. (Let's call the resulting number X) 2: Upon activation of its effect, each opponent must pay X-1 mana or sacrifice a creature they control.
Cards I thought were pretty well-made: Screeching Brawler, Arcane Guide, Greft Equire, Defender of Kalita, Firefly Anasha, Mardu Wizard, and Celestial Horror. (34:12) PFFT!!! Quiet's "advanced math" stats gave me a huge laugh! (49:58) Heh, Battle the Sea has 4x as much hate for artifacts as it does enchantments, but can destroy them equally well. Also, there are apparently 18 Magic creatures with "First" in their name, and a lot with "One" in their name, so I guess it can kill them too. (53:04) Guardian Beast is the black creature that protects your artifacts. (Also, I looked up its price on Scryfall, and it's currently about $1300?! It danger to my wallet!) (57:22) Whoa, geez! You don't usually fully mouth out the extreme swears. I'm not a fan of that kind of thing, but I was okay with your previous ways of censoring them.
4:47 - Casting cost: Activate the Foresight ability (which shows your opponent this card from your hand), then roll a six sided die. Until this ability is activated again, Merfolk Soothsayer costs twice that amount of generic mana to cast. You may activate the foresight ability no more than once per turn, and only when you could cast a sorcery. You cannot cast Merfolk Soothsayer on a turn you used the foresight ability. However, it also has flash (can be cast at the speed of an instant). Card fixed.
decombone on turn 1. 1 swamp, 1 lotus petal, 1 sol ring. 1 dark ritual play swamp and lotus petal tap swamp for 1 black play dark ritual for 3 black play sol ring for 1 tap sol ring for 2 colourless tap and sack lotus petal for 1 red you now have 2 black, 2 colourless and1 red = play decombone on first turn
Zlinding Desicnations (36:58) works fine in Alchemy. The whole point of Alchemy is to create space for hand/library interaction without revealing info. The system will keep it fair.
Oh man wished that wolf card said Decompose the Suns, its very flavor full like some weird sun wolf god concept. You could have a twin card that goes with it called Combine the Suns and creates like a wolf god card or some thing crazy.
Demonic consultation+ thassa oracle was called demon fish Edit: also you never played planeschase? That is a little powerful for a planar card but would still be fun! That symbol was chaos
Dawnbu Ball is totally fine. Yes it combos with Oracle, but it's actually a Leveler with only 1 mana less casting cost. While it does have that it doesn't combo with anything else where Leveler does. Like Haste or Pandemonium.
Hmm, in the battle of the Samu's, I assume that the player who first played Samu should win, because they have the opportunity to play with all of their lands. For starters, they are more likely to have anthem effects, Coat of Arms, and Mirror Box, but also because they will be the only person that will, or should be the only person to have access to all of their lands when Samu first hits the field. They cast Samu, maybe follow it up with enchantments or artifacts to protect it, or even cast those things first and cast Samu after, and finish things off with a land drop that can't be responded to. Now, assuming that there is no Mirror Box in play that would end the game immediately, the board state is basically locked in place with all lands becoming Samu, and only one deck built around a board state like that. Granted, all decks in commander have artifact mana, and many have creature mana generation or Aether Vial effects, but most decks can't function exclusively off of those sources.
Turn 1 forest, exploration, 2nd forest llanowar Turn 2 forest, swamp, samu Turn 3 mirror box, play a land and basically win cause your opponents no longer have the ability to have lands and only have 1 samu, but you have as many as you want that are growing insanely fast cause no until end of turn
I think "Fapery Charm" is meant to be "Foppery Charm". "Foppery" means "foolishness" or "excessive concern with one's clothing and appearance". (Note that the A.I. correctly associates the word charm with the number three).
Arcane guide would likely warp white decks (in commander anyways) once people realized you can cast Approach the second sun, go to combat and if you hit someone dig it out immediately. I think right now you need to be in blue and dig through time or something similar which costs like 5 or more mana.
Samu, Grunt of the Earty is actually insane. At worse its a 4 mana board sweeper, which is a really good rate. At best it combos with something like Mirror Box to instantly win the game.
The card with multiple "destroy artefact" would be actually really interesting if it was "choose two". So you could choose to destroy 1 artifact and 1 creature, or 2 artefacts, or enchantment and artefact.....
Is the Dawnbu Ball really broken? There's Leveler, which only costs 1 colourless more, has the exact same ETB effect, and not only doesn't die immediately, but also is a big creature.
Y’know… Screeching Brawler is only a liiittle bit better than Archmage Emeritus, a 2UU 2/2 Human Wizard with _”Magecraft_ - Whenever you cast or copy an instant or sorcery spell, draw a card.” But then THIS thing also makes you skip your draw step! So, it’s an Archmage Emeritus that gets +1/-1 (making it a bit easier to kill) that costs 1 less, is black instead of blue, draws with any noncreature spell instead of just nonpermanents, but doesn’t work with copying spells. And, most importantly, makes you _skip your draw step!_ So, the MAJOR difference is that you save 1 mana, but at the cost of 1 card each turn. Is this balanced? I think it just might be!
Honestly the first card isn't that unfair. It's maybe missing some text like lose 1 life per card drawn or perhaps just cost 1 more. But it's otherwise just a mono black version of my favorite Raugrin enchantment, whirlwind of thought.
The flavor of Decombone the Suns is that wolves are dogs. Dog bury bones. (combining them with the ground) You dig up the bones (decomboning) and that brings all the wolves who are now angered because someone insulted their combone culture.
• Destroy target artifact.
*Destroy target artifact.
Choose 1 -
• Target artifact
Destroy target artifact
Alternatively, destroy target artifact.
Destroy target artifact (w)(r)
Sorcery tribal- destroy target artifact
Choose "destroy target artifact" --
•destroy target artifact
•destroy target artifact
•target opponent ante's their library
•destroy target artifact if it is an artifact
Des troy tarnet (Artist)
For Mardu Wizard, I feel like the ability should be: "At the end of each oppenonent's turn, if that player didn't cast a creature spell, that player sacrifices a creature."
Then the flavor text of "Choose life... but if you don't , then choose death." Would make sense!
That would be extremely sweet as a card actually. You could even add white to the mana-cost to make it proper mardu for that type of flavor
That would be pretty cool, and we could even go farther! If you didn't sacrifice a creature, discard a card. If you didn't discard a card lose 2 life.
Some fair cards, some bulk cards, some danger cards, some nonsense cards. All in all, a great AI stream :)
a LOT of danger cards
@@NikachuMTGLive Hey Nikachu, what if you put Helm of the Host on Samu?
Two tracks to suggest:
• “Wii Fit Plaza” from “Wii Fit Plus”;
• “Seasong Beach - Cove Area” from “PokéPark 2: Wonders Beyond”
I’m starting to love giving suggestions on tracks ❤
the Plaza one goes super high pitch to low a lot which I think makes it an awkward choice. Seasoned Beach is a possibility though I wasn't feeling it. I'm, open to more song suggestions though! Probably I would like to add some Zelda OST.
So Tarmagoyf was an entire plane all along. That somehow explains so much, explains so little, answers so many questions, and raises so many questions all at the same time!
1:38 This inspired me to create this (it’s a reference to a book by the same name):
Wolves in the Walls 3GG
Instant
Foretell 2G
As an additional cost to cast this spell, sacrifice two Walls.
Create five 2/2 green Wolf creature tokens.
“It’s all over!”
Samu at the end is somewhat interesting. Effectively, you would wipe all lands from the board, but give you and your opponent an 8/2 copy in the process. The thing is, if either player has cheap removal for the opponent's Samu, it could end the game quickly since it would double again on the next landfall trigger and someone's attacking with a 16/4 or 32/8 if the game stalls out.
Samu copy is 4/1
There's a weird combo on MaxMakesMagic's channel that lets you cast a spell during your untap step with no triggers on the stack and no one having priority, by abusing like 5 different replacement effects chained together plus Panglacial Wurm. So I guess Shablion Conviction is a stax piece for when that combo becomes meta. 😄
Side note for "Elemental Ghoul" at 33:00- Domain is already an ability, but that's not what it does. It's supposed to have an effect based off the number of basic land types you control. I used to play during the Invasion block, so I remember this one.
decombone the suns - make it a 2GGG sorcery, give magic another 3 years of power creep and this can be be printed.
"Whirlwind of Thought" is a 1RWU enchantment that draws a card whenever you cast a noncreature spell with no downside.
If you kept the color restriction (because this card makes no sense in mono black anyways), I think the first card would be quite fair. Compared to Whirlwind of Thought, it's 1 mana cheaper, but it can be removed more easily and you skip your draw step. Seems fine to me.
I mean, black does have null profusion, which is "Skip your draw step, whenever you play a card draw a card, your maximum hand size is 2". Its color shifted but it is a card black has, so the card could probably work as is if it was a color shifted set.
Artificial Eldrazi sure sounds like a Celestial Horror.
Volrath created an Artificial Sliver to spy on the Sliver Hive?
I don't think it's too much of a stretch for an Artificer creating an Artificial Eldrazi Drone - then it starts replicating
Oh I'm so sad I missed this stream, all the cards here were super unique and interesting, even if they weren't exactly balanced.
Emrakul Compleated: when this attacks, defending opponent sacrifices a player they control
that thumbnail effect is hilarious, I almost spit my drink out
Had to watch the replay for this one today. I stopped the video several because I laughed so much my body started hurting 😄 AI streams are funnier than any comedy ever. That Quiet card had me gasping for air it was insanely hilarious
Battle of the Sea has a strange synergy with an AI enchantment from another episode. The enchant land changes the name of the land to the mana value spent to cast it (one).
If we animate that land and we consider one the first number, it gives you the option to destroy the creature called one. AI is creating internal synergies.
Question Mark feels like it could work as a mechanic where there is a preexisting variable such as from say a dice; the dice is rolled at the start of the game and that number goes until someone casts a spell with a question mark and pay the dice number, then after that is paid you roll the dice again. I dunno, just brainstorming.
Also I will say that the AI seems to have been improved in regards to making coherent cards. Or the person running the account is being more picky with what they repost.
46:00 I will say, the original Haitian constitution actually did say that all Haitians, regardless of skin color, were black
Unfortunately I think the question mark cost is just the account admins asking the audience how much it should cost, not some cool new mechanic.
for Samu there's a few cards that ignore the legend rule. It would be very unlikely for your opponents to know to have that card in their deck unless they already wanted it but even still if you go off before they get it down they won't be able to get it down after that
The last card Samu with mirror box would be insane
Came here looking for the card to break it lol, mirror box, fetchland, samu, crack fetch land and you win basically
@@BlueCardGanks592 Turn 1 land+BoP, turn 2 land+Rampant+Ignobale Hierarch, turn 3 we are going to be a bit more risky and just rawdog the Mirror Box and maybe a Roiling Regrowth. We're not quite going full goldfish, but hear me out. So now we're going into turn 4 with 8 mana, 6 of which are non summoning sick lands. Tap BoP, Hierarch and 2 lands summon Samu, play fetch land, landfall trigger on the stack, crack fetch.
Now, when that land comes into play and those land fall triggers resolve some interesting things happen. Let's start with the static effects first. All opponents now have 1 land that is a 16/4 Vigilance creature, doubling twice because we put the trigger on the stack, and cracked. Our 7 Ramu's all get +7+7. So that's 11/8. Double twice. 22/16. 44/32.
So we have 6 non summoning sick Vigilant 44/32 creatures that keep every opponent stuck on 1 land. Now yes this doesn't in any way account for disruption or removal by opponents. I'm just highlighting how crazy this card is with Mirror Box.
Thing with decombone is if you cast it during your opponents end step and they have no creatures on the field or removal or counter, you insta win in most formats
Hey Nika , just sending over some love! Happy Merry Holliday season to you and yours! 🤘🦁🤘
Same to you!
I have a deck on Arena that is pretty much the first card. Oracle of the alpha, displacer kitten, and a few artifacts that when i bounce them I draw a card. Add to that I just added a few cards to the deck that does the following: when ever I cast a spell gain life for each spell I've cast this turn, whenever I cast a spell untap my nonlands, and whenever a nontoken artifact enters the battlefield all creatures I control get +1/+1 on top of trample
In Magic you can choose Life, Death, or Exile.
Honestly I feel the first card is pretty fair and really cool, yeah it can be broken but being a creature with no built in protection it has so many ways to die or be exiled and that's on top of it possibly screwing you over in the wrong situation. Another thing I think makes it more fair is that it's a zombie that works against creatures somewhat cause of it's focus on nonecreature spells, so despite having a extremely creature focused creature type you wouldn't play it in a creature deck.
True
That is some serious artifact hate.
As for Samu, the AI needs to generate an enchantment that lets you have multiples of the same legendary.
...You mean Hall Of Mirrors? It already exists.
Imagine a set where the white, blue, black, red, and green cards are all normal, but there are also a bunch of purple cards that are a.i. generated.
It un.
That's just an Un-set, I think the extra color they added was pink though
31:19 my playgroup created a commander style format where the only difference is that there is always a perpetual token creature in the middle of the battlefield. When it dies, you get treasure tokens equal to its power. After it dies, it automatically respawns with an additional 1 power. It can only die from being attacked, like a planeswalker. But, it deals regular combat damage to your creature. Keyword abilities still apply. If your creature has trample, then any excess damage is dealt to an opponent who is being attacked. Your opponent may choose to block the creature attacking the token if that player is also being attacked by a creature you control. I actually really like this idea because everyone has a chance to ramp and have a fair chance at winning. It especially helps when one player has a lower powered deck vs a higher powered one.
Stupid question to all those "whenever you cast a noncreature spell, draw a card" effects
Whirlwind of thought exists. for 1ubr.
Now that is a high mana cost, with a high color demand. But it makes me feel like the effect isnt to broken that wizard would refuse printing it. or it would see way more play, and you'd know about the card
Here from 2023. I’ve recently found these videos. Very hilarious concept!
Scream Doom, you target to do nothing to what you target. You gain 2 life.
5:13 I love that the AI changed the Flash keyword to Foresight lol
People really think no one would play Great Equire? Shrine tribal will have plenty of ways of reducing casting costs of enchantments and making all of your opponents' possible responses cost X more where X is equal to the number of shrines you control.
Creatures with 0/0 would be an interesting workaround for counterspells.
Shablion Conviction was so close to being interesting, "Each Opponent can't cast spells during each players(/their) untap, upkeep, or draw steps" would force them to draw before anything else which could have it's uses.
it wouldnt be a nikachu stream without the end music popping up 1/4 of the way through
These are always hilarious, one favorite I saw was "you may cast spells" I think it was 3 mana for a sorcery
Maybe (?) can be a mechanic where its cost is equal to the first spell cast that turn. This (?) (?) would be the same but twice as much.
Was I the only one to instantly think about the Mirror Box at Samu?
Just ramp hard and overrun your enemies
I like that planes chase card
In regards to Surrak Watch
I remember a couple cards back in the day that counted your opponents red & black permanents could be strong
Royal Decree, Kithkin Zealot
47:45 i think that means:
1. Count the number of creature cards in your graveyard. (Let's call the resulting number X)
2: Upon activation of its effect, each opponent must pay X-1 mana or sacrifice a creature they control.
18:21 - I'm seeing 'Zombical Goqust" because there wasn't enough room on the line to write "Zombie Caracal Goat Mosquito Locust"
57:33
Awaken the woods?
Nah.
AWAKEN THE MULTIVERSE!
(If you have a mirror box)
Decombone the Sun is basically, “Who would win? The sun or 2 trillion wolves?”
Decombone the Suns is essentially: "What if Storm Herd weren't a gimmick?"
25:04 "Life or death, not much of a choice... But you gotta choose!"
I could see that first card being interesting with a slight change where it only works with zombie creature spells
"tell your girlfriend i said hi" KILLED me
Shred Greft Equire just because tracking all damage done every turn is a massive pain
Battle the Sea - clearly the last option is supposed to be Lost Number. It's a hint to a new Final Fantasy VII release.
It lets you kill Six and then Wrenn just bumbles around helplessly by herself.
Target a destroyed(in any graveyard) artifact,return It to the battlefield then destroy it
Cards I thought were pretty well-made: Screeching Brawler, Arcane Guide, Greft Equire, Defender of Kalita, Firefly Anasha, Mardu Wizard, and Celestial Horror.
(34:12) PFFT!!! Quiet's "advanced math" stats gave me a huge laugh!
(49:58) Heh, Battle the Sea has 4x as much hate for artifacts as it does enchantments, but can destroy them equally well. Also, there are apparently 18 Magic creatures with "First" in their name, and a lot with "One" in their name, so I guess it can kill them too.
(53:04) Guardian Beast is the black creature that protects your artifacts. (Also, I looked up its price on Scryfall, and it's currently about $1300?! It danger to my wallet!)
(57:22) Whoa, geez! You don't usually fully mouth out the extreme swears. I'm not a fan of that kind of thing, but I was okay with your previous ways of censoring them.
Omfg, the "All lands are black" + sphynx's tutleg and a mono black opponent would pretty much instant kill them
4:47 - Casting cost: Activate the Foresight ability (which shows your opponent this card from your hand), then roll a six sided die. Until this ability is activated again, Merfolk Soothsayer costs twice that amount of generic mana to cast. You may activate the foresight ability no more than once per turn, and only when you could cast a sorcery. You cannot cast Merfolk Soothsayer on a turn you used the foresight ability. However, it also has flash (can be cast at the speed of an instant). Card fixed.
Moses would be an amazing commander, he would have artifact synergy and could hate on merfolk.
decombone on turn 1. 1 swamp, 1 lotus petal, 1 sol ring. 1 dark ritual
play swamp and lotus petal
tap swamp for 1 black
play dark ritual for 3 black
play sol ring for 1
tap sol ring for 2 colourless
tap and sack lotus petal for 1 red
you now have 2 black, 2 colourless and1 red = play decombone on first turn
Zlinding Desicnations (36:58) works fine in Alchemy. The whole point of Alchemy is to create space for hand/library interaction without revealing info. The system will keep it fair.
Shablion Conviction is for storm players to combo off during their opponent's untap step.
Oh man wished that wolf card said Decompose the Suns, its very flavor full like some weird sun wolf god concept. You could have a twin card that goes with it called Combine the Suns and creates like a wolf god card or some thing crazy.
Demonic consultation+ thassa oracle was called demon fish
Edit: also you never played planeschase? That is a little powerful for a planar card but would still be fun! That symbol was chaos
Never played. I’m mostly a competitive tournament player.
@@NikachuMTGLive ah okay. I play mostly planeschase and edh anyways... Saw plenty of stuff that would've been decent depending on deck
Dawnbu Ball is totally fine. Yes it combos with Oracle, but it's actually a Leveler with only 1 mana less casting cost. While it does have that it doesn't combo with anything else where Leveler does. Like Haste or Pandemonium.
Vir would ironically be perfectly at home in planechase
I'll let you know Go-Shintai tribal, aka Shrine tribal, is one of the most fun commander decks around
Hmm, in the battle of the Samu's, I assume that the player who first played Samu should win, because they have the opportunity to play with all of their lands. For starters, they are more likely to have anthem effects, Coat of Arms, and Mirror Box, but also because they will be the only person that will, or should be the only person to have access to all of their lands when Samu first hits the field. They cast Samu, maybe follow it up with enchantments or artifacts to protect it, or even cast those things first and cast Samu after, and finish things off with a land drop that can't be responded to.
Now, assuming that there is no Mirror Box in play that would end the game immediately, the board state is basically locked in place with all lands becoming Samu, and only one deck built around a board state like that. Granted, all decks in commander have artifact mana, and many have creature mana generation or Aether Vial effects, but most decks can't function exclusively off of those sources.
Turn 1 forest, exploration, 2nd forest llanowar
Turn 2 forest, swamp, samu
Turn 3 mirror box, play a land and basically win cause your opponents no longer have the ability to have lands and only have 1 samu, but you have as many as you want that are growing insanely fast cause no until end of turn
I remember a card that named cards 1.
I think "Fapery Charm" is meant to be "Foppery Charm". "Foppery" means "foolishness" or "excessive concern with one's clothing and appearance".
(Note that the A.I. correctly associates the word charm with the number three).
Screeching Brawler would be fair if it both cost twice as much, *and* couldn't be reanimated. Then I would want it in a Cadaverous Bloom deck.
Heiheihei, invisible cards, you can set them and attack without declare or even put on the table. The enemy will just see the effects.
Arcane guide would likely warp white decks (in commander anyways) once people realized you can cast Approach the second sun, go to combat and if you hit someone dig it out immediately. I think right now you need to be in blue and dig through time or something similar which costs like 5 or more mana.
Samu, Grunt of the Earty is actually insane. At worse its a 4 mana board sweeper, which is a really good rate. At best it combos with something like Mirror Box to instantly win the game.
Wife called and messed up the stream so now I gotta want the reupload from where I left off
The card with multiple "destroy artefact" would be actually really interesting if it was "choose two". So you could choose to destroy 1 artifact and 1 creature, or 2 artefacts, or enchantment and artefact.....
Need to make ai competition where ais makedecks and then go and play rapid mtg games against each other with the rules in place.
Celestial Horror is essentially an 8/6 with trample for 5 mana. And all other attacking creatures are also buffed. OP
Is the Dawnbu Ball really broken? There's Leveler, which only costs 1 colourless more, has the exact same ETB effect, and not only doesn't die immediately, but also is a big creature.
okay so for AI rules, the ? mana cost symbol is a cogulated spell, and the value is equal to the number of ? on permanents you control.
18:38 It will give you no creatures strictly speaking😂
50:30 Finally the AI heard players complaints that black can't destroy artifacts!
That one dude's gf is totally dtf
I think the ? Is saying "when this card enters your hand, ? Becomes a random color"
Y’know… Screeching Brawler is only a liiittle bit better than Archmage Emeritus, a 2UU 2/2 Human Wizard with _”Magecraft_ - Whenever you cast or copy an instant or sorcery spell, draw a card.” But then THIS thing also makes you skip your draw step!
So, it’s an Archmage Emeritus that gets +1/-1 (making it a bit easier to kill) that costs 1 less, is black instead of blue, draws with any noncreature spell instead of just nonpermanents, but doesn’t work with copying spells. And, most importantly, makes you _skip your draw step!_ So, the MAJOR difference is that you save 1 mana, but at the cost of 1 card each turn. Is this balanced? I think it just might be!
11:35 would be busted with beamtown bullies, exile your opponent's library and then get it right back in your graveyard to use again.
Honestly the first card isn't that unfair. It's maybe missing some text like lose 1 life per card drawn or perhaps just cost 1 more. But it's otherwise just a mono black version of my favorite Raugrin enchantment, whirlwind of thought.
The flavor of Decombone the Suns is that wolves are dogs. Dog bury bones. (combining them with the ground) You dig up the bones (decomboning) and that brings all the wolves who are now angered because someone insulted their combone culture.
Surrak watch also would combo with Ugin spirit dragon turning him into an Armageddon for 0 loyalty
Imagine Judge Tower with these AI cards
Samu with the Box to ignore the legend rule.
Dawnbu ball should be Thassa’s Crystal Ball
Battle the sea would be brilliant if it said if its an artifact at the end there
Wait, would Fapery Charm be a commander option? Busted if so.
I see your Dawnbu Ball has resolved. In response I cast “Sign in Blood” targeting you
Scream Doom has fun flavor. I'm screaming doom about the artifact or enchantment that I wish I could destroy, so I get two life. 😅
Cool stream again
With Shablion Conviction out, your opponents won't be able to counter your Vendillion Clique! mwahaha
almost every red deck I play in Vs plays shock or some other damage spell like it, that's who
Samu is basically Armageddon but everyone gets samu