*NOTE: This is still in Test Server, everything is NOT finalized, there will still have a second round of refinement/testing/new SFX on Jan 18-20. Official release will be on Jan 27.* • Other Explorer Remaster Skills Showcase: ruclips.net/p/PLdq6L7sEuD1JST03-R4VsdwPGBOOahBVg • Skills Description (Max's Blog): orangemushroom.net/2022/01/06/kmst-ver-1-2-134-adventure-remaster/
disappointed that they only changed some colors and not 1 mechanic. its still like you get just more range if you get the next job change was really looking for some "revamp" and not "recolor"
At that time, every job and their grandma got a laser, mikhail, mechanic, viper and cannoneer, that's why they changed it But hey there are tons of recycled visual and sound effects nowadays so you might not be wrong
I dont see the giant rocket slowing down when touching mob? 🙃 nothing really "remastered", old one still better looking than this and who would toggle off the monkey tho?
There is an on/off function to the skill now that makes the cannonball move at half speed when it touches mobs. You can also hold down and use the skill at the same time to release all cannonballs at once.
*NOTE: This is still in Test Server, everything is NOT finalized, there will still have a second round of refinement/testing/new SFX on Jan 18-20. Official release will be on Jan 27.*
• Other Explorer Remaster Skills Showcase: ruclips.net/p/PLdq6L7sEuD1JST03-R4VsdwPGBOOahBVg
• Skills Description (Max's Blog): orangemushroom.net/2022/01/06/kmst-ver-1-2-134-adventure-remaster/
disappointed that they only changed some colors and not 1 mechanic.
its still like you get just more range if you get the next job change
was really looking for some "revamp" and not "recolor"
They went for the dark flame hellfire theme huh, pretty neat
disapointed with how they had to make everything look the same.I miss the laser canon
Cannoneer is basically flame wizard 2.0 now
god that shit was so dope lol
At that time, every job and their grandma got a laser, mikhail, mechanic, viper and cannoneer, that's why they changed it
But hey there are tons of recycled visual and sound effects nowadays so you might not be wrong
@@ProwerAdmirer Now everything is an explosion. They should've kept the laser or have it like a laser changing into explosions.
turning off the monkey? BLASPHEMY
I am confused about mini cannonball... does it only shoot upwards if u hit it manually? Or is that automatic?
I'm disappointed that it's not so visually distinct from Corsair anymore
The monke is still there
可是這一二轉炮擊技能從鎖定敵人變成範圍射擊了
這樣一到四就只是範圍變廣變強外,就沒有甚麼差別的過度技能了
Nuuuuuuu the lil buddy monkey no longer push you during your flash jump :’((( they removed all the cute lil thing about my cannoneer
So just darker fire red. wow okay.
I dont see the giant rocket slowing down when touching mob? 🙃
nothing really "remastered", old one still better looking than this and who would toggle off the monkey tho?
There is an on/off function to the skill now that makes the cannonball move at half speed when it touches mobs. You can also hold down and use the skill at the same time to release all cannonballs at once.
@@jadedavillain oh didn't know that, thanks for the info 👍
I will turn off the monkey once the features comes out in gms… and im a cannoneer main lol
@@AidenNyte1 fr. i can see that feature getting a lot of use
Thank God Buckshot stays .
damn thats looks cool.