Have you ever considered going back to older missions that you did poorly on (Room Service, etc.) Or missions that you did not have a replay for (Embassy siege, etc) now that they've added more weapons at tactics to try and do things differently? I think it would be really cool.
@@brabhamfreaman166 Can't wait for release, it's probably coming some time in 2024. I bet it'll have Campaign and Doctrine, but not the planned Delta faction or many new weapons/gear yet, though.
I did such a weird plan for this, basically at the south house in the dining room planted a breaching charge to the bedroom and using that in tandem with a rocket to blow the wall in the bedroom to the living room, and then basically rushed in both rooms with the hostages all this with 4 people in total. Such a weird plan looking back at it.
Hope you had fun with your tactical shooting comp! As for this mission, yeah it was definitely a massive OOF, especially with Nowheraki SWAT bois, but doable with Rangers. And I laughed when I saw that second executioner just kick the door for you thinking ''HMMM yes I shall go and kill the hostage in the other room where there was gunfire and explosives'' only to face two grim faced dudes armed with suppressed Mk18 gunning for his head.
@@ControlledPairsGaming Currently the Nowheraki SWAT are my main guys. Surprising lethal with the right gear but I wonder how they got ahold of Ukrainian Vulcan rifles.
If you want to finish the mission without killing all the bad guys you have to place all your dudes inside the exfil zones, I think. It's probably like that to prevent people from accidentally finishing a mission prematurely by evacuating all the hostages.
It’s really cool to see the thought process as you go through these missions because it seems so real for you and you clearly have the experience and background.
First time I ran this mission I breached and entered the buildings at the exact same time. Which exposed my team on the left to the enemies in the right building, causing catastrophic mission failure.
My friend and I had a hell of a time with this on coop. He basically had to rapidly breach the lower house and clear all the rooms without windows, while I cleared the back yard of the upper house, then we had to synchronize breach into the main windowed rooms of the houses. It makes it harder in coop because we can never get the coop pause to work without messing us up, and just have to either plan out the whole thing in one go, or play it live. The hardest hostage rescue we've played was the one in an office building, where there's bad guys and hostages fucking everywhere, and as soon as you breach a hostage is executed in like 3 seconds. So you have to breach the entire room at the same time with an insane plan.
I believe when running the rabbit the 1 man goes lateral and 2 goes short, might not matter ands it’s more about just the lateral movement but it’s worth noting that it doesn’t have to be 2e man
Bathroom bombers should be the name of the next update where they introduce a new type of mission where you need to PID and eliminate S-vests and S-belts before they attack public areas
Man, they need lockpicking back. If you could have gotten into the NW building quietly those windows in the SE building are just begging for some sniper coverage.
I bought the game. Loving it. The UI is sometimes a bit janky, but all together awesome game. I still have not figured out how to disable silent mode/undercover for a single soldier.
Awesome mission, took me I don’t know how many times to do this with no injuries to team members or lost civilians. Now if I could just figure out the Tier1 overhaul mod or the RPBE mod
Their is another solution. With 5 men at bottom, break the hostage room through both door at once and use 3 of 5 makes a cleaning house, send 2 troops with Long Range weapon to the window, simply they will kill those excuator in the top house. For more chance, you can use a Rocket to blow up the wall of top house to distract enemy troop.😁
I was taught running the rabbit is the 1st guy creating lateral movement and the 2nd guy coming i short and taking shots if work is found. Could be done both ways then I guess?
38:14 "the mouse scroll of confusion" it happened to me as well... as you will come to find out...killing wasn't "optional"..which dragged my video farther than expected lol
Isn’t running the rabbit where one guy runs across an area to draw vision and then the next guy pops out to finish the job? You describe running the rabbit as something completely different to what most other servicemen describe it as
Regarding 19:40, I was wondering if you forgot that you had your spy camera with you? I know that you're in an rush, but I haven't seen how this'll turn out, yet
Does anyone has the same problem where the framerate gradually slowdown the more you play? The wierd thing is the game became fast again after quitting and reopen the game. I’ve follow some guide from the game forums regarding the problem but nothing works so far.
Hey man, have you considered trying out the Tier One mod? I think it'd be a great fit with tighter TTKs and wider equipment selection. And for the shits and gigs, trying out modded units? ;P
I really enjoy your Door Kickers Vids, the content, and I didn't knew this could even get this educational. However, seeing you advertise the mag clip and saying: "add an extra magazine to your everyday carry" made me feel kinda unwell. Like, I know that the laws in the US are way different than here in Germany/Europe but just from an outside perspective that sentence made me a bit sick. It is the very reason that schools, neighbourhoods, and public places are (relatively speaking - put in perspective to European countries) kinda unsafe.
You said you feel lack of movement speed from your troops. That's because you play incorrectly from my view. You should provide them instructions, instead you try to control them one by one in each of their occurrences. This shows that in reality you lack tactical intelligence and I think this is what this game is about, and is not about manual control of units :)
For time management reasons, I have decided your videos are educational.
Valid
LoL
They really are. 🤔 more door kickers 💯💯
I love this game and it is a great prep for a cqb situation in case you are getting into one... somehow
What tf else are they?
developers: "how many suicide vest in the bathroom do you want?"
team leader: "yes"
Have you ever considered going back to older missions that you did poorly on (Room Service, etc.) Or missions that you did not have a replay for (Embassy siege, etc) now that they've added more weapons at tactics to try and do things differently? I think it would be really cool.
When the game goes into full release I'll do a replay 🤘
@@ControlledPairsGamingSweet, can’t wait for that. A new playlist of ‘post-release re-plays’ with replays (IYSWIM) would be awesome too.
@@brabhamfreaman166 Can't wait for release, it's probably coming some time in 2024. I bet it'll have Campaign and Doctrine, but not the planned Delta faction or many new weapons/gear yet, though.
I did such a weird plan for this, basically at the south house in the dining room planted a breaching charge to the bedroom and using that in tandem with a rocket to blow the wall in the bedroom to the living room, and then basically rushed in both rooms with the hostages all this with 4 people in total. Such a weird plan looking back at it.
That's part of the fun with this game. All the different options and ways you can take a mission, and replay it infinitely
Essentially what I did but instead of the rocket I threw two bangs from the door. Very tough map, requires a lot of creativity
Hope you had fun with your tactical shooting comp! As for this mission, yeah it was definitely a massive OOF, especially with Nowheraki SWAT bois, but doable with Rangers. And I laughed when I saw that second executioner just kick the door for you thinking ''HMMM yes I shall go and kill the hostage in the other room where there was gunfire and explosives'' only to face two grim faced dudes armed with suppressed Mk18 gunning for his head.
The games were a blast! I want to come back to this level with SWAT 🤣
@@ControlledPairsGaming Currently the Nowheraki SWAT are my main guys. Surprising lethal with the right gear but I wonder how they got ahold of Ukrainian Vulcan rifles.
@@elchjol2777I think the clue’s in the name😂
BEEGfeeg: *Swapping to your pistol is always faster than reloading.*
If you want to finish the mission without killing all the bad guys you have to place all your dudes inside the exfil zones, I think. It's probably like that to prevent people from accidentally finishing a mission prematurely by evacuating all the hostages.
this took me like 10 times! guess theres a reasons the pros handle it lmao
If I'm ever taken as a virtual hostage, I want you to come rescue me, 'kay?
It’s really cool to see the thought process as you go through these missions because it seems so real for you and you clearly have the experience and background.
Damn all of the pausing and heavy coordination makes you wonder how spf do this irl in real-time
Man, you don't just make it look easy, you make it look like a work of art.
First time I ran this mission I breached and entered the buildings at the exact same time. Which exposed my team on the left to the enemies in the right building, causing catastrophic mission failure.
Found you through some of your older Door Kickers 2 videos, very glad to see you're still making them!
My friend and I had a hell of a time with this on coop. He basically had to rapidly breach the lower house and clear all the rooms without windows, while I cleared the back yard of the upper house, then we had to synchronize breach into the main windowed rooms of the houses.
It makes it harder in coop because we can never get the coop pause to work without messing us up, and just have to either plan out the whole thing in one go, or play it live.
The hardest hostage rescue we've played was the one in an office building, where there's bad guys and hostages fucking everywhere, and as soon as you breach a hostage is executed in like 3 seconds. So you have to breach the entire room at the same time with an insane plan.
Bro this left me with my mouth wide open. Well done
Thanks for watching! Glad you enjoyed it.
Great job! Loving the replays with music.
Thanks!
This mission is a nightmare with the swat. This mission makes you feel like god with the rangers lol
20:09 “…Best guy to throw a bang. Only has smokes. Classic!” 😂💀😂
This is one of the sexiest missions I have seen yet, especially the rerun vid.. love it. Can’t wait to play this map!
this level fucking KILLED man
I believe when running the rabbit the 1 man goes lateral and 2 goes short, might not matter ands it’s more about just the lateral movement but it’s worth noting that it doesn’t have to be 2e man
That is accurate
Damn, I used this strategy yesterday! Great minds think alike eh?
I've been patiently waiting on you to play this one, hard af.
Sometimes it's just your luck that you manage to get all 3 stars
Bathroom bombers should be the name of the next update where they introduce a new type of mission where you need to PID and eliminate S-vests and S-belts before they attack public areas
very satisfying that the missing hostage was where you predictied, great video
Man, they need lockpicking back. If you could have gotten into the NW building quietly those windows in the SE building are just begging for some sniper coverage.
i like it terms of balancing. Mechanical breaching was basically useless before
@@TheButterAnvil That's fair
@@angrydingus5256 use a 4 man CIA team on the mission, that’d be another way to run it
I bought the game. Loving it. The UI is sometimes a bit janky, but all together awesome game. I still have not figured out how to disable silent mode/undercover for a single soldier.
Right click on the soldier and order the Silent Mode toggle, but it needs unpause to take effect. To uncover, give him an order to change weapon.
Awesome mission, took me I don’t know how many times to do this with no injuries to team members or lost civilians. Now if I could just figure out the Tier1 overhaul mod or the RPBE mod
Their is another solution. With 5 men at bottom, break the hostage room through both door at once and use 3 of 5 makes a cleaning house, send 2 troops with Long Range weapon to the window, simply they will kill those excuator in the top house. For more chance, you can use a Rocket to blow up the wall of top house to distract enemy troop.😁
Flawless, thanks for the lesson.
Lol here a dude observing and moving tactically, while every single person in my squad brought wall charge and blasting everything as fast as possible
the morale of door kickers 2 is that suicide bombers love taco bell
32:50 PTSD Intensifies.
I was taught running the rabbit is the 1st guy creating lateral movement and the 2nd guy coming i short and taking shots if work is found. Could be done both ways then I guess?
Oh, I see you were running a LPVO for the games!
Had to stretch it out a tad!
this hostage situation would be simple for the legendary SAMIR
Unfortunately, no jokes about "TOILET? CLEAR!"
38:14 "the mouse scroll of confusion" it happened to me as well... as you will come to find out...killing wasn't "optional"..which dragged my video farther than expected lol
Im just imagining your squads calling in mission control and them telling them to get their asses back inside to finish the job
That map is tricky indeed. If the timing is off it can go bad really quick.
The way i beat this map was using the Project Ares mod and using AC-130s to destroy the side of the compound without hostages.
what music are you using for the replay?
Well played and displayed. Very enjoyable to watch.
Look at that a successful mission, following ur previous fubar mission on qrf duty😍💥🍾
40 intense minutes of me just waiting for something to go wrong
Isn’t running the rabbit where one guy runs across an area to draw vision and then the next guy pops out to finish the job? You describe running the rabbit as something completely different to what most other servicemen describe it as
This is by far the hardest mission in the game...been waiting to see how you pulled it off...
Well done
At 17:34 u had ur guys back to the door behind them.
Please bring more videos of door kickers game. you are loved
I got door kickers because of you
26:10 me when the door kickers kick down a door (they did the thing)
Regarding 19:40, I was wondering if you forgot that you had your spy camera with you?
I know that you're in an rush, but I haven't seen how this'll turn out, yet
you should definitely do the dev replay, where u can actually see from the bots point of view and free view everything
its so much cooler
smooth
Awesome tactic ❤️❤️❤️
You should check out Desert Brutality for a shooting competition.
this mission took me over a month to complete...
Does anyone has the same problem where the framerate gradually slowdown the more you play? The wierd thing is the game became fast again after quitting and reopen the game. I’ve follow some guide from the game forums regarding the problem but nothing works so far.
Hey man, have you considered trying out the Tier One mod? I think it'd be a great fit with tighter TTKs and wider equipment selection.
And for the shits and gigs, trying out modded units? ;P
Cool video
I couldn't be the only one just staring at those 2 fuse boxes up top right?
I looked closely. Don't think they're actually fuse boxes.
@@ControlledPairsGaming fair enough. I wouldn't know I'm still waiting for the Mac release! love your DK2 videos man keep it up.
@@ControlledPairsGaming they’re lights that I tried to defuse for 30sec in mission lmao
@@ControlledPairsGaming they’re lights that I tried to defuse for 30sec in mission lmao
@@ControlledPairsGaming they’re lights that I tried to defuse for 30sec in mission lmao
How do I enter into 3D mode????
What was the replay song?
Good shit👍
How do you make this camera angle on 40:32? Hope you can reply.
Home and end keys
Is it just me or are door charges not very effective? Seems just kicking the door in is faster and still stuns someone immediately on the other side.
🐍
IM EARLY
What kind of game?
Maybe it didn’t work because all your guys weren’t on the green square
Am I the only one who hates that "I won't forget this." voice line? Like, no S#!t, bro.
Hi
Hi.
I really enjoy your Door Kickers Vids, the content, and I didn't knew this could even get this educational. However, seeing you advertise the mag clip and saying: "add an extra magazine to your everyday carry" made me feel kinda unwell. Like, I know that the laws in the US are way different than here in Germany/Europe but just from an outside perspective that sentence made me a bit sick. It is the very reason that schools, neighbourhoods, and public places are (relatively speaking - put in perspective to European countries) kinda unsafe.
First?
You said you feel lack of movement speed from your troops. That's because you play incorrectly from my view. You should provide them instructions, instead you try to control them one by one in each of their occurrences. This shows that in reality you lack tactical intelligence and I think this is what this game is about, and is not about manual control of units :)
😬
Hi