Squadron 42 AI on 30 FPS Server is Scary.

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  • Опубликовано: 3 ноя 2023
  • HeyyItsNick and thanks for checking out my video! Make sure to check out my socials!
    Jump to 02:00 to skip to bunker start.
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Комментарии • 230

  • @themacvirus

    3:31

  • @pagefault404

    Going to be a lot of sad solo bunker busters when the servers are consistently this stable. Going to be a lot of happy combat medics, too.

  • @shurikozerov3164

    "Remember, switching to your sidearm is faster than reloading!" 👍

  • @realnerdethan

    Very cool, thanks for sharing! Server mesh is going to make SC feel like a brand new game. Can't wait to see NPCs come to life like this.

  • @stuartthurstan

    Got into a server on live the other day with just three other players. Server was at 30fps. Decided to try soloing a 60k bunker. Man, that was a scary fight! Seeing the AI actively using cover, flanking, hunting me down and picking up weapons as they advanced was quite something. As I downed the final NPC my last few health points slowly leaked away and I just got time to see the "mission completed" notification as the blackness descended.

  • @max_archer

    Something I've been learning pretty quickly with the new AI is that light armor isn't really viable anymore, even with worse tickrates you're likely to take at least a few hits so you really need the protection of heavier gear, plus with these missions that keep spawning enemies the extra magazine slots are a big help too.

  • @thirdworldrider6991

    this is WAY more forgiving, before if those guys had seen you first, youd be dead.

  • @merclord

    @

  • @sYd6point7

    Only had this a couple times. Ai in flight and on foot are insanely capable. Solo time is going to be challenged greatly.

  • @Aurora-sz1bc

    I love hearing/seeing that the AI is now being challenging on the test server. I like to solo bunker bust, but it's been a major bummer with the AI not being smart or reactive.

  • @Tank_Facts

    I love how after you were breaking the situation down the dude in light armor just stood there like "Well that wasn't very smart of you now was it?"

  • @cross19

    Wow that’s awesome, no more goofy enemies just kinda staring at you and maybe moving to cover. Actually pushing and being aggressive is gonna change up fps gameplay so much

  • @Grodstark

    This is great. For people crying saying "It will be too hard to solo now!" It's supposed to be.

  • @drowsy4312

    Very nice !!! Positioning awareness actually becomes important. I am surprised you survived as long as you did :), very forgiving AI !. I do see a fatal flaw here; they start rushing you, so it would be very easy to just wait for them to come to you. I hope they also try to camp you.

  • @4Skyrim

    This is great and looks more engaging, hopefully server meshing comes sooner than later so this experience is consistent

  • @TacticalMetalhead

    Congrats on this video hitting the algorithm. As a small creator myself, I wish you the best. Keep at it.

  • @stanton_pd

    This is Captain Jnc0 of the Stanton Police Department - please report to HQ immediately for a debrief

  • @Knightstruth

    Those consignment missions are pretty brutal even with crappy AI that rarely shoots at you. They just never stop coming. Wouldn't do them without 2 friends watching your back.

  • @stoneguard

    I can't smash that like button hard enough! I can't wait for that level of danger on missions!

  • @VoltaikEntertainment

    I recommend suppressor and slower engagement against npc to manipulate their flow process.