really love all the cinematic "drive-by" shots you add to your videos. reminds me of watching train videos, when i was little, of the UP 844. good vibes man. =D
I have the Big Mike running all of Alarka - it has the power to control a full set down hill. But as you're finding it can be a bit thirsty on the long runs. For main freight I'm running a C55+C46, and that's still not enough for the Topton grade (I've run out of water multiple times), I even have to split a train to sections of 1200ton or less (inc loco weight!). When you unlock Andrews, you get a yard there and Silva, so the deliveries are split, you only have to handle half the deliveries from each end - still not sure if that's a good thing!
I found that the berkshire is a monster that can haul 2000 tons at 20 mph up to alarka jct from bryson. Didnt test it out but i think she could do 2500 or more.
Not sure if you know this but the reverser acts almost like a clutch and gearbox on steam locomotives, you can get more power out of a steam locomotive if you start off with about 20-30% on the reverser and full power on the regulator, helps to get moving on an grade or switching heavy cuts of cars in the yard. Hope that helps.
@@KerboOnYT ah, I didn’t know you already covered it in the past. Great video btw, Railroader is really starting to become one of my favorites to pass time playing and watching others play
I just finally got the line opened up to the coal mine, and honestly I was a bit bummed out because I was thinking for some reason that I had to supply the cars, not just bring them from the interchange.
The Mikado in the US was based on a locomotive built by Baldwin for use in Japan. The emperor of Japan was referred to as the Mikado hence the name Mikado for the 2-8-2 wheel arrangement. The proper pronunciation is [məˈkädō] with the last 4 letters spoken all at once and not broken up. Check out the Gilbert and Sullivan operetta named "The Mikado" to hear the correct pronunciation.
How would/do you deal with passenger service to Alarka Jct. when Alarka and/or Fontana bridge is open to Natahala? Do passengers only enter/embark at platforms?
@@KerboOnYT I’ve done this by running a longer “main” passenger train running from Whittier to Andrews (I haven’t decided to buy the Class 1 trackage to Sylva yet). I put every city on the line, INCLUDING Cochran and Alaska Depot. Then I run a passenger train between Alarka and Alarka Jct with all stops between Alarka Jct and Andrews checked off. I set it so both trains arrive at Alarka Jct about the same time. When they are both at the Junction station, I remove all but Cochran and Alarka Depot from the passenger stops list on the Alarka-Alarka Jct train, and also remove Alarka Depot and Cochran from the passengers list on the train to Andrews. When I click on the Passengers tab for the Alarka Jct station and it’s kind of fun to watch passengers all transferring from train to train. Once all the transfers have taken place, send the main train in its way and use the eye at the Jct to turn back to Alarka, stopping at Cochran on the way. Returning from Andrews it’s the same in reverse: all stations are given as destinations for the Andrews-Whittier “main train” (I use an Atlantic on that) and for the train out of Alarka depot, only Cochran, Alarka Jct and all stations between Alarka Jct and Whittier are listed. When the two trains meet at Alarka Jct (one on each side of the wye) I remove all destinations between Alarka Jct and Whittier from the Alarka branch train, and ADD Cochran and Alarka Depot to let passengers getting off the main train that the Alarka branch passenger train (using a ten wheeler) is returning down the branch to those towns, and, again, remove Alarka and Cochran from the passenger stops on the main train. Once the passengers transfer, let ‘em both go. It’s working reliably for me. -Steve
Hey question for you, do you get a penalized if you do not deliver cars that are full everyday or is it ok to wait until you have a bunch to move them all at once?
If you look at your contract you'll see what percentage bonus you get for same day delivery, one day, two day, etc. I don't know if reputation is harmed, but you definitely get paid less
I have a question how do you activate the Robertson gap for delivering empty hoppers to the mine to be loaded with Coal do you have to load the mine with supplies before that can happen I tried to spawn the loads on the hoppers both two bay and three bay hoppers it only showed the loads to all the coal towers
@@KerboOnYT the only thing I’ve been able to get is mining supplies I think that comes before coal because every time I try to click on a open hopper the Robert Robertson gap coal mine does not appear just all the coal loaders
@@TexasRailfan21-RailfanRyan You won't use your own cars. You need to deliver mining supplies in order for the mine to start functioning. The mine will then order empty hoppers from the interchange when it needs them
You can see which cars have brakes Set by 'mousing' over each one. If there's an "@" after the designation on the top line, then the brake is Set. Ctrl Click to select and Release.
So... after stalling a couple of times on grades myself, I looked up a formula to help with what power demands I need for grades. You have to do your 4lbs of rolling resistance x tonnage equals Tractive Effort needed to move that tonnage. 4x2427=9708. Then to find your TE for grade it's 20 x tonnage x grade + the rolling resistance. 20x2427x1.3+9708. (East of Bryson has a 1.3%for just a little bit). that should equal needing about 72,810 of Tractive Effort, so technically there is no engine that could pull this in game. I'm not sure how accurate this formula actually is and I don't know how accurate this would translate to Railroader, but it hasn't proven me wrong yet. If anybody has a better formula for this, I am open for them!!
I do that kind of thing for a living, where I work out a good plan with real world data. When I'm playing games it's more fun for me to just wing it and see what works. Thanks for watching!
@@kubanskiloewe That's your choice of course. The map was made by members of the community and shared on the Discord for all to use along with some other great resources. The in game map might be more detailed in the future, but I haven't heard anything definite
Ive been on the game since i got it and i will say its fun and i love it, some things that could i think could make the game a little bit better would be wheel slip when you give it the beans but also it does feel like a more arcady game.
Kerbo is right. Also the route map found on Discord shows the major grades and percentages (and in which directions). Worst is out of Nantahala towards Topton it reaches 4.5%
34:00 Still not settled on a pronunciation for Ela I hear, if it makes you feel better and able to decide for good, I've had it from 3 locals now that it is definitely pronounced Eela, how you originally said it in the pre-launch videos.
The Mikado drinks like a sailor on shore leave, always wanting more.
Tiny but powerful drivers.
really love all the cinematic "drive-by" shots you add to your videos. reminds me of watching train videos, when i was little, of the UP 844. good vibes man. =D
Mikados were known as MaCarthurs in WWII, or at least they tried to change the name. I would love to see a USRA Mike or Mountain.
You can easily move from one end of a 'Consist' to the other using "9" and "0".
And Shift+9 or 0 to move one car at a time.
I have the Big Mike running all of Alarka - it has the power to control a full set down hill. But as you're finding it can be a bit thirsty on the long runs. For main freight I'm running a C55+C46, and that's still not enough for the Topton grade (I've run out of water multiple times), I even have to split a train to sections of 1200ton or less (inc loco weight!).
When you unlock Andrews, you get a yard there and Silva, so the deliveries are split, you only have to handle half the deliveries from each end - still not sure if that's a good thing!
I found that the berkshire is a monster that can haul 2000 tons at 20 mph up to alarka jct from bryson. Didnt test it out but i think she could do 2500 or more.
Nice brake handling! Good video! Nice shots coming down the grade.
Not sure if you know this but the reverser acts almost like a clutch and gearbox on steam locomotives, you can get more power out of a steam locomotive if you start off with about 20-30% on the reverser and full power on the regulator, helps to get moving on an grade or switching heavy cuts of cars in the yard. Hope that helps.
Yep, the tutorial covers that and I've shown it quite a bit in the series. Thanks for watching!
@@KerboOnYT ah, I didn’t know you already covered it in the past. Great video btw, Railroader is really starting to become one of my favorites to pass time playing and watching others play
I just finally got the line opened up to the coal mine, and honestly I was a bit bummed out because I was thinking for some reason that I had to supply the cars, not just bring them from the interchange.
The Mikado in the US was based on a locomotive built by Baldwin for use in Japan. The emperor of Japan was referred to as the Mikado hence the name Mikado for the 2-8-2 wheel arrangement. The proper pronunciation is [məˈkädō] with the last 4 letters spoken all at once and not broken up. Check out the Gilbert and Sullivan operetta named "The Mikado" to hear the correct pronunciation.
That train put the "AAAAHHHH" in Mikado
Fantastic!! Love your videos.
How would/do you deal with passenger service to Alarka Jct. when Alarka and/or Fontana bridge is open to Natahala? Do passengers only enter/embark at platforms?
It may change in the future but right now you'd have to visit all stations so down and back up the Alarka branch
@@KerboOnYT I’ve done this by running a longer “main” passenger train running from Whittier to Andrews (I haven’t decided to buy the Class 1 trackage to Sylva yet). I put every city on the line, INCLUDING Cochran and Alaska Depot. Then I run a passenger train between Alarka and Alarka Jct with all stops between Alarka Jct and Andrews checked off. I set it so both trains arrive at Alarka Jct about the same time.
When they are both at the Junction station, I remove all but Cochran and Alarka Depot from the passenger stops list on the Alarka-Alarka Jct train, and also remove Alarka Depot and Cochran from the passengers list on the train to Andrews. When I click on the Passengers tab for the Alarka Jct station and it’s kind of fun to watch passengers all transferring from train to train. Once all the transfers have taken place, send the main train in its way and use the eye at the Jct to turn back to Alarka, stopping at Cochran on the way.
Returning from Andrews it’s the same in reverse: all stations are given as destinations for the Andrews-Whittier “main train” (I use an Atlantic on that) and for the train out of Alarka depot, only Cochran, Alarka Jct and all stations between Alarka Jct and Whittier are listed. When the two trains meet at Alarka Jct (one on each side of the wye) I remove all destinations between Alarka Jct and Whittier from the Alarka branch train, and ADD Cochran and Alarka Depot to let passengers getting off the main train that the Alarka branch passenger train (using a ten wheeler) is returning down the branch to those towns, and, again, remove Alarka and Cochran from the passenger stops on the main train. Once the passengers transfer, let ‘em both go.
It’s working reliably for me.
-Steve
What was the input to check the track grade % again? If you said in the video, I'm trying to find it
Hold Shift+?
@@KerboOnYT Thanks
Hey question for you, do you get a penalized if you do not deliver cars that are full everyday or is it ok to wait until you have a bunch to move them all at once?
If you look at your contract you'll see what percentage bonus you get for same day delivery, one day, two day, etc. I don't know if reputation is harmed, but you definitely get paid less
@@KerboOnYT thank you sir and another great video!!!
I still haven't got to coal yet, not had much chance to play/record and so I've only just begun working on the extension to Fontana
Late to the party but that was fun. I wonder if you were able to roll through Bryson at 35 would you have made it back to Ela.
I have a question how do you activate the Robertson gap for delivering empty hoppers to the mine to be loaded with Coal do you have to load the mine with supplies before that can happen I tried to spawn the loads on the hoppers both two bay and three bay hoppers it only showed the loads to all the coal towers
It's a contract like the other businesses
@@KerboOnYT the only thing I’ve been able to get is mining supplies I think that comes before coal because every time I try to click on a open hopper the Robert Robertson gap coal mine does not appear just all the coal loaders
@@TexasRailfan21-RailfanRyan You won't use your own cars. You need to deliver mining supplies in order for the mine to start functioning. The mine will then order empty hoppers from the interchange when it needs them
@@KerboOnYT gotcha thanks
You can see which cars have brakes Set by 'mousing' over each one. If there's an "@" after the designation on the top line, then the brake is Set. Ctrl Click to select and Release.
It is 100% Muh-Kah-Doh. Saying Mi-kay-doh might get you beat up 🤣
A real life railroader was calling it mi-kay-doh and he didn't look beat up 🤷♂️
I have never heard anyone say that before@@KerboOnYT
Properly it’s Mih- or Mee-, not muh-, but I’ve heard them called Mikes and even Mike-a-doos frequently
So... after stalling a couple of times on grades myself, I looked up a formula to help with what power demands I need for grades. You have to do your 4lbs of rolling resistance x tonnage equals Tractive Effort needed to move that tonnage. 4x2427=9708. Then to find your TE for grade it's 20 x tonnage x grade + the rolling resistance. 20x2427x1.3+9708. (East of Bryson has a 1.3%for just a little bit). that should equal needing about 72,810 of Tractive Effort, so technically there is no engine that could pull this in game. I'm not sure how accurate this formula actually is and I don't know how accurate this would translate to Railroader, but it hasn't proven me wrong yet.
If anybody has a better formula for this, I am open for them!!
I do that kind of thing for a living, where I work out a good plan with real world data. When I'm playing games it's more fun for me to just wing it and see what works. Thanks for watching!
So close. Give it full beans from beside Standard Oil instead of from the water tower and I think you'd make it.
where to get these maps ?? on steam ?
If you mean maps of the railroad that show grade and siding capacities then that is on the Railroader Discord. The link is in the description
hm, i dont like Discord, so that´s perhaps no game for me. @@KerboOnYT
@@kubanskiloewe That's your choice of course. The map was made by members of the community and shared on the Discord for all to use along with some other great resources. The in game map might be more detailed in the future, but I haven't heard anything definite
so, there will be no maps from the game developers ? the stock map looks tiny and boring. @@KerboOnYT
@@kubanskiloewe This is early access. See the last sentence of my last comment
Ive been on the game since i got it and i will say its fun and i love it, some things that could i think could make the game a little bit better would be wheel slip when you give it the beans but also it does feel like a more arcady game.
The dev said wheel slip is modeled, but I've yet to run into it. You need a pretty powerful locomotive from what I gather
How do you hide the UI for good pics and videos?
The controls are in the guide which is located in the upper right of the screen. Ctrl-P hides UI
Don't worry friend! You got Mikado right the first time 😊
How did you get your rail grade percentage? Or is it in certain spots only?
Hold Shift+? and then it will show under mouse pointer. The camera has to be pretty close to the track.
Kerbo is right. Also the route map found on Discord shows the major grades and percentages (and in which directions). Worst is out of Nantahala towards Topton it reaches 4.5%
Baldwin was making them to send them over Japan and Korea after the war to help rebuild them Mikado/ with short a sound\
Have to work a contract 3 days to be able to change tier level. Or go 5 days to jump 2 levels.
a decapod probably could make it in a single go.
34:00 Still not settled on a pronunciation for Ela I hear, if it makes you feel better and able to decide for good, I've had it from 3 locals now that it is definitely pronounced Eela, how you originally said it in the pre-launch videos.
That's good to know. I drive a big rig, and some times you have know clue how to pronounce a city name. Like Kammerer, PA. Pronounced Kuhmeer.
I've had it from some locals that it's ell-lah so take your pick :D
now i'm just confused
@@KerboOnYT
In Japanese the ‘A’ is pronounced “ah”, rather than “ay”. I’ve heard quite a few people pronouncing it wrong
THE 12 CLASS IS SMALLER THAN THE BIG BOY AND A LONG HAUL TENDER A WELL
how do u get such an colorful graphic?
I don't know. I'm running default settings for the most part
that was a bloody good try just a few more puffs and she night of made it
So close!
mabe you need a coal engine a class A LIKE 1218 WAS MADE FOR THAT LINE
Get your self a pacific and run fast passenger with it
The Atlantic does just fine
can i help you
If you're looking for people to play with, check the Railroader Discord. It's linked on the Steam store page.
@@KerboOnYT Im in it
how do you release the pressure
I'm not sure what you mean. Which pressure?
Mik a doo
Dee dee mega doo doo?