lineas ortogonales - Touchdesigner tutorial
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- Опубликовано: 22 окт 2019
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Nuevo canal de estudio en Discord: / discord
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Sistema de lineas ortogonales, con posibilidad de manipular la rotación de escena a través de sliders.
Para mas contenido sobre Touchdesigner y Ableton Live: Qualia.social
Fuente: Jean-François Renaud
Archivo: drive.google.com/open?id=1Cs1... Видеоклипы
Fantastic. It will take me days to grab anything and understand it. But then I a lightyears ahead from where I am now. Thank you.
This is a great technique, thanks for sharing!
Big thanks
ole!
This is definitely a great tutorial! I am having an issue however. When I input the rx ry rz values into the rotation parameters in the geometry instancing, I am not getting a consistent cube shape. My lines and cubes are going of in random directions it seems...
add a link in the video description, with the file of this tutorial. So you can compare with your project. Cheers
Thanks for the tutorial! but i got some problem... at 15:17 when you set tx ty tz , i following these steps but its not working for me. :/
Tolch commented below on this. Inside the Base container, there is a SOP Limit connected to the SOP Wire, limit converts the values to polygons, and what happens is that the SOP Wire, has the button to remove polygons activated, so only the cubes appear, you can deactivate that option, or remove the sop wire
@@RealityStudiosInc ThNK YOU!
@@RealityStudiosInc thanks i would have never figured that out holy shit
@@dan_baker happy to help 😁
cuando quiero hacer instancing en la geometria para repetir las lineas, lo unico que obtengo es el movimiento del cuadro, no hace el trazado de la linea como en tu tutorial. ya intente corregirlo por todos lados, pero no encuentro la solucion :/ . me podrias apoyar con algun tip?!
Hola, podes enviarme el proyecto a tolchx@gmail.com. asi lo veo y te comento donde esta el problema, saludos!
Dentro del contenedor Base, hay un SOP Limit conectado al SOP Wire, limit convierte los valores a poligonos, y lo que sucede es que el SOP Wire, tiene activado el boton de remover poligonos, por eso solo te aparecen los cubos, podes desactivar esa opcion, o eliminar el sop wire
@@Tolch lo logre! muchas gracias por tu tiempo hermano, saludos
I am also not getting the thinner lines around 15:15
has the project link in the video description, to compare and see where the problem is
base-> SOP Limit->Wireframe - turn off "remove poligons"