I feel like a one-off Monstrous Rage would fit right into this deck. It's a good card on it's own, and whenever you could place it on your God it would add a significant amount of damage to your pings that turn. The 1 extra ping from the wicked role wouldn't get increased but could still help, and playing a single copy would still make your opponent play around it for the rest of the game.
The role from Monstrous Rage is the Monster, giving trample. Besides, the Wicked role doesnt synergise with the god, since it makes the opponent lose life, instead of dealing damage to them
@@abelk.johnsen309 Do you only play mono-red or something? Think outside the box a little. That card isn't good only for trample and it wouldn't be its main role in this deck either. Also, good job re-explaining my 3rd sentence. Did you stop reading half-way through my comment?
@@439801RS Exactly so that people wouldn't waste their time pointing out that it wouldn't get increased by the god, even though the 1 life lost still helps.
I really like this archetype. However, I don't like Ob Nixilis in it. I think Dowsing Rod actually fits the theme very well and gets a ton of work done. It turns Voldaren Epicure, Bloodtithe Harvester, and Anvil tokens into hasty threats, and the flipped side can boost Ojer Axonil's power by a ton for an explosive finish.
Dowsing Rod is great, I've also been experimenting with Mycosynth Gardens in my BR anvil deck to copy spare anvils or if you can copy an early dowsing rod to keep one around after the other transforms, it's really powerful
Good games and a solid deck. That's the kind of ingenuity that I enjoy. There are so many interesting deck ideas out there, but people seem to only wanna play the same ones. I don't know how it can be entertaining to play the same cards over and over... Also, at around 22:10 Ob Nixilis's +1 would have hit for 4. It doesn't have to be 1 damage to trigger Ojer's ability. His ability brings all damage up to his power. I'm really curious what a deck built around getting him +1/+1 counters could do (green/white and red). It's just so easy to have creatures removed anymore. Too bad Ozolith is out of standard...
I tried making a deck like this using witty Roastmaster as an additional ping with various pump spells like Antagonize or the Monstrous roll spell and you can pull the wins out of absolutely nowhere
havent really playtested it but i'm running a "big red" control build. Deck is built around the concept of any time your opponent does anything its going to hurt. Runs Axonil, Scalding Viper, Cemetery Gatekeeper, Mechanize Warfare, Trumpeting Carnosaur, cheap burn spells, and burn down the house.
End of first game you could have played a land and explored on Ojer Axonil to make your pings deal 5 which could have won the game then and there assuming you did not have a land on top of your deck
@@honestabe411 uhm, if you have two creatures attacking, which one deals damage first? It's important for interactions as seen in this video, since LVD managed to keep Ob Nixilis due to a favorable damage resolution order. I don't know I'm not a native english speaker but i feel like it wasn't that badly worded
22:35 you probably should've surged your devil token to threaten the win
Good point!
I saw that too and Legend is usually so good at noticing obscure plays that I thought maybe I missed a reason he didn't consider it.
Pssh, I said it first :P
Couldn't you have-- oh, carry on then
i was freaking out lol
Love the artifact token variety catalogue at 10:40
The first opponent kept attacking the planeswalkers even though Glissa can remove loyalty when she connects face.
Same thing used to happen with questing beast. Lot of people play this game pretty poorly
Imagine not reading the cards you’re playing lol
Pobody is nerfect.
Netdecking at its finest.
The game is 95% luck and 5% skill.... and yet people fail at 5%.
29:45 create 1 mana with treasure triggers both anvil, then cast the offering if i'm not mistaken. Anyway always enjoying LVD content ♥️
Loved the synergy of this deck and the use of the damage god. Awesome video thank you!
I feel like a one-off Monstrous Rage would fit right into this deck. It's a good card on it's own, and whenever you could place it on your God it would add a significant amount of damage to your pings that turn. The 1 extra ping from the wicked role wouldn't get increased but could still help, and playing a single copy would still make your opponent play around it for the rest of the game.
The role from Monstrous Rage is the Monster, giving trample. Besides, the Wicked role doesnt synergise with the god, since it makes the opponent lose life, instead of dealing damage to them
@@abelk.johnsen309 Do you only play mono-red or something? Think outside the box a little. That card isn't good only for trample and it wouldn't be its main role in this deck either. Also, good job re-explaining my 3rd sentence. Did you stop reading half-way through my comment?
@DanyF02 why did you mention the wicked role token though
@@439801RS Exactly so that people wouldn't waste their time pointing out that it wouldn't get increased by the god, even though the 1 life lost still helps.
This is EXACTLY the type of deck I'd love to play in paper! Awesome job as usual Luca!!!
This deck is a killer and soooo fun to play!
I really like this archetype. However, I don't like Ob Nixilis in it. I think Dowsing Rod actually fits the theme very well and gets a ton of work done. It turns Voldaren Epicure, Bloodtithe Harvester, and Anvil tokens into hasty threats, and the flipped side can boost Ojer Axonil's power by a ton for an explosive finish.
Dowsing Rod is great, I've also been experimenting with Mycosynth Gardens in my BR anvil deck to copy spare anvils or if you can copy an early dowsing rod to keep one around after the other transforms, it's really powerful
Love to see another Axonil deck! Ty for the good videos as always
Good games and a solid deck. That's the kind of ingenuity that I enjoy. There are so many interesting deck ideas out there, but people seem to only wanna play the same ones. I don't know how it can be entertaining to play the same cards over and over...
Also, at around 22:10 Ob Nixilis's +1 would have hit for 4. It doesn't have to be 1 damage to trigger Ojer's ability. His ability brings all damage up to his power.
I'm really curious what a deck built around getting him +1/+1 counters could do (green/white and red). It's just so easy to have creatures removed anymore. Too bad Ozolith is out of standard...
The +1 causes loss of life, not damage, so Ojer can't replace it.
Ob Nixilis +1 causes life loss, not damage. So it's not increased by Ojer Axonil.
Awesome games!
I missed the part where you could tap creatures for Sunshot Militia, better than I thought
21:30 Keep Harvester. Next turn make a devil, play Ojer, and sac harvester targeting Devil for 4 damage to face.
I tried making a deck like this using witty Roastmaster as an additional ping with various pump spells like Antagonize or the Monstrous roll spell and you can pull the wins out of absolutely nowhere
Game three couldn't you have surged your devil token for game? Love you!
Did you consider Voldaren Thrillseaker? Puts the 2 backup counters on Ojer and has inbuilt sac for ping any target.
Yes, turn 4 Axonil, turn 5 Thrillseeker is 12 sacrifice damage by itself, let alone any attacks or convokes.
Funny how the Selesnya Cards I Owe deck put up the longest fight
What if you put an equipment on it or enchantment to make it have more power
Man, I still wanna see someone lock the opponent out of the game with Axe O'Neil and Scalding Viper
havent really playtested it but i'm running a "big red" control build. Deck is built around the concept of any time your opponent does anything its going to hurt.
Runs Axonil, Scalding Viper, Cemetery Gatekeeper, Mechanize Warfare, Trumpeting Carnosaur, cheap burn spells, and burn down the house.
No way to kill a sheoldred hurts.
End of first game you could have played a land and explored on Ojer Axonil to make your pings deal 5 which could have won the game then and there assuming you did not have a land on top of your deck
lol guess what the most likely card type in your library is?
@@honestabe411 I mean any other card type would do and there about twice as many nonlands in a given deck
HA *Clap* Gottom
In which order does the game decide to resolve combat damage?
What
@@honestabe411 uhm, if you have two creatures attacking, which one deals damage first? It's important for interactions as seen in this video, since LVD managed to keep Ob Nixilis due to a favorable damage resolution order. I don't know I'm not a native english speaker but i feel like it wasn't that badly worded
@@gunnellagann “first strike” damage resolves first, then regular damage resolves afterward. Glissa has “first strike”
@@honestabe411 thanks
@@gunnellagann FYI creatures with “double strike” deal damage in both the first strike and regular damage steps
based
Based on what?