13:33 Oh boy...aktually Jingles...OUR subs do not and never have had titanium hulls. The Soviets were the only nation to ever build subs with titanium hulls, and that was only for the Alfa-class and the single-ship prototype Papa-class. All other Soviet and all Western-built subs have been good old steel hulls to this day. Good thing too, in the case of the Charlies...otherwise your MAD wouldn't have worked on them. Titanium is largely non-magnetic.
I believe the Sierras were also titanium and the single Mike they made and lost off Norway had at least an inner hull of titanium. Granted my major knowledge is more in Drach's time field so I could be completely wrong, SubBrief/JiveTurkey would definitely know. :)
At first the Yank's ruled out the possibility of Alfa's being titanium since they were so sure it was impossible to have titanium like that. 4 Sierra-class subs were also titanium hulled
(Not a submariner, but I work aboard a submarine museum ship.) I'll add that U.S. submarines are made out of grades of low carbon, high tensile steel known as HY (High Yield) which includes nickel, chromium, and molybdenum (among other trace elements). Most Cold War-era U.S. boats are made of HY-80 which means the steel can withstand 80,000 psi. Seawolf boats are made of HY-100, but the higher you go in grades of steel, the more difficult it is to weld. The problem with titanium is that, while it's strong, lightweight, and corrosion-resistant, it gets brittle over time. So every time a titanium-hulled sub dives to test depth and comes back up, that test depth becomes just a little more shallow. Even steel-hulled subs have a life of roughly 30 years (give or take) because the hull has gone through so much compression and expansion that it'll start to fatigue out. From my understanding, in the history of the U.S. using HY steel to make submarines, the steel has never failed (i.e. resulted in the sinking of a submarine). What does fail is something else, such as a hull penetration. Torpedoes also tend to help.
Jingles, I would celebrate if you did NOTHING BUT cover Sea Power from now until a playable demo comes out, and after as well. We want the return of Jingles McJingleberry!
ASW (an acronym for Awfully Slow Warfare). Definition: The science of vague assumptions based on debatable numbers taken from inconclusive experiments performed with instruments of problematical accuracy by persons of doubtful reliability and questionable mentality.
As a Merlin MK2 engineer we regularly do rotors running refuels and weapon loads while burning and turning, the aircraft dissipate the static when they land on but during VERTREP you need to bond the cab before touching the aircraft or you get a nasty shock
MAD is a localisation refinment tool not a search tool. Charlies are as noisy as a bucket of spanners, depending on their speed, but they are good targets for a tail (towed array). Keep your array above the layer as that's where the Charlie will need to be to refine it's own targetting and fire. Also it's really easy to classify a passive target, you will get various frequency lines for the target, that will tell you instantly whether it's biological or not. If not the frequency lines will give you a distinction between UK/US and Soviet. Soviet electrical lines are 50Hz (Hertz) whereas Allied are 60 Hz. The rest of the signature will give class and quite probably hull number. This period was really the golden age of ASW with noisy targets. Also you very much can rearm and refuel a helo on deck while still burning and turning. In10+ years as an RN ASW Officer I have never heard Pitbull used, you are probably right Jingles, but it iasn't commonly used.
I think 'pitbull' refers to a 'fire and forget' weapon going active. I've only ever heard of it in an air to air context but the book says it is used in various contexts so maybe it applies. Thanks for your service, btw. o7
> Soviet electrical lines are 50Hz (Hertz) whereas Allied are 60 Hz Doesn't almost everybody except the Americas use 50 Hz? So only American subs would show up using 60 Hz while everybody else would show up as 50 Hz?
@@JdeMonster It's possible that with the passage of time since I did all this stuff that I may have got the 50Hz/60Hz split the wrong way round but the Sovs were different from the rest of us and that was a key identifier, plus we would know of any Allied subs in the area unless they were bombers.
Slight correction Rear Admiral Jingles, we used to do rotors running refuels all the time but weapons loading was carried out shut down, we could load two Mk46’s in about 5 minutes 👍
@@paulwood5803 It was so long ago when I did it so maybe we did, no fun under a Wasp on the pitching deck of a Rothesay class frigate in the North Atlantic in the 1980's 🤪
Was up for a visit to the area when Zumwalt was just getting her superstructure added. It was cool as heck, seeing it from the little maritime museum tourboat. Thanks for your hard work!
Come join the Navy! We got Sonar Boys and Seamen galore! Does the idea of being stuck in a metal tube with dozens of other sweaty, single men for months on end sound good to you?
The Soviets built a special building for welding the titanium hulls of the Alphas. The hull components were placed in the building, atmospheric was evacuated, and an Argon and Helium atmosphere replaced what was evacuated. The welders wore basically space suits attached to a fresh air system with cooling and heating, shifts were worked 10 hours a day, with a two hour out of box rotation for entry and exit out of the suits.
About the helicopter re-load animation. I've just started watching Sea Power videos. This game is really pretty amazing in a lot of ways, my only "I wish" for this game is to see the teams going to work. Launching and recovery ops, fire fighters, all of the well orchestrated chaos of naval operations. I'm a US Army Vet, but I've seen a lot YT videos about life on Navy ships, they've really impressed me.
Jingles I really enjoyed the Sunday video and today's because I'm a retired US Navy EW guy and it was funny to watch you try to play and as only you could 'mistakenly' explain what was going on. I also think you might know but don't remember more about what is now called the Joint Electronics Type Designation System (JETDS) more commonly known as the "AN" system since NATO has used it somewhat due to equipment sales and interworking for quite a while. So because I'm a nerd and why not I'll share for everyone. I'm going try to keep it short so I'm going to use a direct reference to keep me on track. From the Defense and Security Monitor online article titled "U.S. Military AN Nomenclature Made Easy" dated 22 January 2024. - "The first three letters following the "AN/" usually indicate: 1 - The platform on which the equipment is installed (or originally designed for), 2 - What type of equipment it is, 3 - the function, purpose, or application of equipment." So (AN/SSQ-53F) means "AN = Army/Navy (a U.S. system), S = Water, S = Special Type, Q = Special/Combination, 53 = The model’s design number, F = The specific configuration of the model’s design number." Maybe we can discuss next week in the Mingles with Jingles Q&A!
Actually, the subs would not come to periscope depth to raise their radar masts. They would come to periscope depth to raise their periscope. It takes a good while to get a firing solution with passive sonar. To get a firing solution for the periscope? They are at this angle on the bow, that is their course. Their top mast is at this angle. We have references that give us the height of their top mast. A little trigonometry gives us their range. Watching for a moment gives us their speed. In reality, though - NOTHING is in your favor. The only thing that is good at hunting submarines is another submarine. We could hear the sono buoys dropping and avoid them. Classifying surface ships? We can tell almost immediately how many shafts you have, and how many blades you have on your screws. You have more than one shaft? You have more than 3 bladed screws? You are probably a warship. I was on the Fire Control Tracking Party back on my first submarine. We obviously never did any real torpedo attacks, but we did tons of war games. And we always kicked ass on surface ships.
That's one reason why the Sovs used wake homers, you don't need all that much of a firing solution, bearing, bearing movement (left or right) and rough range, all you have to do is intercept the wake and tell the torp which way to turn on doing so.
Wait, so you´re telling me hunting subs does not consist of one blindfolded bridge officer ordering depthcharge airstrikes on a grid representation of the ocean by wacking it with a padded hammer where he thinks the sub may or may not be based on randomly generated noise?
No, blindfolded bridge officer is there to pick initial search area. Also is designated on-duty alcoholic and taking shots for every search that turn up nothing. We lose so many blindfolded bridge officers to alcohol poisoning during ASW deployement...
I would love to see a mingles with jingles and Sub brief!! The sheer amount of lived experience above and below the waves between them would make such and amazing episode!!
Good to see someone actually dropping the torpedoes on top of the target, as opposed to so many other people on youtube dropping them well out of range and complaining that they aren't hitting anything.
Ever since I watched Jingles's video on this game I've realy fallen for it, I've wwatched so much content and it looks good as, I don't think i'll ever play, it looks too complex for me but bloody hell it looks good. I'm praying Jingles makes a big series on this game
Love the commentary as usual Jingles... really appreciate your break-down and explanation. You've made jumping into some of these more complicated games so much easier for me... more of this would be greatly appreciated.
LoL retired CDN Seaking Sonar/Radar op here. This brought back some good memories of some of our deployments. Yes helo pilots are cowboys, but you have to be. My pilot said flying a helicopter was like trying to juggle while riding a unicycle while balancing atop a beach ball. You have to have a certain type of confidence and a certain kind of mental coolness to do it and be good. Everything you did Jingles, was pretty much textbook. Well done.
Re: Sub-hunting helo pilot-cowboys. I flew fixed wing air ambulance for a few years, and we were co-located with a rotor-wing ambulance, of which almost all of the pilots were ex-military. The Air Force guys were very safety-oriented. They'd pick it up slowly off the pad, climbing backwards to ~300ft in case an engine quit and they needed to return. The Navy guy (ex-SH-2F, amongst other things) would pull max pitch and blast off, barely clearing the light stanchions and shaking the entire hangar (only when he was the only guy on board and was repositioning to pick up med crew, but still.) Your story checks out!
Helicopter pilots are kinda crazy because anyone who isn't just wouldn't do it. Like helicopters do not like to be in the air. They hate it and will take every opportunity to reunite themselves and their pilot with the ground.
Funny to hear Jingles comment on RN helicopter pilots. I've only known one, from back in the days of the online game Air Attack. He took everything he did in a serious and very professional manner, dedicated to the mission at hand. As far from being a cowboy as you could get. I guess all those others Jingles mentions were overcompensating on his behalf.
Gotta suspect that's a misunderstanding of 'cowboy'. I'd not read that as 'shoddy' like a cowboy builder, but high risk/high reward, lot of self belief, live fast, die young etc. Not overly prone to contemplating their own mortality. Likely same personality type as fast jet folks. Professionalism is (should be) rather a given, not likely you get to play with the toys if you can't do the job with focus.
Really enjoyable hopefully it will become a regular naval series enhanced by your naval anecdotes, watching your videos has certainly convinced me to invest in a copy upon release, if Microprose are not sponsoring you they certainly should consider doing so.
well done jingles, an good job learning from your mistakes. another weapon that may (not sure if its on these ships) have been available to you is an ASROC, it's basically a torpedo on top of a unguided rocket.
Nobody used titanium hulls except the USSR. Alfas were titanium. They discovered that titanium tends to become brittle. That's how Akulas came to be...essentially Alfas made with steel hulls. Charlies also have steel hulls, otherwise your MADs wouldn't work. The hulls need to have magnetic properties, which means steel or other ferrous alloys.
hi jingles, former US Navy submarine SONAR technician here, passive SONAR is the primary method of classifying all contacts, and its not that hard to classify warships on passive SONAR, there are many ways to do this, from screw/shaft configuration, auxiliary systems, hull shape/swaths, electrical tonals, also helicopters flying around dropping bouys is a dead giveaway, this can easily be done from 20+ miles away
Looking forward to this coming out in November. But it's still a fun time with Jingles...Shame there are no British navy ships in the area to prosicute the mission.
UM...Jingles, sir...I am not aware of any NATO country launching any submarines made of titanium...I know the US does not make theirs out of it, they use a type of steel. Also...you did have another weapon you could have attacked the subs with...I believe they were also in range of the ASROCs on your surface ships...though I could be wrong about how close the Charlies were to your SAG.
Funny, when I was in the Navy, I was on the USS Clifton Spreague, FFG-16...low number Perry class frigates could only really carry one Sea Sprite, the starboard hanger was always used for storage or a gym. There was an air vent running from below to the outside, which made the hangar about 4 feet narrower then the port hangar...
In case anyone's wondering how much attention to detail the devs put into this game... At 5:45, watch the tail boom of the SH-2 as the rotors spin up. The dang thing hits resonance briefly and starts wagging as the rotor RPMs come up. It quickly nulls out...but still. This is a very real phenomenon for certain helicopters...and I cannot believe they modeled it.
I'm so glad you did this mission again! I subbed after watching your first video, I really like your approach to this game and I hope you'll keep playing it :D
Dad's best friend was a chopper pilot in Nam. Was shot down 5 times. He flew for the county after that. For some odd reason the check rides dad was on with him always went over the trout streams. He was crazy enough to swim into a rip current to rescue a teenager trapped in it and float them for over a mile until they could get back in.
1:44 i think this is the games way of having aircraft down for maintenance as it is normal to have in a fleet like this with 4 aircraft to have only 3 operational at one time so maintenance can be performed on a rotating basis.
This reminded me of that scene in The Hunt for Red October when the U.S. national security advisor says to the Soviet ambassador, “Your aircraft have dropped enough sonar buoys that a man could walk from Greenland to Iceland to Scotland without getting his feet wet!” 😆 One of my favorite movies of all time.
As far as helo pilots go, it must be a naval thing, because USN helo pilots have a well-deserved reputation, in the Fleet Support community, of ignoring civilian LSOs and doing whatever the hell they want, while I can confirm that Army, Marine, and civilian contractor helo pilots do not usually indulge in such behavior. Although, Puma contractors tend to have a terrifying amount of faith in their airframes, and, while being quite reliable, will throw their helicopters around with wild abandon! The thing that gets me, Jingles, about the helo launch and recovery animations is that the nets and flagpole are still raised, and the helo comes in pointed athwartships then suddenly updates as "landed." And then there's an animation of it folding its rotors and being rolled into the hangar. It's when the level of detail is inconsistent like that, that it really gets me. Plus a lack of research into a detail that's below the cool threshold, but can still be immersive.
'Missile Decoy' was still in the job description for naval helos in the 2000s, lol. The theory was since the missiles were programmed to hit as close to the waterline as possible if they went after the helo it'd actually crash into the water below it without hitting the helo so they'd be safe. Not sure anyone would really want to put that to test in real life though They also do have provision to 'hot pump' helos on deck while the rotors are running, to make the turnaround as fast as possible. In fact most of the time they refuel that way to keep practiced at it.
19:04 Eine Minute bitte :D Quit playing WoWs years ago but always enjoyed your videos, i really hope to see in the future more videos from you playing Sea Power, it looks like you have alot of fun playing it and it makes alot of fun to watch you playing it 👍
Would love to see more of this Jingles. The insight you can provide on these games makes them so much more engaging
This! His real life experience helps elevate the gameplay!
😂 Definitely!
Yes this is great!
For sure!
20:43 Helo missile decoys....good ole Chaff Hotel. "Get down, Mr. President!"
13:33 Oh boy...aktually Jingles...OUR subs do not and never have had titanium hulls. The Soviets were the only nation to ever build subs with titanium hulls, and that was only for the Alfa-class and the single-ship prototype Papa-class. All other Soviet and all Western-built subs have been good old steel hulls to this day.
Good thing too, in the case of the Charlies...otherwise your MAD wouldn't have worked on them. Titanium is largely non-magnetic.
I believe the Sierras were also titanium and the single Mike they made and lost off Norway had at least an inner hull of titanium. Granted my major knowledge is more in Drach's time field so I could be completely wrong, SubBrief/JiveTurkey would definitely know. :)
At first the Yank's ruled out the possibility of Alfa's being titanium since they were so sure it was impossible to have titanium like that. 4 Sierra-class subs were also titanium hulled
MAD's wont detect carbon fiber (and probably the occational titanium rings), so apparently that's what subs are supposed to be made of!
@@L_T_Z: this message is sponsored by ocean gate. I’m sure of it
(Not a submariner, but I work aboard a submarine museum ship.) I'll add that U.S. submarines are made out of grades of low carbon, high tensile steel known as HY (High Yield) which includes nickel, chromium, and molybdenum (among other trace elements). Most Cold War-era U.S. boats are made of HY-80 which means the steel can withstand 80,000 psi. Seawolf boats are made of HY-100, but the higher you go in grades of steel, the more difficult it is to weld. The problem with titanium is that, while it's strong, lightweight, and corrosion-resistant, it gets brittle over time. So every time a titanium-hulled sub dives to test depth and comes back up, that test depth becomes just a little more shallow. Even steel-hulled subs have a life of roughly 30 years (give or take) because the hull has gone through so much compression and expansion that it'll start to fatigue out. From my understanding, in the history of the U.S. using HY steel to make submarines, the steel has never failed (i.e. resulted in the sinking of a submarine). What does fail is something else, such as a hull penetration. Torpedoes also tend to help.
Jingles, I would celebrate if you did NOTHING BUT cover Sea Power from now until a playable demo comes out, and after as well. We want the return of Jingles McJingleberry!
Rear Admiral Jingles, commanding a fleet of warships. What could go wrong?
_The entire fleet is burning!_
XO: Admiral Jingles, you must do something!
Jingles: Me? You must be new here.
Back to the Salt Mines Jr! 🤣🫡
GG Jingles. Well done!
hey, I watch your's and Wolfpack videos too.
well done
@@Persian-Immortal As do I. Two of my favorite gamers
ASW (an acronym for Awfully Slow Warfare). Definition: The science of vague assumptions based on debatable numbers taken from inconclusive experiments performed with instruments of problematical accuracy by persons of doubtful reliability and questionable mentality.
and it all boils down to "Well... it's not a whale." 😁
@@Chrishna it made me wonder if a whale or a fish band has ever been victim of ASW, specially in WW2 where I guess the technology was more primitive.
@@ousou78 yes, there were multiple situations of accidental whale hunting
@@nylkul9933 I see... poor beasts, RIP.
Sounds awfully like my job description as machinist especially when you add in that I only press buttons until I find the ones that work.
20:00. Current U.S. Navy Surface Warfare Officer here. I can attest to the ego of the helicopter pilots. They eat all of our good cereal too!
0:45, Akizuki's disapproval at losing all three ships.
Good catch!
🙀😸
As a Merlin MK2 engineer we regularly do rotors running refuels and weapon loads while burning and turning, the aircraft dissipate the static when they land on but during VERTREP you need to bond the cab before touching the aircraft or you get a nasty shock
MAD is a localisation refinment tool not a search tool. Charlies are as noisy as a bucket of spanners, depending on their speed, but they are good targets for a tail (towed array). Keep your array above the layer as that's where the Charlie will need to be to refine it's own targetting and fire. Also it's really easy to classify a passive target, you will get various frequency lines for the target, that will tell you instantly whether it's biological or not. If not the frequency lines will give you a distinction between UK/US and Soviet. Soviet electrical lines are 50Hz (Hertz) whereas Allied are 60 Hz. The rest of the signature will give class and quite probably hull number. This period was really the golden age of ASW with noisy targets. Also you very much can rearm and refuel a helo on deck while still burning and turning. In10+ years as an RN ASW Officer I have never heard Pitbull used, you are probably right Jingles, but it iasn't commonly used.
I’ve heard stories that with a good enough sonar operator the could even tell what piston on the diesel boats was misfiring 😂
I think 'pitbull' refers to a 'fire and forget' weapon going active. I've only ever heard of it in an air to air context but the book says it is used in various contexts so maybe it applies.
Thanks for your service, btw. o7
Question since you know this stuff to you guys what does a tanker sound like to you not the computer
> Soviet electrical lines are 50Hz (Hertz) whereas Allied are 60 Hz
Doesn't almost everybody except the Americas use 50 Hz? So only American subs would show up using 60 Hz while everybody else would show up as 50 Hz?
@@JdeMonster It's possible that with the passage of time since I did all this stuff that I may have got the 50Hz/60Hz split the wrong way round but the Sovs were different from the rest of us and that was a key identifier, plus we would know of any Allied subs in the area unless they were bombers.
Slight correction Rear Admiral Jingles, we used to do rotors running refuels all the time but weapons loading was carried out shut down, we could load two Mk46’s in about 5 minutes 👍
Yeah we still do hot refueling
RN used to do Weapon reloads while burning and turning on deck.
@@paulwood5803 It was so long ago when I did it so maybe we did, no fun under a Wasp on the pitching deck of a Rothesay class frigate in the North Atlantic in the 1980's 🤪
Just confirmed with an old ship mate (thanks Stan) that yes we did do rotors running re arms as well as refuels 👍👍
The USS Estocin was built in 1979 at Bath Iron Works in Bath ME. We build destroyers now. Honored to walk through the gates every morning.
Thank you for your service! 🫡🇺🇸
Was up for a visit to the area when Zumwalt was just getting her superstructure added. It was cool as heck, seeing it from the little maritime museum tourboat. Thanks for your hard work!
I got a chance to visit there with Toys for Tots one year, it was AWESOME seeing how y'all put these beasties together
Wicked good.
I have had family in both Portsmouth and KIttery.
Helicopter Crew: "So sir, how many sonobuoys do you want us to deploy?"
JIngles: "YES!"
Can't stop hearing "Sonar Boys" instead of "Sonarbuoys" :D
Lot's of boys banging away in the water :D
Playing with the bouys
😳 Just a lot of seamen! 🤣
@@awayfrommydeskjc 🤯🤣
Why am I hearing a Kenny Loggins tune in my head?
Come join the Navy! We got Sonar Boys and Seamen galore! Does the idea of being stuck in a metal tube with dozens of other sweaty, single men for months on end sound good to you?
Perfect timing! Just about to start work. Better watch jingles first
Priorities 👍
@@_Jester_ 😂
Same!
😅
Every time Jingles talks about "Sonar B(u)oys", I imagine some poor Warhammer Orcs being lowered into the water to just look if they can see a Sub.
WAAAGH!
The Soviets built a special building for welding the titanium hulls of the Alphas. The hull components were placed in the building, atmospheric was evacuated, and an Argon and Helium atmosphere replaced what was evacuated. The welders wore basically space suits attached to a fresh air system with cooling and heating, shifts were worked 10 hours a day, with a two hour out of box rotation for entry and exit out of the suits.
Sea Power reminds me on the legendary "Harpoon"
It's the spiritual successor to both Harpoon and Jane's Fleet Command.
I'm waiting for someone to recreate some of the classic Larry Bond scenarios for this game.
About the helicopter re-load animation. I've just started watching Sea Power videos. This game is really pretty amazing in a lot of ways, my only "I wish" for this game is to see the teams going to work. Launching and recovery ops, fire fighters, all of the well orchestrated chaos of naval operations. I'm a US Army Vet, but I've seen a lot YT videos about life on Navy ships, they've really impressed me.
I remember a Cold Waters video :) Jingles had a cunning plan, plan was so cunning you could strap a tail on it and call it a fox xD
Jingles I really enjoyed the Sunday video and today's because I'm a retired US Navy EW guy and it was funny to watch you try to play and as only you could 'mistakenly' explain what was going on. I also think you might know but don't remember more about what is now called the Joint Electronics Type Designation System (JETDS) more commonly known as the "AN" system since NATO has used it somewhat due to equipment sales and interworking for quite a while. So because I'm a nerd and why not I'll share for everyone. I'm going try to keep it short so I'm going to use a direct reference to keep me on track. From the Defense and Security Monitor online article titled "U.S. Military AN Nomenclature Made Easy" dated 22 January 2024. - "The first three letters following the "AN/" usually indicate: 1 - The platform on which the equipment is installed (or originally designed for), 2 - What type of equipment it is, 3 - the function, purpose, or application of equipment." So (AN/SSQ-53F) means "AN = Army/Navy (a U.S. system), S = Water, S = Special Type, Q = Special/Combination, 53 = The model’s design number, F = The specific configuration of the model’s design number." Maybe we can discuss next week in the Mingles with Jingles Q&A!
Actually, the subs would not come to periscope depth to raise their radar masts. They would come to periscope depth to raise their periscope. It takes a good while to get a firing solution with passive sonar. To get a firing solution for the periscope? They are at this angle on the bow, that is their course. Their top mast is at this angle. We have references that give us the height of their top mast. A little trigonometry gives us their range. Watching for a moment gives us their speed.
In reality, though - NOTHING is in your favor. The only thing that is good at hunting submarines is another submarine. We could hear the sono buoys dropping and avoid them. Classifying surface ships? We can tell almost immediately how many shafts you have, and how many blades you have on your screws. You have more than one shaft? You have more than 3 bladed screws? You are probably a warship.
I was on the Fire Control Tracking Party back on my first submarine. We obviously never did any real torpedo attacks, but we did tons of war games. And we always kicked ass on surface ships.
That's one reason why the Sovs used wake homers, you don't need all that much of a firing solution, bearing, bearing movement (left or right) and rough range, all you have to do is intercept the wake and tell the torp which way to turn on doing so.
There are two types of ships in the ocean: submarines, and targets.
There's a sim called Modern Naval Warfare in the making which I hope can provide that point of view.
You think you dodged all the sonars.....
@@thomasbaker6563 they were war games. We got the results afterward.
"I lost all three ships" Akatsuki meows disapprovingly.
So, just to clarify: the Mk.46 torpedo's warhead is _not_ very big?
i knew the mk46 had a small warhead cos O'Malley from Red Storm Rising said so.
"I just hope those bastards in ordnance will listen to me now!"
Such a great book
"Madman, madman, smoke away!"
In the last video I asked and Jingles confirmed that Hatchet and Hussey are the actual codenames for the ASW Helos off of HMS Battleaxe and Brazen
@@Dennys854I just realized that means Brazen is a Hussy
What a pair of names that is
Wait, so you´re telling me hunting subs does not consist of one blindfolded bridge officer ordering depthcharge airstrikes on a grid representation of the ocean by wacking it with a padded hammer where he thinks the sub may or may not be based on randomly generated noise?
No, blindfolded bridge officer is there to pick initial search area. Also is designated on-duty alcoholic and taking shots for every search that turn up nothing.
We lose so many blindfolded bridge officers to alcohol poisoning during ASW deployement...
So excited for this game! Love watching you play pal.
I would love to see a mingles with jingles and Sub brief!! The sheer amount of lived experience above and below the waves between them would make such and amazing episode!!
Good to see someone actually dropping the torpedoes on top of the target, as opposed to so many other people on youtube dropping them well out of range and complaining that they aren't hitting anything.
Ever since I watched Jingles's video on this game I've realy fallen for it, I've wwatched so much content and it looks good as, I don't think i'll ever play, it looks too complex for me but bloody hell it looks good. I'm praying Jingles makes a big series on this game
Looks like a good game, and thanks to uncle Jingles giving awesome commentary I am enjoying it.
Love the commentary as usual Jingles... really appreciate your break-down and explanation. You've made jumping into some of these more complicated games so much easier for me... more of this would be greatly appreciated.
Hope we get to see a lot more of this in the future. Always fun getting fun videos with interesting naval lectures by Jingles.
Woke up early, glad you put this up. Been waiting a couple years to be able to watch you play this game Jingles, you just made my day :)
This has potential to be a great series.
I'm basically just dropping a line of sonobuoys along that line of bearing. Love you, Jingles.
LoL retired CDN Seaking Sonar/Radar op here. This brought back some good memories of some of our deployments. Yes helo pilots are cowboys, but you have to be. My pilot said flying a helicopter was like trying to juggle while riding a unicycle while balancing atop a beach ball. You have to have a certain type of confidence and a certain kind of mental coolness to do it and be good. Everything you did Jingles, was pretty much textbook. Well done.
Bro listening to you talk about your days in the navy makes me nostalgic af. Loved being underway.
Would love some more Sea Power videos! Your commentary and personal anecdotes are always fun to listen to!
This seems like a new and improved Harpoon.
Absolutely love these cold water type of videos. Can’t wait to see more of Sea Power in the future!
What we expected: World of Warships with missiles.
What we got: A hardcore Cold War naval simulator.
Watch his Cold Waters series, its so good. Shame he doesnt play it anymore
Nobody was expecting WoWS with missiles
This game is awesome and it’s entertaining to watch you play. This is cold waters type stuff and it’s perfect for you.
Re: Sub-hunting helo pilot-cowboys. I flew fixed wing air ambulance for a few years, and we were co-located with a rotor-wing ambulance, of which almost all of the pilots were ex-military. The Air Force guys were very safety-oriented. They'd pick it up slowly off the pad, climbing backwards to ~300ft in case an engine quit and they needed to return. The Navy guy (ex-SH-2F, amongst other things) would pull max pitch and blast off, barely clearing the light stanchions and shaking the entire hangar (only when he was the only guy on board and was repositioning to pick up med crew, but still.) Your story checks out!
This is so fun. DO A JINGLES LANDING OLD MAN!
Thank you for playing with the bouys! 🤣 This reminds me a lot of DCS! The helicopters and ships looked the same! 🤔 Please keep playing! 🫡🇺🇸
Helicopter pilots are kinda crazy because anyone who isn't just wouldn't do it. Like helicopters do not like to be in the air. They hate it and will take every opportunity to reunite themselves and their pilot with the ground.
I loved your Cold Waters series, and I hope this becomes one too.
Fantastic video and great insights. This game looks to be a worthy successor to the old Harpoon PC game back in the day.
Really enjoying your play through of these missions, hope we get to see more.
For some reason I got an ad for a new missile. Not sure I’m the correct person for that ad…
Perhaps, not yet
Live, Laugh, Lockheed Martin
RUclips ads for military hardware are wild.
But are you the wrong person
Funny to hear Jingles comment on RN helicopter pilots. I've only known one, from back in the days of the online game Air Attack. He took everything he did in a serious and very professional manner, dedicated to the mission at hand. As far from being a cowboy as you could get. I guess all those others Jingles mentions were overcompensating on his behalf.
Well, it's similar to "Work Hard, Play Hard". There's no reason why they can't be both.
Gotta suspect that's a misunderstanding of 'cowboy'. I'd not read that as 'shoddy' like a cowboy builder, but high risk/high reward, lot of self belief, live fast, die young etc. Not overly prone to contemplating their own mortality. Likely same personality type as fast jet folks. Professionalism is (should be) rather a given, not likely you get to play with the toys if you can't do the job with focus.
Loved your Cold Waters videos Jingles, so I'm definitely happy to see you picking this one up and enjoying it!
Really enjoyable hopefully it will become a regular naval series enhanced by your naval anecdotes, watching your videos has certainly convinced me to invest in a copy upon release, if Microprose are not sponsoring you they certainly should consider doing so.
Microprose should get Jingles as spokesman for them. Like seriously.
A fair bit more successful than your last attempt - well done RADM Jingles !
Love watching jingles tell us how the navy dod it hack in the day and tyen laugh as he says imma wing it
I've almost forgot how much i love your series like this and the other sub game, to tited to remember😅
I hope it will be more
well done jingles, an good job learning from your mistakes.
another weapon that may (not sure if its on these ships) have been available to you is an ASROC, it's basically a torpedo on top of a unguided rocket.
Absolutely loved your cold waters videos and this scratches that itch
Really loving this game jingles good picK
hell yeah sea power goes crazy! Love hearing from you Jingles!!!
Nobody used titanium hulls except the USSR. Alfas were titanium. They discovered that titanium tends to become brittle. That's how Akulas came to be...essentially Alfas made with steel hulls. Charlies also have steel hulls, otherwise your MADs wouldn't work. The hulls need to have magnetic properties, which means steel or other ferrous alloys.
Your videos never disappoint jingles! we would love to see more of this game.
hi jingles, former US Navy submarine SONAR technician here, passive SONAR is the primary method of classifying all contacts, and its not that hard to classify warships on passive SONAR, there are many ways to do this, from screw/shaft configuration, auxiliary systems, hull shape/swaths, electrical tonals, also helicopters flying around dropping bouys is a dead giveaway, this can easily be done from 20+ miles away
Really excited to see this game has a mission editor.
Can we please make this into a series?
I haven't heard the old man so enthusiastic since Cold Waters and Choo-Choo Charles. He is in his element...
22:30 I agree. They never leave the deck during operations to replenish.
Looking forward to this coming out in November. But it's still a fun time with Jingles...Shame there are no British navy ships in the area to prosicute the mission.
Devs said they will add the Royal Navy and that they wanted to do it justice instead of just a couple of ships on release
UM...Jingles, sir...I am not aware of any NATO country launching any submarines made of titanium...I know the US does not make theirs out of it, they use a type of steel.
Also...you did have another weapon you could have attacked the subs with...I believe they were also in range of the ASROCs on your surface ships...though I could be wrong about how close the Charlies were to your SAG.
Funny, when I was in the Navy, I was on the USS Clifton Spreague, FFG-16...low number Perry class frigates could only really carry one Sea Sprite, the starboard hanger was always used for storage or a gym. There was an air vent running from below to the outside, which made the hangar about 4 feet narrower then the port hangar...
In case anyone's wondering how much attention to detail the devs put into this game...
At 5:45, watch the tail boom of the SH-2 as the rotors spin up. The dang thing hits resonance briefly and starts wagging as the rotor RPMs come up. It quickly nulls out...but still.
This is a very real phenomenon for certain helicopters...and I cannot believe they modeled it.
Haha thank you, yes I've added that the days back. Never thought someone would notice! ;)
22 years in the Royal Navy have certainly made their mark on the enemy subs. Well done Sir.
Yay more Sea Power. Really looking forward to seeing more of this.
love this game and story's you tell well playing it i hope we see more of this game from you jingles and i hope you have a good day
More of this please Jingles!
My favourite kind of Jingles video's.
the type of game i would never pla myself, but enjoy watching you play
Nice video. Sonobouys are usually used in patterns to locate, then track submarines.
I'm so glad you did this mission again! I subbed after watching your first video, I really like your approach to this game and I hope you'll keep playing it :D
Been watching a few other RUclips videos on this, definitely looking forward to you running a series on the full game.
Dad's best friend was a chopper pilot in Nam. Was shot down 5 times. He flew for the county after that. For some odd reason the check rides dad was on with him always went over the trout streams.
He was crazy enough to swim into a rip current to rescue a teenager trapped in it and float them for over a mile until they could get back in.
Really happy to see more of this.
More please!
Really excited for this game :-)! Feels like a worthy successor to Harpoon.
1:44 i think this is the games way of having aircraft down for maintenance as it is normal to have in a fleet like this with 4 aircraft to have only 3 operational at one time so maintenance can be performed on a rotating basis.
Great series - please continue these videos Jingles :)
Getting those old Harpoon vibes! Can't wait!
This reminded me of that scene in The Hunt for Red October when the U.S. national security advisor says to the Soviet ambassador, “Your aircraft have dropped enough sonar buoys that a man could walk from Greenland to Iceland to Scotland without getting his feet wet!” 😆 One of my favorite movies of all time.
Looking forward to this, I dont watch WG/Warthunder content anymore
Game looks fun and the music sounds awesome, nice 80's Vibe.
I was cheering for the subs...but I've always cheered for the underdog! Nice video!!
I would love to see more of this game.
Thank you lady jingles I've been watching your videos lately Game of thrones I hope you have a good
As far as helo pilots go, it must be a naval thing, because USN helo pilots have a well-deserved reputation, in the Fleet Support community, of ignoring civilian LSOs and doing whatever the hell they want, while I can confirm that Army, Marine, and civilian contractor helo pilots do not usually indulge in such behavior. Although, Puma contractors tend to have a terrifying amount of faith in their airframes, and, while being quite reliable, will throw their helicopters around with wild abandon!
The thing that gets me, Jingles, about the helo launch and recovery animations is that the nets and flagpole are still raised, and the helo comes in pointed athwartships then suddenly updates as "landed." And then there's an animation of it folding its rotors and being rolled into the hangar. It's when the level of detail is inconsistent like that, that it really gets me. Plus a lack of research into a detail that's below the cool threshold, but can still be immersive.
Looks like a digital version of the Harpoon game to play. Tom Clancy and Larry Bond smiles
Aircrew is definitely painting a sub on the side of that helo!
'Missile Decoy' was still in the job description for naval helos in the 2000s, lol. The theory was since the missiles were programmed to hit as close to the waterline as possible if they went after the helo it'd actually crash into the water below it without hitting the helo so they'd be safe. Not sure anyone would really want to put that to test in real life though
They also do have provision to 'hot pump' helos on deck while the rotors are running, to make the turnaround as fast as possible. In fact most of the time they refuel that way to keep practiced at it.
This game looks really nice
19:04 Eine Minute bitte :D
Quit playing WoWs years ago but always enjoyed your videos, i really hope to see in the future more videos from you playing Sea Power, it looks like you have alot of fun playing it and it makes alot of fun to watch you playing it 👍
Torpedos can be loaded with rotors spinning. Static is discharges through the tyres.
source - Am Merlin engineer and have done it.