The combo you mentioned at 4:00 wouldn't work the way I think you're intending. When you cast Ignorant Bliss, Flubs' cast trigger will go on the stack above it, causing you to have to discard a card before you resolve Ignorant Bliss and remove all cards from your hand. Flashback also retains the original casting speed limitations of the card so I'm assuming that means you're casting the flashback after the Ignorant Bliss resolves? So we cast Ignorant Bliss, Flubs will trigger, but when this resolves we still have our whole hand; we first discard a card, then remove our hand. Then we flashback Faithless Looting, again triggering Flubs but this time our hand is empty when it resolves; we draw a card, then draw two, then discard two. Finally, at the end of our turn we return the previously removed hand and draw a card. Though-out the whole process, we have spent 5 mana to cast a card from hand, discard 3 cards, see 4 new cards, but keeping only two of them, this gives us the same number of cards we started with. The only time this could maybe pay off is after faithless looting has resolved and we get our pick of 1 out of 3 cards to keep in hand and that being the only card in hand. You could then ride the Flubs trigger until you run out of mana, but seeing that we've already sunk 5 into setting this up, you'd be lucky to get two additional, impactful, spells off. Maybe I'm missing something but I don't really see a likely or worthwhile scenario where we end up more cards then we started with.
Words of Wind. If I have 2 zero drops I can use to produce mana (or one I can flash in), I can keep replacing the Flubs draws with bouncing them to hand and casting them again, effectively Cyclonic rifting whenever I want
Confusion in the ranks / possibility storm could be silly in the deck. This decks down for digging / playing the top card anyway that the board wide effect of these enchantments would be more of a negative to your opponents and if someone does steal your flubs it’ll be fun to see your opponent try to make his ability work for them without being built for it Flubs is a silly commander that I’m running with a slimes against humanity theme
aye, nice vid! Ignorant Bliss is superb im doing a 20 bucks challenge with my friends and i picked him - i hope i can storm off and flood the board with empty the warrens and Chatterstorm. I would give Share the Spoils a go, its basically just a 2 mana and less disruptive Shared Fated
How does Flubs win? Well do you have the time to sit to hear the tale while Flubs sings the song of his victory! Because it's going to be about 20 minutes of solitaire...
Keep him in mind for 32 years from now when there are enough 0-cost artifacts for you to just turn 1/2 Thassa's.
That'll be the day! 😆
The combo you mentioned at 4:00 wouldn't work the way I think you're intending. When you cast Ignorant Bliss, Flubs' cast trigger will go on the stack above it, causing you to have to discard a card before you resolve Ignorant Bliss and remove all cards from your hand. Flashback also retains the original casting speed limitations of the card so I'm assuming that means you're casting the flashback after the Ignorant Bliss resolves? So we cast Ignorant Bliss, Flubs will trigger, but when this resolves we still have our whole hand; we first discard a card, then remove our hand. Then we flashback Faithless Looting, again triggering Flubs but this time our hand is empty when it resolves; we draw a card, then draw two, then discard two. Finally, at the end of our turn we return the previously removed hand and draw a card. Though-out the whole process, we have spent 5 mana to cast a card from hand, discard 3 cards, see 4 new cards, but keeping only two of them, this gives us the same number of cards we started with. The only time this could maybe pay off is after faithless looting has resolved and we get our pick of 1 out of 3 cards to keep in hand and that being the only card in hand. You could then ride the Flubs trigger until you run out of mana, but seeing that we've already sunk 5 into setting this up, you'd be lucky to get two additional, impactful, spells off.
Maybe I'm missing something but I don't really see a likely or worthwhile scenario where we end up more cards then we started with.
Words of Wind. If I have 2 zero drops I can use to produce mana (or one I can flash in), I can keep replacing the Flubs draws with bouncing them to hand and casting them again, effectively Cyclonic rifting whenever I want
Confusion in the ranks / possibility storm could be silly in the deck. This decks down for digging / playing the top card anyway that the board wide effect of these enchantments would be more of a negative to your opponents
and if someone does steal your flubs it’ll be fun to see your opponent try to make his ability work for them without being built for it
Flubs is a silly commander that I’m running with a slimes against humanity theme
aye, nice vid! Ignorant Bliss is superb
im doing a 20 bucks challenge with my friends and i picked him - i hope i can storm off and flood the board with empty the warrens and Chatterstorm.
I would give Share the Spoils a go, its basically just a 2 mana and less disruptive Shared Fated
I still run jace and lab mainiac. Self milling is a possibility, so... better have something gor that
Good idea! 🙂
Looks fun and weird. But some of those cards are getting pretty up there in price.
i think most people like the frog cause its ages since wizzards did have cards with downsides and cause those lead to interesting deck builds.
Neat, wasnt sure how he would win.
No Hugs? I feel like everything hugs does compliments Flub very nicely.
Alex doesn't like letting his opponent's draw cards 😆
@AffinityForCommander I'm talking about the badger, not the strategy!
Three mana cost
Mulligan to two
Win on turn 1
Do you see a strategy with Flubs as commander and Lumra, Bellow of the Woods in the 99?
Flubbs would certainly help with getting lands into play faster! 😄
nice!!
😁
How does Flubs win? Well do you have the time to sit to hear the tale while Flubs sings the song of his victory! Because it's going to be about 20 minutes of solitaire...
Was "amphibianlly possible" really too hard of a reach