yea i do this clear every game since the map changed but the thing is most enemies are aware of this clear path and how fast it is they will normally know when to invade to mess u up badly cuz they know how u think like if ur playing for the strong side so they will be waiting for me at blue buff and get first blooded always
I only get invaded on blue in ~1/20 games. I keep a ward in the blue bush at the start of the game so if they try to take my blue level 2 or 3 I will see it and can take their camps. This leaves open 4 camp invades, so I will ward over the wall near gromp and smite blue then give up gromp if I see them coming. If you ward correctly you shouldn't get caught off guard and first blooded, especially if it's just the enemy jg.
@@blacknightx6401 I dont know man, but I too play this path every single game as fidd, lillia, nocturne, hecarim, shyvana,... I think raptor start is pretty hard to invade... Like, yes they can invade your Blue but you can skip that blue and go for the gromps 5th, just let them take your blue and you still up 1 camps. And you out scale the invader eventually because you are Powerfarming and he's not.
I think that if you Understand this Fidd Paths and want to counter it, there is 1 very easy way that I saw Proplayer do is that you pick champs that has Dash and can lv2 Invade (Graves, Nidalee, J4,...). You simply Start Blue (no smite) then go straight to Fidd's Red (dash through Baron wall or Dragon wall to dodge vision). now Fidd has no smite and I dont think Fidd can survive Graves, Nida, J4... Lv2 with no Q. After that you recall for items and go straight to Fidd Blue/Wolves.
@@tungz42 I've had this happen before but only once or twice in my hundreds of games. I didn't die either time but they did take my red which is annoying. If they used their mobility to get over the wall they have nothing left to run you down so you can just walk away. If they flash on you you just flash away and trade flashes.
Its hard to explain but pretty much the jg pet doesnt do enough to krugz dmg sometimes to kill it and it reset (pretty sure its just someting with my aa)
I see the exact opposite on red team. You are able to not even auto the medium krug and still kill it, which leaves room to auto the red buff once before the second W. If you auto the medium krug then the big krug you do not even come CLOSE to messing up the clear.
preciate it man, I was the rengar guy who asked for this btw
No problem, hope this helps
Great. Every move explained in details. Thanks.
Thanks
yea i do this clear every game since the map changed but the thing is most enemies are aware of this clear path and how fast it is they will normally know when to invade to mess u up badly cuz they know how u think like if ur playing for the strong side so they will be waiting for me at blue buff and get first blooded always
I only get invaded on blue in ~1/20 games. I keep a ward in the blue bush at the start of the game so if they try to take my blue level 2 or 3 I will see it and can take their camps. This leaves open 4 camp invades, so I will ward over the wall near gromp and smite blue then give up gromp if I see them coming. If you ward correctly you shouldn't get caught off guard and first blooded, especially if it's just the enemy jg.
@@blacknightx6401 I dont know man, but I too play this path every single game as fidd, lillia, nocturne, hecarim, shyvana,... I think raptor start is pretty hard to invade... Like, yes they can invade your Blue but you can skip that blue and go for the gromps 5th, just let them take your blue and you still up 1 camps. And you out scale the invader eventually because you are Powerfarming and he's not.
I think that if you Understand this Fidd Paths and want to counter it, there is 1 very easy way that I saw Proplayer do is that you pick champs that has Dash and can lv2 Invade (Graves, Nidalee, J4,...). You simply Start Blue (no smite) then go straight to Fidd's Red (dash through Baron wall or Dragon wall to dodge vision). now Fidd has no smite and I dont think Fidd can survive Graves, Nida, J4... Lv2 with no Q. After that you recall for items and go straight to Fidd Blue/Wolves.
@@tungz42 I've had this happen before but only once or twice in my hundreds of games. I didn't die either time but they did take my red which is annoying. If they used their mobility to get over the wall they have nothing left to run you down so you can just walk away. If they flash on you you just flash away and trade flashes.
Nice vid king fidd but to be honest red side is harder to pull off hope u gonna make video about red side too
Red team clear is easier, how is it harder?
@kingfidd idk maybe its me but i messing red + krugs clear sometimes just krugs reseting with 10hp and sometimes i doing it first time
Its hard to explain but pretty much the jg pet doesnt do enough to krugz dmg sometimes to kill it and it reset (pretty sure its just someting with my aa)
I will hop on practice tool and rewatch the video bcs i took a break from league haha so maybe thats why im inconsistent
I see the exact opposite on red team. You are able to not even auto the medium krug and still kill it, which leaves room to auto the red buff once before the second W. If you auto the medium krug then the big krug you do not even come CLOSE to messing up the clear.
3:03 is really fast bro... Especially when you raptor start.