Hey Gabriel! I found your channel recently. Your tutorials helped me so much already and inspired me to become a VFX artist. Thank you again for all your hard work here and on the Real Time VFX website 💪🏼
Great tutorial! Total noob here, I had no transparency for a while until I found in HDR color window HSV saturation value needed to be less than 100 and material surface type was set to Opaque so I changed to Transparent, 'hope this helps anybody with the same issue.
Thank you so much for the amazing shader tutorial! I have a question: I tried applying this shader to a Particle System and used Color over Lifetime to make it gradually fade out, but instead, it doesn't work as expected-it disappears suddenly at the end. Other shader materials work fine, so could this be an issue with this shader? How can I fix it?
Hi, im new to vfx I was triying thi effect on a cube but for som reason it would not work right while on a sphere or capsul worked ok, I also had an issue with the colors from blue to green it would dissapear but all the other color worked, how do I solve this 2 issues. great video.
It took me more than a week some years ago on a custom engine. So clearly explained here with unity shader graph. Congratulations
Hey Gabriel! I found your channel recently. Your tutorials helped me so much already and inspired me to become a VFX artist. Thank you again for all your hard work here and on the Real Time VFX website 💪🏼
went from basic to advanced, good stuff ♥
Awesome, I was just thinking on doing or using a hologram shader!
Perfect! Your tutorials are great! Please keep bringing tutorials for godot too =)
I did not know about your packs till now, IF your Ultra pack goes on sale again I will def pick it up :)
@@strategystuff5080 it’s a huge pack and I keep on updating with more assets. Keep an eye out. Thanks!
Amazing tx :)
No problem 😊
Great tutorial! Total noob here, I had no transparency for a while until I found in HDR color window HSV saturation value needed to be less than 100 and material surface type was set to Opaque so I changed to Transparent, 'hope this helps anybody with the same issue.
Super
Thank you so much for the amazing shader tutorial! I have a question: I tried applying this shader to a Particle System and used Color over Lifetime to make it gradually fade out, but instead, it doesn't work as expected-it disappears suddenly at the end. Other shader materials work fine, so could this be an issue with this shader? How can I fix it?
وعليكم السلام ✨
Hi making too many shaders can be very costly? How can I make all this graphs into a one graph to reduce draw calls?
Fala Gabriel sou seu aluno na Udemy, esse tutorial vai ser implementado no curso?
Hi, im new to vfx I was triying thi effect on a cube but for som reason it would not work right while on a sphere or capsul worked ok, I also had an issue with the colors from blue to green it would dissapear but all the other color worked, how do I solve this 2 issues.
great video.