Unity Shader Graph - Hologram Tutorial

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  • Опубликовано: 8 фев 2025

Комментарии • 16

  • @kooky74
    @kooky74 5 месяцев назад +1

    It took me more than a week some years ago on a custom engine. So clearly explained here with unity shader graph. Congratulations

  • @matheusfortunato2297
    @matheusfortunato2297 5 месяцев назад +1

    Hey Gabriel! I found your channel recently. Your tutorials helped me so much already and inspired me to become a VFX artist. Thank you again for all your hard work here and on the Real Time VFX website 💪🏼

  • @duancoviero9759
    @duancoviero9759 4 месяца назад +1

    went from basic to advanced, good stuff ♥

  • @Maurilustrador
    @Maurilustrador 5 месяцев назад +2

    Awesome, I was just thinking on doing or using a hologram shader!

  • @CarlosHenrique-c4x3p
    @CarlosHenrique-c4x3p 5 месяцев назад +3

    Perfect! Your tutorials are great! Please keep bringing tutorials for godot too =)

  • @strategystuff5080
    @strategystuff5080 24 дня назад

    I did not know about your packs till now, IF your Ultra pack goes on sale again I will def pick it up :)

    • @GabrielAguiarProd
      @GabrielAguiarProd  20 дней назад

      @@strategystuff5080 it’s a huge pack and I keep on updating with more assets. Keep an eye out. Thanks!

  • @thinginthenorth
    @thinginthenorth Месяц назад +1

    Amazing tx :)

  • @roughsponge
    @roughsponge 3 месяца назад +1

    Great tutorial! Total noob here, I had no transparency for a while until I found in HDR color window HSV saturation value needed to be less than 100 and material surface type was set to Opaque so I changed to Transparent, 'hope this helps anybody with the same issue.

  • @ponyx_2023
    @ponyx_2023 5 месяцев назад

    Super

  • @김영도-g9p
    @김영도-g9p Месяц назад

    Thank you so much for the amazing shader tutorial! I have a question: I tried applying this shader to a Particle System and used Color over Lifetime to make it gradually fade out, but instead, it doesn't work as expected-it disappears suddenly at the end. Other shader materials work fine, so could this be an issue with this shader? How can I fix it?

  • @salahaldeenb2980
    @salahaldeenb2980 5 месяцев назад

    وعليكم السلام ✨

  • @KalponicGames
    @KalponicGames 5 месяцев назад +1

    Hi making too many shaders can be very costly? How can I make all this graphs into a one graph to reduce draw calls?

  • @christianofarias337
    @christianofarias337 5 месяцев назад

    Fala Gabriel sou seu aluno na Udemy, esse tutorial vai ser implementado no curso?

  • @Milo2124
    @Milo2124 2 месяца назад

    Hi, im new to vfx I was triying thi effect on a cube but for som reason it would not work right while on a sphere or capsul worked ok, I also had an issue with the colors from blue to green it would dissapear but all the other color worked, how do I solve this 2 issues.
    great video.